From the EQ2 Forums:
Attention Potential Player Studio Creators!
Special testing help is needed from residents of Canada, France, Germany, and the United Kingdom.
Since a big part of Player Studio is earning royalties, and since you can’t make money without taxation, we built this system to help get folks set up with their tax paperwork. Tax registration is necessary before you can list items for sale and earn royalties.
This feature costs SOE money each time someone uses it. SOE pays a partner to validate data as part of the feature. For this reason, the finished feature will include a one-time non-refundable fee of US$10 (or equivalent.) You should only need to go through this process one time. Address changes, for example, do not require a repeat of this process.
Completing this feature will make you eligible for activities that earn you real world money through our Player Studio program. Completing it during testing counts for this. This a not just a test; it’s a real registration.
To participate, please visit this page to start:
- Resident of Canada, France, Germany, UK or US
- Over the age of 13
- You are not already a published Player Studio creator in another game with an IRS form W-8/W-9 on file with SOE.
HINTS & TIPS:
- When you are given a registration code or a PIN number, please save it carefully. That’s valuable.
- When entering a PIN or password via copy/paste, please double-check that no space character has been added to the end. An extra space character will break it. If your code is not being accepted, try pasting it into a word processor, viewing it in another font, and typing it by hand.
- Approval is not instantaneous and there is a status page where you can return and view your approval status. It can be reached by visitinghttps://player-studio.soe.com/w9, clicking the yellow button, and logging into your Station Account. We don’t yet have estimates on how long this will take the average international registrant.
- We have a known issue with entering middle names. You do have the option to enter the form without the middle name and it should generally reach full approval status.
- If you have questions, you can email firstname.lastname@example.org and Syrah will attempt to help you although for legal reasons he is not allowed to give advice on how to fill out the form.
From the EQ2 Forums:
For the last several months we’ve been working hard to update the Player Studio program with a number of improvements that will simplify and expedite the overall registration process, and will allow international players from select regions and territories to participate.
This work has progressed well, but it’s a complicated initiative and there are still a few outstanding components to finalize to ensure we get this 100% right. Initially, we hoped to expand Player Studio to Canada, France, Germany and the United Kingdom on or before May 1, but given the intricacy of the program and our recent launch of the new All Access Membership plan, we have decided to roll out international support for Player Studio at the end of May. Player Studio support for Landmark will also come in the near future, but not until we are fully confident that the overall system is ready.
At long last, Player Studio is opening up to other countries! First mentioned in SOE President John Smedley‘s Ask Me Anything this January, SOE has now officially announced in a press release that EverQuest, EverQuest II, Planetside 2, and presumably EverQuest Next and just plain Landmark players in Canada, France, Germany, and the United Kingdom will soon be able to create and submit items and earn money back for their artistic contributions to these games!
On Wednesday, April 2nd, 2014 at 2:00 PM PDT, EQ2′s new community manager Margaret “Luperza” Krohn (aka PurrfectStorm), hosted the first EverQuest II Insider livecast on Twitch. This 1 hour broadcast included EQ brand manager Adam Key, Holly “Windstalker” Longdale, Akil “Lyndro” Hooper, Chris Garlick, Gary Daugherty, and Nathan “Kaitheel” McCall.
Alas, a recording of the livecast was not preserved either by SOE or Twitch (due to a settings glitch), so this episode joins Doctor Who and other vital shows as missing presumed wiped.
That said, a few resourceful players who watched the Livecast were good enough to take notes and so we can paraphrase them below:
- Holly and Akil talked about current topics including Bristlebane Day, as well as previewing some Player Studio items that will be coming soon, including a very nice looking yacht or fishing boat with oars and other gear. Luperza mentioned that Player Studio topics will be covered in their own livesteam.
- We got to hear the ‘April Fool’s intro music’ (archived for posterity on Zam) and the new meatbeast vid was also shown (if you haven’t seen it then look here).
- Holly talked a little about All-Access (subscription, Krono, or Prepaid cards)
- All Access players will get access to new zones / heritage quests 1-2 weeks earlier than other players.
