Bug Fixes and Bonus XP Weekend

Written by Feldon on . Posted in Game Updates & Maintenance, Grouping, Raiding

Like any Game Update, inevitably a few bugs slip through. Game Update #53 (Shards of Destiny) had more than a few. Some received attention in Today’s Hotfix:

GENERAL

  • /hide will once again hide illusions.
  • Discord (PvP) tokens are no longer fabled.
  • Saving and Loading house layouts is temporarily disabled for further tuning.

ACHIEVEMENTS

  • The Octagorgon Assassin achievement is now located under Dungeons instead of Raids.

ITEMS

  • Certain items dropped by Munzok have been upgraded.
  • Spirit Drain on the Spirit Draining Wristguard no longer heals the target of the attack.

SHARD OF LOVE

  • Regardless of which order you defeat the four bosses in Shard of Love, the doors to the chapel should always open.

RACIAL TRAITS

  • Arasai and Fae Glide are now toggled spells found in your Ability book.

SPIRE EVENT

  • Sorcerers may now translocate to any Ulteran spire even if they’re already in that zone.

USER INTERFACE

  • Vertical hotbars will no longer have the large amount of empty space on the right side.

Other bugs introduced in Game Update 53 persist or are still being discovered. Here are the bugs and issues we’re tracking related to GU53:

  1. Anashti Sul‘s Presence of the Void causes double damage and drains twice as much power as it used to. The issue has been identified and a hotfix is forthcoming.
  2. When the third named in the new Miragul’s Planar Shard zone (Glaciatus) dies, the chest spawns in the floor and is unreachable.
  3. Many players are reporting zonewide crashes on the 2nd and 3rd names in Miragul’s Planar Shard, which reset all of the trash mobs on the first floor.
  4. Completing Quests seems to make the Quest Helper window randomly disappear.
  5. The gloves in the Ro Achievement, Overrealm Achievement, and Faydwer Achievenment armor crates make Sarnak hands invisible.
  6. Certain users are reporting that GPU Shadows cause either flickering, or random dark spots on their screens.
  7. The Brigand spell “Double Up” is not working properly.
  8. Once you complete one of the 37 missions from the Chronomages, the mission cannot be reset, preventing you from picking up another one.
  9. Self and Group Buffs Persist on death. Not only are they there when you are revived, but they are functional while you are dead.
  10. The Threat/Agro Meter (Ctrl-T) disappears when out of combat and sometimes when in-combat.

Players are continuing to express their frustration at the changes to the Racial Traits. Specifically, that a large quantity of players will need to pay an extra fee just to get racial traits back that they have been using for the last 3 years. Presumably this token (which is not yet in the game) will made available for $10-15 on StationCash.

This is the best quote I’ve seen yet covering Game Update 53. Thanks Fendaria:

Recently the statements were made there was going to be more communication from the developers with the player base.  I believe this was given as one of the reasons for the GU updates to occur less often, to allow for more feedback.  This goal appears to have been largely unachieved for GU 53.  There was minimal, if any response to the feedback provided for the racial revamp.  There was minimal, if any notification or response to the feedback provided about the black shard merchant.

Besides the Achievements system and Spires event, I can’t point to another area of GU 53 which did have good developer communication.  (And please note, the Achievement system is largely considered a positive change by most players, in part due to better developer communication).

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