GU100 Preview: Scourge Keep

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding

From Laylaih on the EQ2 Forums:

We’re getting close to the launch of GU 100! This Members-Only content is planned to be released on Thursday, April 28th, and we’re continuing to preview the exciting new and updated content that will be available in it. If you missed the first two, you can read them here and here.

Now it’s time to venture in to Scourge Keep!

From Chris “Chrol” Garlick on the EQ2 Forums:

gu100-preview-deathfist-boar

Deathfist Citadel. It was once the stronghold of the great orc emperor, Fyst, and his savage Deathfist clan, who held sway over all the lands known as Zek, the Orcish Wastes. But that was the past. The grip the Deathfists had upon the land has been completely severed by the coming of a new breed of stronger, more intelligent orc, known simply as The Scourge.

After rising up from what was once known as Blood Ore Valley, The Scourge spread devastation throughout the wastes, swiftly taking the citadel for themselves and renaming the fortress Scourge Keep, and the valley from which they were born The Siege, where their leaders machinate against anyone who would oppose them.

This would include the Green Hoods, who have been at the forefront of the battle against the Deathfist Empire. With the aid of heroes from throughout Norrath, they kept the Deathfist contained within the wastes. Now, with this new orc threat, the Green Hoods look again for help from beyond the wastes, and know that this time – if gone unanswered – not only will their time on Norrath be at an end, but so too could the rest of the world with the release of the Scourge horde.

   

Update Notes: Wednesday, March 9, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding

US Servers: 7:00~8:00am PST | 10:00am~11:00am EST | 15:00~16:00 GMT | 16:00~17:00 CEST
EU Servers: 7:00~8:00am PST | 10:00am~11:00am EST | 15:00~16:00 GMT | 16:00~17:00 CEST

From the EQ2 Forums:

US  & EU EverQuest II Live Servers will be brought offline on Wednesday, March 9, 2016 at 7:00AM PST* for an update. Estimated downtime is approximately one hour.

From Caith on the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Halls of Seeing [Raid]

  • The Enforcer of Captivity is once again epic x4.

Maldura: Forge of Ashes [Raid]

  • The Forge Golem should now spawn correctly when getting a flawless kill on Cronnin/Dellmun, Kiernun, Bereth, Htardlem/Amzzem/Uigirf, and one of the Captains.
  • The Forge Golem has had new items added as an additional drop to his loot table.
  • Bereth should be back to his normal shenanigans when attempting to defeat him.

Kralet Penumbra: Uzulu Deep [Event Heroic]

  • Thought Graze and Thought Overload will no longer be cast multiple times in succession by Urzzra-Uzulu.

ITEMS

  • The Tallonite illusions granted by Mastery of the Karig’Dal and Tallonite Defender will now keep their appearances while riding mounts.
  • Aphotic Linked Hands have been renamed to [eq2u]Aphotic Linked Boots[/eq2u]. No more gloves on your feet… Silly adventurers.
  • [eq2u]Joculos, the Enduring[/eq2u] will now grant more potency and ability modifier.
  • Dirt encrusted keys may now be purchased from Sarforth.

Later update notes from Bunji:

Maldura: Forge of Ashes [Raid]

  • Corrected an issue that caused some kills in the zone to identify as flawless kills when they were not.
  • Ashenfell and Graybeard Sureshots now give more time for reaction before attempting to kill priests.
  • Sureshots in the Captains encounter should more reliably miss with a fighter uses intervene on their target.

Update Notes: Tuesday, February 23, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Maldura: Forge of Ashes [Raid]

  • [eq2u]Signet of Pure Terror[/eq2u] now correctly requires a Stone of Ashenfell Power or Stone of Greybeard Power as a purchase requirement.

ITEMS

  • Psionist Crowns can now be upgraded through crafting using either original crowns or newly dropped crowns. Required component is now any crown of that armor type.
  • Psionist Helms that were previously upgraded using the Mindstone Crystal can now be crafted into the new version of the crown. The recipe book has had the new recipes added.
  • New armor drops* now have a descriptor added to their name for clarity.

Caith added:

ITEMS

  • The potency and crit bonus of Echoes of Faydwer dropped and quested rewards have been adjusted to match new progression.

* The new raid and heroic drops added on February 17th are having their names changed slightly so they can be viewed side-by-side in game (and as a side benefit, they will no longer conflict on EQ2U).

EQ2Wire Asks: Replace or Upgrade?

