Game Update 56 is coming soon to the Test and Test Copy servers, and in addition to the expected New Halas starting zone and city, which will have 2, 4, and 6 room housing as well as Tier 1 Guild Halls (unknown if it will be the same or different artwork), and in addition to a new raid zone, some substantial changes are happening to Battlegrounds and PvP combat in general. Battlegrounds in particular are being expanded from level 80-90 to level 30-90.
timetravelling gave this Battlegrounds preview:
- Brand new 1st Campaign armor sets and accessories
- Many of the accessories are based upon the currently BG-disabled RoK PvP accessories. Those adornments have had their effects adjusted and will be re-enabled for battlegrounds!
- Each armor piece will have a pvp-only Blue adornment slot!
- As such, we’ll all be introducing 20+ new Blue adornments!
- Battlegrounds at levels 30, 40, 50, 60, and 70 are being activated!
- Battleground armor sets and accessories will be on sale at each of those tiers
- Brand new open-pvp server battles for control of Antonica and Commonlands!
- Additionally, we’ve internally removed the ~15% damage reduction applied to all spells in pvp combat. I’d like to once again ask for y’all to copy over to test-copy and give us feedback on the change.
Although the line item about battle for control of Antonica and Commonlands was posted in the Battlegrounds forum, it is believed that this is a PvP-server only feature.
Olihin followed up with this preview specific to the PvP (Nagafen) server:
- Level locking enabled starting at level 30.
- Removal of level restrictions for Alternate Advancement distribution.*
- 100% achievement bar settings prior to max level.
- Single Currency for Open PVP, the Discord Token.
- Warfields! Antonica and Commonlands…
- Much more!
When asked whether the change to Alternate Advancement level restrictions meant that PvP players could spend all 250 points at any level, Olihin responded with:
It’ll allow your AA expenditures on a PvP server to match those of a PvE server instead of the current restrictions.
PvP servers currently restrict the number of AA points which can be spent based on your level, beyond those restrictions of the PvE servers.
EQ2 becomes a PvP game, how nice. Most people play this game to dont have to deal with the pvp crowd… Add more group content instead of underbalnced and broken pvp crap !!
wtb info about the new raid zone instead of bg talk .p
Sorry, nothing I can report on yet. I bet if you posted in Zones and Population, you’d get an answer.
i couldn’t care less about the changes on nagafen. myself, as well as my guild, are concerned about the lag that will be generated by the expanded level bg’s.
The antonica and commonlands changes better be optional flagging if they come to pve servers. I really don’t want to have to pvp in the open world.
Coming from someone who hasn’t bought this expansion I’m stoked that there will be more new shit for me to do, haha!