Posts Tagged ‘fan faire’

SOE Live 2012 Day Pass Qualifies for EQ1, EQ2 Expacs, In-Game Items

Written by Feldon on . Posted in Daybreak Live (SOE Live/Fan Faire)

Here’s one of those things that would have been great to know before SOE Live 2012 Registration closed. 😉

It turns out that attendees of the upcoming SOE Live 2012 who purchased a Day Pass ($40) to attend either Friday or Saturday events in Las Vegas will get not only the EverQuest: Rain of Fear and EverQuest II: Chains of Eternity expansions, but also the in-game items. This is unusual compared to past years where only the $140 All Access Pass option granted said items.

Since the trend today seems to be complaining about free stuff, let’s complain about players ponying up $40 and getting two expansions, in-game items, the SOE Live T-shirt and Goodie Bags. And no this was not an oversight. When Brasse was asked, she replied with:

One day passes get free expansions. On purpose. =)


SOE Rebrands Fan Faire as “SOE Live” — Confirms October 18-21st Date

Written by Feldon on . Posted in Daybreak Live (SOE Live/Fan Faire)

Confirming rumors we’d heard last week, Blue’s News and StrategyInformer are reporting that SOE is renaming its annual fan gathering from “SOE Fan Faire” to “SOE Live“.

Sony has announced the debut of a new convention devoted to Sony Online Entertainment MMOs, SOE Live. The convention will be located in Las Vegas, NV from the 18th through 21st October this year. The convention will take place at the Bally’s Casino. The games that will be showcased at the convention include DC Universe Online, EverQuest, EverQuest II, Free Realms, Magic: The Gathering – Tactics, Star Wars: Clone Wars Adventures and Vanguard: Saga of Heroes. The convention will also debut PlanetSide 2.

UPDATE: SOE Live Website Online | Brasse’s Blog

SOE Fan Faire EQ2 Tournament Practice & Costume Contest

Written by Feldon on . Posted in Daybreak Live (SOE Live/Fan Faire)

We’re now just 1 month away from SOE’s Fan Faire convention in Las Vegas and we have some news regarding those who intend to participate in the EQ2 tournament and/or costume contest. Unlike past EQ2 tournaments, this year’s will have little to do with actual EQ2 gameplay and instead be an Aether flying race, with players being selected for earning the fastest times.

SOE Costume Contest

The ever-popular SOE Fan Faire Costume Contest will be returning this year, and it’s going to be better than ever.

We’ll be doing a few things differently this year. All contestants will need to be pre-registered at the Information Booth in the Grand Bally Room. Sign up will start on Thursday, July 7th, after 6:00 p.m. and will continue until 5:00 p.m. on Saturday, July 9th.

More at

EQ2 Fan Faire Tournament

Spring Training for the EQII Fan Faire Tournament

If you’re attending Fan Faire 2011 and plan to participate in the EQII Tournament, then you’ll want to log in to Test or Test Copy server and practice on the tournament course…available for a limited time only!

This week we’ll be showing off the Great Divide Aether Race at E3 in Los Angeles, and this is your shot to do a few laps ahead of time and learn the ins and outs! The course was activated on Monday morning, June 6th, and will be available until around 11:00 PM PDT on Thursday, June 9th.

More at

Destiny of Velious Collector’s Edition $20 for Fan Faire, EQ2X Platinum

Written by Feldon on . Posted in Daybreak Live (SOE Live/Fan Faire), Expansion News

From the EQ2 Forums:

Attention Fan Faire Attendees and EverQuest II: Extended Platinum Members: We have some hot news that we think will make your day!

You’re already slated to receive the EverQuest II: Destiny of Velious Digital Standard Edition on 2/22/11 as part of your EverQuest II: Extended Platinum Membership or Fan Faire 2010 attendance, but we understand that many of you wished to upgrade to the Digital Collector’s Edition of Destiny of Velious so you can enjoy the bonus items and content.

Here’s the great news! It is now possible to pre-order the Digital Collector’s Edition and pay an upgrade cost of just $20.00 (USD). That’s right! You will not be charged the full $59.99 for the pre-order, but rather pay an upgrade cost of just $20.00.

Fan Faire Attendees and DoV Beta

Written by Feldon on . Posted in Expansion News

From the EQ2 Forums:

Attention Fan Faire attendees! Are you in the Destiny of Velious Beta test? Do you want to be?

