Performance Update: September 23, 2014

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

From Racheal “Afista” on the EQ2 Forums:

We are excited to announce that the game update on September 23rd will include code updates to improve performance on servers as well as player clients! What does this round of updates hold in store for you? These changes will help game performance, whether you enjoy adventuring, tradeskilling, or decorating.

Improved Graphical Performance

  • Improved client performance on maximum settings, including “Extreme Quality”
  • Utilized SSE and SSE2 instruction sets
  • Improved how the Welcome window is sent to clients

Improved Functionality

  • Improved how the server calculates stats during combat (more to come!)
  • Several improvements to Marketplace performance
  • Made client improvements, including some optimizations to how data is sent from the server to the client (more to come!)

Improved Playability

  • Several improvements to spawning of items and NPCs to make this less of a load on the server
  • Optimized some server side AA calculations for player to load/save and modify AA trees (more to come!)


Thank you to all of the players who helped us test these improvements on the Beta server! More improvements, including additional raid performance upgrades, are currently in the works. Beta testing for Altar of Malice begins on October 7th for All Access Members and goes into Open Beta on October 14th. We look forward to seeing you there to help us test more exciting content!

This work has been done by the EQ2 code team, led by Dave “Maevianiu” Kish.

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Comments (4)

  • Danejasho


    *Fingers Crossed*


  • Armageddoux


    Nice news,but better performance is good for recently bought computers, what about players who have old poor PC ?

    Hope we will not loose too many of them


    • Taka


      How could better perform hurt an older pc? If anything it “should” help it play the game better! 🙂 Its still DirectX and network code… optimizations usually means it works better then before for all, old and new pcs.

      Now…who’s doing the benchmarks. Only kidding. 🙂


      • Beyoncia


        Better perfomance for a good PC can mean the usage of more RAM, wich is bad for an old PC.
        The last improvement in LOTRO went that way. Though there is an option to turn off preloading gamelogic files.


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