- Those with new All Access account will have double xp weekends.
- More All-Access exclusive items on the loyalty merchants.
- The schedule for updates will be more public so that we can see how Smokejumper’s weekly/monthly update idea is working.
- EverQuest II Roadmap/Blueprint — Upcoming plans for EQ2 with feedback from players.
- Contested HighKeep Previewed
- new skeleton models like crawling, one legged and some even use their head as weapon [IMG]
- quests: drop quests, quests from items, daily missions for etyma (2 mission givers: 1 at entrance, 2nd at the entrance to picklaw part)
- plunderable loot which you can place in your house
- some items might be marked with our name (there is special achievement for marking all of them: Vandal title)
- achievement for killing all nameds in the zone
- hidden rare trophies in the trash – if you gather all you get Body Snatcher (?) title
- new armor appearances
- New High Keep Guild Hall
- Player Studio will open up (later this year) to submissions from Germany, UK, France for players with an SOE Station account.
- Developer picks for Housing Leaderboards – returning soon.
- New Raid zone (ToV Wing 3) — Next Month
- 10 More AA points (requires level 95)– next week.
Thanks to Sambril, Kinya of Babagra Polish EQ2 fansite, and Errrorr for their note-taking!
Aspiring graphic artists who happen to live outside the USA have been stymied by SOE’s regional restrictions on Player Studio. It’s our understanding that tax and accounting laws have so far kept the program from opening up to other countries.
With Player Studio being a core part of the upcoming EQNext (sources pointing to a 2015 nod) and EQNext Landmark (going Alpha this month and in wide release sometime in April), it seems that a corner may have been turned and PlayerStudio availability in the EU may be on the horizon. As a happy side benefit, this will hopefully open the marketplace up for many more EQ, EQ2, Planetside 2, and FreeRealms player-designers as well.
More specifically on EU Player Studio – we had to figure out the relevant tax forms and legal regulations. This has never been about anything other than annoying taxation and legal things we had to get buttoned up. It’s not hard. It’s not rocket science. It’s just mind numbing stuff.
— John Smedley (@j_smedley) January 17, 2014
Last Friday, SOE announced changes to their Subscription services, replacing the 500 SC/month allowance for having a Gold Subscription in any of SOE’s games with a monthly voucher to buy ONE item per game, up to 2,000SC, to exclude Player Studio, “bundles“, and an unknown array of other items, presumably “Services“, Experience items (280AA bauble), and expansion unlocks like Mercenaries. Players who buy a number of 100-200SC items would have lost out with the deal, as the voucher only applied to a single item with exclusions. And while it’s a small pool of players, Vanguard players on an All Access subscription would have gotten nothing out of the deal.
Yesterday, SOE President John Smedley halted these changes, bringing back the 500SC/month allowance (although it must now be claimed once per month), and went further, cutting the price of a multi-game All Access subscription from $19 to $15 and applying a 10% reduction in all Marketplace prices for Subscribers. And all was right with the world.
Except…It seems there were some players who were excited about the “one item per month up to 2,000SC” deal, but didn’t say so. I’ll let the quotes speak for themselves…
Wow, that’s incredible. A bunch of people just b & m’d the entire community out of 4 times the rewards. Way to go forums.
Personally all the people I play with were pretty hyped about the new version once they said they were looking at bundles and player studio items being back on the table for it.
Stick to your guns Sony!
After last week’s changes to Gold Subscriptions for EverQuest, EverQuest II, DCUO, PlanetSide 2, and All Access passes were announced, I was certain that regardless of how much player feedback came out against the changes, little would change.
After 6 years, I guess I can still be surprised by Sony Online Entertainment.
Just over 1 hour ago, SOE President John Smedley took to Reddit (once again bypassing the forums), to announce the restoration of the monthly 500SC stipend, AND some remarkable changes to All Access. This not only gives us back everything we asked for, but goes to the heart of solving the problems players had with these changes. We are fully cognisant of SOE’s issues with devalued StationCash, but the changes as announced last Friday were ham-handed at best. Today’s announcements make a lot more sense.
