From the EQ2Forums:
POPULATION / ZONE PROGRESSION
Temple of Rallos Zek [Challenge]
- Bosses should no longer get double buff packages.
Temple of Rallos Zek: Foundations of Stone [Challenge]
- During the Statue of Rallos Zek fight the automatons of escalation have reduced abilities and should be easier to handle. The statue itself will wait much longer after its final text before it activates retaliation.
Sullon’s Spire [Non-Challenge Mode]
- Hragdold the Frenzied: Ironclaw Priests now heal for less. Clawstorm mana drain is lessened, and it’s not cast quite so often.
Spire of Rage
- Spells that the Sullonites use now have longer casting times and they will start using them later in the fight as opposed to right away.
- Grolla Skullwielder will now say she is casting Sweeping Crash and it now has a longer casting time.
Strategist’s Stronghold
- Hypatia should now tell you when she will cast Fortification of Blades and it now has a 3 second cast time for her.
- War boars in Warmaster Korok Hai’s encounter should now stun a lot less.
Tower of Tactics
- Lady V’uul will only make her orbs vulnerable if she reaches 100% damage reduction. She should call out when this happens. All three orbs should be targetable and killable.
ITEMS
- Temple Guardian’s Shard of Illumination is now heirloom.
- Soul Touched Crystal Wand is now heirloom.
Update Notes: Tuesday, October 25, 2125
Temple of casual players: Raiders can’t non-longer get uber gears faster that ppl who pay the same price as you that do not play often as you.
POPULATION / ZONE PROGRESSION
Server population should non-longer drop to zero when the clock reach 10am (eastern) due to a silly daily patch
Drunder changes seem positive, from a DoV newb perspective (non-raid gear). I can PUG Kael every day, but rarely see LFM for Drunder.
I assume these changes mean that you can interrupt the nameds more reliably?
Also, lol, that reads like a strat wiki page for Drunder. Now I know waht to look for 🙂
Not like you are going to complete it with that information anyway more than likely.
How about we just release the “noob drunder” now for pq gear players :).
They should nerf every drunder zone even challenge mode (because its too hard)