Posts Tagged ‘tower of frozen shadow’

Tower of Frozen Shadow Quests, x2 Access Getting Another Look

Written by Feldon on . Posted in Game Updates & Maintenance, Grouping

If nobody in your guild wants to run the Tower of Frozen Shadow progression quests, especially killing Tserinna in the Haunt of Syl’Tor for your access to the Tower of Frozen Shadow x2 raid zone, you’re not alone.

The Quests

If you aren’t REALLY paying attention and doing things in a certain order, it is almost a guarantee that you will get gated on pretty much EVERY quest in the 3 Tower of Frozen Shadow zones.

I spent one night doing all the quest updates in sequence, and we had to repeatedly tell people “Wait don’t click that item or kill that mob or we’ll be unable to finish one of the quests.” Even so, we got gated on Alvik the Cold. The 3 ToFS zones seem almost designed to ensure that you need multiple visits to get all the quests done.

x2 Access

Some might say this is 12 month old content and all the raid guilds have already done it, but there are always folks who are bringing up new level 90’s or returning to the game who would like to have access. Just as a matter of convenience, it’s nice to have this access as the Call of the Veteran ability has always been flummoxed if you didn’t personally have it.

For those wanting ToFS x2 access, The Tserinna / Advisor fight has been nerfed a few times, but priests still get teleported and punted across the room, making this a dicey fight for groups with a single healer.

   

Tower of Frozen Shadow Freezes Explained

Written by Kwill on . Posted in Game Updates & Maintenance, Grouping

The zone crashes occurring in the x2 Tower of Frozen Shadow instances involving boss Tserrina have been identified by the development team, but cannot be immediately fixed, says Gninja:

We have found the crash issue with Tserrina and it should be getting cleared up within a patch or two. For now if you do not cure the curses it should not crash.

Looks like Tserrina found a way to make her curses stick!

Tuesday, March 1 Update Notes

Written by Feldon on . Posted in Game Updates & Maintenance, Grouping, Itemization, Live Events, Raiding, Tradeskill

It’s one week since the launch of Destiny of Velious and there are always bugs and issues that make it through from the Beta. Today’s update tackles many of them. With today’s update, many of these issues are fixed.

Tradeskillers can now equip their Boreal or Frost Gryphon as a flying mount at level 85 tradeskill. Freebloods who have completed their Cloud of Bats quests can now use it. And the Collector’s Edition (still available as a $25 upgrade today until 10am PST [18:00 GMT] ) Stormfeather Brood Guardian is now usable by 85 tradeskill and 85 adventurer.

The Coldain Ring War and Storm Gorge Public Quests were a lot of fun this weekend, however several issues plagued both, making it difficult or impossible, even with a full raid of 24 players, to reach difficulty #4 or #5 to get the better rewards (including Legendary armor with yellow adornment slots). The Ring War PQ kept scaling down to solo difficulty, and the Storm Gorge PQ seemed to start at maximum difficulty, steamrolling everyone present, rather than ramping up.

We also see bug fixes in various quests, including both the group and raid versions of the Tower of Frozen Shadow.

Appearances Deceiving in Tower of Frozen Shadow

Written by Feldon on . Posted in Expansion News, Grouping

The Tower of Frozen Shadow presents a unique, but familiar approach to dungeon progression. Although the seven (or is it eight?!?) floors of the Tower of Frozen Shadow are split up into 3 group instanced dungeons (Shadowed Corridors, Umbral Halls, and Haunt of Syl’Tor), there are quests that span all three. Completion of those quests is necessary to unlock different floors in the Tower.

UPDATE: Added quotes from Gninja.


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