So far, fewer than 200 Fan Faire 2010 attendees have been flagged because they either haven’t filled out a Beta application, or because they haven’t yet accepted the NDA. If you would like to participate in the EQII Destiny of Velious Beta, these are two things you need to do before we can flag you for access!

If you attended Fan Faire 2010, you will be admitted into the Beta program as a thank you for attending. However, you must still register and accept the NDA. Please make sure that you click this link and register with the same account that you used to register for Fan Faire.

Destiny of Velious Beta Now Underway

Written by Feldon on . Posted in Expansion News

We are hearing reports from the community that the Destiny of Velious EQ2 Beta is now underway. As the Beta is under strict NDA, that is the limit of what we are able to report, however as we get closer to release, we’ll post any free-and-clear information we get our mitts on. 🙂

If you have not already filled out the Destiny of Velious beta application, you may do so here. If you went to Fan Faire you should be flagged by the end of the day today (January 5, 2011).

From SmokeJumper on the EQ2 Forums:

The first 1000 folks (well, actually a few more than that, but roughly a thousand) have been authorized for the “Destiny of Velious” Closed Beta.

You should be receiving emails at the email address you have registered for your Sony Station Account. If you have not receive such an email by the end of the day today (1/4/11), then you weren’t accepted into Closed Beta…yet.

Depending on how many folks pile into the beta, and how many testers we need, we may authorize extra groups of people later this month. Stay tuned for more details!

Those of you that made the cut…congrats! We’ll see you on the beta forums and on the Beta server!

It’s unclear if that 1,000 figure includes or excludes Fan Faire attendees.

Feedback Wanted ~ Fan Faire 2011 Hotel & Dates

Written by Dethdlr on . Posted in Daybreak Live (SOE Live/Fan Faire), DGC Wants Feedback

SOE wants to know where and when people would prefer to have Fan Faire 2011.  Your choices are Vegas or Vegas.  Go vote for your prefered hotel and dates.   Amnerys posted this on the official forums:

It’s that time again folks! Time to tell us where and when you want to attend Fan Faire 2011! We have two choices for you, both of them in Las Vegas. The first one sends us back to Bally’s, July 7th through the 9th. The other option takes us to the Hilton, August 4th through the 6th. Head on over to the Fan Faire forums to vote in the official poll and let us know which dates you prefer.

The poll includes hotel room prices, as well, to help you make your decision. Registration prices will be announced at a later date.

Thanks so much for your input on this year’s Fan Faire! We can’t wait to see you there, at whichever option is chosen!

SmokeJumper: Fan Faire Feedback Fixes are coming

Written by Feldon on . Posted in Daybreak Live (SOE Live/Fan Faire), Game Updates & Maintenance

SmokeJumper posted on the EQ2 Forums:

Hey, folks,

Just wanted to let you know that we recorded all the sessions at Fan Faire, transcribed all the questions, and the team leads have spent the last couple of days pouring over the lists and prioritizing them for action.

We’ll be spending several weeks making fixes and changes based on the feedback we got there and then update the game with those fixes in mid-October.

We’ll post the list of what’s changing much closer to when we launch so that we don’t accidentally overcommit, but we think you’ll be pleased with a lot of the fixes.

Thought you’d be interested to know this is happening. More later!

SOE Community Address Rollup

Written by Feldon on . Posted in Daybreak Live (SOE Live/Fan Faire), Expansion News, Free-to-Play (EQ2X)

Here’s a canonical summary of the SOE Community Address.

At under 50 minutes, this has to have been the shortest Community Address in the history of SOE Fan Faire events. We were advised to expect a ‘light’ event, but nothing could prepare us for nearly 20 minutes of banal, juvenile humor and heavy promotion for all things Jace Hall Productions. If you saw EverCracked, you get the idea.


Station Blog: EverQuest II Extended, Fan Faire, and Beyond

Written by Feldon on . Posted in Expansion News, Free-to-Play (EQ2X), Game Updates & Maintenance

Dave “SmokeJumper” Georgeson has followed up today’s big news with a blog post over on the Station Blog on what we can expect at Fan Faire, the future of the EverQuest II Extended (F2P) server, and some hints about what’s coming in updates surrounding the Destiny of Velious expansion. You can read his post on the Station Blog here.

