From Gninja on the EQ2 Forums:
We understand that some creatures are still critically hitting. Seems we missed a file or two for the integration to live. We are working to get it resolved asap!
We are indeed going to be emergency hotfixing this today. Shouldn’t be too long of a downtime.
However we did find one small issue that we are working on fixing but is not as high of a priority we felt it should hold up the hotfix. Just as a heads up if you are in battle with an NPC and it puts of dot on you and it dies the spell still has the potential to use the default bonuses that are present on live right now. Which means once the NPC dies if the spell is not removed on death the spell then has a change of hitting you as a critical.
We will get this fixed asap but you will see it in some rare cases after the patch. We felt this wasn’t something that should hold up getting the bigger issue of NPCs critting during combat out to the live servers for you guys who are playing today.
Update: US servers are going down at 5:25 PDT for a quick patch to fix this issue.
Update 2: All US servers are back online. Â Hopefully that’ll take care of the issues.
Like we didn’t see this coming…
Umm Lets knock out Sullon Hm
Sure No crit mit
OK in 5
Inc
SPLAT goes the raid
Umm Bladedance maybe
NARRRRRFFFFFFFF
Nope, doesn’t take care of the issues – I have characters missing. DOH! Sony Fail.
hehe, saw a guy get Crit hit tonight by that first mob in ToFSx2 (Xyglos or whatever his name is) for over 80,000 damage.
That was me, normally can clear half the zone and coulnt get xelgoti passed 50% tonight lol
Wow, so some mobs still hit criticaly? Why am I not surprised?
@Shimmerman
After the patch HM Sullon did not crit we worked on the mob all night.
NO ONE got any crit hit. We had an existing instance as well.
Are you suggesting SOE might have done something right Lempo? 🙂
Did some Hard Mode raiding last night and didn’t have any issues. It was just exactly the same as it was before. So far so good.
No they did not do this right at all, it was screwed up first go around, but I do have to give them a nod at recognizing how important it was for them to get it fixed and rectifying it for *most* raids, I know a few raid earlier in the day and were affected.
They failed in every other aspect of it though allowing itemization to become even more screwed up because nothing replaced CM on gear, which THAT stat was the biggest part of the upgrade. I also give them an F for the handling of existing adorns and forcing those on us. Both issues were mentioned in their so-called ’roundtable’ thread though never were acknowledged.
Personally I think the speculation that the ‘whole-lot’ of us has beeen sold off to alapala/PSS.1 may very well have some merit.
Remember when SOE said they had an announcement to make about the PSS.1 deal?
What happened to that?
Lol Necromancer that is something they would like us to forget about Until they go live with it.