Posts Tagged ‘olihin’

Olihin Addresses Raft of PvP Questions, Issues

Written by Feldon on . Posted in DGC Wants Feedback, Game Updates & Maintenance, PvP/BG/Proving Grounds

Remember when Player-vs-Player was the red-headed stepchild of EQ2? Remember when there wasn’t even a PvP developer, but instead those tasks were delegated to developers who already had a full workload? Fast forward to today and one of the areas of the game getting the most attention is the PvP side, including those issues that extend into Battlegrounds.

So let’s go down the list of responses so far from PvP developer Olihin

   

PvP Feedback from Fan Faire to drive GU58 and Beyond

Written by Feldon on . Posted in DGC Wants Feedback, Game Updates & Maintenance, PvP/BG/Proving Grounds

Sometimes people don’t believe it, but I know for a fact that developers at Fan Faire really do listen, or at the very least take extensive notes which they reflect upon when getting home.

Some changes are relatively easy and make a lot of sense when the context is explained interactively in a conversation with the developer. Of course big sweeping changes are unlikely while the developers are already in full press mode working on the next expansion, but it’s great when open discussion at Fan Faire can trigger a small but significant improvement. So enough of that…

Olihin (PvP and Battlegrounds dev) has posted a writeup of all the changes he is currently considering or outright planning for the future. He has already indicated that the earliest we might see some of these changes is Game Update 58, but there are no promises. Further, Olihin is requesting feedback on these changes. They are far from going live, so now is your chance for constructive conversation.


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