22 thoughts on “October 11, 2011 Update Notes — Beastlord Prelude #2 and Free Velious Armor

  1. For newer to DoV players or smaller guilds etc all that stuff: You need TOFS for coldain ring, for 2 or 3 heritage quests with decent rewards for non-raiders.
    -After you have x2 access you can go straight to Tserrina fight in Haunt of Syltor and get 3 veliums(adorns and fabled gear still), a lesser chestpiece, cloaks with effects.
    -Rime you still run for fortress spire’s BP and fallen swords update, ascent for it’s ease and good rewards from last named, pools for it’s access to ascent easy early chance for rare mob etc.

    I can still think of even more reasons to still run TOFS and Rime themed zones….but maybe im too much of an optimist?

  2. Has anyone had bad gem drop rates out of contested Kael lately? Was in there last night for about 2 hours and never had a gem drop. I have never been in there killing and not had multiple gems drop…..yea they were almost all emeralds, but last night was the first time to have none drop at all.

    1. Has anyone had bad gem drop rates out of contested Kael lately? Was in there last night for about 2 hours and never had a gem drop. I have never been in there killing and not had multiple gems drop…..yea they were almost all emeralds, but last night was the first time to have none drop at all.

      The drop rate is 0.1667% per gem, for a total drop rate of 1%. But yeah, you can be in there all night and not get any.

  3. They need to add another drop down window for the broker window as well and ad a number to the Item number that will sort items out by sub-category instead of just searching by names. for instance if you go to house items, have a Cat Type menu to the side that will sort types of house item then by sub Cat sub-type example (looking for a wall divider that doesn’t have divider in the name) hit House items->Dividers-tile-fountain-platform Exec.., Crafting items: Trade-skill->Tinkering-Smithing-Adorning selection opens another drop down /sub cat 2/ ore,root,ex…

  4. I dont really care for eliminating the Shard requirements for the Ry’Gorr stuff. They could have just lowered the amount needed to 10-15 per piece.

    It does however open up more options for yellow adornments 🙂 . That I do like.

    Still going to have the issue of getting the gems. They need to increase the drop rate on those and give all of them the chance to drop in any KD zone, not just specific bosses. I can’t tell you how much time I spent in the KD instances and KD contested trying for a Jaundice gem drop so that I could roll on it and hope I won the loot, just to get the Inquisitor boots that made Tenacity a group wide buff and reduced the concenration slot down to one again.

  5. @Isest Paraphrasing from SmokeJumper was something to the lines that DoV would be the biggest expansion to date, and half of the DoV Content is the dragons, and you haven’t seen any many dragons yet.

    But who knows, they had a rough year with all the security issues, downtime, and considerable loss of player base because of. They probably are being secretive about it because they might HAVE to pull the money card to maintain profitability. But the player base IMO deserve a solid, and should get this one for free for all the havoc we have been though.

    That said, The only clue I found that leads me to think they are going to want money, and I would have to grind through old posts and such to know. I read something from SmokeJumper saying something like Velious consists of GU 61,62, 64, 65…(don’t remember the actual numbers in the list) and in this list of GU’s a couple numbers where missing. Those might be the expansion we have to pay for. /shrug

    If someone has some time to compile the facts we probably could get pretty close to confirm this on our own.

  6. Instances are still the best place to get gems, imho.

    I’m not convinced EQ2 subs are down lately, overall. The seasoned/exceptional players seem to be in short supply, but there’s a huge number of people that are recent arrivals (most, but not all, from WoW) on Everfrost.

    Maybe there’s just a master plan we can’t see now…but I expect SJ’s comment about “buying” a level 90 toon will become reality in the near future, especially with so much of their efforts going into 86+ content creation.

  7. I’m kind of disappointed here, I did the math comparing the PQ armor verses the Thurgadin set. Factoring out the robe as there is no bp for the Thurgadin set. With the set bonuses the difference between the two is 2 primary stat, 2 stamina, 2 crit bonus, 2 potency, -35 casting speed and -2.4 reuse. This is the conjurer set and assumes no adornments of any kind.

    Assuming you have 7 pieces I strongly recommend replacing the sleeves as there is a .8 crit bonus 2.6 potency and 2.8 reuse improvement moving to the Thurgadin set without costing you the set bonuses.

    Keep in mind this ignores the crit mitigation stat completely for comparison sake.

  8. @ Necro

    thats bullshit, since dov eq2 is designed around HC Raider and not casuals. Casuals are not more important and those changes doenst change anything for drunder.. because rygor gear is mostly crap. We have by example one Wizzard that gives eq2 another chance for one month. He cancelled last year. Hes “SF Raidgear” was more effective then any Rygor Set. Since DoV there is no argument to play EQ2 as a Fully Casual.

    my2c

  9. Is that a fact? Lets really delve into that:

    How many times has content – raid, instances, and overland zone content been nerfed since DoV launched? According to my research – 17 times, including removing the need for Critical Mitigation for virtually every zone in Destiny of Velious. Who do you think those nerfs were for? Not the hardcore raider as you implied, because the hardcore raider can blow through all that content. It was geared for the casual player.

