News Rollup for March 14-20, 2010

Written by Feldon on . Posted in Commentary, Game Updates & Maintenance, Grouping, Itemization, Live Events, Raiding

The previous Thursday and Tuesday hotfixes have brought some itemization changes, specifically with the increase in the number of items holding Red Adornment slots, the introduction of Yellow Adornments for heroic gear, and the addition of Resists to Legendary and Fabled gear (previously, players were expected to run around with 2-3 pieces of Mastercrafted jewelry).

Now, we are starting to see the second prong of these changes, intended to fix the itemization mess that Sentinel’s Fate launched with. Frizznik brings us:

Thanks for your patience with us as we look at items, spells, and combat arts.  We are reading your concerns and are trying to make adjustments where we can.  This week we have been hard at work on raid item changes.  Those changes should happen in the next hotfix, so please don’t transmute those drops, you may want them after the changes hit.  After the changes next week, we are going to be looking at resistances on Legendary drops and some other things as well.

Please understand, we have a lot to think about.  The expansion, battlegrounds, and the golden path added a lot of content that we have to keep an eye on.  The content team did an excellent job with the golden path and if you haven’t tried it, you might want to talk to a chronomage or roll a new character to check it out.  Battlegrounds are a lot of fun too, even if you don’t like PVP combat you might want to give it a shot because the cooperative team play is a lot of fun.  I am not trying to make any excuses, but instead I am trying to say that there are only so many hours in the day.

Defense/Parry — Useless?

An interesting thread, which I’ve been following, on whether the +Defense and +Parry skills have any utility whatsoever.

Additional

  • Frizznik and Xelgad are looking into the Crit Multiplier for Wards with regards to Shamans. They are currently falling behind Druids.
  • Ward of Elements (T3) Armor may become available without the prerequisite of T2 Shard Armor. (link)

Yellow Adornments

A handful of Legendary items from level 80-83 received Yellow Adornment slots, however Yellow Adornments were all initially flagged level 84.  This has been remedied in the March 18th hotfix, as they are now level 80 adornments.

Flurry, Double Attack, and AE AutoAttack

When you Auto-attack with your mainhand weapon each of the following has their own independent chance firing off in addition to that mainhand attack (from EQ2 Forums):

  • Flurry — results in 2 to 4 additional mainhand weapon swings. These swings do not proc additional procs.
  • Double Attack — Auto-attack the target a second time, this can also proc (trigger) off an offhand weapon swing
  • AE Auto Attack — Attacks up to 4 targets in front of the player, but cannot flurry or double attack

AE Auto-Attack is primarily an AA line that points can be spent in. Double Attack has a cap of 100% and now appears widely on gear of all kinds. Flurry is much rarer to find, and is mostly found in AA lines, but look for it on items.

Making Sense of Tier 2 & Tier 3 Raid Gear

Whether you are rewarded Tier 2 or Tier 3 raid gear is dependent upon which raid mob you are killing, and whether you are taking on the “easy” version of that mob, or the “hard mode” version of that mob. Hard mode mobs typically have more adds, more hitpoints, unique effects, stronger detrimentals, etc.

I have to tell you, even after reading this thread laid out by established raiders, I’m not clear on every single mob and Tier. 😉

Moonlight Enchantments

Don’t forget that Moonlight Enchantments start tonight!!

Itemization Puzzle Pt 2

We’re still working on part 2 of the Sentinel’s Fate Itemization Puzzle. SF Gear is still in a state of flux, and we now know that the “Tier 3” Sentinel’s Fate raid armor, which drops from the hardmode version of each mob are all being upgraded, loot tables adjusted, etc. so it’s hard to get an accurate picture of the gear at this point.

Development

Fyreflyte, itemization lead for EQ2, has been conspicuously absent from the EQ2 Forums in the last couple of weeks. Further, Xander, Frizznik, and timetravelling have all been stepping in to answer itemization-related questions. It is unclear what, if any conclusions can be drawn from this.

