In a thread from a returning player who demanded a flying mount before he’d commit to coming back to EQ2 as a full-time player, SmokeJumper posited a rather interesting thought regarding flying mounts, Velious content, and the fact that both require level 86+. What would you think about being able to start a character at level 90?
Hey folks, the OPs comment about not wanting to level up to play in Velious and get a cool mount is a reasonable discussion. At the risk of laying foundation for a flamewar here, I’d like to propose an idea to you and see how you feel about it.
Ready? Try not to judge until you’ve read it all. It’s definitely going to make a few of you think about wearing a troll costume, but if so, please keep in mind that this is just an idea. It’s a discussion. That’s all. I am serious that I’m asking for feedback.
A few points first:
- We like Velious a lot and plan to release content for it for a long time. That’s level 90 content and there’s lots of it coming. We’ll be adding other multi-level content also (Freeport/Qeynos and others) but there’s still a lot of level 90 content coming.
- Flying mounts are intended to stay as a level 90 perk. (We have other plans that will be announced soon that will make that seem like a good idea. Trust me for now.
- We’re looking at ways to boost popualation for EQII Live. (A new form of the free trial and other ideas.)
So, to be honest, winback campaigns work well for us. Millions of people have played this game and remember it fondly. When we tell them about something new, they come back to check it out and a lot of them stay. Many people have subbed 2, 3, 4 or more times during the time EQII has been running.
So…without further ado…here’s the idea.
What would you think about a winback campaign that lets people return to the game, and if they purchase DoV while playing during that winback period, they also get a level 90 character of their choice? (Assume mastercraft-level kit, modest AA amounts, and a modest coin amount.)
Okay…have you stopped reading yet because you’re too angry to think? If not, there’s just a bit more.
Pros: Lets the returning players play in the new cool content and have access to flying, as they desire, so that they get what had made the game attractive enough for them to want to return in the first place. That could help bring back lots of old friends to stay for a while and be good for the game.
Cons: Probably makes some current players feel cheated because “they earned their lvl 90 (months of work) and these returning players just get one handed to them. Doesn’t seem fair.” (Completely understandable reaction.) Players might not want a bunch of new level 90s mixed in with current communities. (But fresh blood at that level might actually be a cool thing, the players returning are *not* raw newbs, and the returning players still have to itemize and get a bunch of AAs to “catch up” with current folks.)
That’s about as far as I’ve considered the idea. So what do you think? I guess there’s two kinds of answers: 1) Do you think this would strengthen the game’s community or not, and 2) Your personal feelings/reactions to the idea.
Again, it’s an *idea*. Thanks, in advance, for the feedback!
Do you think SmokeJumper has touched the third rail of EQ2 by suggesting skipping the ‘entire game’ (to some players) to get straight to 90? Or do you think that “it’s about time” for such an option for returning veteran players? After all, it has been proven time and time again that with some perseverence, as well as some assistance from guildies and/or the right use of potions and dungeons, level 1-90 can be achieved in just a few days (albeit with AAs in the high double digits).
Again, this is a thinking-out-loud idea, not any kind of definitive plan that’s just around the corner, ready to be implemented.
Also a few players have put forward the cynical suggestion that SmokeJumper is just presenting an idea so unpalatable as insta-leveling to 90, in the context of flying mounts being a special benefit of being level 86+, that players bring up the suggestion of flying mounts at lower levels instead. We have believed since beta that flying mounts would eventually be offered at lower levels (possibly at lower speeds) on the StationCash Marketplace, but now we’re uncertain what the plan is. Considering the transformative (but not totally disruptive) effect on the game by introducing flying mounts at all level ranges, we don’t see any impediment to flying mounts at lower levels. Obviously this is conjecture on the part of players but it’s an interesting theory considering the EQ2X marketing bait and switch.
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