After repeatedly being told that a Progression server was unlikely for EverQuest II, today marks the opening of Beta testing for not one but two EQ2 Time-Locked Expansion (TLE) servers. Although a complete rollback to how EQ2 was at launch is not possible — nor desirable for most — these servers will provide a healthy dose of nostalgia for those players who have wished for more challenge and less of those world-shrinking conveniences such as guild halls, flying mounts, expedient travel, etc.
Of particular interest to PvP players, the Deathtoll server will have a new ruleset that slams the door on many of the ways players currently escape PvP combat, including rapid travel, accessing housing anywhere, Battlegrounds, and flying or leaping mounts. The new ruleset for the Deathtoll server will disable nearly all of these features, which will hopefully lead to a resurgence in the popularity of PvP and may one day replace the struggling Nagafen server.
Three weeks ago, EQ2 Lead Designer Kander posted a PvE and PvP Time-Locked Expansion Server FAQ which provided answers to the first wave of questions that players will undoubtedly have. Because the new Deathtoll and Stormhold servers are opening up as Beta servers, the EQ2 team will be looking to player feedback to make further decisions on what restrictions, buffs, debuffs, etc. should be in place on the new servers.
Update @ 5:06pm PDT
Time-Locked Expansion Servers for PvP and PvE are now available for Beta Testing!
If you want to read past updates on today’s beta launch of these servers, click the link to continue reading. Otherwise, look for a new article announcing their launch!
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