Today’s update notes from the EQ2 Forums have fixes for group and raid zones.
POPULATION / ZONE PROGRESSION
All x4 raid zones
- NPC’s that spawn dynamically during a fight with Symbiotic Aura/Cooperative strike now spawn without that ability. They gain the ability 6 secs after they have spawned.
Temple of Rallos Zek: Foundations of Stone [Challenge and Normal]
- Players have more time to damage Prime Cornicen Muderrad before Temple Destructors appear.
Kraytoc’s Fortress of Rime [Challenge]
- Eindhoven the broken no longer has a knockback effect.
Throne of Storms: Hall of Legends [Challenge and Normal]
- Static storm elementals have less health in the Imperator Kolkseggr fight. The curses you must cure in the Arch-Magistor Modrfrost fight now last 13 secs instead of 10 secs giving players more time to react.
Throne of Storms:Hall of Legends [Challenge]
- In the King Tormax fight, the phantasmal remnant will no longer aoe the first second it first spawns.
Sullon’s Spire [Challenge and Normal]
- Ragebourne Gregor Haldane will try and choose fighters and scouts as targets when he and his clone teleport randomly. Challenge mode Gregor Haldane and clone lose their cooperative strike for 4 secs from the time they teleport.
Spire of Rage
- Choleric Fires will do less damage now. Rage, Chaos, and Doubt now has 8 seconds to be cured before it casts a 6 second uncurable stifle.
Tower of Frozen Shadow
- High Priest Mohnt and Dizzina the Lulled should no longer lock players out of the loot chest if they are killed by a pet.
- Quests that target High Priest Mohnt and Dizzina the Lulled should now update properly when they are killed by a pet.
ITEMS
- Fixed a few issues with some white adornments being unable to adorn all items in their stated slots.
- Champion’s Skullcap equip level is now 86 instead of 90.
- Forest Stalker’s Lacerating Coif now properly requires Ry’Gorr faction instead of Thurgadin faction.
Finally fixing coop, Im willing to bet at least half of my deaths are a result of it.