After the jump, John Smedley’s comments on Reddit…
SOE President John Smedley has taken to his favorite “bypass the Marketing/PR Machine” venue Reddit and posted some personal thoughts on the Subscription changes recently announced for EverQuest, EverQuest II, Planetside 2, DCUO, and all of SOE’s games under the All Access umbrella. It’s written from a PlanetSide 2 angle, but it is applicable to EQ2 as well.
I hope you all had a Happy New Year! we’re here back working hard to make cool stuff.
I wanted to give a little more insight into our thinking regarding the changes to the upcoming subscription plan.
I have been personally reading every post I can find about it and I understand there is a lot of FUD out there around it. So let me clear some things up and let you in on some of our thinking process.
The goals of our plan are very simple. Let players buy anything they want up to 2000 SC. It’s fair to say that there aren’t a lot of high priced items in the Planetside 2 shop, but that’s kind of a good thing too. It’s just when you look at it from the perspective of someone who’s plan is changing they are right to ask “why is this good for me?”.
We are discussing the feedback we’ve been getting and we are making some decisions regarding this today. Particularly around Player Studio items (yeah that was a bad idea) and we’re talking about bundles as well. I promise that we are listening.
Why did we make this change? There were a few reasons really. First and foremost we wanted to let players get some of the larger items on the marketplace. People complain the other way on this all the time – they complain that the 500SC isn’t enough for them to buy enough stuff. So we thought this would be a positive change.
Massively‘s MJ Guthrie has checked in with her thoughts on SOE’s announced removal of 500 StationCash/month allowance for Gold subscribers to its games:
While I had another, happier topic all ready to ring in the new year, SOE surprised us with a questionable decision this week that I felt necessitated an immediate response. So today we’ll focus on this hot topic instead: All change is not good. And SOE’s announced change in membership benefits for EverQuest II is really not good.
Previously, with the removal of the remaining free-to-play restrictions, EQII subscribers saw their benefits whittle down to essentially a buff to mount speed and coin, AA, and XP accumulation (basically what was offered during the Gold Rush event) and the monthly 500 Station Cash allotment. While that seems as if players lost most of their advantages for subbing, there wasn’t too much murmuring because at least we were happy that our comrades had the freedom to choose the classes and races they wanted and enjoy the game better. And besides, we still had the 500 SC, so we still had some worthwhile benefit. Well, now that’s changing.
SOE has decided that this last benefit must be retooled from 500 SC that accumulates until you use it to the ability to buy one single item for up to 2000 SC per month. While it may sound like a better deal on the surface, it’s not — not for SOE or for its customers.
Why this switch, and why now? My bet is because EQN Landmark is coming out soon and SOE wants to prevent players from building up SC by subbing to one game and spending it in EQNL, thereby forcing players to buy SC for the new sandbox if there isn’t any kind of subscription benefit offered.
From the EQ2 Forums:
All gamers know it’s not a holiday until you see your favorite MMO decked out for the season! This year, Sony Online Entertainment invites you to get in the spirit by creating holiday-themed items for your favorite games.
Since the unveiling of the Player Studio program, your fellow players have shown off their creativity and talent by creating in-game items for EverQuest, EverQuest II, PlanetSide 2, and Free Realms. In addition to epic bragging rights, creators get a split of the profits for sales of their item, which is pretty much the definition of “win/win.”
For more information on the program and game-specific submission guidelines, check out the Player Studio homepage. If you’re interested in making some holiday magic (and money!), send in your themed items by November 30, 2013.
From Ry “Roshen” Schueller on the EQ2 Forums:
How will you celebrate the scariest time of year in Norrath? A variety of Player Studio artists came together to create some supernatural additions to the Marketplace for this spooky holiday.
Organ of Enchanting Darkness by NEKO ZERO
This ancient organ was once used to create haunting tunes during secret ceremonies. What music would you want to hear played on its keys? This impressive piece was the winner of the Player Studio Dawn of the Dark Elf competition!
From the EQ2 Forums:
In this Marketplace update, we have a couple terrific new Nightborne weapons designed by Player Studio artist Albert Soto Jr.