Meanwhile, a former EQ2 developer, Aeralik, has been posting some of his perspectives on how the Shadow Odyssey expansion played out behind-the-scenes. He still holds forth that he fought the good fight for the players against the Fighter Revamp and other sweeping, ill-considered changes. EQ2 team members I’ve spoken to on the condition of anonymity dispute this viewpoint.

   

Brewday is Here!

Written by Feldon on . Posted in Game Updates & Maintenance, Live Events, Tradeskill

Brewday has arrived in Norrath! This celebration of Brell and brew will run from March 11 to the 22nd.

For a guide to the updated events, collections, tradeskill recipes, and quests for this year’s Brew Day event, check out these sites:

Although the event is now available on live servers, Brell’s Bar remains closed until 10:30am PST according to an announcement I read in-game. For further discussion on Brell’s Bar, check out the EQ2 Forums.

SOE Fan Faire Set for August 5-8, 2010 @ Bally’s

Written by Feldon on . Posted in Live Events

From the EQ2 Forums:


Join Sony Online Entertainment at Bally’s Las Vegas, from August 5th through 8th, for three days of fun and games at Fan Faire 2010.  If you’ve never been to an SOE Fan Faire before, this is the time to make the trek to Sin City! Fan Faire is a great place for gamers to mix, mingle and meet with some of the faces behind their favorite SOE titles.

  • Special announcements and sneak peaks of upcoming SOE titles
  • In-game tournaments and live, game-themed competitions and quests
  • Developer forums and roundtables
  • Cool giveaways and other fun items!

And that’s just the beginning! Visit the Fan Faire website at www.soefanfaire.com for up-to-date information on registration, pricing and schedules. Tickets are expected to go on sale early this spring.

Hotel costs are looking fairly reasonable:

The special SOE rate at Bally’s Las Vegas is currently $65 plus tax on Thursday night, and $85 plus tax on Friday and Saturday night, while supplies last.

We noticed that a new Platinum package has been added at the $139 level:

  • Second Fan Faire in-game item for your primary game!  Yes, this means you get two with a Platinum Pass!
  • Unlimited green screen photos with the backgrounds of your choice!
  • VIP Check-In Lounge for Platinum Pass Holders only!
  • Premium Gift Bag with special giveaways (to be announced)
  • Private VIP events for Platinum Pass Holders only!  You don’t want to miss out on this!  Details to follow!

Schedule

Although an official schedule has not yet been posted, and probably won’t be for another month or two, for those needing to make hotel and flight arrangements as early as possible, here is an outline of the schedule we’ve seen for the last few years:

  • Thursday — Welcome Reception, Fan Faire weekend sneak preview.
  • Friday morning — SOE sessions and panels, live events, and in-game tournaments.
  • Friday afternoon — Game-specific Q&A sessions and panels, live events, and in-game tournaments.
  • Friday night — SOE Fan Faire Party
  • Saturday day — Game-specific Q&A sessions and panels, live events, and in-game tournaments.
  • Saturday night — Banquet and closing ceremonies
  • Sunday morning — Attendee check-out

NOTE: There is no guarantee they won’t change the schedule for this year.

For more information, and for the promotional code to book your hotel, check out the official SOE Fan Faire 2010 Website.

City Festival Rolls into Neriak

Written by Feldon on . Posted in Live Events, Tradeskill

The City Festival has rolled into its third destination since these Festivals began in January. The first event was in Kelethin, then Gorowyn. Today, the City Festival arrives just outside the gates of the city of all things dark and gloomy — Neriak.

Once again, a selection of both local and traveling rewards, house items, and temporary costumes become available.

The theme for Neriak seems to be all things blue. Here’s a sneak of what you can purchase with City Tokens for the next week, before the event rolls on to the next city:

News Rollup for Feb 15-19

Written by Feldon on . Posted in Expansion News, Game Updates & Maintenance, Live Events, Tradeskill

It has been an interesting week, to say the least. Expansion launch weeks always are. It’s also been a rather bumpy ride for the servers and developers resolving issues that made it through Beta.