    The Thurgadin and Ry’Gorr armor no longer needing shards – who was that really for? Certainly not the hardcore raider, whom was complaining about the changes – no that change was for the casual player.

    How about the reduction in the quality of the gear, and how stats and gaear has drastically changed since TSO – and has been completely dumbed down. Who was that for? The casual player.

    But hold on, lets call smokejumper and ask him when we’ll be able to purcahse an easy mode geared level 90 character with Station Cash because he keeps implying that is going to happen sooner than later.

  10. Ok, 1. Yes its nerfed so Casuals have a chance in Casual instance. Its done to late.

    2. That thurga/rygor doenst needs anymore shards is pointless. It wanst really a high amount of shards needed with 20…i dont see there a sense for this change.

    3. Sorry but the difference beetween raid gear and casual wanst never so big as dov. This is a pure Raid Pro point. Never for casuals.

    4. There is with the nerfs.. enough casuals instances that needs raidgear and this is pointless. No Heroic instance should need raidgear at all. But since dov is a raider addon …..

    5. Those instance nerfs should have been a part of dov release. Its alot to late, and in came because a big part of casual playerbase cancelled eq2 after they see with dov there is anything designed about Raider at all.

    About youre SC provision, you have right and Smokejumper should be fired.

    sorry for my bad english, its not my native language but i try my best.

  11. Last night in the guildhall we had a free-for-all upgrading everybody’s alt with free Thurgadin gear (5 fuels for cloth and leather, 25 fuels for chain and plate for some reason). It was astounding to see a dusty Paladin alt go from 40 crit mit to 100… and he didn’t do anything. Nothing! Just sit there and put fuel into a commission box.

    After experiencing that, I think it took some of the joy out of the game.

    Now he doesn’t have to do the PQ except for first timer AA and to get the chest piece or weapon (and he can skip SG, hooray). In short, he doesn’t have any required practice in front of him before I could hurl him into an instance.

    I’m responsible enough to make sure I know what I’m doing first, but now that process will be somewhat of a chore instead of part of the natural journey one makes while gearing up.

    —–

  12. Agree with Sole here this is designed to bring back (no wont work most of us have already canceled) the casual players to EQ 2, and you are free to dislike it but most casual players wants attainable and fun goals, something that EQ2 has not offered casual players in a long time, We have been offered inane soloquests with crappy rewards and after that a long shard/mark grind to get equipment good enough so you can actually do the fun stuff. There are probably several like me who quit because we are tired of seeing the goal line moved a bit further away every time.

    Being able to purchase a 90/250 toon is probably one of the few things that would bring back the casual playerbase to Live. EQ2 is a business and it needs to attract and keep its customers, from what I am hearing it has been unable too keep its casual players for some time now, smokejumper is trying to fix it but he does not know how. But as someone said on the official forums, the gap between the casual players and the hardcore players have never been larger.

    1. Originally posted by Sigtyr:

      We have been offered inane soloquests with crappy rewards and after that a long shard/mark grind to get equipment good enough so you can actually do the fun stuff.

      I still feel that the Velious quests are some of the best we’ve seen in years. No miles of running around and repeated required visits to the same distant corner of a zone by a quest line. And the armor and jewelry awarded by Velious quests is very powerful compared to the rewards in Sentinel’s Fate’s tedious, travel-heavy quests.

      PQ armor plus the quested jewelry/cloaks/weapons are more than enough to do Pools, Ascent, and ToFS 1-3. Let’s compare that to TSO where the average group could do Deep Forge, Najena’s, Befallen CotA, Miragul’s Scion of Ice, and Obelisk of Ahkzul. Then you had the medium difficulty zones of Mistmoore, Veksar 2, Halls of the Forsaken, the Anathema and Crucible, Guk 1 and 2, and Anchor of Bazzul. Finally, the difficulty ramped up greatly in Nu’Roga and Kor’Sha, Necrotic Asylum, Ravenscale Repository, Guk: Ykesha’s Outer Stronghold, and the Palace of Ferzhul.

      There’s no doubt that Velious dungeons are harder than we’ve seen dungeons in years. When every trash mob does AoE’s, and huge detrimentals, and names have raid-style scripts with curses, yeah it’s pretty nuts.

      I think from day one, the Thurgadin armor should have been 38 shards, and the Ry’Gorr armor 112 shards, just like TSO’s shard system. Or make the Ry’Gorr armor 70-80 shards plus gems.

  13. @Feldon I see, actually the first time I ever heard that, and that may be why the casuals feel so left behind, almost everything you have been reading has only be about how much crit mit you need to have, what adornments you need and so on. I have read precious little written about that you actually could DO something, an example is Crystal Caverns that came and quickly was written off as useless. The disappearance of all EQ2 fan sites except this one probably have made the information void even bigger. I dunno for a long time I looked for a reason to resub as we hated SF, but apart from Atan and a few others on the official forums the message have been how hard and how bad the DoV expansion is. I am happy that I was misinformed but the question also is, how many people like never bought DoV or canceled early?

  14. @ Me
    Greed is irrelevant. No one can sell something for more than what the purchaser thinks the item is worth. If the drop rates are lower than intended then SOE should look into increasing the drop rate based on their desired intentions for the drop rate of these gems.

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