Update Notes: Tuesday, February 9, 2016

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, Live Events, Time-Locked Exp Servers, Tradeskill

US Servers: 7:00~8:00am PST | 10:00am~11:00am EST | 15:00~16:00 GMT | 16:00~17:00 CEST
EU Servers: 9:00~10:00pm PST | 12:00~1:00am EST | 05:00~06:00 GMT | 06:00~07:00 CEST

From the EQ2 Forums:

TIME-LOCKED EXPANSION

  • Made adjustments to most NPCs to make lower level encounters less punishing.

POPULATION / ZONE PROGRESSION
General

  • Fixed an issue where actors being killed could set the zone lockout in persistent dungeons.

Kralet Penumbra: The Master’s Chosen [Heroic]

  • Servitor of Yothshaval’s spell “In Service of the Master” damage has been reduced, but a power drain component added.

Kralet Penumbra: Tepid Depths [Agnostic]

  • Updated an encounter of Aberrants within the Tepid Depths to be of the appropriate agnostic challenge.

MERCENARIES

  • Increased the time before a mercenary auto suspends.

ABILITIES / ALTERNATE ADVANCEMENT
Summoners

  • Summoned Pets will now back off after a period of inactivity from their summoner.

LIVE EVENTS
Erollisi Day

  • Ykeshan frogloks near Guk in Moors of Ykesha now drop their love notes at the same rate as other mobs.
  • An Oval Heart-Stained Window Pane has been added to the “[eq2u]Romantic Gifts to Craft IX[/eq2u]” recipe book.

ITEMS

  • Fixed an issue where marketplace Burbur house items could not be sold for status.

and a late entry…

ITEMS

  • Adjusted the crit chance granted by many weapons between level 1 and level 90 to fit within progression.

Update Notes: Tuesday, February 2, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization

US Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CEST
EU Servers: 9:00~10:00pm PST | 12:00~1:00am EST | 05:00~06:00 GMT | 06:00~07:00 CEST

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Persistent Instances

  • Removed 30 minute lock-out when first entering a persistent instance.
  • Killing any NPC in a persistent instance will now commit the lock-out.

Kralet Penumbra: The Master’s Chosen [Heroic]

  • The Chosen Curse and the Yothshaval Curse should no longer kill players if it wears off after Golguth is slain.
  • Health of bosses have been adjusted.
  • Xal’Gilah’s Disrupting Tutor add should no longer disappear during his encounter.

Maldura: Bar Brawl

  • Mages disarmed by Dalkuhm can now re-equip their weapons outside of a priest’s cure curse.

Gearing your Heroic Character in Terrors of Thalumbra

Written by Feldon on . Posted in EQ2, Grouping, Itemization

thalumbra_heroic_upgrades

Terrors of Thalumbra has been out for over two months, and some players may just now be coming back to the game after a break, or have been playing the expansion but want to get better. With Terrors of Thalumbra, the token grind to add colored gems to gear has given way to dungeon dropped-armor, jewelry, accessories, and weapons which are then upgraded through Infusing.  Add that to Reforging, Adorning, and other game systems and there is quite a lot of “homework” just to play EQ2 these days. Before we go any further, I do not hold myself up as any kind of authority on game itemization or mechanics. Much of this information has been acquired through extensive discussions with other players or personal experience, which likely does not reflect “end game” EQ2.

Update Notes: Wednesday, January 20, 2016 — REVISED

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding

US Servers: 7:00~9:00am PST | 10:00am~12:00am EST | 15:00~17:00 GMT | 16:00~18:00 CEST
EU Servers: 9:00~10:00pm PST | 12:00~1:00am EST | 05:00~06:00 GMT | 06:00~07:00 CEST
NOTICE: It seems that much of today’s intended patch did not get applied to the game servers. Please see the revised update notes below. The servers will be bounced today to apply the patch.

Update from Caith:

Looks like a large part of the patch didn’t make it to the live servers in this morning’s hotfix, so this is still currently bugged. We’re working on getting it out asap.

and from Gninja:

We are working to get the parts of the patch that did not make it to live servers remedied asap. We are working on it as we speak. Thanks…

Here’s what got patched (from the EQ2 Forums), including that frustrating bug affecting the progression of numerous Zones such as Castle Highhold

POPULATION / ZONE PROGRESSION
General

  • Corrected an issue that prevented interaction with many objects and NPCs.

