Posts Tagged ‘Soemote’

EQ2 Servers Up and SOEmote is Now Live

Written by Feldon on . Posted in Uncategorized

SOEmote is now live on the EQ2 servers and we have reports that players are testing it out, especially in the Sinking Sands and other common zones. As soon as you login, EQ2 will try to see if you have a Webcam installed and if so, will bring up the SOEmote window with your face on the left and character on the right. You may need to increase the lighting in your room if you have Calibration problems. Some players may experience issues if they wear glasses or have a beard.

Image from Raven-Mythic.

   

SOEmote Launch Maintenance Extended

Written by Feldon on . Posted in Game Updates & Maintenance

UPDATE: EQ2 is back up and SOEmote has launched!

rom the EQ2 Forums:

Important: We will perform maintenance beginning at 6:00 AM Pacific* on August 7, 2012. We expect this maintenance to take approximately 4 hours. This will impact the following services:

  • Login for all SOE games will be affected
  • Commerce transactions, including purchases on our websites and in-game marketplaces, will be unavailable
  • Forums will be read-only
  • Account management will be unavailable
  • All EverQuest II US Servers will be down from 7:00 AM Pacific* for a Hotfix. The estimated downtime is one hour with an estimated two hour downtime for the US Battleground server.

We apologize for this interruption and will resume all affected services as soon as the maintenance is completed.

Massively: SOEmote Tech Brings Live Facial Expressions, Voice to EverQuest II Avatars

Written by Feldon on . Posted in Game Updates & Maintenance

From Massively:

Roleplaying is the red-headed stepchild of MMO design considerations these days, but at least one studio hasn’t forgotten immersion enthusiasts. Sony Online Entertainment has announced a new EverQuest II feature called SOEmote which converts your webcam input into avatar facial expressions. The suite also gives users the option to modulate their voice to something appropriate for their character.

“Any game that calls itself a roleplaying game absolutely needs this feature. For other games, it’s just a really good idea that your players will want. Pick a character. Pick a class. And then be that character instead of just being yourself. That’s what a roleplaying game is supposed to be,” SOE producer Dave Georgeson explains.

Head to PCGamer for the full interview and a tech demo video.


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