Update Notes: Tuesday, January 26, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization, Raiding, Tradeskill

US Servers: 7:00~8:00am PST | 10:00am~11:00am EST | 15:00~16:00 GMT | 16:00~17:00 CEST
EU Servers: 9:00~10:00pm PST | 12:00~1:00am EST | 05:00~06:00 GMT | 06:00~07:00 CEST
UPDATE: It appears that it is still not possible to complete the Terrors of Thalumbra collection of collections or ”Meta Collection”. In a post from Kander, he said:

There is an issue, we’ll have it fixed ASAP.

This wasn’t intended at all. Its been a total mess. We apologize. We have again upgraded the final reward and hopefully it will be worth everyone’s time and frustration.

Looks like this fix will be February 2nd. We’re having some internal conflicts and wont be able to patch until then. Thanks for being patient everyone.

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
General

  • Charmed creatures in agnostic zones will no longer be supercharged.

Bonemire

  • Corpse Candles can no longer be charmed.

Kralet Penumbra: Rise to Power

  • Bone Crushing Swings and Pressure of the Deep no longer effect Dissonance of Savagery.

MERCENARIES

  • Mercenaries will now suspend after a period of player inactivity.
  • Mercenaries no longer have any initial hiring fees.

Update Notes: Wednesday, January 20, 2016 — REVISED

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding

US Servers: 7:00~9:00am PST | 10:00am~12:00am EST | 15:00~17:00 GMT | 16:00~18:00 CEST
EU Servers: 9:00~10:00pm PST | 12:00~1:00am EST | 05:00~06:00 GMT | 06:00~07:00 CEST
NOTICE: It seems that much of today’s intended patch did not get applied to the game servers. Please see the revised update notes below. The servers will be bounced today to apply the patch.

Update from Caith:

Looks like a large part of the patch didn’t make it to the live servers in this morning’s hotfix, so this is still currently bugged. We’re working on getting it out asap.

and from Gninja:

We are working to get the parts of the patch that did not make it to live servers remedied asap. We are working on it as we speak. Thanks…

Here’s what got patched (from the EQ2 Forums), including that frustrating bug affecting the progression of numerous Zones such as Castle Highhold

POPULATION / ZONE PROGRESSION
General

  • Corrected an issue that prevented interaction with many objects and NPCs.

ITEMS

  • Thalumbra fertilizers drop more frequently. [eq2u]bag of gypsum[/eq2u], [eq2u]flask of deep water[/eq2u], [eq2u]gnawed bone[/eq2u]
  • Items with the ability “Soulfeast” will now properly upgrade from items with “Soulthirst“.

Update Notes: Thursday, January 7, 2016 — 3 Hrs for Maj’Dul, Stormhold, Deathtoll

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, Time-Locked Exp Servers, Tradeskill

US Servers: 7:00~8:00am PST | 10:00am~11:00am EST | 15:00~16:00 GMT | 16:00~17:00 CEST

EU Servers: 9:00~10:00pm PST | 12:00~1:00am EST | 05:00~06:00 GMT | 06:00~07:00 CEST

  • Stormhold & Deathtoll – Approx downtime three hours for Kingdom of Sky content prep.  We’re estimating that these servers will open at 10AM PST.
  • Maj’Dul – Approx downtime three hours for server maintenance

Tonight is the last night of Frostfell until later this year, while tomorrow sees the unlocking of Kingdom of Sky on the Time-Locked Expansion servers. Meanwhile on live servers, in addition to a number of content fixes, we will also see a potentially significant change to AAs. Abilities that used to grant Crit Bonus will now grant Potency instead.

Finally we must say goodbye to a feature that has worked inconsistently at best for many years but must have proven too difficult to fix. With tomorrow’s update, the PvP Arena feature will be disabled in EverQuest II, with the rewards from that content, including unique house pets, being moved to the Loyalty merchant.

From the EQ2 Forums:

TIME-LOCKED EXPANSION SERVERS
General

  • All encounters received a global balance update that can be adjusted dynamically by development.
  • Level 20+ encounters now mitigate damage based on level and tier.
  • All blue stats have been unlocked with the exception of crit bonus.

