Update Notes: Tuesday November 22, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, TLE/Prestige Servers, Tradeskill

From the EQ2 Forums:

Lost City of Torsis: Reaver’s Remnants [All Versions]

  • You should no longer be able to kill the Spirit Flames in the Tzirathk encounter.

Kaesora: Tomb of the Venerated [Advanced Solo]

  • Icicle Storm no longer reduces potency.

Vaedenmoor: Realm of Despair [Raid]

  • Ambushing imps should now retreat when their master is defeated.

Crypt of Dalnir: Wizard’s Den [Advanced Solo]

  • Goo Bomb’s damage has been reduced and it no longer stifles mercenaries.


  • The Shard of Hate, Veskar: The Invasion, and Runnyeye: The Gathering are now available on Stormhold.


  • City of Mist Waterfront Estate moat may no longer be raised or lowered by anyone but the house owner.


  • Pact of the Cheetah now reduces the correct amount of damage.


  • Ascendent Fist of Vylardin will now proc the correct version of Curuvar’Renda.
  • The Essential Kunark Guide is no longer stack lore.
  • Ancient stone fragments will now grant status to guilds up to level 200.
  • Corrected an issue that prevented Noxious Rendings damage effect from affecting encounter targets.
  • Corrected the name on status trinkets dropped in Kunark Ascending zones.
  • Thalumbral Mitts no longer overwrite your chest appearance.
  • Fixed an issue where previous adornments were not returned if adorning an equipped item.
  • Shard of Hate, Runnyeye: The Gathering, Veksar: The Invasion: Updated item stats to ensure smooth item progression for players completing these zones at the intended level.


  • The Primordial Malice throughout Norrath have been called back by Lanys T’Vyl, and so Search and Destroy has run its course.
  • Venril Sathir’s forces in Kylong Plains and Jarsath Wastes have been redirected, leaving the Crusaders of Greenmist to focus their efforts elsewhere, and so The Crusade is no longer ongoing.
  • Shade of the First Brood is once again active in Fens of Nathsar and will properly reward everyone who participates in bringing down Jaled Dar’s Shade.


  • A Goblin Nightmare – All goblins, including the 10th, can now be rescued, and none will be stuck under rocks.
  • Littered Along the Pass – The sentimental artifacts render from a further distance.
  • Dying to Have You – Players continuing to search for Ghawg will now be provided a clue within the Church of Kly.
  • Obulus Opus – Globulus has been moved closer to water.
  • Geobotany – Vrassath saboteurs will no longer continue attacking you if you defeated enough of them to advance to the next part of the quest.

Trackback from your site.

Comments (4)

  • Quelaag


    PUBLIC QUESTS ARE GONE!!! I can finally play my low level alts without half the zone being instant death. (Daybreak pls never do that again)


  • Balou


    I fully agree with Quelaag. I HATED those Public Quests because I could not properly work on quests without getting killed by mobs 10 or more levels higher.


  • Katz


    Public quests would be fine if they coded the mobs to not aggro to characters that are the level of the zone.


  • xpsync


    Have to say it was a let down, i think they had way too many. Every zone had multiple PQ’s that spread out there’s no focus or concentration for players to make them a great feature.


Leave a comment

- Name (required)
- Website (optional)
Please post your comments without flaming or insulting other players or personally attacking SOE employees. Comments from bogus e-mail addresses may be deleted. If you wish to have an Avatar picture, feel free to create an account on Gravatar.com. Once you sign up for a Gravatar account, then any Wordpress-powered blog you comment on will automagically show your avatar.

Leave a Reply

Your email address will not be published. Required fields are marked *

Powered by Warp Theme Framework