Vote in the Prestige Home Player Poll (Ends February 16th)

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2

If you’ve checked your in-game mail in EQ2 lately, you’ve hopefully received the Prestige Home Poll for Winter 2015. Players have been asked for vote for which Prestige Home they’d like to see added to the Marketplace next.

prestige_home_poll_winter2015

From the EQ2 Forums:

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Greetings Everyone,

We’ve received a lot of requests from players to create prestige homes based upon some existing Norrathian zones. We’d love to create another prestige home, so we’ve implemented a Prestige Home Poll in-game so we can have your opinion on what style home you’d like to see added!

   

Romance is Alive as Erollisi Day Returns to Norrath

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Live Events, Tradeskill

erollisi

From the EQ2 Forums:

Flowers are blooming and love is in the air once again. Erollisi Day might have originated with the Sentries of Erollisi, faithful devotees to The Goddess of Love, but it’s blossomed into a holiday that’s celebrated by Norrathians across the lands! Whether you are a hopeless romantic or a love cynic, this holiday has events you’re sure to enjoy. Take a look at all of the exciting events taking place this Erollisi Day!

Aerakyn Cosplay Video with Strawburry17, Windstalker, TTobey, and Phatkins

Written by Feldon on . Posted in Art, Appearance, Housing, Daybreak Cash, EQ2

If you’re at all into cosplay, or just a fan of the Aerakyn race, you’ll want to check out this video of @Strawburry17 slipping into the role of an Aerakyn. It’s a bit of a marketing piece, and we’re not quite sure why she titled the video “Dragon Elf”, but hey, how often do we get to see the EQ2 team on video?

Flying Duck Mount Dead in the Water?

Written by Feldon on . Posted in Art, Appearance, Housing, Daybreak Cash, EQ2

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When you’ve got one Animator and one Character Artist for a game the size of EverQuest II, development time is ever-precious. Most of Tom and Chris’ efforts go towards the annual Expansion, plus the creation of a few StationCash mounts per year. It’s just the nature of the beast that their time for fun projects is limited. It doesn’t help that not everyone was a fan of the less serious, frivolous, or “silly” mounts which push the limits of a medieval setting.

But the party might be over. After 43 pages of hilarity from Errrorr‘s “The Official Duck Mount Request thread“, the topic was abruptly closed this morning. The writing was on the wall as early as last Thursday as Tom Tobey tweeted the sad news:

 

Inside the Player’s Studio Interviews EQ2 Assoc Art Director Dave “Covic” Brown

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Player Studio

If you are a fan of watching videos/livecasts, or are a fan of or designer for Player Studio, then you won’t want to miss this week’s Inside the Player’s Studio as Rick “Storn” Reynolds interviews EQ2 Associate Art Director Dave “Covic” Brown about the Players Studio program.

Rick and Dave go over recent submissions for EQ2 and critique and provide feedback on how to make the best possible items so that they are accepted! The big news this week is that the new Player Studio Viewer app which helps designers see how their items will look in the EQ2 engine.

Watch live video from Sony Online Entertainment on Twitch

P.S. I did set this video to “auto_play=false” and it still starts in some browsers. I’ve tweeted something to the Twitch people about it. UPDATE I’ve removed the embed since it autoplays.

Update Notes: Tuesday, December 16, 2014

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, Tradeskill

Here are your update notes this week. Of course the biggest change is Dungeon Maker being nerfed into oblivion. Also don’t forget that there will be a 3 hours of e-commerce and voice chat maintenance today coinciding with the patch.

From the EQ2 Forums:

GENERAL

  • Corrected an issue where coin would vanish when deposited into the shared bank as an exile.

DUNGEON MAKER

  • The Dungeon Maker feature is now available to all players.
  • Dungeon Maker dungeons no longer grant experience or rewards. Players can still spend existing tokens in the Marketplace.
  • Most avatars and toolbox objects are available to all players.
  • Spawners no longer drop in the world.
  • Current dungeons have been unpublished. [Ed. Note: This is being done to reset the Leaderboards)

Take a Break From the Cold & Check Out HOT Player Studio Items

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Player Studio

From the EQ2 Forums:

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The Player Studio program gives players a chance to create, submit, and sell items in the Marketplace. EverQuest 2 has some amazing player artists who have been taking requests and working hard to make these items available in game. Many items are submitted, but only the most outstanding ones make it into Norrath! Last month, these were the most popular EQ2 Player Studio items:

1. Freeblood’s Tomb by NS6

[IMG]

This tomb has been making an appearance in eerie lands across Norrath. What lies inside? Well, that’s up to you!