Update Notes: Tuesday, December 22, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization, Raiding, Tradeskill

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Maldura: Forge of Ashes [Raid]

  • The respawn point for Bereth’s Overlook should no longer be an available option for reviving unless Bereth has been defeated.

Maldura: Bar Brawl [All Versions]

  • Priest can now cure themselves of Dalkuhm’s “Borrow Weapons” debuff.

Kralet Penumbra: The Hive Mind [Raid]

  • The Psionists will now correctly react to those who attempt to drain their well of power.

ITEMS

  • Wrist of the Great Forge is now correctly named Ring of the Great Forge.
  • Ethereal Onslaught will now correctly reset Sniper Squad.
  • Primordial Burnout will now trigger on combat arts and spells.
  • Kiss of Life will now heal for the correct amounts.

TRADESKILLS

  • “Malduran Mouths to Feed” should now update correctly for moussaka and bibimbap.
  • Recipes from the Dhalgar Home Builder’s Kit recipe book are now flagged as building blocks for the purpose of house item count.

QUESTS

  • Enemies in the Ever Deep will now award a random infuser or damaged spiritstone.
  • The Event Heroic weekly mission, “Trail of Deceit and Death,” can now be completed.

Update Notes, Tuesday December 8, 2015

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding

US Servers: 7:00~8:00am PST | 10:00am~11:00am EST | 15:00~16:00 GMT | 16:00~17:00 CEST
EU Servers: 9:00~10:00pm PST | 12:00~1:00am EST | 05:00~06:00 GMT | 06:00~07:00 CEST

From the EQ2 Forums:

GENERAL

  • The /summon_chest command can no longer be used while on a transport.

POPULATION / ZONE PROGRESSION
Maldura: Palace Foray [Heroic]

  • Dragoon Z’Koz will always drop a treasure chest.

Kralet Penumbra: Temple of the Ill-Seen [Advanced Solo]

  • Should now spawn shinies properly.

Kralet Penumbra: The Master’s Chosen [Heroic]

  • Necromantic Concentration buff can now appropriately be dispelled.

Update Notes: Thursday, December 3, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, Tradeskill

US Servers: 7:00~8:00am PST | 10:00am~11:00am EST | 15:00~16:00 GMT | 16:00~17:00 CEST
EU Servers: 9:00~10:00pm PST | 12:00~1:00am EST | 05:00~06:00 GMT | 06:00~07:00 CEST

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Maldura

  • A Far Seas Trading Company representative has arrived in Maldura and will now sell Age of Malice blank runes in exchange for Coin of the Grand Artificer (they are still also available for far seas tokens from the original sources). She can be found in the Mushroom Bar and Grill.

Maldura: Algorithm For Destruction [All Versions]

  • The electro-charged battery is now automatically placed in your inventory, when appropriate, during the encounter with X-O Arachmech.

Kralet Penumbra: Uzulu Deep [Event Heroic]

  • Urzzra-Uzulu’s Thought Graze now drains more power.
  • Urzzra-Uzulu’s Thought Overload is now limited to 20 meters.
  • Fixed a bug that caused Urzzra-Uzulu to keep its stoneskin active throughout the encounter.

EQ2Wire’s Terrors of Thalumbra Frequently Asked Questions

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Expansion News, Grouping, Itemization, Raiding, Tradeskill

Update Notes & Downtime Notice: Tuesday, November 17, 2015 “Terrors of Thalumbra”

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Expansion News, Game Updates & Maintenance, Grouping, Itemization, Raiding, Tradeskill

exp12_keyart_safe

Tomorrow is the launch of Terrors of Thalumbra, EverQuest II’s twelfth expansion!

From the EQ2 Forums:

All EverQuest II Live Servers will be brought offline on Tuesday, November 17, 2015 at 7:00AM PST* for the Terrors of Thalumbra expansion update. Estimated downtime is approximately five hours.

EverQuest II: Terrors of Thalumbra is scheduled to unlock to players at noon pacific** on Tuesday, November 17, 2015.

