After the widespread outages of the EQ2 servers the night prior, a thread was created on the EQ2 Forums to solicit an explanation from the EQ2 Developers, and/or new EQ2 Senior Producer Dave Georgeson, on the cause, and to seek reassurances that the issues are being identified and on track to be resolved.
As they tend to do, the thread branched into speculation on the origins of Dave Georgeson’s forum handle — SmokeJumper. Skywarrior posted his theory:
Hmmmm. Smokejumpers are extremely brave (or crazy) and well-trained individuals who jump out of airplanes in order to reach remote areas involved in forest or brush fires, with the express purpose of helping extinguish the flames. It seems to me that Dave’s handle is quite appropriate to the situation he finds himself in.
Dave “SmokeJumper” Georgeson, the new EQ2 Senior Producer responded with:
Ding, ding, ding. You have it in one, sir.
And yes, I still answer to “Qix” or “Qixter” also. (I’ll bore you with the story of where those names came from some other time.)
Regarding the performance issues: Yes, we’re completely aware of it, and yes, it’s our highest (and only) focus for the programming team currently.
It’s a two-pronged issue that affects multiple aspects of our architecture, and neither of the issues is a “quick fix”.
In other words, we have to gather more information and study that data to find out exactly where the problems are before we can create solutions.
That’s in progress now and we’ll get solutions made ASAP. But currently, I don’t know an exact date when “ASAP” will be completed…mostly because we don’t have the solutions figured out yet.
But as I said in the other thread…we *will* kill them.