Frostfell 2014 is Now Open!

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Live Events, Tradeskill

eq2traders-frostfelldwelling

Each year, Frostfell gets even bigger with more quests, more collections, and more recipes with more items you can make for your home. It’s hard not to miss something without a writeup or two and fortunately EQ2 ZAM and EQ2Traders continue to deliver. Meanwhile Lera has fully updated EQ2Furniture to include multiple screenshots of every single house item available in EQ2, including all the new goodies for Frostfell! As of Noon pacific, Frostfell is open for business, and the remaining few EQ2 fan sites are all over this much-anticipated event.

Update Notes: Thursday, December 11, 2014

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Free-to-Play (EQ2X), Game Updates & Maintenance, Grouping, Itemization, PvP/BG/Proving Grounds, Raiding, Tradeskill

It’s Bug Bash (and Altar of Malice heroic zone rebalancing) time!

From the EQ2 Forums:

GENERAL — BUG BASH WEEK

  • Fixed an issue where you could lose your grandmaster spell if you betrayed.
  • The tooltip and examine window information will now correctly display the damage type of missile weapons.
  • Rejoice! Exiles can now use the shared bank!
  • Exiles can now change suffix titles!
  • SOE Live Request: Added the command /dump_items_to_log, which, true to its name, will write the contents of your inventory to your log. Please note that only items known to your game client will be logged; as such, the output may vary depending on whether you’re in a house zone or not.
  • SOE Live Request: Players may now drag game commands such as “Summon Mount,” “Melee Attack,” “Ranged Attack” etc. into the Edit Macro window to create a step with the appropriate command.

Implemented support for mouseover macros. By specifying %v (similar to the usage of %t) as the target in a macro, the player name under the mouse cursor will be used as the target of the spell cast. This only applies to the following UI elements:

  • Your own character info window (found in the upper left corner with the default UI)
  • Target Window
  • Implied Target Window
  • Group Window
  • Raid Window

Update Notes: Wednesday, December 3, 2014

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, PvP/BG/Proving Grounds, Raiding, Tradeskill

From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Wednesday, December 3, 2014 at approximately 7:00AM PST. Estimated downtime is 1 hour.

EU EverQuest II Live Servers will be brought offline on Wednesday, December 3 , 2014 at approximately 9:00PM PST. (Approx. 5:00AM London Time on 12/04/2014). Estimated downtime is 2 hours.

From the EQ2 Forums:

GENERAL

  • Fixed a bug where mercenary names would show as gibberish on non-english servers.

POPULATION / ZONE PROGRESSION
Zavith’loa: The Lost Caverns [Advanced Solo and Heroic]

  • Fixed a bug that caused Beastmaster Kau’mua to heal for more than intended.
  • Fixed a bug that was rarely causing Ceracuspis to get stuck in his charging animation.

Update Notes: Tuesday, November 18, 2014

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, Tradeskill

From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Tuesday, November 18, 2014 at approximately 7:00AM PST (15:00-16:00 GMT). Estimated downtime is 1 hour.

EU EverQuest II Live Servers will be brought offline on Tuesday, November 18, 2014 at approximately 9:00PM PST (19th Nov 5:00~7:00 GMT). Estimated downtime is 2 hours.

From the EQ2 Forums:

GENERAL

  • Elite mercenaries Kenny, Matri Dut, and Perrin should now despawn after 5 minutes of being first hired.
  • Fixed an issue where Kylong Plains was at the wrong location on some Fast Travel Maps.
  • Removed the Burned Woods entrance from the travel map.
  • Resolved an issue where specifying the name of a mercenary in a macro resulted in a “not found” error.
  • Fixed a bug where you would not be able to see your bags in your inventory or house vault when inside a guildhall or house and you have a lot of stuff.

