Game Update 57 Notes
Today marks the introduction of Game Update 57 to the live servers. Key features of this update include:
- The EQ2 User Interface has received a facelift, with a new toolbar, a refresh of various windows, and a merged Character/Inventory/Profile window. The default theme is red, but easily switchable to blue by typing /loadui and choosing the Blue graphic set.
- More character classes are now neutral and may start in either good or evil cities.
- Spell animations and effects have been revamped.
- Intrazone travel now supports path linking. Travel within Kingdom of Sky has been improved.
- Erudin group instances (level 86-90) are now easier to reach.
- New tradeskill quests have been added in the level 10, 20, and 30 tiers. These quests reward a mount as well as access to what have previously been overpriced Advanced recipe books.
- Starting areas in Greater Faydark and Darklight Wood have received substantial revamps. Gorowyn has received further architectural rebuilding to improve navigation.
- All classes have had some group-specific spells postponed until later levels to reduce the number of spells new players get in the first 20 levels.
- Fighter heals will no longer critically heal.
- The “Notable Norrathian” contest winning paintings are now available within Norrath but only during the monthly City Festivals (next is Sept 1-7). They are guild hall placeable.
- Lucan D’Lere has returned to Freeport.
- Today’s update contains no new dungeons or raid zones.
EQ2X
Also going live today is the public beta for EverQuest II Extended, the Free-to-Play alternative to a monthly EQ2 subscription. Game Update 57 will arrive simultaneously on both servers. EQ2X, as it’s being abbreviated, may be discussed on the separate EQ2X Forums.