Posts Tagged ‘Live Events’

July 27, 2011 Update Notes

Written by Feldon on . Posted in Game Updates & Maintenance, Live Events, PvP/BG/Proving Grounds

Today’s July 27, 2011 update notes address issues with the Spires and Dragon Ring Events on those servers where the events are still running. This update does not yet include a fix for servers that have already completed the events and those affected players who were present but didn’t get credit due to crashes, not having the right quest, or their mob despawning.

   

During the Downtime: GU60, GU61, and Lower Levels

Written by Feldon on . Posted in DGC Wants Feedback, Game Updates & Maintenance, Itemization

While SOE and by extension EQ2 were offline during the 12 day downtime, what were the devs doing? Scrapbooking? Needlepoint? Actually, they continued work on Game Update 60 (now slated for a May 31st debut according to SmokeJumper) as well as looking ahead to Game Update 61 and beyond.

While players were not able to test Game Update 60, the developers have continued to polish it up and add new things while the servers were down, as well as addressing the feedback from players during the short testing period.

Dragon Ring and Wizard Spire Event Hits Test

Written by Feldon on . Posted in DGC Wants Feedback, Live Events

If you’ve toured Destiny of Velious, you know of the unused Wizard Spire in the Eastern Wastes and abandoned Dragon Ring in the Great Divide. An upcoming live event, recently pushed to Test and Test Copy by Gninja, seeks to rebuild them. These events will be more like Public Quests than past events.

Both events share one currency [tokens] and currency can be obtained in two ways. There are blue collectibles that spawn around the event area. The number of collectibles vary based on the progress of the event. The second way is by defending the respective areas from the attacks that happen when the events kick off. When you enter the area you should receive a quest.

When the events kick off the area should be attacked by waves of attackers. Defeating these attackers and minimizing NPC casualties will reward progression. Allowing them to die will slow progression. As the events gets further in progression the difficulty of the waves will increase.

There is no planned tradeskill component to these events, without engaging in combat, there are options to acquire tokens. Gninja again:

The tokens also spawn around each of the areas as ground spawns like in Tinkerfest.

This event may go live with, or after Game Update 60, it’s not clear.

Erollisi Day on Test

Written by Feldon on . Posted in Live Events

Erollisi Day is now on Test and according to a forum post by  Kaitheel, we should expect this event to be on Live servers from February 4th until the (February 16th).

Among other things we can expect in this event are another variation on Nektropos Castle related to this event, new quests in Antonica and Thundering Steppes, and more tradeskill and house item goodness.


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