Time Zone Conversions

  • PST: November 17 @ 7:00am – Noon
  • EST: November 17 @ 10:00am – 3:00pm
  • GMT: November 17 @ 15:00 – 20:00
  • CEST: November 17 @ 16:00 – 21:00

and your Update Notes from the EQ2 Forums:

TERRORS OF THALUMBRA
Deep underneath Norrath lies a realm on the edge of the Plane of the Underfoot, known as Thalumbra. This expansive, subterranean domain is home to fabled races and ancient terrors!

When the dark shroud upon this land is pierced by Lanys T’Vyl, the recently resurrected demigoddess of Malice, it spells doom for all! You are a hero on the stage of Norrath. Will you play your part and protect Norrath from those who seek to destroy it? What mysteries will your torch uncover deep beneath the surface? Can you withstand the terrors of Thalumbra?

Terrors of Thalumbra Preview: Raiding (X2 and X4!)

Written by Feldon on . Posted in EQ2, Expansion News, Raiding

From Carlos “Gninja” Mora on the EQ2 Forums:

Within the cavernous depths of Thalumbra, uncounted creatures cloaked in mystery lie in wait for the unsuspecting adventurer. Adversaries range from crafty gnemlin outcasts whose creations have grown out of control, to ancient beasts of indescribable terror unlike any ever seen on Norrath’s surface. Raids range in difficulty, ensuring everyone from entry level guilds all the way up to the most seasoned raiders will have plenty of challenges in store for them throughout the Terrors of Thalumbra expansion!

exp12_raiding_201

Investigate the laboratory of a nearly mad gnemlin by the name of Bhoughbh who has taken over a portion of Maldura and needs your help cleaning up the mess he has made. His creations are running amuck and only you can help him pick up the pieces. Help him right his wrongs and get him back on the path to becoming one of tinkering’s greatest minds. This x2 raid zone is meant for 2 full groups!

Terrors of Thalumbra Zone Preview: Stygian Threshold

Written by Feldon on . Posted in EQ2, Expansion News, Grouping, Raiding

From Emily “Domino” Taylor on the EQ2 Forums:

exp12_stygian_threshold_021

The border between the plane of Underfoot and the mortal realm is often hard to define. Deep within the wilds of Thalumbra, the Stygian Threshold is one of those rare locations where a gate to the Underfoot exists permanently. Such close proximity to Brell’s realm has had strange effects on the adjacent region.

Server Downtime: Tues, Sept 29 @ 7AM PDT — Drunder is now F2P

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Raiding

US Servers: 7:00~9:00am PDT | 10:00am~Noon EDT | 15:00~17:00 BST | 16:00~18:00 CET

EU Servers: 9:00~10:00pm PDT | 12:00~1:00am EDT | 05:00~06:00 BST | 06:00~07:00 CET

So it used to require a subscription for Banned EQ2 players to keep playing on the EQ2 “prison server” of Drunder. Not after today. Alas, there’s no way to get a sense of how many players are on Drunder. Census currently hides this information. SOE’s policy used to be “no Naming and Shaming” but in the last year or so the PlanetSide 2 and H1Z1 teams have no problem drawing attention to banned players, even mentioning them BY NAME in-game using server announcements. The question is, would players banished to Drunder take this as another opportunity to seek attention?

It looks like we can expect two hours of downtime for US servers for today’s update, presumably some housekeeping to get ready for the Server Merge/Migration. Today’s downtime also coincides with a Daybreak-wide maintenance which will take two-to-four (or more) hours.

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Precipice of Power [Raid]

  • Daerial’s Underfoot Portal will now be passed on to a new player once the previous one is rendered inert instead of despawning.
  • Cazic-Thule’s Touch of Fear spell has had its range lowered to his island only.

QUESTS

  • An Eye for Power – Frosthorn minotaurs have returned to the Jagged Plains in Everfrost, despite the Sundered Ground nearby.

DRUNDER

  • Server no longer requires a Membership.

Update Notes: Tuesday, September 15, 2015 — Rare AoM Merchant

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization, Raiding

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Phantom Seas
The Rare Drop Merchant for Altar of Malice can now be found in the Phantom Seas!

Precipice of Power [Raid]
The stone adds in the Brell Serilis encounter should no longer kill pets unless directly attacking them.

