What’s on Test this weekend? Here are just a few items: UI: The XP bar will now stay put between logins. UI: Designers of custom UIs can now set the XP bar to not “snap” to top/bottom. UI: The Character window has seen multiple improvements. UI: The Implied Target arrow now reflects the ‘con’ color of the enemy, and can have its opacity adjusted. Items: 2-handed Weapons and Ranged Weapons have had their damage ratings increased. Ranged weapons will also have a bit of a damage penalty in PvP to compensate. The Guardian class has had over 25 changes...
guardian
Our own Druidess gives her perspective on the long-term effects of StationCash and what Free-to-Play means for the future of EverQuest II. Since SoE decided not to sugar coat the news on F2P, I figured I’d return the favor and save the sugar for cookies I plan on baking later.
Xelgad has been paying close attention to feedback on his Guardians: Requesting Feedback thread on the EQ2 Forums. His response to this feedback includes some additional tweaks we might see as a result of ideas submitted by players. These changes are expected after Game Update 57. You can read his comments after the jump…
Xelgad has taken another measured step towards collecting player feedback. Last month, it was a shoutout for Top End Guilds to post some of their highest parses. Today’s request appears to be some light finally being shone on guardians after nearly 2 years at the lower middle of the “fighter” pack in tanking ability. Greetings Guardians! First off, allow me say that we understand that the class is being outshined at the moment, and we’re working on it. It’s going to take more than just one change to get Guardians back to working as a strong class again. I’m...