Written by Feldon on . Posted in Commentary, EQ2, Itemization, Raiding

Armor-Choice

The purpose of New Content in any MMORPG is to provide additional length to the “treadmill” so that players who revisit heroic dungeons or raids always have new things to do. New zones provide new rewards that raise the bar and keep that loot chase going. It is totally expected that when a new content update or expansion is released that previous items will be trumped by new ones. However we’ve seen something new and unexpected since the release of the Terrors of Thalumbra expansion.

In an update on January 20th, existing Weapons and Jewelry items were removed from the loot tables of current enemies in raid zones and then newly upgraded Weapons and Jewelry items were added. These new weapons and jewelry had new names.

In an update on February 17th, existing Armor pieces had their Crit Bonus and Potency slightly upgraded, then removed from loot tables while newly upgraded Armor items were added with hugely upgraded Crit Bonus and Potency. This new armor had the same names as previous items.

There is no doubt that the Terrors of Thalumbra raid gear at launch was hardly worth getting out of bed for. Clearly something had to be done to itemization and we’ve been assured that this was the best way to do it with the time available. However there are several concerns with this approach of replacing rather than upgrading items inline.

Update Notes: Wednesday, February 17, 2016 — SERVERS UP!

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding

8:30am PST Update: This maintenance appears to be running long.

10:00am PST Update from RadarX: I’ve updated the main post but we are currently looking at before 12:00 PM PT ([3PM EST] 8 PM GMT).

12:00pm PST Update: Servers are now up after a five hour downtime.

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Maldura: The Forge of Ashes [Raid]

  • Changed the message given when triggering the Forge Golem.

LIVE EVENTS
The Erollisi Day “Lovely Lacquer” achievement can now be updated by crafting the passionate and romantic filigree rugs.

QUESTS

  • The Wind of Strife Blows Fickle – The update is now found in the truck at the foot of the bed in Viktor T’Hoth’s room, to better fit the description.
  • Restoring the Underfoot Cathedral – Each of the tormented Serilian spirits can now only be seen by players on the appropriate step of the quest, and they no longer can be damaged lower than 3% of their health (thus allowing them to be updated by the “Serilian Spirit Gems”).
  • A Mind of My Own – The quest journal now specifies that you can return to Talvrae if you ever lose the kobold pet.
  • Mount Stations: Greater Faydark – Triggering the mount station updates will now be much easier, even if the player is mounted.
  • Mount Stations: Greater Faydark – The Butcherblock Mountain station now properly updates the quest.
  • A Time of Growth – Obtaining another sapling from Arbos is much more intuitive, if you have misplaced it.

ITEMS

  • Corrected an issue that reduced ranged auto-attack damage.
  • Heroic and raid Terrors of Thalumbra armor rewards have been upgraded [in place], and all new armor rewards will now drop in Terrors of Thalumbra Heroic and raid zones.
  • Signature Rewards are no longer Relic, but are instead Prestige.
  • Confidence will now grant the correct bonuses when grouped.
  • Signet of Pure Terror no longer has an effect, and now grants base stats on the item itself.

Update Notes: Tuesday, January 26, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization, Raiding, Tradeskill

US Servers: 7:00~8:00am PST | 10:00am~11:00am EST | 15:00~16:00 GMT | 16:00~17:00 CEST
EU Servers: 9:00~10:00pm PST | 12:00~1:00am EST | 05:00~06:00 GMT | 06:00~07:00 CEST
UPDATE: It appears that it is still not possible to complete the Terrors of Thalumbra collection of collections or “Meta Collection”. In a post from Kander, he said:

There is an issue, we’ll have it fixed ASAP.

This wasn’t intended at all. Its been a total mess. We apologize. We have again upgraded the final reward and hopefully it will be worth everyone’s time and frustration.

Looks like this fix will be February 2nd. We’re having some internal conflicts and wont be able to patch until then. Thanks for being patient everyone.

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
General

  • Charmed creatures in agnostic zones will no longer be supercharged.

Bonemire

  • Corpse Candles can no longer be charmed.

Kralet Penumbra: Rise to Power

  • Bone Crushing Swings and Pressure of the Deep no longer effect Dissonance of Savagery.

MERCENARIES

  • Mercenaries will now suspend after a period of player inactivity.
  • Mercenaries no longer have any initial hiring fees.

