Ready or Not, Game Update 61 is going live tomorrow, August 23rd, 2011 Thursday, August 25th, 2011.
As you’ve possibly already heard, Game Update 61 is pressing the big Reset button in the sky.
Everyone’s going to login naked!
All armor, weapons, items, etc. on your character, in your bags, and in your bank will all be un-attuned. Further, your equipped (not necessarily appearance) jewelry, weapons, and armor will see their adornments ‘pop’ off. All equipped gear and adornments will appear in your Overflow slot.
Subclass AA Reset
Game Update 61 brings Alternate Advancement (AA) changes both subtle and not-so-subtle to every class. But the biggest overhaul can be found in the Subclass tree, which is cutting the cord and getting rid of the restrictive ‘spider-webbing’ that required you to spend points in certain arrangements to unlock end line avilities. This has been replaced with a consistent system common to all 24 classes. Spending 5 points per row will open up subsequent rows, and each 20 points you spend grants your choice of the four End line abilities. Some classes benefit from this change more than others.
Rebuilding of the Subclass tree has necessitated a reset of the Subclass tree for every class. This will undoubtedly affect any stored AA profiles on AA mirrors as well. If you haven’t already done so, we strongly suggest taking screenshots of your AA setups on all your characters before the update.
After Game Update 61, Level 10+ characters will continue to be able to spend points in the Class and Subclass tree, however the Shadows tree is now locked away until level 50. This has been a point of contention for high level crafters with less than 50 adventure levels, as they’ve previously been able to pickup health, mount speed, and other survivability choices from the first row of the Shadows tree.
A Matter of Thurgadin and Ry’Gorr Faction
Game Update 61 will provide some respite from the Thurgadin and Ry’Gorr faction grinds on your alts. From the Game Update 61 Test Notes:
Bugs on Test — Will They Go Live?
There are a few issues on Test which we hope will not make it to live. They include:
- Alternate Advancement (AA) Reset When Zoning
- Coldain Rings and Quivers cannot be equipped until after you zone at least once after logging in.
- Many Items have been down-tiered in quality. Crafted materials suddenly became UNCOMMON, most drops in Protector’s Realm dropped to LEGENDARY, etc. It’s been stated that at least some of this is unintentional.
- Spending AA points still prompts you (“Are you sure?”) before spending each point. It was stated at Fan Faire that this was going away. UPDATE: This is actually already an option in EQ2 under User Interface -> Game Features.
P.S. Consider this our “Contents Under Test Part 2”!
Tags: game update 61
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