From Kaitheel‘s twitter:
Like clockwork, Tinkerfest has returned! There's new stuff to do and to obtain. Now thru 8/2. #EQ2 https://t.co/fWwGeKMRr1 pic.twitter.com/1MbIsAVoOq
— Nathan McCall (@kaitheel) July 20, 2017
and from EverQuest2.com:
Like clockwork, Tinkerfest has returned!
Take up your favorite wrench and celebrate all things gnomish, be they metal, combustive, mathematical, experimental, or a combination thereof! Adventures, rewards, buyables and crafted items await you, both new and familiar. You won’t want to miss all of the fun at Gnomeland Security, your headquarters for all things Tinkerfest, in Steamfont Mountains.
This year’s event runs through Tuesday, August 8, 2017 at 11:59PM PDT.
What’s New for 2017?
New Public Quest: Hack ‘n Slash
New Achievement: What About Bhoughbh
New Merchant Items and a new Tradeskill recipe book, “Tinkerfest Blueprints 9.0” sold by Myron in Gnomeland Security in Steamfont Mountains
SPECIAL NOTE: Tinkerfest content will NOT be active on the Fallen Gate progression server in 2017.
Looking for another peek at what Tinkerfest has in store for 2017? Check out EQ2 Traders Corner here.
What’s new and returning from Denmum: http://eq2.eqtraders.com/articles/article_page.php?article=q305&menustr=080000000000
I wonder how many of these new PQs need to be done in order to get all 4 Disabled Spidermech mats on average?
You need 140 scraps for familiar and 30 for green adorn.
For familiar, you’ll need 28 runs if you don’t have bountiful harvest (5 scraps per run), it can drop to 18 with enough bountiful harvest
For familiar + adorn, you’ll need between 21 and 34 runs.
You’ll need 16ish runs to get the parts for said familiar (I always came short by 2-4 runs with an average of 8 scraps per run)
@Whilhelmina
I meant the rare mats like “Disabled Spidermech Eyes”, “Disabled Spidermech Cephalothorax”, “Disabled Spidermech Exhaust Valve” and “Disabled Spidermech Abdomen” for the familiar
I’ve done 11 runs so far and only one of them has dropped. Considering you not only need each one to drop, but be uniques to avoid duplicates I could see me doing 20-30 runs and only having 2 of them, with a couple of duplicates and not being able to get them all done before Tinkerfest finishes.
I’d imagine there would be no point completing this next year as there will be better (or I will have better) familiars.