10 thoughts on “Notes from Destiny of Velious Jan 29 Webcast #1

  1. I just don’t understand the purpose in starting the new expansion content at level 85 (even lower than the 86 advertised at Fan Faire). It would have been great to have had another zone for 80-90 when TSF came out so that they wouldn’t have had to ruin that expansion’s exp curve by cramming ten levels into two zones (down from Kunark’s four). That ship has already sailed. Even if they want to try to sell Velious boxes to people who quit back when the cap was 80, those players are still going to have to use TSF content to get to 85. At that point, you might as well let players finish the TSF content before starting Velious so that you don’t waste half of the expansion by having it start five levels below the current playerbase.

  2. It works fine for me too, on the list of things EQ2 lacks its new lowbie content. Personally I don’t want an entire expansion to be like GU57 or WoW’s Cataclysm where the bulk of the new content is for low levels/new players, still that ones out now so we all get to see how that formulae for an expansion plays out.

    And I guess its what people enjoy, I loved the Moors of Ykesha, so much so that I stay there rather then go to SF (and the quest line is damn epic for TSO), at least for the Sundered frontier. That’s something EQ2 does do right, we can adventure where ever we want, whether its staying in Kunark 70 to 80, or mentoring down to go through Kingdoms of the sky or the Loping plains.

  3. Why does the level of the content matter?

    You think you’ll get better legendary quest rewards if the quest is level 90 vs. level 85? And from what I hear, we don’t need the solo quest mobs to hit any harder than they already do.

  4. If they’d done the Thundering Steppes revamp, it would have really filled out the 20-35 content. The problem is, Mastercrafted loot and itemization revamps have really eliminated any reason to spend time in level 10-80 content. I know it’s a reality of every MMO, but they could have kept this content relevant if they wanted to. Streamlining everything discourages playing the entire game and encourages grinding to level cap.

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