Fan Faire: Registration Ends Friday & In-Game Item Preview

Written by Feldon on . Posted in Live Events

From EQ2Players:

There’s still a short time to register for Fan Faire 2010! Registration will be closing at 11:59 pm PDT on Friday, July 23. Platinum passes are sold out, but a limited number of Silver and Gold passes are still available.

As always, Fan Faire registrants will receive some special in-game items. Depending on the level of pass you purchase, you’ll get either one cool EQII item, or two cool EQII items. We wanted to give you a sneak peek at the these items, so scroll down to see the goods.

And remember, Silver, Gold and Platinum attendees will get in-game items for every eligible SOE game they have an account for! To see the full list of this year’s items, visit the SOE Fan Faire FAQ page.

Calthine’s Fan Faire (Survival) Tips

Written by Feldon on . Posted in Uncategorized

Have you registered for Fan Faire yet?  It’s less than a month away and registration closes in two weeks. That means it’s time for Calthine’s annual Fan Faire Tips! If you are planning to attend Fan Faire, I recommend reading her survival guide. Between tracking down guildies, meeting new friends, and trying to catch all the panels and events that affect your game(s) of choice, the Fan Faire weekend becomes a blur. It’s helpful to be prepared.

Last Chance to Register for SOE Fan Faire 2010

Written by Feldon on . Posted in Commentary

There are just two weeks left to register for Fan Faire and the number of Gold and Silver passes available is limited! Platinum passes have been sold out for some time now.

You can read more at EQ2Players.

Plane ticket prices are already rebounding fast, so if you are on the fence, either buy your tickets now, or roll the dice and wait another week. That’s not a bet I’d take!

As we have for the last 2 years, EQ2Wire will be providing Continuing Live Coverage of EverQuest II and Fan Faire.

Behind the Scenes at the SOE Fan Faire

Written by Feldon on . Posted in Live Events

From EQ2Players:

With just over a month left until the big event we thought it would be fun to give you a behind the scenes look at Fan Faire!  What goes into planning such a big event you may ask?  When do we start?  Just how many pallets of stuff are shipped to the event, and how many rolls of shrink wrap does it take to keep everything together?  Look no further folkswe have all of the answers right here!

In our quest for insider information we looked to the experts, the Events Team!  Three wonderful ladies make up this team: Jen Belfield (Manager, Marketing Services), Lauren Zeiger (Marketing Events Manager) and Dawn Wilson (Marketing Coordinator Services).

Read More at EQ2Players…

Fan Faire 2010 Registration Now Open

Written by Feldon on . Posted in Daybreak Live (SOE Live/Fan Faire)

Registration has opened for the annual Fan Faire 2010 event hosted by Sony Online Entertainment (SOE).  Fan Faire is returning to Bally’s Las Vegas Hotel & Casino August 5th ~ 8th, 2010.

Official schedule information for the event is not yet available, but we have been advised that, barring any unforeseen changes, the schedule will be similar to that of past years. I’ve written an outline of what to expect based on previous Fan Faire events. This may be helpful for choosing flights and accommodations.

Fan Faire has added another Pricing tier. In addition to the Silver Pass ($89) and Gold Pass ($109), a new  Platinum Pass ($139) has been introduced. The Frequently Asked Questions page on the main Fan Faire site spells out what is included in these different access tiers. SOE are also making no secret of the fact that all Silver, Gold, and Platinum pass members will receive a free copy of the next EverQuest II expansion.

EverQuest II (Silver/Gold Pass) In-Game Item #1:

Shroud of the Faithful – Woven to match the steed’s trim, this cloak is made in the style worn by Firiona Vie herself when on horseback!

EverQuest II (Platinum Pass) In-Game Item #2:

Skyblade Skiff – Built to support the explorers within the Moors of Ykesha, the skiff now provides a (mostly) stable way to live above the clouds of Norrath

Let’s think about that second one for a minute… “live above the clouds“. That sounds like more than a mount to me. Could they be adding floating housing to the Moors of Ykesha? I think that’s the most ambitious in-game item I’ve heard for just Fan Faire attendees. It sure beats an ale-stained cloak. As soon as we wheedle any more information about this item, including screen shots, we’ll hook you up. 🙂

SOE Fan Faire Set for August 5-8, 2010 @ Bally’s

Written by Feldon on . Posted in Live Events

From the EQ2 Forums:

Join Sony Online Entertainment at Bally’s Las Vegas, from August 5th through 8th, for three days of fun and games at Fan Faire 2010.  If you’ve never been to an SOE Fan Faire before, this is the time to make the trek to Sin City! Fan Faire is a great place for gamers to mix, mingle and meet with some of the faces behind their favorite SOE titles.

