Tinkerfest is Now Live — July 17th~August 3rd 2015

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Live Events, Tradeskill

tinkerfest

From the EQ2 Forums:

It’s the Gnomeiest time of the year in Norrath (and, yes, Gnomeiest is totally a word) – Tinkerfest has returned once again! Grab your gadgets, wind up your wrenches, and get ready for an EXPLOSIVE good time this summer! Our good friends at Gnomeland Security are ready with new and returning favorite features.

Make sure you try this year’s new quest, We Can Rebuild. Look for Tinker Thermald in the Steamfront Mountains to get started. While you’re questing, returning quests will have new rewards this year, and new items are also available to purchase from Myron, the Tinkerfest Merchant.

Would you rather get your hands greasy as you craft your own holiday-themed wares? Pick up the New Tinkerfest Blueprints 7.0 and put your tradeskilling to good use. There are plenty of widgets to work with.

Check to see your watch is wound, and don’t delay! Tinkerfest festivities will be in Norrath from Friday, July 17th throughMonday, August 3rd.

   

Update Notes: Tuesday, June 23, 2015 – Fabled Echoes of Faydwer and Un-Deleting Items & Characters

Written by Feldon on . Posted in Daybreak Cash, EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, Tradeskill

Downtime Notice

US EverQuest II Live Servers will be brought offline on Tuesday, June 23, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately two hours.

EU EverQuest II Live Servers will be brought offline on Tuesday, June 23, 2015 at 7:00AM PDT* for an update. (Approx. 3:00PM London Time on June 23, 2015). Estimated downtime is two hours.

Echoes of Faydwer Fabled (Level 100)

That was fast! After a week on the Beta and Test servers, the Echoes of Faydwer Fabled solo and group dungeons plus a raid zone are patching live tomorrow, providing new content for level 100 players. These new zones also drop this summer’s Ethereal weapons which are on a 30-day rotation as previously mentioned.

Un-Deleting Characters and Items

For the first 15 years of its history, SOE has been known for its exemplary customer service which included the extraordinary safety net of recovering deleted and transmuted items as well as deleted characters (sometimes due to hacked accounts). In the aftermath of recent changes within the company in its transition to Daybreak Games, we’ve seen petition times jump to 3-6 days, and cutbacks on what support events are covered, particularly on deleted characters. It’s our understanding that restoring a hacked account can take several hours of painstaking reconstruction and digging through log files.

With tomorrow’s update, players who mistakenly Delete an Item or Character will now be able to restore them for Daybreak Cash. Player opinion has been rancorous and divided on this issue. On one side, players are castigated for their carelessness with the delete button or use of weak passwords, while others are quick to remind us EverQuest II is not a free game and most pay a monthly subscription, plus Campaigns and/or Expansions and surely there is enough room under that umbrella for this safety net.

Update Notes: Wednesday, May 27, 2015

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, Tradeskill

From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Wednesday, May 27, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately one hour.

EU EverQuest II Live Servers will be brought offline on Wednesday, May 27, 2015 at 9:00PM PDT* for an update. (Approx. 5:00AM London Time on May 28, 2015). Estimated downtime is one hour.

Alle deutschsprachigen Server werden um 6:00 CET am 28.05.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 1 Stunde(n) betragen.

Le serveur de langue française sera arrêté à 6:00 CET le 28-05-2015 pour une mise à jour du serveur. Le temps d’arrêt sera d’environ 1 heure.

and from the EQ2 Forums:

POPULATION / ZONE PROGRESSION
F.S. Distillery: Stowaways [All Versions]

  • The barrels used against Sir Wharfie should always respawn and be visible should the encounter against the armored rat reset.

F.S. Distillery: Distill or Be Killed [Heroic]

  • The achievements, Like a Bull in a Pirate Shop and Crowd Control, are now achievable.

USER INTERFACE

  • Fixed a bug where some attribute values were exceeding the maximums displayable in the UI.

