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From the EQ2 Forums:
GENERAL
- Platinum amounts over 1 million should be displayed better.
PROVING GROUNDS
- Fixed an issue with proving grounds where loyalty points could be reset.
The Underdepths [Proving Ground]
- Corrected an issue with damage variance on several Skyshrine Guardian and Skyshrine Infiltrator abilities that allowed them to hit for higher then intended amounts.
PUBLIC QUESTS
- Treasure chests spawned upon completion of public quests are now larger.
- You now have 10 minutes to claim your prize from the treasure chests that spawn after completion of Battlement Bound in Jarsath Wastes and Ill Omen in Kylong Plains.
- You will now receive a reward called “Treasure Seeker’s Sense” upon completion of a public quest that allows you to see that public quest’s treasure chest for a limited time. It also adds a waypoint to the treasure chest.
- The Ill Omen treasure chest now spawns somewhere along the lake’s shore.
POPULATION / ZONE PROGRESSION
Vaedenmoor: Heart of Nightmares [Raid]
- The Tormented Gatekeepers should no longer show up as a overmatched encounter.
- Mercenaries are no longer allowed within the zone.
- Corrected an issue where the Gatekeepers within the zone would show as broken encounters.
- The minimum lockout for this zone has been reduced by a couple hours.
- Corrected spawn locations for waking adds in the Terris-Thule encounter.
- Corrected an issue that was preventing the correct “Recognition” spell from being applied to all players.
Vaedenmoor: Realm of Despair [Raid]
- Mercenaries are no longer allowed within the zone.
- The teleporter that leads to Setri Lureth should no longer require ALL players to have unlocked it in order to function.
ABILITIES
- Fixed an issue that prevented Elemental Unity to not display its damage effect, and to to not trigger unless you were in an Ascension Form.
QUESTS
- Aerakyn can now complete the quest, “The Secret of the Stone,” within The Moppet Shoppe.
- A Mind of My Own – Yapsnarl kobolds are once again charmed by the bowl of Terratrodder chuck.
ITEMS
- Assassin’s may now examine the [eq2u]Blade of the Naya’Patel[/eq2u] to create a Bow of the Naya’Patel.
- Rangers’s may now examine the [eq2u]Bow of the Naya’Patel[/eq2u] to create a Blade of the Naya’Patel.
- The Bow of the Naya’Patel and the Blade of the Naya’Patel now have a unique item group that will prevent them both from being equipped.
- The Lovers’ Gazebo can no longer be placed in the Proving Grounds.
Oh jeez they are nerfing the solo PG…
It was bad enough that a lot of abilities were resisted to begin with…
Oh well I have over 200 tokens and only need 350 total for the IV ring adornment then I never have to go in there again.
And no mention of returning the merchant… sigh.
But you need the gloves with the IV adorn too. 🙂
No I don’t. I’m quite happy with the ones I have 🙂
Figures. By the time I can even think of easing up on teh Ascension grind they nerf the PG so the “early birds” keep their advantage while the rest of us grind away.
I am so, so sick of DBG.
Still waiting to see how they nerf it. It honestly won’t be bad if they leave the tokens as they are.
What did they do to nerf the solo PG?
Read the patch notes? They lowered the damage the avatars do.
“Fixed an issue with proving grounds where loyalty points could be reset.”
Well that is great news! When do I get back the 2k that I am missing? Give me 3k marks and I’ll call it even…
I have been taking a wee breaky poo from EQ2 lately…….ah it feels great 😆