In addition to the new Player Studio items added to the Marketplace today, we are reintroducing the Equipment Unlocker Pack to the Marketplace for 150 Station Cash. Each Equipment Unlocker Pack can unlock five pieces of equipment that normally cannot be equipped due to account level restrictions. The goal of reintroducing this item to the Marketplace is to make things easier for our players that want to unlock specific pieces of equipment for their characters, or players that want to gift Equipment Unlockers to their friends!
Players can also get individual Unlock Equipment Items from the Marketplace for 40 SC each.
Join lead artists from Sony Online Entertainment including Tim “Haohmaru” Heydelaar (EQ2), David “Covic” Brown (EQ2), Kevin Lydy (EQ), and Tramell “T.Ray” Isaac (PS2) as they talk about the Player Studio program with Director of Artistic Development Joe “Rystall” Shoopack and Player Studio head Rick “Storn” Reynolds.
They walk through the item submission and approval process, including iterations and common choke points as first drafts become fantastic items that are successful and profitable for players and SOE alike.
NOTE: This video does not include the brief Powerpoint presentation shown at the beginning of the panel, which highlighted the winner of the Dark Elf Player Studio competition.
This summer, SOE ran the first SOE Player Studio item creation contest called Dawn of the Dark Elf. All items had to be dark elf themed and for EverQuest or EverQuest II.
Players had one month to prepare and submit their entries. There were no limits on the number of entries, and all regular Player Studio rules and guidelines were followed.
We received 34 entries in 5 categories from 17 different artists, but there could be only one winner: Neko Zero, who created this Organ of Enchanting Darkness for EverQuest II!
As described by Neko Zero, “this ancient organ is used to create haunting tunes during some of the most secret of ceremonies.”
Thanks to all who submitted entries for Dawn of the Dark Elf!
Are you interested in seeing your creations in EverQuest, EverQuest II, Free Realms, or PlanetSide 2? Learn more about submitting items to Player Studio here.
From the EQ2 Forums:
If you’re a Player Studio artist (or know someone who is interested in becoming one!), this is a quick call to action for you.
If you are creating Nights of the Dead/October-themed items, please get those items submitted by September 2, 2013. You’re welcome to submit earlier, of course, but that’s the cut-off for this year’s holiday.
Thanks. Can’t wait to see what you come up with! (personally, I would like some awesome creepy house items…you know, in case you’re taking requests…)
Player Studio gives artists in the community a chance to leave a permanent mark on the worlds that they adventure in. In addition, when these items are sold in the Marketplace, SOE shares the profits from the sales of these items with the artist that submitted them.
There are three new items available this week in the EverQuest II Marketplace from Player Studio artist CoffeeOutlaw. Not only has he submitted great designs for in-game items, he has created discussion threads on the Player Studio forums detailing the design development for these items so other artists can see these items change from their original concept, into what was actually submitted via Player Studio for use in EverQuest II.
CoffeeOutlaw has been involved creating art for games for over ten years. Outside of creating art, CoffeeOutlaw has been a member of a punk band, has wrestled professionally, and considers himself a bit of a movie buff.
Of course, some of you are asking “what new items do we get in the Marketplace this week?” Here they are:
“Dawn of the Dark Elf”
The First Player Studio Item Creation Competition
From June 15 to July 15, 2013, Dark Elf-themed items submitted to Player Studio will be eligible to enter our first Player Studio art competition.
For EverQuest II, categories could include cloaks, weapons, shields, furniture & house items, hair styles, and even headgear (submitted as hair.) Our Art Director judges will be looking for excellence of technical execution, artistic quality, adherence to the Dark Elf theme, and crowd-pleasing originality. There is no limit on number of entries.
All entries must be received by 11:59pm PDT on Monday, July 15, 2013. In the case of multiple submissions of the same item, the most recent before the deadline will be the only submission considered in the judging. Resubmissions after July 15 at the request of SOE will not disqualify your entry.
Winner will be announced on Monday, July 29, 2013.
Judges: Joe Shoopack, Dave Brown, Kevin Lydy, and Tim Heydelaar.