TRADESKILLS

  • The recipe for Smite Corruption II (Grandmaster) may now be crafted.
  • The recipe for Unflinching Will V (Grandmaster) will now correctly return Unflinching Will V (Grandmaster) when crafted.

ABILITIES / ALTERNATE ADVANCEMENT
Conjuror

  • Plane shift will now grant chance to proc pet’s primary quick attack.

Necromancer

  • Undead Knight IX appearance is now that of a Jun’Rah.

Update Notes: Tuesday, May 5, 2015

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, Tradeskill

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Phantom Sea

  • T’Kaela should no longer have an incorrect Rum Cellar requirement.

F.S. Distillery: The Rum Cellar [Solo]

  • At no time will death result in being stuck in the storeroom.
  • The damage inflicted by Aerial Attack has been slightly increased.

F.S. Distillery: Distill or Be Killed [Heroic]

  • The cannon used against The Red Corsair will no longer be stuck in operation by another member of your party when it shouldn’t be.
  • Charanda will no longer be stuck immune in either the normal or challenge mode encounters.
  • Brokenskull Rum Party – No more than 20 Brokenskull pirate zipliners should spawn when the mission starts, and they should all remain on the Rum Run should they not be added to anyone’s hate list when they land.
  • Pets or mercs can no longer be targeted by Portia Rumuffin.

Update Notes: Tuesday, April 14, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Tradeskill

From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Tuesday, April 14, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately one hour.

EU EverQuest II Live Servers will be brought offline on Tuesday, April 14, 2015 at 9:00PM PDT* for an update. (Approx. 5:00AM London Time on April 15, 2015). Estimated downtime is one hour.

Alle deutschsprachigen Server werden um 6:00 CET am 15.04.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 1 Stunde(n) betragen.

Le serveur de langue française sera arrêté à 6:00 CET le 15-04-2015 pour une mise à jour du serveur. Le temps d’arrêt sera d’environ 1 heure.

and from the EQ2 Forums:

TRADESKILLS

  • Turtle Shell Buckler and Turtle Shell Mageshield recipes will now correctly accept rough agate.

ITEMS

  • Elemental essence infused Dagger of the Ancient Assassin is now correctly named Brokenskull Captain’s Shortspear, and has had its damage rating corrected.
  • The scale of the Ssraeshza Sword Sentinel house item has been reduced.
  • Prospective fix to prevent Hemotoxin from applying damage twice in the same activation.

Test / Beta Update Notes: Friday, April 3, 2015

Written by Feldon on . Posted in DGC Wants Feedback, EQ2, Game Updates & Maintenance, Grouping, Itemization, Tradeskill

Normally we don’t list complete Test / Beta Update Notes so as to avoid confusion with Live notes, but in this case, we’re going to make an exception as players have been clamoring for signs that development continues on EQ2 from bug fixes to performance tweaks to mechanics and class balance changes, and this update has all of that!

From the EQ2 Forums:

PERFORMANCE IMPROVEMENTS

  • Reduced frequency of UI updates being sent to clients from the server lowering server/client and bandwidth load, specifically during combat.
  • Improved server memory use.
  • Various client crash fixes.
  • Several minor performance improvements on nearly every system in game.
  • Lowered server/client and bandwidth load for the warder and construct windows.
  • Lowered the server load caused by player pets in and out of combat.
  • Made improvements to performance hits caused by census exports.

GENERAL

  • Guildhall Harvesters have had their dialog list shortened.

ACHIEVEMENTS

  • The triumphs for Drunder have been reset to clear any issues with them not updating. Some players will be granted this automatically upon logging in.
  • Achievements related to Sevelak of Storms have been fixed.
  • Achievements related to youtube uploads have been removed as this feature is no longer available.

What Laughs and Pranks Await YOU During Bristlebane Day 2015?

