Update Notes: Tuesday, March 11, 2014

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, PvP/BG/Proving Grounds, Raiding, Tradeskill

From the EQ2 Forums:

All EverQuest 2 Servers will come down on March 11th, 2014 at 7:00 AM Pacific Time for an update. The expected downtime is approximately two hour.

Time Zone Conversions

  • PDT: March 11 @ 7:00am ~ 9:00am
  • EDT: March 11 @ 10:00am ~ Noon
  • GMT: March 11 @ 14:00 ~ 16:00
  • CET: March 11 @ 15:00 ~ 17:00
  • AEST: March 12 @ 12:01am ~ 2:00am

From the EQ2 Forums:

WEEKLY FEATURE

  • Weapon Damage Bonus and Spell Weapon Damage Bonus are now displayed under the Autoattack category in the character sheet window.
  • Max Health % is now displayed in the tooltip for Health in the character window.
  • Physical Damage Reduction % is now displayed in the tooltip for Mitigation in the character window.
  • The Etyma Merchant Delvakin in Falinpol has several new consumables that may be purchased to assist you on your adventures.
  • Those that have completed the quest ‘Putting the Rage in Ragefire’ may now purchase upgrades to some crafted consumables from Delvakin in Falinpol area of Vesspyr Isle.

GENERAL

  • Characters that are already paid Heroic characters can no longer consume the heroic bauble.

POPULATION / ZONE PROGRESSION
Avatars (Contested Raid)

  • Corrected a potential issue that was causing crashes during the Rodcet Nife encounter.

Temple of Veeshan: Guardian’s Edifice

  • Adds in Zlandicar encounter should no longer be consumed after they die.
  • Curse of Chaos should no longer hit the player Klandicar is currently targeting.
  • Adds in the Pyrelord and Controller fight now despawn when they are defeated.
  • Adds in the Pyrelord and Controller encounter are no longer showing as grayed out or broken encounters.
  • Jardin can now be affected by spells such as Lifeburn.

TRADESKILLS

  • Cranial Capacitor’s will now stack with all other tradeskilled tools.

PVP
Assassin

  • Bleedout will now apply an outgoing heal debuff on your target in PvP combat.

ITEMS

  • Countermoves has been changed to reduce latency. The effect now triggers 100% of the time when the wearer takes damage and has a chance to apply on attacks. It now applies 12% potency to the raid for 5 seconds.
  • Energy Imbue now properly applies Ability Modifier.

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Comments (10)

  • milliebii

    |

    ROFLMAO got to love those “Weekly Features”. Georgeson needs to blow some more smoke it is getting pretty thin.

    Reply

  • Barx

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    It may not be much, but considering they’re trying to put at least something out weekly it’s better than nothing.

    Reply

  • Malleria

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    Every bad weekly feature they add is time they didn’t spend on a larger update (which sadly was the whole point). They really are getting bad though. Adding a few stats to the UI and some temp buffs does not keep people entertained.

    Reply

  • Missed

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    I’ll take it.

    Reply

  • Omence

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    The “larger update” is being worked on a lot. It’s not hard to delegate people to different tasks while maintaining the required amount of time on larger projects.

    As it reads. “Weekly Feature” is exactly that.. not a “Weekly Game/Content update”.

    I am all for having cool features added weekly and after looking at some of the new merchant items they provided I am eager to try them out.

    Reply

  • griffonlady

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    Have to admit, I was hoping for something more content oriented. :\

    Reply

  • Miragain

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    The content is coming two HQ’s and contest High Keep.

    Reply

    • Omence

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      Contested highkeep could be a lot of fun. Is it just high keep or pickclaw combined?

      Reply

      • Feldon

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        Last rumor Id heard was high keep and pick claw as one zone.

        Reply

        • Miragain

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          This would be consistent with what they have done every other time.

          Reply

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