Inventory Items Not Appearing When in a House Zone

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance

From Endymion on the EQ2 Forums:

Hey everyone,

We’ve been getting reports of players not being able to see their inventory when in a house zone (including guild halls). We were able to work with a player on the live servers to determine the cause of the issue and hope to have a fix deployed in the next few days after it makes it through QA. Sorry for the inconvenience!

Altar of Malice Frequently Asked Questions

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Expansion News, Game Updates & Maintenance, Grouping, Itemization, PvP/BG/Proving Grounds, Raiding, Tradeskill

eq2_aom_eq2wirefaq

Table of Contents


Q: So what’s new in the expansion?

  • Adventure, Tradeskill, and Guild levels can now all go to 100.
  • 100 new Quests including new Signature line for the expansion
  • All new level 96-100 harvestables, spells, recipes, armor, weapons, etc.
  • Two new Tradeskill questlines by Domino
  • Two new Overland zones (The Phantom Sea and The Tranquil Sea).
  • Ten new Heroic zones with 4-5 bosses per zone.
  • Five new Event Heroic zones with a single ring event and boss (10-15 minute zone!)
  • Two contested Heroic zones for leveling from 96-100 (if you prefer to grind).
  • Six raid zones, many of which are tuned for entry-level raiding
  • Avatars of the Gods gets 4 more Avatar raid fights
  • New PvP Gear
  • Nearly all spells can be upgraded to Grandmaster from level 1-100.
  • New “Ancient” spells/combat arts.

Altar of Malice Zone Preview: Ssraeshza

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Expansion News

From Akil “Lyndro” Hooper on the EQ2 Forums:

For centuries, Ssraeshza, the last bastion of the Shissar, loomed forebodingly over the gray plains of the moon, Luclin. During The Shattering, Ssraeshza was among the chunks of Luclin that rained down on Norrath. The temple landed inverted within the Phantom Sea, where it formed the island known as Grim Shales. The shattered walls of the temple created a terrible landscape, treacherous to even the hardiest of explorers.

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Though the great temple sits in near ruin, a dark force has begun its reconstruction. The Akheva and their subjugated Grimlings have been silently restoring the temple’s focal power, venturing out into the Shattered Seas to procure the necessary components. What mysterious designs do they have for our world? Can they be stopped before their shadow stretches over all of Norrath?

EverQuest II Altar of Malice Zone Previews – The Tranquil Sea & Brokenskull Bay

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Expansion News, Grouping

EQ/EQ2 Community Manager Ry “Roshen” Schueller interviews designers Jeffery “Extemper” Bard and Carlos “Gninja” Mora as they give us a sneak peek of the stunning The Tranquil Sea and elaborate Brokenskull Bay, two new zones in the upcoming Altar of Malice expansion releasing next Tuesday for All Access members and November 25th for everyone else.

The Tranquil Sea is the first overland zone players encounter in the Altar of Malice, and contains the Isle of Refuge, Alla’thoa, and much much more. Brokenskull Bay is a swashbuckling instance styled after Tortuga and will be available in a few different heroic versions, an advanced solo adventure, plus a level 96-100 Contested zone to help players who wish to level up through wanton slaughter.

   

Isle of Refuge Prestige Home — 11 Year Veteran Reward…or StationCash

Written by Feldon on . Posted in Art, Appearance, Housing, Daybreak Cash, EQ2

isleofrefuge_203

Tomorrow, to celebrate the 10th anniversary of the release of EverQuest II, the 11-year Veteran Reward will become available to all EQ2 players who have been around since day one. Why 11 years? The first four expansions (Desert of Flames, Kingdom of Sky, Echoes of Faydwer, and Rise of Kunark) each granted 90 days of bonus time, so add it up, and you get 11-year Veteran Rewards for a 10 year old game!

From Afista on the EQ2 Forums:

It’s been ten years since some adventurers first came ashore on the Isle of Refuge. For some, there’s nothing more memorable than the first time they set foot on the pristine beach while seeking refuge from the turbulent seas. The island was a place of new beginnings, where allegiances formed and adventurers learned skills that would help them survive in these new lands. Well, now it’s time for adventurers to return home where their journeys all began. On Tuesday, November 4, 2014, the Isle of Refuge Prestige Home will be available and adventurers will be able to have their very own private piece of history!

