16 thoughts on “First Five Level-Agnostic Dungeons, Grandmaster Spells Coming Thursday Oct 2nd!

  1. Oh dear. Not only will the recipe requirement for the Grandmaster spell put demand up for the existing supply of Masters, but also we have a whole new group of players able to scribe masters, also putting up demand for these items.

    But no mention of an increase in the drop rate.

    1. F2P Demand on masters won’t be that much greater. People were already able to scribe the dropped books at 30 cents each.

      As for the drop rate, they only ever say anything about a drop rate when, in their eyes, it was broken and needed a fix. That doesn’t mean it won’t change at all.

  2. These dungeons are accessible by joining the queue on your Dungeon Finder Tab

    Is that the only way to reach the Level Agnostic Dungeons? Or can you make your own group and go zone in at the original corresponding zone in?

    1. I’m not sure if you can access the zones from their original zone in, but you CAN make your own group, then zone in using the Dungeon Finder / Instance window. Your whole group will get a window asking if they want to zone in, similar to how Dungeon Maker works.

      So you can have a pre-made group, it does not have to be a random group.

        1. You know I never thought to test that. I really should have since our small guild likes to group together and it’s not unusual for one or more of us to come on later. Would be nice to be able to invite that person to the group and have them join us if it’s not in at launch I will definitely be submitting /feedback.

    1. They’re capped at 89 due to the huge spike in power at level 90 which makes balancing difficult for those over level 90. They have said that they’re working on adding in level 90 – 100 it just won’t be in this first push.

      I don’t know about you but while I have 6 level 95’s I also have at least 8 other alts ranging in levels from 27 to 89. I’d have no problem coming up with an alt to group with friends and guildies using these.

      1. Roughly 2/3 of characters logged into EQ2 are under level 95. That tells me the EQ2 team are focusing their attention right where they should — adding some content that makes 1-85 fun AND give a reward that will be useful when you do hit 95.

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