By even the most conservative estimate, EverQuest II has been a success for Sony Online Entertainment. How many MMORPGs are still running a decade later? SOE does not publish revenue breakdowns by game, but in the last decade, the EverQuest franchise must have raised some serious bread for SOE. The first two games funded a lengthy gestational development of EverQuest Next/Landmark, the smoothly launched Planetside 2, steady producer DC Universe Online, forthcoming zombie run-and-gun H1Z1, and a couple of valiant but costly efforts including FreeRealms and The Agency.
I was initially excited when the “History of EverQuest II – 10th Anniversary Documentary” was teased seven weeks ago. A game with 10 years of history, touched by the hands of over 100 designers, artists, animators, musicians, and programmers must be bursting with captivating stories to tell. Surely SOE would be ringing their phone off the hook trying to land interviews with EverQuest II’s chief alumni.
I would have started with EQ2′s launch Producer Scott Hartsman, current CEO of Trion Worlds. He shepherded the game’s uncertain launch and is still considered by some to have been its strongest producer. The three year search for a qualified replacement that followed his departure only bolstered the EQ2 community’s unwavering adoration for him.