Update Notes: Tuesday, November 4, 2014

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance

From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Tuesday, November 4, 2014 at approximately 7:00AM PDT. Estimated downtime is 2 hours. It will include additional Database Maintenance.

EU EverQuest II Live Servers will be brought offline on Tuesday, November 4, 2014 at approximately 7:00AM PDT. (Aprox. 3:00PM London Time on 11/04/2014). Estimated downtime is 2 hours.

Time Zone Conversions

  • PST: Nov 4 @ 7:00am ~ 9:00am
  • EST: Nov 4 @ 10:00am ~ Noon
  • GMT: Nov 4 @ 15:00 ~ 17:00
  • CET: Nov 4 @ 16:00 ~ 18:00

Here are the patch notes from the EQ2 Forums:

GENERAL

  • 11-Year Veteran Reward is now available! [Ed Note: See related article about the Isle of Refuge house posted today]
  • Heroes’ Festival starts November 7th.
  • Fixed a rare issue where Guild achievement data could become corrupt.

As to why the Heroes’ Festival didn’t go to the Test or Beta servers, Kaitheel posted his comments on that subject.

Altar of Malice Zone Preview: Ossuary of Malevolence

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Expansion News

From Akil “Lyndro” Hooper on the EQ2 Forums:

Deep within Kithicor, the Primordial Malice, resides a cult devoted to the Demigoddess Lanys T’Vyl. As a show of dedication to their fallen matriarch, members of the Primordial Malice worship the state of undeath. They desecrate their bodies with bone piercings and intricate tattoos, flaying their skin to the muscle, in an attempt to ride the line between life and death. The Ossuary of Malevolence is the pinnacle of that devotion.

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The Ossuary of Malevolence is a massive cathedral built with bones as brick and mortar, constructed to harness and focus the power of necromancy. Members of the Primordial Malice use their temple for dark rites. Lately the power of their magic has increased as they build to complete some new ceremony.

Altar of Malice Zone Preview: Castle Highhold

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Expansion News

From Akil “Lyndro” Hooper, Creative Director for EverQuest and EverQuest II on the EQ2 Forums:

Overlooking the Phantom Sea, in the shattered mountains above Kithicor forest, sits Castle Highhold. For many years, Castle Highhold has served as the heart of the Far Seas Trading Company on Norrath. The walls of the castle have protected the vaults within from countless attacks from the Brokenskull Pirates and other foes. However, now it is besieged by a new adversary, the Akheva.

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The Akheva, the four-armed children of Luclin, are battering the walls of the castle with spell and sword. They hope to breach the innermost sanctums to find Captain Greymast, and pry from him the secret they fervently seek. Will the Akheva succeed in their attempts to penetrate the castle, or will their attempt be thwarted by courageous adventurers?

Altar of Malice Pricing Announced – $40 for Standard, $90 for Collector’s Edition

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Expansion News, Free-to-Play (EQ2X)

EQ_2_Altar_of_Malice_keyart

Confirming speculation after the pricing for EverQuest’s own The Darkened Sea expansion was recently revealed, today the EverQuest II team have unveiled the pricing for their own Altar of Malice coming this November. As previously mentioned, there will be no Pre-order for this expansion. It’s believed that the team is hoping to avoid the kind of pre-order snafus that players have experienced in the past by just opening the door to purchases on launch day.

All Access customers may purchase one of these two versions of Altar of Malice starting NOVEMBER 11th, 2014:

  • Altar of Malice Standard Edition — $35.99 (All Access price)
  • Altar of Malice Collector’s Edition — $80.99 (All Access price)

Free-to-Play customers may purchase one of these two versions of Altar of Malice starting NOVEMBER 25th, 2014:

  • Altar of Malice Standard Edition $39.99
  • Altar of Malice Collector’s Edition$89.99

The Altar of Malice Standard Edition includes an in-home painting of the key artwork.

The Altar of Malice Collector’s Edition includes an Elite Battle-Mystic Mercenary, Mage Tower Isle of Refuge teleporter, Pterodon flying mount (NO BUFFS/STATS), Dinosaur house pet, three armor gems for upgrading Altar of Malice solo, heroic, or raid armor, and 80 days of Research Assistant (Spell) time.