ITEMS

  • Thalumbra fertilizers drop more frequently. [eq2u]bag of gypsum[/eq2u], [eq2u]flask of deep water[/eq2u], [eq2u]gnawed bone[/eq2u]
  • Items with the ability “Soulfeast” will now properly upgrade from items with “Soulthirst“.

Fixes for TLE Wards, Itemization, ToT Collections, Zones Coming Soon

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Time-Locked Exp Servers

fixin-to

Like previous expansions, Terrors of Thalumbra includes shiny “collections of collections” or meta-collections. A number of the expansion’s collections reward a piece which is part of a larger collection. When the expansion launched however, some of these pieces were not being rewarded. This week, Caith went through game logs to award the correct items to the players who had completed the quests but didn’t receive the pieces. From Kander:

We have started reimbursing these missed meta collection pieces. If you haven’t been reimbursed for missed metas, Please email me.
KVALLEE@daybreakgames.com

Email me if you have collections you have completed and did not receive the meta reward. We will of course be verifying any claims via logs.

Second, the collection rewards need to be corrected to properly reward the pieces. This is still in progress…

From Caith on the EQ2 Forums yesterday:

Quick update folks, we’re working on the collection issues, they are not yet fully resolved. None of the collections that have been completed are the final collection for the expansion, so you have not yet seen the final reward. We are aiming at having the issues resolved for next hotfix, we’ll let you know if that changes.

Anyone that completed one of the collections that was fixed in December have been granted the collection pieces that they missed out on. The grants were completed today.

As for the Time-Locked Expansion servers, a significant effort was made to go through heroic and raid rewards for the Kingdom of Sky expansion to bring the items up to snuff. After numerous revamps left the raid gear untouched, it had fallen behind even HANDCRAFTED gear. As per Gninja on the EQ2 Forums, the effort to remedy this imbalance continues:

We are going through the relic stuff and making sure the stats are correct. There were a few that were too far off and we are correcting those. Having said that the changes being made might not be drastic in every case, but when you kill stuff in raid the loot should be an upgrade in most cases. Obviously we can’t hit every item in the game but there should be items for every slot for every class in each of the different types and difficulties of content.

Players found a bug with Wards on TLE servers sometimes being zeroed out/missed. Caith has confirmed the issue and we hope to see a fix soon:

Found the bug in original coding for wards, it’s fixed for next hotfix. Multiplying by 0 [zero] is no bueno.

Finally, I’m happy to report that bug preventing zones from progressing, including Stygian Threshold as well as Castle Highhold‘s gates refusing to open is in the process of being fixed.

Update Notes: Thursday, January 7, 2016 — 3 Hrs for Maj’Dul, Stormhold, Deathtoll

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, Time-Locked Exp Servers, Tradeskill

US Servers: 7:00~8:00am PST | 10:00am~11:00am EST | 15:00~16:00 GMT | 16:00~17:00 CEST

EU Servers: 9:00~10:00pm PST | 12:00~1:00am EST | 05:00~06:00 GMT | 06:00~07:00 CEST

  • Stormhold & Deathtoll – Approx downtime three hours for Kingdom of Sky content prep.  We’re estimating that these servers will open at 10AM PST.
  • Maj’Dul – Approx downtime three hours for server maintenance

Tonight is the last night of Frostfell until later this year, while tomorrow sees the unlocking of Kingdom of Sky on the Time-Locked Expansion servers. Meanwhile on live servers, in addition to a number of content fixes, we will also see a potentially significant change to AAs. Abilities that used to grant Crit Bonus will now grant Potency instead.

Finally we must say goodbye to a feature that has worked inconsistently at best for many years but must have proven too difficult to fix. With tomorrow’s update, the PvP Arena feature will be disabled in EverQuest II, with the rewards from that content, including unique house pets, being moved to the Loyalty merchant.

From the EQ2 Forums:

TIME-LOCKED EXPANSION SERVERS
General

  • All encounters received a global balance update that can be adjusted dynamically by development.
  • Level 20+ encounters now mitigate damage based on level and tier.
  • All blue stats have been unlocked with the exception of crit bonus.

