Today’s hotfix included some additional lag fixes. Here’s Rothgar: With this morning’s update we made a fundamental change to how our zone servers throttle their frame rate. Our hope is that this change will allow busier processes to consume more of the server resources and increase performance (reduce lag). Whether or not this change has a noticeable impact will depend on many variables that can only be observed in the live environment and under a significant load. We’ll be watching things on our end as we ramp up to primetime tonight but I’m also looking for your feedback as...