Written by Feldon on . Posted in EQ2, Live Events, Tradeskill

From the EQ2 Forums:

Bristlebane Day is a holiday that celebrates mischief of all sorts. Bristlebane Day 2015 starts on Friday, March 27 and runs until 11:59PM Pacific on Thursday, April 9, 2015.

[IMG]

New for Bristlebane Day 2015!

New Quest – Plethora of Patchcraft Parts
New Tradeskill recipe book, “Perfectly Serious Items to Craft VI.”
7 new event items purchasable from “a Bristlebane Day Merchant.”

Update Notes: Tuesday, March 24, 2015

Written by Feldon on . Posted in EQ2, Grouping, Itemization, Tradeskill

From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Tuesday, March 24, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately one hour.

EU EverQuest II Live Servers will be brought offline on Tuesday, March 24, 2015 at 9:00PM PDT* for an update. (Approx. 4:00AM London Time on March 25, 2015). Estimated downtime is one hour.

and from the EQ2 Forums:

GENERAL

  • Corrected an issue that was preventing achievements for Avatars from showing up in Census.

POPULATION / ZONE PROGRESSION
Ossuary: Altar of Malice [Raid]

  • Ritual Keeper V’derin has had his health adjusted.
  • Malicious Sentry adds in the Ritual Keeper encounter have had their health adjusted.

Castle Highhold [Solo] and [Advanced Solo]

  • Sa’Dax Senshali should no longer remain invulnerable should multiple platforms become active simultaneously.

Update Notes: Tuesday, March 17, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization, Tradeskill

From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Tuesday, March 17, 2015 at 7:00AM PDT* for an update. Estimated downtime is one hour.

EU EverQuest II Live Servers will be brought offline on Tuesday, March 17, 2015 at approximately 5:00PM PDT* for an update. (Approx. 00:00AM London Time on March 18, 2015). Estimated downtime is two hours.

and from the EQ2 Forums:

GENERAL

  • Fixed an issue causing NPC name plates to flicker when using the Simple(Frames) selection under Name and Chat Bubble.

POPULATION / ZONE PROGRESSION
General

  • Corrected an issue that prevented NPC’s Wrath III from activating in many cases.

Ossuary: Cathedral of Bones [Raid]

  • Ritual Keeper V’derin’s damage spread and growth has been adjusted.

Glitch Delays Moonlight Enchantments on Butcherblock, Everfrost, Freeport, Nagafen, and Unrest

Written by Feldon on . Posted in EQ2, Live Events, Tradeskill

moonlight_fireflies_th

EQ2 Senior Designer Kaitheel has posted an update explaining today’s delayed start to the Moonlight Enchantments event:

Unrest was not the only server affected. It turns out that the server maintenance that occurred this week for Butcherblock, Everfrost, Freeport, Nagafen, and Unrest removed all scheduled activations and deactivations.

The affected servers have had the following events rescheduled:
Erollisi Day now concludes on 2/20/15 at 11:59pm Pac.
Moonlight Enchantments began on 2/20/15 at 9:45am and will last through 2/22/15 at 11:59pm Pac.

New EQ2Stuff.com Fansite is One-Stop-Shop for Altar of Malice Info

Written by Feldon on . Posted in EQ2, Grouping, Itemization, Raiding, Tradeskill

EQ2 Player TrulyVexed has been working on a fantastic EQ2 fansite with information for players of all skill levels wanting to succeed in the Altar of Malice expansion. The new EQ2Stuff.com site includes a variety of guides, from Altar of Malice Heroic Zone strategies, to Altar of Malice gear and adornment selections, to lists of which shinies drop in which AoM instances, to useful (but not required!) ACT triggers, there is a lot of valuable information all in this one website. TrulyVexed announced the site on the EQ2 Forums a few weeks ago and we’ve been meaning to feature the site but some other news got in the way!

eq2stuff

Originally launched at www.mad-as-toast.co.uk, the site is now available at EQ2Stuff.com!

