10 thoughts on “GU61 – Adjustments Being Worked Out

  1. Yes, the GH bug apparently fell on deaf ears. So we know what they will listen to. Stuff that doesn’t really matter.

    The fact is SOE does not treat the Test server the way it should be. Because of their lack of apparent attention to what people are reporting fewer and fewer people are testing. It is snowballing (more bugs don’t get tested due to fewer people and fewer people are showing up to test bugs) because they have shown a constant tendency to completely overlook/brush aside feedback on that server. People are no longer going to waste their time with it.

  2. c) The dev team will be playing a lot over the weekend to assess item strength in the earlier zones. (Complaints we see are that low-leveled items are now overpowered.)

    Yeah right, we always complain about overpowered item… NOT
    enuff said…

  3. Potency was not available until the Bloodthirsty Choker and Avatar gear. Crit Bonus is a fairly recent development. Crit Chance wasn’t available until Echoes of Faydwer endgame gear.

    Handing out Crit Bonus, Crit Chance, and Potency at level 20-70 is trivializing low level dungeons.

  4. The fact that they are relooking at the power of low level items gives me some hope, my brief strolls around level 30-50 dungeons at level soloing it all tells me the gear is badly wrong.

    Potency roughly equals +CA damage, but the not in the amounts awarded, deleting crit bonus would be a good start sub level 86. Perhaps removing haste from most of it would be a good idea too. While they are at it a script to delete all the 0.1 stats would clean things up too.

    Even with the bad itemisation people were OP compared to the content due to AA, if anything reitemisation should have been more nerfing then buffing.

    One last thing that I do not like though, fabled gear at lower tiers, it seems to me that there was not left enough room for it hence its rather lacklustre (even sometimes worse) then legendary stuff….

  5. It just worries me when they admit they are going to be tinkering with things again. Reminds me of guys doing some DIY project. Yes, that leftover bolt you had when you finished actually did matter.

  6. Honestly I’d be more worried if they said they were happy with all the changes and were not going to change a thing.

    It does not say good things though how it got released in this state, and I’m really expecting they’ll still leave the game with 80 levels of mind numbingly simple levelling to wade through until people can get to the real game seeing that most of the focus has been on the hardcore raiding on the forums and comments made at fanfaire. I hope I’m wrong.

    I balme Wow for starting it but too many games designers seem to think making their games easier will get a bigger audience.

  7. The stats for low lvl items are badly op. We are killing heroic content in dungeons w/ little challlenge. Healers are going to become less needed than they already are. I really like the lvl’ing & low lvl content not just getting to end game. I hope they correct this.

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