Update Notes: Wednesday, January 20, 2016 — REVISED

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding

US Servers: 7:00~9:00am PST | 10:00am~12:00am EST | 15:00~17:00 GMT | 16:00~18:00 CEST
EU Servers: 9:00~10:00pm PST | 12:00~1:00am EST | 05:00~06:00 GMT | 06:00~07:00 CEST
NOTICE: It seems that much of today’s intended patch did not get applied to the game servers. Please see the revised update notes below. The servers will be bounced today to apply the patch.

Update from Caith:

Looks like a large part of the patch didn’t make it to the live servers in this morning’s hotfix, so this is still currently bugged. We’re working on getting it out asap.

and from Gninja:

We are working to get the parts of the patch that did not make it to live servers remedied asap. We are working on it as we speak. Thanks…

Here’s what got patched (from the EQ2 Forums), including that frustrating bug affecting the progression of numerous Zones such as Castle Highhold

POPULATION / ZONE PROGRESSION
General

  • Corrected an issue that prevented interaction with many objects and NPCs.

ITEMS

  • Thalumbra fertilizers drop more frequently. [eq2u]bag of gypsum[/eq2u], [eq2u]flask of deep water[/eq2u], [eq2u]gnawed bone[/eq2u]
  • Items with the ability “Soulfeast” will now properly upgrade from items with “Soulthirst“.

Update Notes: Thursday, January 7, 2016 — 3 Hrs for Maj’Dul, Stormhold, Deathtoll

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, TLE/Prestige Servers, Tradeskill

US Servers: 7:00~8:00am PST | 10:00am~11:00am EST | 15:00~16:00 GMT | 16:00~17:00 CEST

EU Servers: 9:00~10:00pm PST | 12:00~1:00am EST | 05:00~06:00 GMT | 06:00~07:00 CEST

  • Stormhold & Deathtoll – Approx downtime three hours for Kingdom of Sky content prep.  We’re estimating that these servers will open at 10AM PST.
  • Maj’Dul – Approx downtime three hours for server maintenance

Tonight is the last night of Frostfell until later this year, while tomorrow sees the unlocking of Kingdom of Sky on the Time-Locked Expansion servers. Meanwhile on live servers, in addition to a number of content fixes, we will also see a potentially significant change to AAs. Abilities that used to grant Crit Bonus will now grant Potency instead.

Finally we must say goodbye to a feature that has worked inconsistently at best for many years but must have proven too difficult to fix. With tomorrow’s update, the PvP Arena feature will be disabled in EverQuest II, with the rewards from that content, including unique house pets, being moved to the Loyalty merchant.

From the EQ2 Forums:

TIME-LOCKED EXPANSION SERVERS
General

  • All encounters received a global balance update that can be adjusted dynamically by development.
  • Level 20+ encounters now mitigate damage based on level and tier.
  • All blue stats have been unlocked with the exception of crit bonus.

Update Notes: Tuesday, December 22, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization, Raiding, Tradeskill

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Maldura: Forge of Ashes [Raid]

  • The respawn point for Bereth’s Overlook should no longer be an available option for reviving unless Bereth has been defeated.

Maldura: Bar Brawl [All Versions]

  • Priest can now cure themselves of Dalkuhm’s “Borrow Weapons” debuff.

Kralet Penumbra: The Hive Mind [Raid]

  • The Psionists will now correctly react to those who attempt to drain their well of power.

ITEMS

  • Wrist of the Great Forge is now correctly named Ring of the Great Forge.
  • Ethereal Onslaught will now correctly reset Sniper Squad.
  • Primordial Burnout will now trigger on combat arts and spells.
  • Kiss of Life will now heal for the correct amounts.

TRADESKILLS

  • “Malduran Mouths to Feed” should now update correctly for moussaka and bibimbap.
  • Recipes from the Dhalgar Home Builder’s Kit recipe book are now flagged as building blocks for the purpose of house item count.

QUESTS

  • Enemies in the Ever Deep will now award a random infuser or damaged spiritstone.
  • The Event Heroic weekly mission, “Trail of Deceit and Death,” can now be completed.

Update Notes, Tuesday December 8, 2015

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding

US Servers: 7:00~8:00am PST | 10:00am~11:00am EST | 15:00~16:00 GMT | 16:00~17:00 CEST
EU Servers: 9:00~10:00pm PST | 12:00~1:00am EST | 05:00~06:00 GMT | 06:00~07:00 CEST

From the EQ2 Forums:

GENERAL

  • The /summon_chest command can no longer be used while on a transport.