  • Special announcements and sneak peaks of upcoming SOE titles
  • In-game tournaments and live, game-themed competitions and quests
  • Developer forums and roundtables
  • Cool giveaways and other fun items!

And that’s just the beginning! Visit the Fan Faire website at for up-to-date information on registration, pricing and schedules. Tickets are expected to go on sale early this spring.

Hotel costs are looking fairly reasonable:

The special SOE rate at Bally’s Las Vegas is currently $65 plus tax on Thursday night, and $85 plus tax on Friday and Saturday night, while supplies last.

We noticed that a new Platinum package has been added at the $139 level:

  • Second Fan Faire in-game item for your primary game!  Yes, this means you get two with a Platinum Pass!
  • Unlimited green screen photos with the backgrounds of your choice!
  • VIP Check-In Lounge for Platinum Pass Holders only!
  • Premium Gift Bag with special giveaways (to be announced)
  • Private VIP events for Platinum Pass Holders only!  You don’t want to miss out on this!  Details to follow!


Although an official schedule has not yet been posted, and probably won’t be for another month or two, for those needing to make hotel and flight arrangements as early as possible, here is an outline of the schedule we’ve seen for the last few years:

  • Thursday — Welcome Reception, Fan Faire weekend sneak preview.
  • Friday morning — SOE sessions and panels, live events, and in-game tournaments.
  • Friday afternoon — Game-specific Q&A sessions and panels, live events, and in-game tournaments.
  • Friday night — SOE Fan Faire Party
  • Saturday day — Game-specific Q&A sessions and panels, live events, and in-game tournaments.
  • Saturday night — Banquet and closing ceremonies
  • Sunday morning — Attendee check-out

NOTE: There is no guarantee they won’t change the schedule for this year.

For more information, and for the promotional code to book your hotel, check out the official SOE Fan Faire 2010 Website.

Sentinel’s Fate, Fan Faire Attendees, and International

Written by Feldon on . Posted in Expansion News, International

The news is coming quickly about EverQuest II: Sentinel’s Fate’s new Retail strategy.

Kiara brings us this:

Fan Faire attendees with accounts in good standing will receive a complimentary digital copy of the retail version.  You will have the early access and items associated with the retail version of the game.

We’re looking into Best Buy not having the listing yet.

Amazon and GameStop are shipping overseas.  I’m trying to get a list of the countries that will be shipped to.  Retail boxes ordered online and shipped, SHOULD be shipped in time to arrive on release day to allow people to take advantage of the early access.

In response to concerns that does not currently offer International shipping, and that does not yet carry this expansion Kiara followed up:

This is being looked into.  The agreement is very specific that GameStop and Amazon will be shipping overseas.

Please let’s not throw the baby out with the bathwater juuuuuust yet.  Also, since we won’t be shipping until February, we’ve got a little time to work this all out with our distributors.

Additionally, retail boxes **should** be shipped in time for people to have them on release day if they pre-ordered, rather than waiting a week to get it.

Street Dates

The issue is that retailers, both online and stores, are scared sh*tless about breaking Street Dates. They’ve faced huge fines and browbeatings by Microsoft, Electronic Arts, etc.

The important part here, is for CLEAR communication between SoE Marketing and the retailers that there IS NO STREET DATE and that boxes should be shipped as soon as they are ready.

Fan Faire 2009 EQ2 News Rollup

Written by Feldon on . Posted in Art, Appearance, Housing, Commentary, Expansion News, Game Updates & Maintenance, Grouping, Itemization, Raiding, Tradeskill

I present the EverQuest II Expansion & Game Update News from Fan Faire in a rollup post. This is partly based on the Fan Faire 2009 Consolidated News by Kalyyn. I started with Kalyyn’s great writeup and have built upon it, adding dozens of new details and minor corrections based on everything I observed at the 2009 Fan Faire EQ2 event in Las Vegas.