Romance is Alive as Erollisi Day Returns to Norrath

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Live Events, Tradeskill

erollisi

From the EQ2 Forums:

Flowers are blooming and love is in the air once again. Erollisi Day might have originated with the Sentries of Erollisi, faithful devotees to The Goddess of Love, but it’s blossomed into a holiday that’s celebrated by Norrathians across the lands! Whether you are a hopeless romantic or a love cynic, this holiday has events you’re sure to enjoy. Take a look at all of the exciting events taking place this Erollisi Day!

Update Notes: Thursday, January 22, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, Tradeskill

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
General

  • Raid encounters that dropped 2 armor patterns and 1 accessory or 1 armor patterns and 2 accessories will now always grant 2 armor patterns and 1 accessory.

Ossuary: Cathedral of Bones [Raid]

  • Sacrificer should once again react to players who have the “Sanguine Spray” effect on them.
  • The Marrow Sapper has had its health decreased.

Ossuary: Choir of T’Vyl [Event Heroic]

  • Legion of Many should no longer retain his increased damage when he resets.

Update Notes: Thursday, January 15, 2014

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, Tradeskill

From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Thursday January 15, 2015 at approximately 7:00AM PST. Estimated downtime is 1 hour.

EU EverQuest II Live Servers will be brought offline on Thursday, January 15, 2015 at approximately 7:00AM PST. (Approx. 3:00PM London Time on January 15, 2015)
Estimated downtime is 2 hours.

and:

HEROIC CHARACTERS
Heroic characters now start at level 90 with 320 AAs!

For more information:
https://forums.station.sony.com/eq2/index.php?threads/heroic-characters-level-up-to-90.556133/

Have You Taken the Altar of Malice Expansion Survey?

Written by Feldon on . Posted in DGC Wants Feedback, EQ2, Expansion News, Grouping, Itemization, PvP/BG/Proving Grounds, Raiding, Tradeskill

Have you taken the EverQuest II: Altar of Malice expansion survey? If not, head here:

aom_survey

Personally as someone who has dedicated some time to writing good survey questions, this has to be one of the most generic surveys I’ve seen. On one hand, there is an entire page dedicated to the six raid zones in the expansion, yet the entirety of the tradeskill and heroic content are each distilled down to a single 1-10 rating question. What if you love the zones, animations, populations, humor, and the music, but you dislike difficulty, how would you rate that?

It’s pretty clear that Marketing largely referenced the expansion’s press release without much (if any) consultation with the EQ2 team. I wonder what if anything SOE will learn from this survey. I feel that the way the questions are written is prone to lead to invalid conclusions.

   

Update Notes: Tuesday, December 16, 2014

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, Tradeskill

Here are your update notes this week. Of course the biggest change is Dungeon Maker being nerfed into oblivion. Also don’t forget that there will be a 3 hours of e-commerce and voice chat maintenance today coinciding with the patch.

From the EQ2 Forums:

GENERAL

  • Corrected an issue where coin would vanish when deposited into the shared bank as an exile.

DUNGEON MAKER

  • The Dungeon Maker feature is now available to all players.
  • Dungeon Maker dungeons no longer grant experience or rewards. Players can still spend existing tokens in the Marketplace.
  • Most avatars and toolbox objects are available to all players.
  • Spawners no longer drop in the world.
  • Current dungeons have been unpublished. [Ed. Note: This is being done to reset the Leaderboards)

Frostfell 2014 is Now Open!

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Live Events, Tradeskill

eq2traders-frostfelldwelling

Each year, Frostfell gets even bigger with more quests, more collections, and more recipes with more items you can make for your home. It’s hard not to miss something without a writeup or two and fortunately EQ2 ZAM and EQ2Traders continue to deliver. Meanwhile Lera has fully updated EQ2Furniture to include multiple screenshots of every single house item available in EQ2, including all the new goodies for Frostfell! As of Noon pacific, Frostfell is open for business, and the remaining few EQ2 fan sites are all over this much-anticipated event.