We’re trying to get back into the habit at EQ2Wire of skimming the forums and finding the gems of info which may be of interest to our readers. Here’s the standouts for this week:

  • What is the Golden Path?
  • Adornment and Tinkering Recipes Not Dropping
  • Guard Level bump to 95
  • TSO Tradeskill Instance recipe books
  • Will of aTyrant questlines remain
  • nVidia 3D Vision
  • Shaders 3.0

Moonlight Enchantments (Feb 20-21)

Written by Feldon on . Posted in Live Events, Tradeskill

The phase of the moon is just right and the mushroom rings will be active again for a short time.

There are more house items and other rewards than ever for the Moonlight Enchantments event this time around.

The event will turn on at 12:01am PDT on February 20th and run until 11:59pm PDT on February 21st. These times apply directly with no time conversion to all servers.

Erolissi Day – Feb 4 – Feb 16

Written by Feldon on . Posted in Live Events, Tradeskill

Erollisi Day festivities started at midnight, February 4th (after a brief hotfix) and will run until the expansion (February 16th).

Erollisi Day is the celebration of the goddess of love and all things related to the emotion that sets hearts to galloping!

With the return of Erollisi Day, many of your favourite activities from previous years’ celebrations are making comebacks with new rewards!

Erollisi Day @ EQ2Players

Erollisi Day 2010 Event @ EQ2 ZAM

Erollisi Day Crafting @ EQTraders

Erollisi Day on Test

Written by Feldon on . Posted in Live Events

Erollisi Day is now on Test and according to a forum post by  Kaitheel, we should expect this event to be on Live servers from February 4th until the (February 16th).

Among other things we can expect in this event are another variation on Nektropos Castle related to this event, new quests in Antonica and Thundering Steppes, and more tradeskill and house item goodness.

Happy New Year — City Festivals and Frostfell

Written by Feldon on . Posted in Live Events

City Festivals

City Festivals are now live. The first one is just outside of Kelethin near the Butcherblock Mts. ramp. City Festivals are held the first week of every month. If you have been doing city writs, tradeskill work orders, etc. you may have noticed a curious item — City Tokens — as quest rewards. City writs, tradeskill writs, and special quests only available during the City Festivals will all earn you City Tokens which can be spent to buy house items, special appearance gear, etc.

city_festivals

For all those folks wishing to see more activity in the cities, here’s your chance. These festivals are accessible to all alignments regardless of city due to them festival parking just outside the city gate and offering quests to all who visit.

Frostfell Ending Soon

If you haven’t run all of the Frostfell quests, including the Icy Keep: Return which requires a group, or any of the other quests, tradeskilling, etc. don’t miss out! Frostfell ends January 7th.

EQ2Wire would like to wish a Happy New Year to all of you. We’ll be back with more news about the EverQuest II: Sentinel’s Fate expansion and any other news in the world of Norrath soon.

Moonlight Enchantments

Written by Feldon on . Posted in Art, Appearance, Housing, Live Events

The phase of the moon is just right and the mushroom rings will be active again for a short time.

There are more house items and other rewards than ever for the Moonlight Enchantments event this time around.

The event will turn on at 12:01am PDT on December 20th and run until 11:59pm PDT on December 21st. These times apply directly with no time conversion to all servers.

Game Update 54, Frostfell, City Festivals

Written by Feldon on . Posted in Art, Appearance, Housing, Game Updates & Maintenance, Live Events, Tradeskill

It’s going to be a busy week for Norrathians.