POPULATION / ZONE PROGRESSION
Maldura: Palace Foray [Heroic]

  • Dragoon Z’Koz will always drop a treasure chest.

Kralet Penumbra: Temple of the Ill-Seen [Advanced Solo]

  • Should now spawn shinies properly.

Kralet Penumbra: The Master’s Chosen [Heroic]

  • Necromantic Concentration buff can now appropriately be dispelled.

Update Notes: Thursday, December 3, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, Tradeskill

US Servers: 7:00~8:00am PST | 10:00am~11:00am EST | 15:00~16:00 GMT | 16:00~17:00 CEST
EU Servers: 9:00~10:00pm PST | 12:00~1:00am EST | 05:00~06:00 GMT | 06:00~07:00 CEST

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Maldura

  • A Far Seas Trading Company representative has arrived in Maldura and will now sell Age of Malice blank runes in exchange for Coin of the Grand Artificer (they are still also available for far seas tokens from the original sources). She can be found in the Mushroom Bar and Grill.

Maldura: Algorithm For Destruction [All Versions]

  • The electro-charged battery is now automatically placed in your inventory, when appropriate, during the encounter with X-O Arachmech.

Kralet Penumbra: Uzulu Deep [Event Heroic]

  • Urzzra-Uzulu’s Thought Graze now drains more power.
  • Urzzra-Uzulu’s Thought Overload is now limited to 20 meters.
  • Fixed a bug that caused Urzzra-Uzulu to keep its stoneskin active throughout the encounter.

EQ2Wire’s Terrors of Thalumbra Frequently Asked Questions

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Expansion News, Grouping, Itemization, Raiding, Tradeskill

Update Notes & Downtime Notice: Tuesday, November 17, 2015 “Terrors of Thalumbra”

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Expansion News, Game Updates & Maintenance, Grouping, Itemization, Raiding, Tradeskill

exp12_keyart_safe

Tomorrow is the launch of Terrors of Thalumbra, EverQuest II’s twelfth expansion!

From the EQ2 Forums:

All EverQuest II Live Servers will be brought offline on Tuesday, November 17, 2015 at 7:00AM PST* for the Terrors of Thalumbra expansion update. Estimated downtime is approximately five hours.

EverQuest II: Terrors of Thalumbra is scheduled to unlock to players at noon pacific** on Tuesday, November 17, 2015.

Time Zone Conversions

  • PST: November 17 @ 7:00am – Noon
  • EST: November 17 @ 10:00am – 3:00pm
  • GMT: November 17 @ 15:00 – 20:00
  • CEST: November 17 @ 16:00 – 21:00

and your Update Notes from the EQ2 Forums:

TERRORS OF THALUMBRA
Deep underneath Norrath lies a realm on the edge of the Plane of the Underfoot, known as Thalumbra. This expansive, subterranean domain is home to fabled races and ancient terrors!

When the dark shroud upon this land is pierced by Lanys T’Vyl, the recently resurrected demigoddess of Malice, it spells doom for all! You are a hero on the stage of Norrath. Will you play your part and protect Norrath from those who seek to destroy it? What mysteries will your torch uncover deep beneath the surface? Can you withstand the terrors of Thalumbra?

Terrors of Thalumbra Preview: Raiding (X2 and X4!)

Written by Feldon on . Posted in EQ2, Expansion News, Raiding

From Carlos “Gninja” Mora on the EQ2 Forums:

Within the cavernous depths of Thalumbra, uncounted creatures cloaked in mystery lie in wait for the unsuspecting adventurer. Adversaries range from crafty gnemlin outcasts whose creations have grown out of control, to ancient beasts of indescribable terror unlike any ever seen on Norrath’s surface. Raids range in difficulty, ensuring everyone from entry level guilds all the way up to the most seasoned raiders will have plenty of challenges in store for them throughout the Terrors of Thalumbra expansion!

exp12_raiding_201

Investigate the laboratory of a nearly mad gnemlin by the name of Bhoughbh who has taken over a portion of Maldura and needs your help cleaning up the mess he has made. His creations are running amuck and only you can help him pick up the pieces. Help him right his wrongs and get him back on the path to becoming one of tinkering’s greatest minds. This x2 raid zone is meant for 2 full groups!