After the jump, the official announcement from EverQuest2.com:

Nights of the Dead Returns to Norrath! — Oct 9 ~ Nov 3

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Live Events, Tradeskill

From the EQ2 Forums:

notd2012

It’s the time of year when a chill sets in and darkness falls on the lands. Ghouls begin to emerge from the shadows and both tricks and treats are plentiful. Whether you enjoy crafting holiday items or are looking for a spooky adventure, there’s something for all Norrathians to celebrate as Nights of the Dead returns to Norrath!

There are several new features for Nights of the Dead 2014, including a new Candy Crusher achievement! Adventurers can also seek out Setri Lur’eth in Nektulos Forest to take part in a new annual quest, “A Dream, By Any Other Name.” Don’t miss out on the new things holiday merchants have to sell, including house items, dungeon spawners, petamorph wands, and appearance weapons. New Bounding Orc Skeleton and Shadowy Lich costumes are also available for those who want to adventure in style!

Watch the EverQuest II Art & Animation panel from SOE Live 2014

Written by Feldon on . Posted in Art, Appearance, Housing, Daybreak Live (SOE Live/Fan Faire), EQ2, Expansion News

Members of the EverQuest II Art team including EQ2 Art Director Tim “Hoahmaru” Heydelaar, Dave “Covic” Brown, Tom “Ttobey” Tobey, and Chris “Phatkins” Atkins talk about the upcoming Altar of Malice expansion, and give us a look behind-the-scenes with concept art, clips and stills.

Recorded live on August 17 2014 at SOE Live. Planet Hollywood in Las Vegas, Nevada. Video edited and produced by EQ2Wire.

Altar of Malice Zone Preview: Phantom Sea

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Expansion News, Grouping

It’s time for another zone preview from this fall’s expansion Altar of Malice, this time the overland Phantom Sea. From Nathan “Kaitheel on the EQ2 Forums:

Unswayed in their quest to find Captain Greymast, the heroes sent by the Overlord of Freeport and by the benevolent Queen of Qeynos, arrive in the Phantom Sea, a body of water peppered with mysterious islands that have not been seen by eyes outside of the Far Seas Trading Company since the Age of Cataclysms.

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The island of North Dshinn shares a great many commonalities with its southern sister in Tranquil Sea, but here the zealous Allu’thoa have succeeded in decimating the pygmy population. The last few survivors have been forced to flee their village, Gazanti, leaving the revered deinodons on the island to fend for themselves. This abandonment has gained the attention of the Far Seas Trading Company, who has sent a small band of members to investigate.

Watch the EverQuest II Q&A #2 panel from SOE Live 2014!

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Expansion News, Free-to-Play (EQ2X), Game Updates & Maintenance, Grouping, Itemization, PvP/BG/Proving Grounds, Tradeskill

As long last we’ve resumed posting videos recorded from SOE Live 2014. After this, we’ve still got the EQ2 Art & Animation panel, as well as three player panels and the Player Studio panel. Oy vey!

This was the last panel at SOE Live 2014 for EverQuest II — Questions & Answers #2. Due to room acoustics, this recording took an inordinate amount of time to edit and normalize. Fortunately, Audio quality improves around the 3 minute mark when questions begin.

Update Notes: Tuesday, September 9, 2014

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, PvP/BG/Proving Grounds, Raiding

From the EQ2 Forums:

WEEKLY FEATURE

  • Balance of Theer [PvP] battleground! A 6v6 deathmatch zone that is set on Roehn Theer’s platform.

GENERAL

  • Options to invite a guild member to a party, a raid, or gossip with them via tells about that healer that keeps forgetting to cure detrimentals are now available via the context menu in the Members list of the Guild window.
  • Resolved an issue where certain wards did not properly display the amount of damage warded in the effects list of their description tooltips and examine windows.

POPULATION / ZONE PROGRESSION
The Fabled Deathtoll

  • Several minor changes were made to Cruor Alluvium to prevent unexpected damage from the gazer’s damage shield immediately after being teleported by Watery Grave.


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