Will of a Tyrant
(Game Update 54)
Weduesday, December 9

PRELUDE EVENT

  • Freeport has been rocked by the sudden destruction of Dethknell Citadel.  What was once an ever-present reminder of The Overlord’s power and will floating above the city has collapsed, and the tenuous peace held within the city by the watchful and ruthless Overlord has been obliterated. Something has obviously befallen Lucan D’Lere, the Overlord of Freeport! Start your investigation into these mysterious events in West Freeport by speaking with Sir Tallen Yevix.
  • The destruction and chaos in Freeport has not gone unnoticed by the Qeynosians, but they, too, have encountered some clandestine acts committed against their leaders, the royal house of Bayle.  Help Qeynos recover some stolen texts relating to the history of Enoxus and the Bayle bloodline by speaking with Royal Librarian Brinn in Qeynos Harbor.

BUG BASH

  • A great deal of effort was put forth in this update to fix as many old, annoying bugs as possible.  Players will notice many existing issues once thought perhaps forgotten are now fixed. All told, nearly 800 bugfixes are in found within GU54, which should help provide a much more polished and streamlined gameplay experience for existing content. As a result, players will notice the patch note section below is significantly longer than in updates past.

Complete Update Notes at EQ2Players

Additional GU54 Unofficial Notes:

  • The Spires event comes to a close with GU54. The quest givers will be removed from Norrath, with only the Merchants remaining. Only those servers that successfully completed all 9 spires will see those Ulteran spire assistant Titles on the merchant (for 50 tokens).
  • Rangers will have to wait until a later hotfix for that “set-it-and-forget-it” Autoattack setting of Default, Melee, Ranged, or Auto.
  • It’s worth reading over the complete list of bugfixes as there are fixes far and wide, including fixing Silverwing in Veeshan’s Peak, and tweaks in nearly every zone.

.

Frostfell
Thursday, December 10, 2009 ~ January 7, 2010

If you want to avoid missing any part of Frostfell, check out these writeups:

.

In other news, the Highland Stalker — the Sentinel’s Fate Collector’s Edition mount — will get a speed boost over the previous announcement. Out-of-the-box it will have a runspeed of 65%.

Looking Ahead

On December 20th, we’ll see the return of the monthly Moonlight Enchantments event which takes places in the forests of Norrath. These zones will have several new house item rewards including tiles with the textures of water, clouds, sand, etc.

Also around the first of January, we can expect the new City Festivals to start up. Every month, there will be a city festival just outside the gates of one city for the first week of that month. These offer many house item and other rewards.

   

5th Anniversary Paintings

Written by Feldon on . Posted in Art, Appearance, Housing, Live Events

Available for Thanksgiving week only, there are 10 new paintings available in Norrath from the City Merchants in Qeynos and Freeport. As I was writing this article, I discovered a writeup at EQ2 Wiki with the names, screen snapshots, and descriptions of each painting. A merchant window retouched to show the 10 winning paintings:

winningpaintings_merchant

winningpaintings_destroyer
The First Prize winning “Destroyer of Ordanach” by Citadelli.

winningpaintings_prayer
One of the nine Second Prize winners “Prayer of the Righteous” by Enna.

All 10 paintings can be viewed at your local City Merchant or at EQ2 Wikia.

These items may be available later on, but for the time being, they are only intended to be available for this 5th anniversary celebration week. Join the Discussion on EQ2 Forums.

EverQuest II 5 Year Anniversary – Heroes’ Festival – November 24th ~ 30th

Written by Feldon on . Posted in Live Events

From EQ2 Forums:

The Heroes’ Festival has begun!  A call has gone out to all Norrathian adventurers to commemorate the five years that have passed since the Refuge Islands first began collecting those lost in the turbulent oceans.  Celebrators, happy to share in the festivities, can be found in North and South Qeynos or West and South Freeport.

Quest starters are in North and South Qeynos, as well as West and NORTH Freeport.

Note: This is the EQII 5th Anniversary event, which went live on November 24, 2009 and is expected to end on November 30, 2009.

Note: Currently these 5 year anniversary events require The Shadow Odyssey expansion. This was unintentional and a hotfix will correct the issue.

