Update Notes: Tuesday June 20, 2017


From the EQ2 Forums:
GENERAL
- Platinum amounts over 1 million should be displayed better.
PROVING GROUNDS
- Fixed an issue with proving grounds where loyalty points could be reset.
The Underdepths [Proving Ground]
- Corrected an issue with damage variance on several Skyshrine Guardian and Skyshrine Infiltrator abilities that allowed them to hit for higher then intended amounts.
PUBLIC QUESTS
- Treasure chests spawned upon completion of public quests are now larger.
- You now have 10 minutes to claim your prize from the treasure chests that spawn after completion of Battlement Bound in Jarsath Wastes and Ill Omen in Kylong Plains.
- You will now receive a reward called “Treasure Seeker’s Sense” upon completion of a public quest that allows you to see that public quest’s treasure chest for a limited time. It also adds a waypoint to the treasure chest.
- The Ill Omen treasure chest now spawns somewhere along the lake’s shore.
POPULATION / ZONE PROGRESSION
Vaedenmoor: Heart of Nightmares [Raid]
- The Tormented Gatekeepers should no longer show up as a overmatched encounter.
- Mercenaries are no longer allowed within the zone.
- Corrected an issue where the Gatekeepers within the zone would show as broken encounters.
- The minimum lockout for this zone has been reduced by a couple hours.
- Corrected spawn locations for waking adds in the Terris-Thule encounter.
- Corrected an issue that was preventing the correct “Recognition” spell from being applied to all players.
Vaedenmoor: Realm of Despair [Raid]
- Mercenaries are no longer allowed within the zone.
- The teleporter that leads to Setri Lureth should no longer require ALL players to have unlocked it in order to function.
ABILITIES
- Fixed an issue that prevented Elemental Unity to not display its damage effect, and to to not trigger unless you were in an Ascension Form.
QUESTS
- Aerakyn can now complete the quest, “The Secret of the Stone,” within The Moppet Shoppe.
- A Mind of My Own – Yapsnarl kobolds are once again charmed by the bowl of Terratrodder chuck.
ITEMS
- Assassin’s may now examine the [eq2u]Blade of the Naya’Patel[/eq2u] to create a Bow of the Naya’Patel.
- Rangers’s may now examine the [eq2u]Bow of the Naya’Patel[/eq2u] to create a Blade of the Naya’Patel.
- The Bow of the Naya’Patel and the Blade of the Naya’Patel now have a unique item group that will prevent them both from being equipped.
- The Lovers’ Gazebo can no longer be placed in the Proving Grounds.
Trackback from your site.
Comments (9)
Wurm
| #
Oh jeez they are nerfing the solo PG…
It was bad enough that a lot of abilities were resisted to begin with…
Oh well I have over 200 tokens and only need 350 total for the IV ring adornment then I never have to go in there again.
And no mention of returning the merchant… sigh.
Reply
Kruzzen
| #
But you need the gloves with the IV adorn too. 🙂
Reply
Wurm
| #
No I don’t. I’m quite happy with the ones I have 🙂
Reply
Anaogi
| #
Figures. By the time I can even think of easing up on teh Ascension grind they nerf the PG so the “early birds” keep their advantage while the rest of us grind away.
I am so, so sick of DBG.
Reply
Kruzzen
| #
Still waiting to see how they nerf it. It honestly won’t be bad if they leave the tokens as they are.
Reply
Rebelde
| #
What did they do to nerf the solo PG?
Reply
Wurm
| #
Read the patch notes? They lowered the damage the avatars do.
Reply
Golum
| #
“Fixed an issue with proving grounds where loyalty points could be reset.”
Well that is great news! When do I get back the 2k that I am missing? Give me 3k marks and I’ll call it even…
Reply
Mizgamer62
| #
I have been taking a wee breaky poo from EQ2 lately…….ah it feels great 😆
Reply