Update Notes, Tuesday December 8, 2015

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding

US Servers: 7:00~8:00am PST | 10:00am~11:00am EST | 15:00~16:00 GMT | 16:00~17:00 CEST
EU Servers: 9:00~10:00pm PST | 12:00~1:00am EST | 05:00~06:00 GMT | 06:00~07:00 CEST

From the EQ2 Forums:

GENERAL

  • The /summon_chest command can no longer be used while on a transport.

POPULATION / ZONE PROGRESSION
Maldura: Palace Foray [Heroic]

  • Dragoon Z’Koz will always drop a treasure chest.

Kralet Penumbra: Temple of the Ill-Seen [Advanced Solo]

  • Should now spawn shinies properly.

Kralet Penumbra: The Master’s Chosen [Heroic]

  • Necromantic Concentration buff can now appropriately be dispelled.

Update Notes: Thursday, December 3, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, Tradeskill

US Servers: 7:00~8:00am PST | 10:00am~11:00am EST | 15:00~16:00 GMT | 16:00~17:00 CEST
EU Servers: 9:00~10:00pm PST | 12:00~1:00am EST | 05:00~06:00 GMT | 06:00~07:00 CEST

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Maldura

  • A Far Seas Trading Company representative has arrived in Maldura and will now sell Age of Malice blank runes in exchange for Coin of the Grand Artificer (they are still also available for far seas tokens from the original sources). She can be found in the Mushroom Bar and Grill.

Maldura: Algorithm For Destruction [All Versions]

  • The electro-charged battery is now automatically placed in your inventory, when appropriate, during the encounter with X-O Arachmech.

Kralet Penumbra: Uzulu Deep [Event Heroic]

  • Urzzra-Uzulu’s Thought Graze now drains more power.
  • Urzzra-Uzulu’s Thought Overload is now limited to 20 meters.
  • Fixed a bug that caused Urzzra-Uzulu to keep its stoneskin active throughout the encounter.

Update Notes: Tuesday, December 1, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization

US Servers: 7:00~8:00am PST | 10:00am~11:00am EST | 15:00~16:00 GMT | 16:00~17:00 CEST
EU Servers: 9:00~10:00pm PST | 12:00~1:00am EST | 05:00~06:00 GMT | 06:00~07:00 CEST

Fr0m the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Kralet Penumbra

  • Reduced the random chance to get multiple scouts in Kralet Penumbra encounters which will reduce the overall amount Dark Assault is being cast.

Kralet Penumbra: Tepid Depths

  • Reduced the damage on Mental Detonation and Aberrant Assault. Lowered spell dps on Mind-Rippers and Spell-Eaters.

Maldura: Algorithm For Destruction [Agnostic]

  • Electro-charged reinforcements now drop electro-charged batteries.
  • X-O Arachmech now drops an X-Electro-charged battery.

Maldura: Bhoughbh’s Folly [x2 Raid]

  • When speaking to Bhoughbh to turn in his requested items the quest “G.W.A. Gnemlin With Attitude” should update for all members of the raid.

Maldura: Forge of Ashes [Raid]

  • Kyrus will no longer death touch players who are returning to collect their soul shard.
  • The Forge Golem has been increased in difficulty.

EQ2Wire’s Terrors of Thalumbra Frequently Asked Questions

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Expansion News, Grouping, Itemization, Raiding, Tradeskill

Update Notes: Thursday, November 19, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization

From the EQ2 Forums:

GENERAL

  • Fixed an issue causing houses to think you have less house vault slots than you should.
  • Fixed a bug where the three center deity window abilities would overlap slightly with the gold rings around them.
  • The stack count now shows on infusers in the infusion window.

POPULATION / ZONE PROGRESSION
Thalumbra

  • Aberrants in Thalumbra no longer drop Amygdalan loot.

Update Notes & Downtime Notice: Tuesday, November 17, 2015 “Terrors of Thalumbra”

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Expansion News, Game Updates & Maintenance, Grouping, Itemization, Raiding, Tradeskill

exp12_keyart_safe

Tomorrow is the launch of Terrors of Thalumbra, EverQuest II’s twelfth expansion!

From the EQ2 Forums:

All EverQuest II Live Servers will be brought offline on Tuesday, November 17, 2015 at 7:00AM PST* for the Terrors of Thalumbra expansion update. Estimated downtime is approximately five hours.

