Devs Talk Build Your Own Dungeon Avatars, Rewards, and Offline Creation
When SmokeJumper unveiled Build Your Own Dungeon at Fan Faire, it took the audience about 0.3 seconds to notice that a key item on the announcement Slide: Players would drive Adventurers or avatars through these Player-built Dungeons, rather than playing their own characters.
From the look on SmokeJumper‘s face when he read this line, the collective unrest from the audience was not unexpected. Since the announcement, there has been plenty of discussion on the EQ2 Forums foretelling the feature’s doom, using the abandoned Arena system as an example. Players want to play their own characters in DYOD designed dungeons, but the EQ2 team have expressed trepidation about balance.
Rothgar went into further detail on Friday with the team’s thinking on why Adventurers, which you will pick up and ‘collect’ via quests, rather than player’s own characters will be used in DYOD:
There are several reasons why we chose to use avatars rather than your actual character. And of course, everyone won’t agree with these ideas.