ITEMS
Sturdy armor molds will no longer refuse to grant the quest for players that did not have enough city faction.
The passive effect for Finsher III now grants potency, instead of offensive only potency.

Commentary

A merchant selling rare heroic drops from the previous expansion’s dungeons has been a late-summer mainstay over most of the last 6 years. The purpose of these vendors is to somewhat level the playing field for those players who have had rotten luck with the dice. Yet every year this vendor has been added, certain desirable rare items are left off, while other seemingly common items make an appearance. The prices also tend to be a surprise, with some item costs being completely out-of-whack.

Update Notes: Tuesday, September 8, 2015 — Missing Guild Leader Voting!

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Raiding

No notice of the downtime, but here’s today’s update notes:

GENERAL

  • Added guild leader voting commands for leaderless guilds:
  • If you are a guild Officer, you may now use the command /initiate_guild_leader_vote to initiate the guild leader voting process if your guild does not currently have an active guild leader (no leader has not logged in within 60 days).
  • Anytime during the voting process, if a leader logs in they can cancel the voting process using the command /cancel_guild_leader_vote.

POPULATION / ZONE PROGRESSION
SilentCity: Delving Dead

  • The door should once again allow entrance on non-TLE servers.

Precipice of Power [Raid]

  • Corrected issues that caused some cruxes to be taken without spawning the avatar.
  • A new Avatar will begin to make an appearance within the Precipice of Power! Brell Serilis will now spawn as a normal contested encounter! He will not require cruxes and will have a respawn timer once killed.

Update Notes: Tuesday, September 1, 2015

Written by Cyliena on . Posted in EQ2, Game Updates & Maintenance, PvP/Battlegrounds, Raiding, Time-Locked Exp Servers, Tradeskill

US Servers: 7:00~8:00am PDT | 10:00~11:00am EDT | 15:00~16:00 BST | 16:00~17:00 CET
EU Servers: 9:00~10:00pm PDT | 12:00~1:00am EDT | 05:00~06:00 BST | 06:00~07:00 CET

From the EQ2 Forums:

GENERAL
TLE Servers

  • The ‘Restore Items’ tab on the character window is now available.

POPULATION / ZONE PROGRESSION
Altar of Malice [Raid]

  • Tserrina should once again cast her Malicious Shadows and Malicious Strife spells.
  • Ritual Keeper V’derin should more reliably cast his Rain of Malice ability.

Precipice of Power [Raid]

  • Once spawned, avatars should now respawn if they sense they have not been defeated and reset for any reason.
  • Teleporters to avatar islands no longer deactivate when an avatar is engaged.

ABILITIES / ALTERNATE ADVANCEMENT
Summoner

  • Flash Cast no longer references Empower Servant, as summoner pets no longer consume power when using abilities.

Channeler

  • Enhance: Marisha Kur’s Blessing will now correctly enhance Marisha Kur’s Blessing.

PVP

  • Players can no longer flurry in PvP combat.
  • Players will now require more spell resists to reach the resistance cap in PvP combat.

TRADESKILLS

  • Ensured all timed writs in the level 40 range for all crafting classes have no less than 3 parts and therefore will receive fuel cost reimbursement in 3 parts.

QUESTS

  • Insulated Warmers – The root of the World Tree has begun providing sap, once again.

Update Notes: Tuesday, August 25, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, PvP/Battlegrounds, Raiding, Time-Locked Exp Servers

US Servers: 7:00~8:00am PDT | 10:00~11:00am EDT | 15:00~16:00 BST | 16:00~17:00 CET
EU Servers: 9:00~10:00pm PDT | 12:00~1:00am EDT | 05:00~06:00 BST | 06:00~07:00 CET

From the EQ2 Forums:

GENERAL

  • (Full Install only) For those having trouble validating an existing assetslib.vpl file on startup, you can now add ‘cl_force_paklib_create 1’ to your eq2.ini file to force re-creation of this file.

POPULATION / ZONE PROGRESSION
PvP General

  • Fixed a bug where some guards would get confused when pets start attacking Exiles.

Precipice of Power [Raid]

  • Heart Stutter should no longer hit players outside the raid engaged with Cazic-Thule.