I’ve archived the individual news posts I submitted over the weekend. If you still want to read them, they’re [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11]

And now, without further ado, my writeup of EQ2’s future in 2009 and 2010. UPDATED AS OF JANUARY 29, 2010:

EverQuest II Expansion: Sentinel’s Fate

  • EQ2: Sentinel’s Fate will be released on February 16, 2010.
  • SF will be based around the EQ1 continent of Odus and will cover Erudin, Paineel, and Ratonga lore. The void storyline will be ending with this expansion.
  • Adventure, Tradeskill, and Guild Level caps all increase to 90.
  • 2 large overland zones (Stonebrunt Mountains)
  • The Hole — a large level 82+ contested zone (similar to Sanctum of Scaleborn) with 3 wings, you spawn in the middle
  • 12 New Group Instances
  • Some existing TSO group instances will also be available in a T9 (level 80-90) version.
  • Guild Level increases to 90. New Guild Hall Amenities and Amenity Slots.
  • No new deities with expansion, nor will there be T9 solo deity quests.
  • Deity miracles may be reconsidered.
  • Group and raid zones will scale in difficulty (not adventure level). A choice will have to be made when pulling or fighting certain mobs that will set the encounter difficulty to easy, normal, or hard. The difficulty level will be set by the manner in which you start the encounter (i.e a boss may have a narrative, depending on your choice, you may get ‘easy mode’ where he sends his minions and escapes, or hard mode where you fight the boss himself)
  • AA cap to 250. New abilities are going to be added to the bottom of the Class (KoS)  and Subclass (EoF) AA Trees, below what is now the end abilities. Some of these endline abilities will be passive, triggering based on specific chains of other abilities being cast.
  • Mythical weapons will not be the ‘Number 1’ weapon, but will have another, important, use. It will be usable as a clicky item to get the unique class-defining abilities.
  • Grouping, Soloing, and Questing will all be viable leveling options.

Artwork-by-Mail, and StationCash

  • HP will be offering — through StationCash — high quality EQ2-related artwork (paintings of Antonia Bayle, Lucan, etc.) prints and eventually in-game items and prints of your character sent directly to your door. One being considered it a hardback book containing pictures of all of your guildmates.
  • The plan is to make it possible, in the future, to purchase expansion packs and new game keys through station cash.

Game Update 55 — Halas and Streaming Launcher

NOTE: Halas has slipped to Game Update 56 and the Streaming Launcher was made available in November.

Halas is being added as a good starting city in Gu55 to coincide with the release of the new expansion, Sentinel’s Fate. Gu55 will be a free download whether you choose to purchase the expansion or not.

The starting race has not been confirmed, but in EQ1 Halas was the home of the Barbarians.

Incidentially, this new area will be considerably streamlined and will be built out as the new EQ2 Trial. The existing EQ2 Trial is a massive download and really not that great a tool at recruiting new players. The new EQ2 Trial will be optimized for download size, will have streaming download, and will really act as a marketing tool for new players.

Extremely preliminary zone art was shown of the new Halas.

Who Gives a Crit

Critical damage stats including Spell, Melee, Ranged, and Heal are being merged into a single ‘Crit’ statistic. Each class will have a critical coefficient. So the same item will offer taunt and melee crit to a fighter, ranged crit to a ranger, and heal crit to a healer.

Double Attack and Ranged Double Attack are being combined into DA, with an appropriate coefficient as RDA is c0nsidered more powerful to a ranger than DA is to other scouts.

Resistance types are being streamlined down to just Noxious, Elemental, Arcane and Physical. Naming on items will not change for variety/lore reasons.

Gear Scaling

NOTE: Gear Scaling has been canceled.

Once considered for the Rise of Kunark, items will now scale down in effectiveness starting at Level 60, eventually “greying out” when the item is 10 levels below your adventure level. The effectiveness of such items will be reduced by 33% at 10 levels.

Legends of Norrath

Set 7 of the LoN cards, Storm Break, goes live on July 9th. This will be the final part of the void series. New loot cards include a cloak with a, once-per-day, clicky effect that completely repairs your gear.


The number of buffs and casting time of buffs is being considered, especially for support and healer classes. Certain classes always use the same self-buffs and these may be consolidated.