   

Terrors of Thalumbra Zone Preview: Stygian Threshold

Written by Feldon on . Posted in EQ2, Expansion News, Grouping, Raiding

From Emily “Domino” Taylor on the EQ2 Forums:

exp12_stygian_threshold_021

The border between the plane of Underfoot and the mortal realm is often hard to define. Deep within the wilds of Thalumbra, the Stygian Threshold is one of those rare locations where a gate to the Underfoot exists permanently. Such close proximity to Brell’s realm has had strange effects on the adjacent region.

Server Downtime: Tues, Sept 29 @ 7AM PDT — Drunder is now F2P

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Raiding

US Servers: 7:00~9:00am PDT | 10:00am~Noon EDT | 15:00~17:00 BST | 16:00~18:00 CET

EU Servers: 9:00~10:00pm PDT | 12:00~1:00am EDT | 05:00~06:00 BST | 06:00~07:00 CET

So it used to require a subscription for Banned EQ2 players to keep playing on the EQ2 “prison server” of Drunder. Not after today. Alas, there’s no way to get a sense of how many players are on Drunder. Census currently hides this information. SOE’s policy used to be “no Naming and Shaming” but in the last year or so the PlanetSide 2 and H1Z1 teams have no problem drawing attention to banned players, even mentioning them BY NAME in-game using server announcements. The question is, would players banished to Drunder take this as another opportunity to seek attention?

It looks like we can expect two hours of downtime for US servers for today’s update, presumably some housekeeping to get ready for the Server Merge/Migration. Today’s downtime also coincides with a Daybreak-wide maintenance which will take two-to-four (or more) hours.

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Precipice of Power [Raid]

  • Daerial’s Underfoot Portal will now be passed on to a new player once the previous one is rendered inert instead of despawning.
  • Cazic-Thule’s Touch of Fear spell has had its range lowered to his island only.

QUESTS

  • An Eye for Power – Frosthorn minotaurs have returned to the Jagged Plains in Everfrost, despite the Sundered Ground nearby.

DRUNDER

  • Server no longer requires a Membership.

Update Notes: Tuesday, September 15, 2015 — Rare AoM Merchant

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization, Raiding

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Phantom Seas
The Rare Drop Merchant for Altar of Malice can now be found in the Phantom Seas!

Precipice of Power [Raid]
The stone adds in the Brell Serilis encounter should no longer kill pets unless directly attacking them.

ITEMS
Sturdy armor molds will no longer refuse to grant the quest for players that did not have enough city faction.
The passive effect for Finsher III now grants potency, instead of offensive only potency.

Commentary

A merchant selling rare heroic drops from the previous expansion’s dungeons has been a late-summer mainstay over most of the last 6 years. The purpose of these vendors is to somewhat level the playing field for those players who have had rotten luck with the dice. Yet every year this vendor has been added, certain desirable rare items are left off, while other seemingly common items make an appearance. The prices also tend to be a surprise, with some item costs being completely out-of-whack.

Update Notes: Tuesday, September 8, 2015 — Missing Guild Leader Voting!

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Raiding

No notice of the downtime, but here’s today’s update notes:

GENERAL

  • Added guild leader voting commands for leaderless guilds:
  • If you are a guild Officer, you may now use the command /initiate_guild_leader_vote to initiate the guild leader voting process if your guild does not currently have an active guild leader (no leader has not logged in within 60 days).
  • Anytime during the voting process, if a leader logs in they can cancel the voting process using the command /cancel_guild_leader_vote.

POPULATION / ZONE PROGRESSION
SilentCity: Delving Dead

  • The door should once again allow entrance on non-TLE servers.

Precipice of Power [Raid]

  • Corrected issues that caused some cruxes to be taken without spawning the avatar.
  • A new Avatar will begin to make an appearance within the Precipice of Power! Brell Serilis will now spawn as a normal contested encounter! He will not require cruxes and will have a respawn timer once killed.

Update Notes: Tuesday, September 1, 2015

Written by Cyliena on . Posted in EQ2, Game Updates & Maintenance, PvP/BG/Proving Grounds, Raiding, TLE/Prestige Servers, Tradeskill

US Servers: 7:00~8:00am PDT | 10:00~11:00am EDT | 15:00~16:00 BST | 16:00~17:00 CET
EU Servers: 9:00~10:00pm PDT | 12:00~1:00am EDT | 05:00~06:00 BST | 06:00~07:00 CET

From the EQ2 Forums:

GENERAL
TLE Servers

  • The ‘Restore Items’ tab on the character window is now available.