Frostfell Wonderland Goes Live Tomorrow — December 11th ~ January 8th

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Live Events, Tradeskill

frostfell_banner

From the EQ2 Forums:

The weather outside might be frightful, but the Norrathian streets are decorated and the citizens are so delightful! The Gigglegibber goblins and Frostfell elves are spreading cheer throughout Norrath this season and encouraging players to visit the Frostfell Wonderland Village. You can access the Wonderland through the Magic Closets in Qeynos Province District, Freeport, Haven, Kelethin, Neriak, Gorowyn and New Halas. In addition to the return of your favorite Frostell festivities, you can also look forward to plenty of exciting new content this season!

Update Notes: Thursday, December 11, 2014

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Free-to-Play (EQ2X), Game Updates & Maintenance, Grouping, Itemization, PvP/BG/Proving Grounds, Raiding, Tradeskill

It’s Bug Bash (and Altar of Malice heroic zone rebalancing) time!

From the EQ2 Forums:

GENERAL — BUG BASH WEEK

  • Fixed an issue where you could lose your grandmaster spell if you betrayed.
  • The tooltip and examine window information will now correctly display the damage type of missile weapons.
  • Rejoice! Exiles can now use the shared bank!
  • Exiles can now change suffix titles!
  • SOE Live Request: Added the command /dump_items_to_log, which, true to its name, will write the contents of your inventory to your log. Please note that only items known to your game client will be logged; as such, the output may vary depending on whether you’re in a house zone or not.
  • SOE Live Request: Players may now drag game commands such as “Summon Mount,” “Melee Attack,” “Ranged Attack” etc. into the Edit Macro window to create a step with the appropriate command.

Implemented support for mouseover macros. By specifying %v (similar to the usage of %t) as the target in a macro, the player name under the mouse cursor will be used as the target of the spell cast. This only applies to the following UI elements:

  • Your own character info window (found in the upper left corner with the default UI)
  • Target Window
  • Implied Target Window
  • Group Window
  • Raid Window

Update Notes: Wednesday, December 3, 2014

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, PvP/BG/Proving Grounds, Raiding, Tradeskill

From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Wednesday, December 3, 2014 at approximately 7:00AM PST. Estimated downtime is 1 hour.

EU EverQuest II Live Servers will be brought offline on Wednesday, December 3 , 2014 at approximately 9:00PM PST. (Approx. 5:00AM London Time on 12/04/2014). Estimated downtime is 2 hours.

From the EQ2 Forums:

GENERAL

  • Fixed a bug where mercenary names would show as gibberish on non-english servers.

POPULATION / ZONE PROGRESSION
Zavith’loa: The Lost Caverns [Advanced Solo and Heroic]

  • Fixed a bug that caused Beastmaster Kau’mua to heal for more than intended.
  • Fixed a bug that was rarely causing Ceracuspis to get stuck in his charging animation.

The EQ2 Team Wants Your Focused Feedback

Written by Feldon on . Posted in DGC Wants Feedback, EQ2, Grouping, Itemization, PvP/BG/Proving Grounds, Raiding, Tradeskill

In order to institute Quality of Life tweaks and changes to Itemization, Class Balance, and overall gameplay, the EQ2 team launched Focused Feedback threads a few weeks back on a number of topics. We still have time to post our comments in these threads:

From Caith on the EQ2 Forums:

Update: We will be keeping all focused feedback thread open until January 5th, 2015 at which point we will be locking the threads to move onto the next phase.

Frostfell 2014 is Now Active on Test

Written by Feldon on . Posted in DGC Wants Feedback, EQ2, Live Events, Tradeskill

eq2traders-frostfelldwelling

Last year, Frostfell only received a short window of testing, so we’re happy to report that this highly-anticipated annual event has appeared early on the Test servers. Live Event maestro and Senior Designer Nathan “Kaitheel has this report:

Frostfell is now active on Test!