Class Balance (Bards, Enchanters, Summoners)

Typical raid lineups currently include 3-4 illusionists, 1 coercer, 3-4 dirges, and a troubador. Yet they often do not offer ANY slot to summoners or druids.

Some Enchanter and Bard buffs will become raidwide or applicable to one person in each of the 4 groups. The example given was an illusionist giving Time Compression to one member of all 4 groups. Other buffs could go raidwide. This will be done in such way so that having 4 illusionists will not be a significant advantage over having 1 or 2.

Currently, Brigand “Dispatched” and other debuffs are crucial for raiding and some group situations. Meanwhile, Summoners are finding they rarely get a seat at the table. As a result, Rogue debuffs are being refocused to work on melee, while Summoners step into a new role of debuffing spell abilities.

Also, with regards to Rogues, Brigands and Swashbucklers each have irreplaceable abilities such that most raids have 1 of each. Some of these abilities will become common between the two classes so that any Rogue can be effective in raid situations.

Summoner pet survivability is going to be looked into. Dumbfire pets will now act like a spell with appropriate graphics, rather than being affected by AoEs. These pets will also do spell debuffs in line with Summoner’s new role as spell debuffers.

Class Balance (Druids)

It has been recognised that Heal-over-Time spells come way behind wards and reactives when dealing with large spike damage (mainly in a raid and the hardest heroic settings).

A new component is going to be added to Heal-Over-Time spells for Druids which will save up the heal after each tick if the target is at full health, and further, any leftover heal will transfer to the group member with the lowest health on expiration.


Over 2000 new recipes for Tier 9.

No Rare Loams in Tier 9. Instead, Ore and Gems will be used to make Expert (Adept III) spells. Ore nodes will always respawn as ore nodes, gem nodes as gem nodes.

Would like to completely revamp Adornment system, but at the very least, new adornment recipes will be Transmuter-crafted only.

Players will be able to be a Tinkerer and Transmuter.

Shaders 3.0

NOTE: Shaders 3.0 will likely slip to Game Update 56.

EQ2 is getting a graphical facelift!

Shaders are small pieces of code which take the textures and apply an effect to them, providing  metallic appearances, glows, bump mapping, caustics (rust, decay), lighting effects, etc.

These are being upgraded from the ancient Shaders 1.0 to Shaders 3.0. Nearly any graphics card since GeForce 3 will be able to handle the new GPU Shaders. At higher resolutions, preliminary tests have shown that framerates stay largely the same. At lower resolutions, framerates of GPU shaders seem significantly improved.

This will not be a substantial download. Each shader is just a few kilobytes. So far, 3,000 shaders have been upgraded.

Nek Forest looks awesome now. The whole idea of a torch in the darkness, lighting up trees, rocks, and enemy mobs looks head-and-shoulders above the current “flat” pea soup grey haze and flat colors on everything.

When the EQ2 developers saw the first screenshots, they thought it was another game.

In addition, Flora Displacement which moved to the GPU last year will still get further performance tweaks (known issue on nVidia cards).

Finally, he’d like to move particles to the GPU but due to some  design decisions, some particles are tied to animations. Will have to go back and separate them out.

There is developer interest in a torch slot, so this is being considered.  Devs would also like to do High Dynamic Range (HDR) in a future update, but nothing is immediately planned.

Mob Designs

Expect several new mob designs with more robust animations. Some seriously funny, cool, and creative new mob designs and revamped appearances to some existing mobs.

* fighting pandas
* displacer beasts
* two headed giants
* stalagmites
* scarecrows

EQ2 Potpourri

It is known that emergency “Stun-and-Heal” is a real detriment to healers and is required for too many encounters. Will be reconsidered.

Rangers — Stream of Arrows will be changed to an AoE. Originally intended as a fill in between auto attacks, but auto attacks are so large now that using it reduces DPS output.

Although it is higher than intended, there are no immediate plans to adjust Auto Attack damage.

Bruisers/Coercers — Drag, thought snap are so overpowered we have to disable them or mobs are trivialized

Conjuror Mythical Pet — This pet is class-defining for Conjurors. However with the current mechanic, that pet would stop leveling at low-to-mid 80’s. Will look at this going forward.

Certain raid encounters will benefit from crowd control, giving enchanters another job besides power regen and buffs.