POPULATION / ZONE PROGRESSION
Altar of Malice [Raid]

  • Tserrina should once again cast her Malicious Shadows and Malicious Strife spells.
  • Ritual Keeper V’derin should more reliably cast his Rain of Malice ability.

Precipice of Power [Raid]

  • Once spawned, avatars should now respawn if they sense they have not been defeated and reset for any reason.
  • Teleporters to avatar islands no longer deactivate when an avatar is engaged.

ABILITIES / ALTERNATE ADVANCEMENT
Summoner

  • Flash Cast no longer references Empower Servant, as summoner pets no longer consume power when using abilities.

Channeler

  • Enhance: Marisha Kur’s Blessing will now correctly enhance Marisha Kur’s Blessing.

PVP

  • Players can no longer flurry in PvP combat.
  • Players will now require more spell resists to reach the resistance cap in PvP combat.

TRADESKILLS

  • Ensured all timed writs in the level 40 range for all crafting classes have no less than 3 parts and therefore will receive fuel cost reimbursement in 3 parts.

QUESTS

  • Insulated Warmers – The root of the World Tree has begun providing sap, once again.

Update Notes: Tuesday, August 25, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, PvP/BG/Proving Grounds, Raiding, TLE/Prestige Servers

US Servers: 7:00~8:00am PDT | 10:00~11:00am EDT | 15:00~16:00 BST | 16:00~17:00 CET
EU Servers: 9:00~10:00pm PDT | 12:00~1:00am EDT | 05:00~06:00 BST | 06:00~07:00 CET

From the EQ2 Forums:

GENERAL

  • (Full Install only) For those having trouble validating an existing assetslib.vpl file on startup, you can now add ‘cl_force_paklib_create 1’ to your eq2.ini file to force re-creation of this file.

POPULATION / ZONE PROGRESSION
PvP General

  • Fixed a bug where some guards would get confused when pets start attacking Exiles.

Precipice of Power [Raid]

  • Heart Stutter should no longer hit players outside the raid engaged with Cazic-Thule.

ABILITIES / ALTERNATE ADVANCEMENT

  • Fixed a crash issue related to Charm abilities [on Deathtoll PvP TLE server]
  • Focus Aim should no longer spam requires time locked server.

ITEMS

  • Chakram of Souls will now work correctly with thrown item abilities such as Mantis Star.

QUESTS

Update Notes: Tuesday, July 7, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, PvP/BG/Proving Grounds, Raiding

EU servers are now 3 hours late patching and Holly has an update that it will be another 2 hours before EU servers are back up. That’s 2pm PDT, 5pm EDT, 22:00 GMT, 23:00 CET.

Original article follows…

Update Notes: Tuesday, June 30, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Fabled Echoes of Faydwer

  • Collectibles in the Fabled Echoes of Faydwer dungeons will now lock you to the instance when looted.

The Fabled Crypt of Valdoon [Advanced Solo and Heroic]

  • You can now click Valdoon while he’s giving his speech to initiate combat sooner.

Fabled Freethinker’s Hideout [Challenge Raid]

  • The werewolf guards at the entrance should now have the intended amount of health.

ITEMS

  • Corrected the spell description for the solo and raid versions of All for One, they now correctly say 48 to 148 potency for the solo version, and 58 to 158 potency for the heroic version.
  • Icons on the bottom fragments of Ydal now know left from right.
  • A Quarter of the Ankh of Ydal items will automatically convert to the new collection piece versions.
  • Fixed a bug with the ability mod of Paingiver’s Gloves.
  • Altar of Malice Armor fragments and Armor Upgrade gems may now be sold for status.
  • Lore and Legend items may now be sold for status.
  • Slaughterer’s Boots now have the correct spell weapon damage bonus, and weapon damage bonus.

Update Notes: Thursday, June 25, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
The Fabled Acadechism [Advanced Solo and Heroic]

  • Kelzaral the Animator should be much less destructive.

The Fabled Freethinker Hideout
Drops for The Fabled Freethinker Hideout have had the following adjustments:

  • Moved armor drops from Treyloth to Othysis.
  • Moved accessory drops from Makonis to Treyloth.
  • Makonis will now always drop 2 armor pieces.

Precipice of Power [Raid]

  • You can now combine two cruxes from the same boss drop table to form the other from the same drop table by examining the cruxes.

ITEMS

  • The effect “Bolstered Block” can now be triggered by using “Blinding Dust”.


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