EverQuest II: Terrors of Thalumbra is scheduled to unlock to players at noon pacific** on Tuesday, November 17, 2015.

Time Zone Conversions

  • PST: November 17 @ 7:00am – Noon
  • EST: November 17 @ 10:00am – 3:00pm
  • GMT: November 17 @ 15:00 – 20:00
  • CEST: November 17 @ 16:00 – 21:00

and your Update Notes from the EQ2 Forums:

TERRORS OF THALUMBRA
Deep underneath Norrath lies a realm on the edge of the Plane of the Underfoot, known as Thalumbra. This expansive, subterranean domain is home to fabled races and ancient terrors!

When the dark shroud upon this land is pierced by Lanys T’Vyl, the recently resurrected demigoddess of Malice, it spells doom for all! You are a hero on the stage of Norrath. Will you play your part and protect Norrath from those who seek to destroy it? What mysteries will your torch uncover deep beneath the surface? Can you withstand the terrors of Thalumbra?

Ethereal Adornments + Double Rare Drops

Written by Feldon on . Posted in EQ2, Grouping, Itemization

From the EQ2 Forums:

It’s time for the next event in Fall Frenzy!

Beginning on Friday, November 6th, Etheral Adorns will begin dropping in Norrath. There will also be DOUBLE Rare Drops! This is the last Fall Frenzy event before the launch of Terrors of Thalumbra. 

Two important notes:

  • While Ethereal Adorns will start dropping, they will not be double.
  • These events do not take place on the TLE servers.

Enjoy these bonuses beginning Friday, November 6th.

Terrors of Thalumbra Zone Preview: Kralet Penumbra

Written by Feldon on . Posted in EQ2, Expansion News, Grouping

From Emily “Domino” Taylor on the EQ2 Forums:

In the ancient times of the Elder Age, the god Prexus claimed the mighty oceans of Norrath of his own and filled them with creatures of beauty, power, and terror. Among these early creations are the Aberrant (so called by the residents of Maldura who cannot pronounce the name they call themselves), a monstrous race of chitin-domed humanoids innately gifted in the arcane arts. While some abandoned the oceans eons past and dedicated themselves to Cazic-Thule, those who remain still honor their creator, who they know only as the Ill-Seen Master. Speakers and priests ensure order and obedience within the strict hierarchy of Kralet Penumbra, and the Grand Speaker Ynonngozzz’Koolbh ranks highest of all.

exp12_kralet_penumbra_181

Terrors of Thalumbra Zone Preview: Stygian Threshold

Written by Feldon on . Posted in EQ2, Expansion News, Grouping, Raiding

From Emily “Domino” Taylor on the EQ2 Forums:

exp12_stygian_threshold_021

The border between the plane of Underfoot and the mortal realm is often hard to define. Deep within the wilds of Thalumbra, the Stygian Threshold is one of those rare locations where a gate to the Underfoot exists permanently. Such close proximity to Brell’s realm has had strange effects on the adjacent region.

Altar of Malice Rare Drop Merchant Fixes On the Way

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization

treasurechest-wallpaperhi-660x

Yesterday, a merchant offering the rare heroic drops from Altar of Malice zones appeared on live servers. Players were quick to report how much was missing from this merchant and how high the prices were. It seems EQ2 Lead Designer Kander agrees, at least on the first part

More rares coming. We missed an entire directory. Sorry all, we are really in full tilt for the expansion and things slipped by. More items soon.

and:

An update with lots more stuff, rare, bows, etc coming Thursday, September 17th.
Apologies everyone, we are marching forth with the expansion.

Katanallama’s EQII Game Macros, ACT Triggers, and YOU!

Written by Feldon on . Posted in Daybreak Live (SOE Live/Fan Faire), EQ2, Grouping

For the last three years, Player Panels have added another perspective to the expected Developer-led panels at the annual Fan Faire SOE Live conventions. Last year, an EQ2 player named Katanallama presented a standing room only (including two EQ2 devs) panel which cracked the code of EQ2 Macros and Advanced Combat Tracker triggers. The concepts can go deep, but he presents it in a way that any EQ2 player can grasp. During the panel there was a ton of great information shared and useful questions asked and answered. This video has now been posted on Youtube. Katanallama also posted a information-rich forum thread that further extrapolates on the concepts shown in the panel.