ABILITIES / ALTERNATE ADVANCEMENT

  • Fixed a crash issue related to Charm abilities [on Deathtoll PvP TLE server]
  • Focus Aim should no longer spam requires time locked server.

ITEMS

  • Chakram of Souls will now work correctly with thrown item abilities such as Mantis Star.

QUESTS

Update Notes: Tuesday, July 7, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, PvP/Battlegrounds, Raiding

EU servers are now 3 hours late patching and Holly has an update that it will be another 2 hours before EU servers are back up. That’s 2pm PDT, 5pm EDT, 22:00 GMT, 23:00 CET.

Original article follows…

Update Notes: Tuesday, June 30, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Fabled Echoes of Faydwer

  • Collectibles in the Fabled Echoes of Faydwer dungeons will now lock you to the instance when looted.

The Fabled Crypt of Valdoon [Advanced Solo and Heroic]

  • You can now click Valdoon while he’s giving his speech to initiate combat sooner.

Fabled Freethinker’s Hideout [Challenge Raid]

  • The werewolf guards at the entrance should now have the intended amount of health.

ITEMS

  • Corrected the spell description for the solo and raid versions of All for One, they now correctly say 48 to 148 potency for the solo version, and 58 to 158 potency for the heroic version.
  • Icons on the bottom fragments of Ydal now know left from right.
  • A Quarter of the Ankh of Ydal items will automatically convert to the new collection piece versions.
  • Fixed a bug with the ability mod of Paingiver’s Gloves.
  • Altar of Malice Armor fragments and Armor Upgrade gems may now be sold for status.
  • Lore and Legend items may now be sold for status.
  • Slaughterer’s Boots now have the correct spell weapon damage bonus, and weapon damage bonus.

Update Notes: Thursday, June 25, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
The Fabled Acadechism [Advanced Solo and Heroic]

  • Kelzaral the Animator should be much less destructive.

The Fabled Freethinker Hideout
Drops for The Fabled Freethinker Hideout have had the following adjustments:

  • Moved armor drops from Treyloth to Othysis.
  • Moved accessory drops from Makonis to Treyloth.
  • Makonis will now always drop 2 armor pieces.

Precipice of Power [Raid]

  • You can now combine two cruxes from the same boss drop table to form the other from the same drop table by examining the cruxes.

ITEMS

  • The effect “Bolstered Block” can now be triggered by using “Blinding Dust”.

Kander’s Candor – Fabled Echoes of Faydwer and More!

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, PvP/Battlegrounds, Raiding

From EverQuest II Lead Designer Kyle “Kander“ Vallée on the EQ2 Forums:

Greetings Fellow Norrathians!

Just stopping in to give everyone the low down on the new Fabled Echoes of Faydwer zones we will be releasing today.

fabled_eof_1

People are asking what zones will become Fabled and what play styles will be covered. The answer is we tried to cover as many as possible with this release. We have 3 Fabled Echoes of Faydwer heroic zones: The Acadechism, The Court of Innovation and the Crypt of Valdoon. We also decided to make an advanced solo version of each of these zones for our solo players and are releasing the Fabled Freethinker Hideout raid zone in two flavors, Normal and Challenge.

  • The Fabled Acadechism [Heroic]
  • The Fabled Acadechism [Advanced Solo]
  • The Fabled Court of Innovation [Heroic]
  • The Fabled Court of Innovation [Advanced Solo]
  • The Fabled Crypt of Valdoon [Heroic]
  • The Fabled Crypt of Valdoon [Advanced Solo]
  • The Fabled Freethinker Hideout [Raid]
  • The Fabled Freethinker Hideout [Challenge Raid]

Update Notes: Tuesday, June 23, 2015 – Fabled Echoes of Faydwer and Un-Deleting Items & Characters

Written by Feldon on . Posted in Daybreak Cash, EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, Tradeskill

Downtime Notice

US EverQuest II Live Servers will be brought offline on Tuesday, June 23, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately two hours.

EU EverQuest II Live Servers will be brought offline on Tuesday, June 23, 2015 at 7:00AM PDT* for an update. (Approx. 3:00PM London Time on June 23, 2015). Estimated downtime is two hours.

