Update Notes: Tuesday, March 11, 2014
From the EQ2 Forums:
All EverQuest 2 Servers will come down on March 11th, 2014 at 7:00 AM Pacific Time for an update. The expected downtime is approximately two hour.
Time Zone Conversions
- PDT: March 11 @ 7:00am ~ 9:00am
- EDT: March 11 @ 10:00am ~ Noon
- GMT: March 11 @ 14:00 ~ 16:00
- CET: March 11 @ 15:00 ~ 17:00
- AEST: March 12 @ 12:01am ~ 2:00am
From the EQ2 Forums:
WEEKLY FEATURE
- Weapon Damage Bonus and Spell Weapon Damage Bonus are now displayed under the Autoattack category in the character sheet window.
- Max Health % is now displayed in the tooltip for Health in the character window.
- Physical Damage Reduction % is now displayed in the tooltip for Mitigation in the character window.
- The Etyma Merchant Delvakin in Falinpol has several new consumables that may be purchased to assist you on your adventures.
- Those that have completed the quest ‘Putting the Rage in Ragefire’ may now purchase upgrades to some crafted consumables from Delvakin in Falinpol area of Vesspyr Isle.
GENERAL
- Characters that are already paid Heroic characters can no longer consume the heroic bauble.
POPULATION / ZONE PROGRESSION
Avatars (Contested Raid)
- Corrected a potential issue that was causing crashes during the Rodcet Nife encounter.
Temple of Veeshan: Guardian’s Edifice
- Adds in Zlandicar encounter should no longer be consumed after they die.
- Curse of Chaos should no longer hit the player Klandicar is currently targeting.
- Adds in the Pyrelord and Controller fight now despawn when they are defeated.
- Adds in the Pyrelord and Controller encounter are no longer showing as grayed out or broken encounters.
- Jardin can now be affected by spells such as Lifeburn.
TRADESKILLS
- Cranial Capacitor’s will now stack with all other tradeskilled tools.
PVP
Assassin
- Bleedout will now apply an outgoing heal debuff on your target in PvP combat.
ITEMS
- Countermoves has been changed to reduce latency. The effect now triggers 100% of the time when the wearer takes damage and has a chance to apply on attacks. It now applies 12% potency to the raid for 5 seconds.
- Energy Imbue now properly applies Ability Modifier.
Trackback from your site.
Comments (10)
milliebii
| #
ROFLMAO got to love those “Weekly Features”. Georgeson needs to blow some more smoke it is getting pretty thin.
Reply
Barx
| #
It may not be much, but considering they’re trying to put at least something out weekly it’s better than nothing.
Reply
Malleria
| #
Every bad weekly feature they add is time they didn’t spend on a larger update (which sadly was the whole point). They really are getting bad though. Adding a few stats to the UI and some temp buffs does not keep people entertained.
Reply
Missed
| #
I’ll take it.
Reply
Omence
| #
The “larger update” is being worked on a lot. It’s not hard to delegate people to different tasks while maintaining the required amount of time on larger projects.
As it reads. “Weekly Feature” is exactly that.. not a “Weekly Game/Content update”.
I am all for having cool features added weekly and after looking at some of the new merchant items they provided I am eager to try them out.
Reply
griffonlady
| #
Have to admit, I was hoping for something more content oriented. :\
Reply
Miragain
| #
The content is coming two HQ’s and contest High Keep.
Reply
Omence
| #
Contested highkeep could be a lot of fun. Is it just high keep or pickclaw combined?
Reply
Feldon
| #
Last rumor Id heard was high keep and pick claw as one zone.
Reply
Miragain
| #
This would be consistent with what they have done every other time.
Reply