Posts Tagged ‘alternate advancement’

Lyndro: 280 AAs Required to Level Past 90

Written by Dethdlr on . Posted in Game Updates & Maintenance

Akil “Lyndro” Hooper has posted a followup to his interview with Piestro on the official forums:

Hey folks,

I know that much of this is information that you already knew, but we wanted to get everything in a centralized place, so people don’t have to dig around to try and find the answers to these questions.

The AA requirement won’t be 320 for sure (We don’t want to require AoD), the bar for earning XP in 90 is going to be 280, because you have your heroic endlines at that point (and I hate large primes so 277 wasn’t going to work). The requirement exists so we (the developers) and you (the players) have a little more information about what a level 91+ player is. Right now if you form a pick up group, you really don’t have an idea whether your tank has 65 AAs or 317 AAs. The same goes for us, content for a level 90 with few AAs is pretty different than content for a level 90 with a whole lot of them.

   

EQ2Mission: Track Named Mobs for AA

Written by Kwill on . Posted in Guide

Launched in January 2011, this new fan site looks promising for players who would like to track  named mobs for alternate achievement progress and keep track of daily missions.  EQ2Mission will not only keep track of which named mobs you have killed, but suggest others in a zone that you might have missed.

Still a work in progress, the author, Quicktiger on Antonia Bayle, has been steadily growing his database.  The site also promises to track items needed, such as master spells and recipe books, as well as the best food and drink choices for your characters. Quicktiger’s site lists daily missions, with the added ability to view future and past missions. The site requires the user to install a logging client.

Find EQ2Mission at http://eq2mission.flame.org/.

AA (Alternate Advancement) Resetting on Login / Spending Point

Written by Feldon on . Posted in Game Updates & Maintenance

Since the most recent hotfix (and believed to be unrelated to the Server Merges), some players are reporting complete resets of their AA (Alternate Advancement) points each time they Log Out or Spend an AA point.

AA Mirrors to the Rescue

A workaround that some players have discovered is to use your AA mirror once and that apparently stabilizes the resets. If you don’t have an AA Mirror, you’ll need:

  • a reflective smoldering shard — drops off trash mobs in Sebilis; since few people rae farming Sebilis, these shards have skyrocketed from 1p each to 5-7p each on some servers
  • any tradeskiller of any class with 40k faction with either the Coalition of Tradesfolke or the Ironforge Exchange
  • a common location for you to meet, since it must be done via commission crafting (it’s NO TRADE not HEIRLOOM)
  • a house to place the item in

By the way, if you would like a website to help testing out AA setups, there is no finer website than Beetny’s EQ2 AA Calculator. It allows you to test out different ways of spending your points, and no cost to reset. 🙂

Also, if the “Are you sure you want to spend a point in XX ability?” prompts are about to get on your last nerve, go to your Options, make sure it’s set to Advanced and not Basic. Now navigate to User Interface -> Game Features and find the setting labeled “Confirm Alternate Achievements“.

Long Term Solution

SOE, specifically Rothgar, is aware of the issue, and some of the underlying causes and fixing this bug is a top priority for Monday or possibly Tuesday. In the meantime, use the workaround described above.


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