There’s plenty of Frostfell cheer throughout Norrath this season! Gigglegibbers and Frostfell elves are busy celebrating the holiday within the player cities, and encouraging everyone to visit the Frostfell Wonderland Village, accessed through the Magic Closets in Qeynos Province District, Freeport, Haven, Kelethin, Neriak, Gorowyn and New Halas. There you can assist Frestishan, Candice Cheriweth, Gardy Ex-Giftgiver, Mr. McScroogle, Queen Bunny, and Snarf Frostfoot with some holiday tasks, but only after you release them from their deep freeze! For those that have a talent for crafting, you can help Sogs Frostfoot, or gather presents to craft wondrous new Frostfell goodies for yourself. Don’t forget to log in each day and claim your extra-special Frostfell present from everyone’s favorite Frostfell Gigglegibber, Santa Glug!

Update Notes: Tuesday, November 25, 2014

Written by Feldon on . Posted in EQ2, Expansion News, Game Updates & Maintenance, Grouping, Itemization, PvP/BG/Proving Grounds, Raiding, Tradeskill

First up, starting at 10:00am PST tomorrow (1:00pm EST, 18:00 GMT, 19:00 CET), Free-to-Play EQ2 players will be able to buy and start playing the Altar of Malice expansion.

Now for the downtime announcement…

US EverQuest II Live Servers will be brought offline on Tuesday, November 25, 2014 at approximately 7:00AM PST.
Estimated downtime is 1 hour.

EU EverQuest II Live Servers will be brought offline on Tuesday, November 25, 2014 at approximately 9:00PM PST. (Aprox. 5:00AM London Time on 11/26/2014)
Estimated downtime is 2 hours.

All accounts will also be able to purchase and play our new expansion, Altar of Malice, at 10:00AM PST.

GENERAL

  • Fixed a bug where general achievements would export to census with “Altar of Malice” as the subcategory.

Update Notes: Tuesday, November 18, 2014

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, Tradeskill

From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Tuesday, November 18, 2014 at approximately 7:00AM PST (15:00-16:00 GMT). Estimated downtime is 1 hour.

EU EverQuest II Live Servers will be brought offline on Tuesday, November 18, 2014 at approximately 9:00PM PST (19th Nov 5:00~7:00 GMT). Estimated downtime is 2 hours.

From the EQ2 Forums:

GENERAL

  • Elite mercenaries Kenny, Matri Dut, and Perrin should now despawn after 5 minutes of being first hired.
  • Fixed an issue where Kylong Plains was at the wrong location on some Fast Travel Maps.
  • Removed the Burned Woods entrance from the travel map.
  • Resolved an issue where specifying the name of a mercenary in a macro resulted in a “not found” error.
  • Fixed a bug where you would not be able to see your bags in your inventory or house vault when inside a guildhall or house and you have a lot of stuff.

Podcast: EQ2Wire Interviews EQ2 Lead Designer Kander for Altar of Malice

Written by Feldon on . Posted in EQ2, Expansion News, Grouping, Itemization, Raiding, Tradeskill

EQ2Wire was fortunate enough to interview EQ2 Lead Designer Kyle “Kander” Vallée for today’s Altar of Malice expansion launch to talk about a broad spectrum of topics including:

  • The building blocks of MMORPG content design and how collaboration between artists, animators, musicians, and designers makes it possible for a cohesive expansion with a strong theme and storyline.
  • The new Altar of Malice zones as they fit into Solo, Adv Solo, Heroic, Event Heroic, and Raid playstyles
  • How Altar of Malice builds on the Itemization bedrock laid by Tears of Veeshan
  • A hint of what we can expect in next year’s content-focused updates.

Download the EQ2Wire Altar of Malice Kander Interview [50:27]

This is my first (and possibly only) podcast recording so please be gentle. I’m not an old pro at this like Dellmon, Aliscious, and Osgz of EQ2Talk. 😉


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