Update Notes: Thursday, January 22, 2015
From the EQ2 Forums:
POPULATION / ZONE PROGRESSION
General
- Raid encounters that dropped 2 armor patterns and 1 accessory or 1 armor patterns and 2 accessories will now always grant 2 armor patterns and 1 accessory.
Ossuary: Cathedral of Bones [Raid]
- Sacrificer should once again react to players who have the “Sanguine Spray” effect on them.
- The Marrow Sapper has had its health decreased.
Ossuary: Choir of T’Vyl [Event Heroic]
- Legion of Many should no longer retain his increased damage when he resets.
Ossuary: Sanguine Fountains [Heroic]
- High Inquisitor V’Raudin should no longer get players stuck in a state where they will take very large increases to damage for the rest of the zone.
Ossuary: Primordial Altar
- Encounters no longer have a chance to spawn with heroic level stats.
Freeport
- Furniture Merchant Vhishall in the City of Freeport has added “an ornate Overlord bed” to his stock.
ITEMS
- Tradable purple adornments may now be placed in adornment depots.
- Ancient Shroud spell scrolls are now stackable.
- Echoes of the Ancients spell scrolls are now stackable.
- Advanced Adornments volumes are now stackable.
- Xiocite Rapier of the Grimstone is now correctly named a Dirk.
- Minimum level 92 red and yellow adornments from Chains of Eternity have been lowered to require level minimum level 90.
- House Actors can use two new sleep states as part of their animation selection.
- United Front and Dominant Stand now have a 60 second cooldown, down from 180 seconds.
- Umbral Blightmare is now usable by appropriate level Tradeskill classes.
TRADESKILLS
- Tinkering and Adorning Reaction Arts are now automatically granted and no longer need to be purchased.
- Artisans Gathering Goblin has been changed to a single 5 point prestige ability with a short recast.
- Evade III Grandmaster Recipe can now be crafted by all Evade III (Master) spellscrolls.
- The recipe for Incandescent Adornment of Prismatic Resilience (Greater) now requires the correct amount of components.
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Comments (10)
Eric T Lewis
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Todays update borked the prestige lines. If you have 5 already in it it added up and then borked your prestige for far seas. What happened is 1 in goblen = 5 so if you have 5 in it thats 5×5=25 and added up to 44/25 in ts prestige.
Not only that but salvaging takes 5 counts in either gobie or tables so to keep salvaging you had to respect to 1 in goblen and 4 in tables.
So then take that x15 alts, lol
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Edoo
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to get salvaging you have to spend 3 points in either gathering goblin or crafting stations. But now even though it takes 5 points for the goblin it only counts as 1. So to get salvaging/refining you have to put another 3 points in crafting stations. Which is a total waste, just use portable stations if needed, of points that can be better spent somewhere else.
Also I put a thread in the sony forums support section saying the same thing I wrote here and they deleted it. I later saw someone else post about it in the forum and it got deleted too. I guess Sony doesn’t want people realizing they make changes without testing them first.
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Eric T Lewis
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I think SOE merged them all into this thread https://forums.station.sony.com/eq2/index.php?threads/gathering-goblin-change.556819/page-3#post-6162455
at first I thought they had deleted mine but they are still there.
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Redshift21
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Considering the EQ2 logons were disrupted last Thursday (15th) with that stupid zombie game launch, I doubt anything is tested, before being released to the production servers.
. . . and if you call out the EQ2 devs for releasing broken and untested code, you get your comments deleted and forum logon banned for 5 days . . . just proves to me that a good number of the EQ2 forum moderators are a bad bunch of immature and irresponsible bozos, who don’t know what they are doing, or simply don’t care.
There have been previous tradeskill-related botch patching that took over 2 weeks to get fixed, so don’t hold your breath, folks.
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GriffonLady
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I’m just glad my goblin doesn’t reset to 12 hours no matter what if I forget to un-summon him before zoning. That was reallllly annoying. It wasn’t a common bug either. Only one of my crafters had it, and I only knew 2 other people with the same problem. Before now, the only answer I got from customer service for the 5 points still resulting in 12 hour reuse timer was to make sure I de-summoned him before zoning/logging.
I wonder if the bug still affects the summoned crafting stations, or if those were fixed in the same patch?
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Doonn
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“Tradable purple adornments may now be placed in adornment depots.”
They don’t drop into a White Adornment Depot. Is there another kind?
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Kruzzen
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I just want to know why it mattered so much for them to change the dumb gathering goblin. sheese.
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Loch
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Because it was constantly bugging out for a lot of players due to the way the points lowered the recast time.
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Rebelde
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So… more leather armor for alts, less jewelry for everybody. Perfect! (sarcasm)
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Oxymorphone
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My thoughts too.
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