It seems very odd to the EQ2Wire that an event which will only last 7 days has a reward that will never be available again and there is no announcement on EQ2Players.

Qeynos/Freeport World Event Activating on Test

Written by Feldon on . Posted in DGC Wants Feedback, Live Events

Windslasher brings us news that the Qeynos/Freeport World Event first mentioned a few weeks back will be activated on Test and Test Copy hopefully this evening. This should be the source of storylines and lore expected to lead us into the Sentinel’s Fate (Odus) expansion. As soon as we have more info about this event, and whether it will go live with Game Update 54 (Will of the Tyrant), we’ll let you know!

Game Update 54 Crafting & Event Preview @ EQTraders

Written by Feldon on . Posted in Art, Appearance, Housing, Game Updates & Maintenance, Live Events, Tradeskill

Niami DenMother and Kaisha of EQTraders.com can always be counted upon to provide excellent coverage of Crafting and Live Events.

There are 3 articles worth checking out, and they are still being updated as more items are discovered, so be sure to check them out again at the end of the month to see anything news! From Niami:

Check out the EQ2TC GU54 Crafting Overview for more details – it already has the furniture shots for the first City Festival event (clothing shots will be incoming as time permits), as well as a page showing both the returning and the new Glacial Furniture from the Icy Keep vendor in Frostfell.  Mmmm, love that bed!

and a word about the Quellthulian Spires event which will end with the launch of Game Update 54 slated for early December:

Finish your work on the spires event now, get your shopping done, earn your title, finish up any incomplete spires, etc. When GU54 goes live, you will no longer be able to quest and earn tokens.

Note that, by popular demand,  Titles were added to the Quellthulian Spires Merchant, but these are still only on Test. Hopefully these updated Merchants are available on the live servers long enough for everyone who is sitting on a stack of Tokens to get them.

City Festivals on Test

Written by Feldon on . Posted in Commentary, DGC Wants Feedback, Game Updates & Maintenance, Live Events

Understandably, some players are taking a look at Game Update 54 (aka the Great Bug Stomp) and not seeing a lot of new content. Part of the issue is, normally, we would be just 2 weeks away from an entirely new expansion at this point. However Sentinel’s Fate won’t hit until February. Also, it is now unclear just when we can expect Shaders 3.0, although I’m hopeful that we’ll get it as an early Christmas present.

Of course, we have Frostfell 2009 to look forward to this December. If this year has proven anything, it is that live events get bigger and bigger, with significant new content each year (next year, I figure it will take all 20 days just to complete all the old and new content of Nights of the Dead!!). Seasonal and recurring live events (eg. Moonlight Enchantments) have been extremely popular, so a lot of attention is being focused on them.

And now it turns out that in response to many complaints that Guild Halls and other game design decisions have “emptied” the home cities, a new recurring event is being introduced in Norrath: City Festivals.

From Kaitheel‘s announcement:

The Far Seas Trading Company is proud to introduce a traveling festival for all to participate in! When this event goes live, a different city will be chosen to host a week long event, once each month. Gorowyn, Neriak, Kelethin and Freeport will each get their chance to host their version of the event. On Test and Test Copy the great city of Qeynos is the first to find the traveling caravan outside it’s gates in Antonica. Adventurers will find new quests, collections and rewards, many of which are city specific! And for those of us that don’t want to wait for the festival to reach our city’s gates, we don’t have to. City Tokens are now being given as further reward for completing city writs!

This event should now be available on Test and Test Copy and we’ll report back soon with the details.

Remember, the Spires event is still in-game and some of the rewards from that event may not re-appear in EQ2 for a long time. In addition to the variety of house items, there are some unique items like the Magic Mouth house/guild hall item which can be set up to make announcements to passers-by. And don’t forget in-home teleporters. You buy them in pairs, right-click to name each one, and then you can port between them.

