Looks like Press gets a healthy headstart on posting expansion news for EverQuest and EverQuest II this year. After their private meetings with Dave “SmokeJumper” Georgeson and EQ2 Producer Holly “Windstalker” Longdale on Tuesday, they’ve had time to draft their articles and now, they’re available for all to read. My issue is, people at home have more information than those at SOE Live who may not yet have read these articles. Some Press sites (notably excluding Massively and ZAM) get a full boat ride from SOE, paying for hotel and sometimes even airfare, dinners, etc.). EQ2Wire covers EverQuest II all 365 days a year, and we do it without VIP treatment.
Anyway, enough politics. On to the news! These are the sites we’ve found so far:
The totally kickass key art is at the top of the article. And now the bullet points:
- Level 100 increase for Adventure, Tradeskill, and Guild levels.
- 14 Dungeons
- 6 Raids
- 6 Advanced Solo Zones
- 2 Contested Dungeons
- 2 Massive Overland zones created with the new unbelievable Layout Editor. I’ve heard that the new zones are so stunning that players will hardly believe they are running in the EQ2 engine.
- Tranquil Sea: composed of the devastated Isle of Refuge, Deathweave Isle, and the Pygmie-and-dinosaur-inhabited Island of Dichen
- Phantom Sea: composed of the haunted forest of Kithicor, the trading company’s home base Highhold, and Grimshales, an island made from a shard of Luclin
- 4 new Avatars
More after the jump…