Will void shards have value in T9? No. A different token system is being used for T9 armor.

Guild Rally Flag – Can we have some means to find out where the guild rally flag is located? Some coding has already been done for this. Putting it in guild window would be somewhat wasteful for those guilds that don’t have this amenity (one of the most expensive amenities FYI), so considering hailing the strategist.

Illusions Driving You Crazy? – A change was made in GU52 that racial illusions pick a random appearance each time they are displayed. This applies to guild hall NPCs as well. Even the devs are annoyed at this change, so are investigating a Magic Mirror house item to set your illusion appearances, and a similar mechanism for guild hall NPCs. Also, some folks make frequent use of different illusions. Look for an Illusion Manager window.

NOTE: Game Update 54 added this Magic Mirror ability.

Smart Loot is being implemented over time. Lock boxes in Mistmyr already have mini-smart loot for each person that loots.

Harvester NPCs could auto-deposit in Harvest supply depot in the future.

More new Armor Appearances in EQ2:SF are coming than are currently in the game. Substantial new choices for mage appearances other than robes, such as tops, pants, etc.

Devs would like to add more mannequin types such as Ratonga mannequin.

Current tier upgrades are coming for Bone Clasped Girdle. Not so much for the bloodthirsty choker.

Out-of-Control Curing

It is recognized that Curing is perhaps getting out-of-control. Casting time of individual cure potions may be considered. In addition, certain detriments are getting different effects on them such that curing that detriment can be worse than leaving it, or may cause another detriment to trigger. The intention was never to stare at the Profit Cure bar the entire fight.

EverQuest II Game Updates & Features

These are features and updates announced at Fan Faire which are now present in EQ2:

  • AAXP Slider, when earning xp, you will be able to set a ratio that is earned as AA instead.
  • Automated Server Transfers will be available on the Station Marketplace for $25.
  • Buffs – Certain persistent buffs now persist through death.
  • Wizard “Rays of Disintegration” has been changed to single-cast spell, instead of causing all mages in the wizard’s group to stop all casting to cast this spell. Rays of Disintegration was very disruptive for Enchanters who must maintain a certain casting order and rhythm to do their jobs.
  • Quest Window received facelift. Namely side-by-side quest list and quest details.
  • Revamped Player Inspect window shows regular and appearance slots  and many more stats.
  • Daily Double and new Hot Zones are now shown in the Welcome Panel.
  • ACT Parsing – Gravitas, Chimes of Blades, and Cures (some healers spend their entire time curing but don’t show up on the heal parse) are now parsed in ACT.
  • The Lavastorm Elevator to WoE was fixed to continue to it’s destination.
  • Kelethin houses received a transparent window. The most expensive Maj’dul house received additional rooms and a skylight.  Kelethin, Neriak, Freeport, and Qeynos houses gained an additional room.
  • Auto-mentoring

Hail an NPC in one of the home cities and you will be able to mentor down in 5 level increments (20, 25, 30, 35, etc.) and complete quests, kill named encounters, etc. at the appropriate level. This does not require mentoring another person and will not offer the extra bonuses given to folks who naturally mentor one of their friends.

To prepare for this feature, a list of named mobs on long spawns in existing zones has already been assembled to have their timers tweaked. Also, low level contested zones will instance themselves (Sinking Sands 1, 2, 3, etc.) in case of large populations.

  • EQ2 Achievements

Similar to XBox Live, EQ2 is getting an Achievements system. The expansion will launch with 500-700 achievements. This will merge the old Slayer titles (kill 5,000 Orcs), plus adventurer titles (complete 20 Heritage Quests), and introduce new titles. For example, number of level 80 characters you have. Whether you defeated a dungeon/raid on the hardest difficulty, Going back and completing old zones while mentored, etc.

The Alternative Achievement system in EQ2 (currently 200 points) is officially being renamed to Alternate Advancement to avoid confusion.

  • Shard of Love & Miragul’s Planar Shard

In GU53 is Miragul’s Planar Shard, a raid zone which will use the new mechanic of difficulty scaling on certain bosses.

The Shard of Love — a casual group zone. The storyline for this zone will relate to Erolissi Marr.

There will be more commentary to come, but those are the salient points about the rest of 2009 as the EQ2 team takes some extra time balancing the live game before plunging into the expansion in February.

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