Scaling mobs in raid zones
Scripting completely changes for certain mobs like on ‘normal’ will send underlings instead of killing the actual boss
Might use new Achievement system to say you cleared the zone on hard
Miraguls planar shard in gu53 will have scaling
Final boss plays completely different depending on the choice made on pull.
Lock boxes in mistmyr already have mini smartloot for each person that loots
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