Knapsacks and Wrecked Cities

One perhaps overlooked feature of Game Update 54 is larger Backpacks. The largest size using a rare component (Mahogany) is now a 40 slot backpack with 20% weight reduction. You can read more about these here.

And finally, if you have been on test and wandered through West Freeport, you may have been shocked at what you saw. Norrath is changing in the leadup to Sentinel’s Fate…

October 21 Hotfix

Written by Feldon on . Posted in Game Updates & Maintenance, Grouping, Itemization, Live Events, Raiding

Here are your Hotfix Notes for October 21, 2009:

GENERAL

  • Nu’roga now has plunderable loot!
  • Malicious Thoughts and Icicle Explosion now trigger on ranged and melee attacks.
  • Frostburn and Mutagenic Burst now correctly modify each other’s damage.
  • Purifying Persistence should properly modify the caster’s heals rather than the targets.

LoN

  • The Cloak of Crystal Shards, Assassin Master’s Cloak and Cloak of Runes returned from Collector Rattelis are now Heirloom.

ITEMS

  • Icy Prison now has 3 shield effectiveness to match its deflection chance.
  • Charm of Solusek Ro once again triggers multiple times on AE casts, however its effect is now limited to 5 targets.

Miragul’s: Crucible

  • The Master’s spell reflect percentage has been greatly reduced.

Miragul’s Planar Shard

  • In the final hard mode fight with Miragul, his Brilliant Adepts will no longer stun/mez players within a second of initially spawning, but will wait 3-6 secs after spawning to start casting.
  • The Miragul encounter (Hard mode): Miragul will now cast Curse of Confusion on up to 2 players per cycle, rather than 3.

MISTMOORE’S INNER SANCTUM

  • The Vampiric Protectors that spawn during the Mayong encounter will now respawn in the center of the room if they break, rather than rapidly spawning and despawning near the point where the encounter broke.

MUNZOK’S MATERIAL BASTION

  • Certain items that drop from Munzok have become slightly more powerful.
  • Overlapping unstable void protrusions should provide protection from Munzok’s edict as expected, and no longer conflict with one another.  Additionally void protrusion protection now more closely matches the sphere’s size.
  • Munzok’s max health has been reduced.

NIGHTS OF THE DEAD

  • Altius Volfban in the Hollow Hedge should be much easier for mage classes to handle.
  • The Headless Horseman now spawns somewhere near his tree instead of just in the same spot every time. He also requires someone offer him the necklace instead of simply taking the necklace near him to activate. His respawn has also been lengthened slightly.
  • The Nightmarish Ceremonial Armor has gotten a slight change to color.
  • The Nightmarish Ceremonial armor should now all have an equal chance of dropping.
  • Altius Volfban now has a chance to drop a piece of the Nightmarish armor when killed.
  • The Blanket of Fog now comes with a remote so you can turn them on and off. In the off state it should be much easier to tell where they are!

USER INTERFACE

  • The option to always show the threat window has been moved from Game Features to Options->User Interface->Game Windows.

12 hour downtime for Nagafen, Butcherblock, and Lucan D’Lere

Written by Feldon on . Posted in Art, Appearance, Housing, Game Updates & Maintenance, Live Events

Sorry for the late post on this but Butcherblock, Nagafen, and Lucan D’Lere servers are currently down to complete the maintenance which was attempted last week. Note that ALL 3 servers are being upgraded at this time. Hopefully at noonish Pacific time, we’ll be running 64-bit and see some significant improvements to zoning time, zone lag, etc.

The announcements on the EQ2 Forums:

Greetings all!

This is to let you know that Nagafen, Butcherblock, and Lucan D’Lere will be down from Midnight PDT tonight (October 19th) until Noon PDT Tuesday October 20th, while the team migrates Nagafen (only!) [all 3 servers] to the new DB structure.

As you all know from last week, the migration process did a little wonkiness with some of the longer character files.  In order to prevent this from happening again, Nagafen [the 3 servers] will be migrated by hand.