I’m sorry that it took me a year to get this video edited, produced, and uploaded. It does take about 10 hours of effort to get more complex videos with slides and transitions done and posted. There’s still one to go — the EQ2 Hardcore Decorating panel.

 

Kander: Altar of Malice Rare Drop Merchant Soon

Written by Feldon on . Posted in EQ2, Grouping, Itemization

EQ_2_Altar_of_Malice_keyart

From Kander on the EQ2 Forums:

Altar of Malice Rare Drop Merchant!

Coming soon! More info next week!

Short and sweet. Not that Kander is short. Or sweet. Unless you mean the colloquialism “sweeeeeet”.

He then added:

Going to say it right now. It will not include the ethereal weapons. Those effects will be readily available in expansion 12 on a new item tier. More info super soon.

Update Notes: Tuesday, August 25, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, PvP/Battlegrounds, Raiding, Time-Locked Exp Servers

US Servers: 7:00~8:00am PDT | 10:00~11:00am EDT | 15:00~16:00 BST | 16:00~17:00 CET
EU Servers: 9:00~10:00pm PDT | 12:00~1:00am EDT | 05:00~06:00 BST | 06:00~07:00 CET

From the EQ2 Forums:

GENERAL

  • (Full Install only) For those having trouble validating an existing assetslib.vpl file on startup, you can now add ‘cl_force_paklib_create 1’ to your eq2.ini file to force re-creation of this file.

POPULATION / ZONE PROGRESSION
PvP General

  • Fixed a bug where some guards would get confused when pets start attacking Exiles.

Precipice of Power [Raid]

  • Heart Stutter should no longer hit players outside the raid engaged with Cazic-Thule.

ABILITIES / ALTERNATE ADVANCEMENT

  • Fixed a crash issue related to Charm abilities [on Deathtoll PvP TLE server]
  • Focus Aim should no longer spam requires time locked server.

ITEMS

  • Chakram of Souls will now work correctly with thrown item abilities such as Mantis Star.

QUESTS

Upcoming Server Consolidations – Vote on YOUR New Server Name!

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, PvP/Battlegrounds

We have more details now about the upcoming Server Consolidation for EQ2 live servers, specifically which servers are merging where. To avoid confusion or “TL;DR”, we’ve prepared this handy guide to exactly what the server landscape will look like after this change:

Server-Merges-2015d
(updated on October 6th with the new server names)

There’s no word on how character names will be reserved, as that is probably still being hammered out, but the most notable news today will likely be that Nagafen is merging into Freeport and Permafrost. This is not really surprising given how few players were logged in even at peak hours (maybe 30-40?). Deathtoll has shown that PvP can be very popular in EQ2, if the ruleset is right and there are limits on travel convenience.

Here’s the announcement from Holly “Windstalker” Longdale on the EQ2 Forums:

Update Notes: Tuesday, August 18, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Time-Locked Exp Servers

US & EU Servers: 7:00~8:00am PDT | 10:00~11:00am EDT | 15:00~16:00 BST | 16:00~17:00 CET

From the EQ2 Forums:

GENERAL

  • Fixed an issue where renaming a guild would revert after a server restart.

TLE General

  • Fixed an issue where players could visit published houses from anywhere.

ABILITIES / ALTERNATE ADVANCEMENT
Assassin

  • Villainy – Corrected a bug that granted more mitigation than intended below level 80.

Ranger

  • Hunter’s Instinct – Corrected a bug that granted more mitigation than intended below level 80.

Producer’s Letter: August 2015 Updates

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Time-Locked Exp Servers

From the EQ2 Forums:

Greetings Norrathians!

Here’s a quick update on what’s coming up for EQ2.

[IMG]

Server Consolidation

EverQuest 2 is best with friends, and in August we’re working on bringing players from different servers together!

Our engineers have continued with database work that will allow not only cross-server dungeons and true cross-server battlegrounds, but also server consolidation. It’s a very complicated process, but we are targeting the end of August for US Servers to start testing at the very least.

Update Notes: Tuesday, July 7, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, PvP/Battlegrounds, Raiding

EU servers are now 3 hours late patching and Holly has an update that it will be another 2 hours before EU servers are back up. That’s 2pm PDT, 5pm EDT, 22:00 GMT, 23:00 CET.

Original article follows…

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