Echoes of Faydwer Fabled (Level 100)

That was fast! After a week on the Beta and Test servers, the Echoes of Faydwer Fabled solo and group dungeons plus a raid zone are patching live tomorrow, providing new content for level 100 players. These new zones also drop this summer’s Ethereal weapons which are on a 30-day rotation as previously mentioned.

Un-Deleting Characters and Items

For the first 15 years of its history, SOE has been known for its exemplary customer service which included the extraordinary safety net of recovering deleted and transmuted items as well as deleted characters (sometimes due to hacked accounts). In the aftermath of recent changes within the company in its transition to Daybreak Games, we’ve seen petition times jump to 3-6 days, and cutbacks on what support events are covered, particularly on deleted characters. It’s our understanding that restoring a hacked account can take several hours of painstaking reconstruction and digging through log files.

With tomorrow’s update, players who mistakenly Delete an Item or Character will now be able to restore them for Daybreak Cash. Player opinion has been rancorous and divided on this issue. On one side, players are castigated for their carelessness with the delete button or use of weak passwords, while others are quick to remind us EverQuest II is not a free game and most pay a monthly subscription, plus Campaigns and/or Expansions and surely there is enough room under that umbrella for this safety net.

Update Notes: Tuesday June 16, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, PvP/Battlegrounds, Raiding

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Precipice of Power [Raid]

  • Tribunal adds should despawn even if you do not kill the original copy of the Tribunal boss.

Ossuary: Cathedral of Bones [Raid]

  • Villadre’s adds should now despawn when she resets or is defeated.

ABILITIES

  • Consistent Strike and Consistent Smite will now do damage at low levels.

PVP

  • Kylong Warfields will now grant Marks of Bloodshed to players over level 95.

BATTLEGROUNDS

  • Battleground of Theer tiles will no longer apply buffs or debuffs to players on the tiles, with the exception of the Order tile which will still damage those upon it.
  • Battleground of Theer will now kick players who have hidden in the protected spawn points for an excessive amount of time.

ITEMS

  • Several Altar of Malice weapons that had an erroneous extra white adornment slot have had them removed.
  • Gemstone of Scornful Malevolence may now be used to upgrade new block armor.
  • Ethereal Expertise will now message when it is applied, as well as when it is consumed.
  • Ethereal Expertise will no longer break swarm pets.

TRADESKILLS

  • Zander’s Choral Rebuff II (Grandmaster) may now be crafted.

QUESTS

  • Zikana Sly’ssar will now offer his quests to Aerakyn.

Update Notes: Thursday, June 4, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding

From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Thursday, June 4, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately one hour.

EU EverQuest II Live Servers will be brought offline on Thursday, June 4, 2015 at 7:00AM PDT* for an update. (Approx. 3:00PM London Time on June 4, 2015). Estimated downtime is one hour.

Alle deutschsprachigen Server werden um 16:00 CET am 04.06.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 1 Stunde(n) betragen.

Le serveur de langue française sera arrêté à 16:00 CET le 04-06-2015 pour une mise à jour du serveur. Le temps d’arrêt sera d’environ 1 heure.

and from the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Precipice of Power [Raid]

  • Samhain adds in the Cazic-Thule encounter have been removed.
  • The zombie effect should no longer spam from the spell “Heart Stutter”. It should only play once the spell is applied.
  • Duration between adds has been increased in the Cazic-Thule Encounter.
  • Duration between “fear” increments has been very slightly increased.
  • Judicators and Bailiffs should now despawn when Tribunal has been defeated.

Update Notes: Tuesday, May 12, 2015

Written by Dethdlr on . Posted in Game Updates & Maintenance, Itemization, Raiding

From the EQ2Forums:

POPULATION / ZONE PROGRESSION
General
Werner Thunderleg will now cast Total Domination correctly.

F.S. Distillery: Beggars and Blighters [Raid]
Kildiun the Drunkard has had his health increased.

MERCENARIES
Katastra Vilehex now has a more tank focused buff package.

ITEMS
Corrected an issue with Offensive Focus effects that prevented them from working for some classes.
Sigil of Defiance will now grant melee skills and defense instead of casting skills.

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