During this downtime, bonus exp will be enabled on Venekor and our Nagafen players are encouraged to make alts over there to take advantage of the exp boost.  We’ll also look into having the mushroom rings extended on the affected servers so that no one misses out.

The plan is then for the server merge between Nagafen and Venekor to take place on Thursday (more details on that will be forthcoming).

We apologize for any inconvenience and thank you for your patience!

and the followup:

Good news all!  We look to be on schedule for noon and from what I understand everything is going as planned.  Butcherblock and Lucan are being migrated as well, now, as things are going so smoothly.  So that means shiny new databases for all three servers SMILEY

As previously mentioned, the Moonlight Enchantment event will be extended for these servers (and others as well because gnomes got into the works!).

Thank you again for your patience while we migrate the databases for these servers and we apologize for the inconvenience.

Note that other servers besides those affected by this upgrade are spitting out various announcements indicating that their server will be shutting down. These can be ignored. Glip the Gnome posted:

Hey all! Between now and 12:30pm PDT today (October 20th) folks across most servers may notice broadcasts saying that the server will be shutting down or restarting — you can ignore these. The only servers that will be affected and be down are Nagafen, Butcherblock and Lucan D’lere and they are still scheduled to be up again at roughly 12:00pm PDT.

So once again, players can ignore the server restart broadcasts and we apologize for any confusion it may cause.

Thanks!

In other news, Moonlight Enchantments got a late start today, so my understanding is it will be active for another full day on all servers.

Nights of the Dead full of Tricks and Treats

Written by Feldon on . Posted in Art, Appearance, Housing, Grouping, Live Events

Spoilers ahead…

Maze

If you have been struggling to complete the Nightmarish Hedge Maze as part of Nights of the Dead, especially as a mage or pet class, you may be interested in this thread on the EQ2 Forums. Of course if you’d rather be challenged to figure it out for yourself, then don’t. 🙂

Fog

Another item as part of Nights of the Dead you may not want to miss may make your head a little more Foggy than usual. Again, if you’d rather figure it out yourself, then don’t visit this forum thread on the EQ2 Forums.

Headless

If you are an aspiring raid of 12 players, or a heavily-armored confident group of 4-6 players wishing to tackle the contested Headless Horseman, there are two things to know:

  • The Headless Horseman is on a 1-2 hour spawn timer.
  • At least one player must have the necklace from the Hedge Maze. Note that every player who has a necklace within range when the Headless Horseman spawns will see that necklace disappear from their inventory. More Info

Have fun out there! We may see some changes to the Headless Horseman on Monday.

Headless Horseman Has Head in Clouds

Written by Feldon on . Posted in Itemization, Live Events, Raiding

One of the exciting aspects of the 2009 Nights of the Dead live event is the contested x2 Headless Horseman Knight. No less exciting (and surprising) than the loot that drops from said encounter:

notd-hallows_gallows
Hallows Gallows
Bloodthirsty Choker 2.0?
\aITEM 430679940 306448646:Hallow’s Gallows\/a
notd-soulleach
Soulleach
\aITEM -1026839664 -1911359172:[Soulleach]\/a
notd-secret_sash
Secret Sash
\aITEM 71107619 -1772367845:[Secret Sash]\/a
notd-brainless_belt
Brainless Belt
\aITEM 1534172351 1374785267:[Brainless Belt]\/a

and of course these humorous items:

notd-an_oddly_empty_crate
an oddly empty crate
\aITEM -1414756000 -2003420917:[an oddly empty crate]\/a
notd-frictionless_piece_of_eight
Frictionless Piece of Eight
\aITEM -1495753407 -624402372:[Frictionless Piece of Eight]\/a

Note that some players are reporting issues with the new Hedgemaze zone (an instance of Cauldron Hollow). Not all players have been able to progress beyond the “Trick” step.


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