Posts Tagged ‘game update 57b’

What’s on Test? Guardian changes, UI tweaks, and More

Written by Feldon on . Posted in DGC Wants Feedback, Game Updates & Maintenance, Grouping, Itemization, Raiding

What’s on Test this weekend? Here are just a few items:

  • UI: The XP bar will now stay put between logins.
  • UI: Designers of custom UIs can now set the XP bar to not “snap” to top/bottom.
  • UI: The Character window has seen multiple improvements.
  • UI: The Implied Target arrow now reflects the ‘con’ color of the enemy, and can have its opacity adjusted.
  • Items: 2-handed Weapons and Ranged Weapons have had their damage ratings increased. Ranged weapons will also have a bit of a damage penalty in PvP to compensate.
  • The Guardian class has had over 25 changes made.
  • Resident’s of Omen’s Call (Fens of Nathsar) now have a World Travel Globe on their dock.
  • Items: The Wicked Wand of Malice effect has been changed to on-equip.
  • The Palace of Roehn-Theer zone-in bug has been fixed.

If you’re wondering about other announced changes which aren’t on Test yet, they will come later. For instance Ranged Flurry and Ranged AA Auto-Attack changes are still in the queue. Remember, Game Update 57b is still 4-7 weeks away.

If you haven’t tested out these changes yet on the Test server, check em out!

Complete update notes after the jump…

   

Game Update 57 Reactions

Written by Feldon on . Posted in Game Updates & Maintenance

If you haven’t read the Game Update 57 Feedback thread, it’s a real eye-opener, let me tell you.

I have always seen players who manage find a silver lining in every cloud, and always find something good in each Game Update, even the relatively content-light Game Update 54 “bug stomp” from last fall. However I have never seen such universal negativity as that directed towards Game Update 57. Players have overwhelmingly expressed their distaste for many policy initiatives included, and content excluded in GU57.


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