Player-created tubs and water closet items coming soon to EQ2
When the Player Studio forums launched, they were pretty quiet, with minimal developer interaction. Well, what a difference a few months take. Due to the incredible quality of items being submitted by players, and the need for more direct lines of communication between aspiring artists and the “official” game designers, we’ve seen the appointment of a full-time Player Studio artist liaison, and increased involvement of SOE staff.
Further, when the Player Studio forums relaunch next month, we’ll see a totally revamped structure that fosters collaborative feedback between artists, as well as a venue for players to get useful instruction on getting started or polishing up a good item to make it great. It will allow players to really showcase their work and seek input from players on what items they’d like to see next.
From the EQ2 Forums:
Whether you’re just swinging by The Bar of Brell or getting ready for The Great Brewday Pub Crawl, Player Studio Artists Stormyheavens E’Clipse and Lyranny have created cloaks perfectly suited to your barroom Brewday pursuits!
If you’re inclined to kill a few monsters before attending Brewday celebrations, you’ll want this cloak by Vandrago:
Continue reading on the EQ2 Forums for a number of new Marketplace items including Climbing Grape Vines, a Brewmaster’s Ship, Clover Garland, and a bundle of the existing Brewmaster’s Furniture.
Today, Player Studio introduces three new categories of items which can be submitted to EverQuest II — Weapons, Shields, and Hair Styles.
As with all PlayerStudio items, Weapons and Shields have very specific design parameters that must be followed to be accepted into the world of Norrath.
This includes a maximum number of triangles (1,000), texture resolution, level of detail, etc. Weapons and Shields are submitted with at least 3 textures or “maps”, with an optional 4th map.
- Diffuse (color) map — This is the design or “painting” on the item
- Normal map — This is the relief of the item, adding additional depth and surface details
- Specular map — This is the shiny map, with light parts shining when exposed to light
- Fresnel map (optional) — This map determines which parts of the object should use the environment map to simulate reflective surfaces. Particularly effective for glassy or polished metallic surfaces.
From the EQ2 Forums:
For weapons, artists are currently able to design one-handed hammers, maces, daggers, swords, axes, and wands, as well as two-handed large swords, axes, hammers, maces, monk staffs, and halberds.
Since the launch of the Player Studio program, EQ2 players exercising their hobby (or career) as gifted artists and 3D designers have deluged the EQ2 team with Cloak and House Item submissions. What was originally intended as a “maybe 4-5 items a month” thing has turned into a very popular program as these not-so-amateur designers continue to impress the EQ2 team with their creativity and attention to detail.
Perhaps no better evidence of this is today’s introduction of the first animated Player Studio item. Although Player Studio has not released any instructions on how to animate items, a player’s submission of a Tinkered house item must have caught the attention of the EQ2 team because they have added several right-click animations to it and even produced a video showing these animations.
Today’s Player Studio haul includes visually intense cloaks, a throne that would look right at home in a Freeport cellar, and the aforementioned Tinkered wagon. We can’t wait to see the Weapons and player Hair Styles people come up with when those categories are added to the Player Studio program.
From the EQ2 Forums:
These Marketplace items have all been designed by artists in Player Studio! Tim Mathews, Vandrago, and Cambrian Man created this week’s items.
The items created by Tim Mathews should appeal to those with a darker view of the world. These dramatic pieces are designed with the most evil Norrathians in mind.
I had every confidence that Player Studio would demonstrate the creativity and artistic talent of EQ2 players, but I continue to be impressed by what is being approved and added on an almost weekly basis.
Four new cloaks created by a player – Lyranny — are now available in the Marketplace!
Halasian Wolfskin Cloak (Top Left)
Erollisi Courter’s Cloak (Top Right)
Golden Sun Cloak (Bottom Left)
Halasian Loyalist’s Cloak (Bottom Right)
From Dave “SmokeJumper” Georgeson‘s twitter:
EQII player studio: hairstyles, swords and shields will be open soon for players to create! Soon = a couple weeks!
— David Georgeson (@Qixter) February 14, 2013