8 thoughts on “Update Notes: Thursday, May 1, 2014

  1. Some needed fixes for that zone that really never made sense why they were omitted from launch…..

    Side note: Since the hotfix looks like players with Custom UI’s crash when trying to load a character in….sometimes you just can’t make this junk up.

    1. SOE changed the Welcome screen, I think to add a “claim 500SC” button. It breaks any mod that replaces the welcome screen including ProfitUI, Drums, Fetish, etc. See the other EQ2Wire article on the subject.

  2. What is really frustrating about HK contested is that all of the issues they fixed/adjusted in this update were known issues brought to the devs by the people who beta tested it. Why do we bother beta testing?

  3. If they waited until the beta bus were gone before deploying the schedule would slip indefinitely. The bus found in beta get prioritized (likely based on game breaking before zone balance and considering number of people impacted).

    If the bus being fixed now weren’t found in beta they’d be getting fixed in 2 or the weeks instead of now. Keep up the beta testing. :mrgreen:

  4. Zone is trivialized now, too bad a few whiners got decent content nerfed. Yeah, veins needed to be fixed, but now mobs don’t aggro unless you basically walk on them?? That’s just lazy.

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