Sony Online Entertainment Quickly Patches for Heartbleed Bug

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

heartbleed-orange

From EQ2 Community Manager Margaret “Luperza” Krohn on the EQ2 Forums:

As was widely reported, a vulnerability called “Heartbleed” was recently found in OpenSSL (the popular open-source software used to encrypt and secure computer communications) that could potentially allow data theft on systems using OpenSSL. Like many others around the world, some of SOE’s sites used OpenSSL, but those sites were fully patched – closing this exploit.

We have no evidence of any breach or data theft, and the chance of any particular user password having been compromised is very slim. Nonetheless, we will let you know if we recommend that you reset your password.

First Gameplay Footage of SOE’s New Game Airs Tomorrow on GameTalkLive

Written by Feldon on . Posted in Game Updates & Maintenance

gametalklive

According to SOE President John Smedley, the first gameplay footage of an in-development game at Sony Online Entertainment will be revealed tomorrow on Game Talk Live from 5-6pm PDT (8-9pm EDT, 1:00 GMT, 2:00 CET).

We also heard from one of the developers on this mysterious team:

Update Notes: Tuesday, 8 April 2014

Written by Dethdlr on . Posted in Game Updates & Maintenance, Itemization, PvP/Battlegrounds, Tradeskill

Fairly large update notes from the official forums.  Changes to taunts, 350 AAs, PvP updates, and mages say a fond farewell to carrying around a single, special arrow among other things.   Read the full notes after the break.

WEEKLY FEATURE

  • Players at level 95 can now level up their Alternate Advancements to level 350!

GENERAL

  • Mounted combat pets now retain their illusion form after the player lands with a flying or gliding mount.

POPULATION / ZONE PROGRESSION
General

  • Respawn and evacuate locations have been added to The Trembling Lagoon, Dythra’s Lair, and Cleansing of the Cove. Previously, respawning and evacuating within these zones sent you to The Feerrott.
  • Level 1-19 human skeletons, found in Commonlands and Antonica, now have a 6% chance to drop “Bloody Robe.”

ABILITIES / ALTERNATE ADVANCEMENT
General

  • Most taunts and detaunts are four times more effective.
  • The effectiveness of taunts and detaunts will improve based on debuffs applied to an NPC’s related resistances. For example, a Scout’s Evade will be more effective when their target’s physical mitigation is debuffed.
  • Taunts and detaunts will now benefit from the effects of the hate gain modifier stat.

Channeler

  • Mists of Poison, Poison Bolt and Channeled Cleansing now trigger Calm Connection.

Fighters

  • Recklessness now grants -150% Hate Gain. Berserkers, Bruisers and Shadowknights now use the same suspension mechanics as Guardians, Monks and Paladins. It now suspends all incoming threat transfers while active.

EverQuest II Insider #1 on Twitch — Early Access to Quests/Zones, EQ2 Roadmap, What’s Coming Soon!

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, Live Events, Player Studio, Raiding, SOE Wants Feedback

eq2insider_ep1

On Wednesday, April 2nd, 2014 at 2:00 PM PDT, EQ2′s new community manager Margaret “Luperza” Krohn (aka PurrfectStorm), hosted the first EverQuest II Insider livecast on Twitch. This 1 hour broadcast included EQ brand manager Adam Key, Holly “Windstalker” Longdale, Akil “Lyndro” Hooper, Chris GarlickGary Daugherty, and Nathan “Kaitheel” McCall.

Alas, a recording of the livecast was not preserved either by SOE or Twitch (due to a settings glitch), so this episode joins Doctor Who and other vital shows as missing presumed wiped.

That said, a few resourceful players who watched the Livecast were good enough to take notes and so we can paraphrase them below:

  • Holly and Akil talked about current topics including Bristlebane Day, as well as previewing some Player Studio items that will be coming soon, including a very nice looking yacht or fishing boat with oars and other gear. Luperza mentioned that Player Studio topics will be covered in their own livesteam.
  • We got to hear the ‘April Fool’s intro music’ (archived for posterity on Zam) and the new meatbeast vid was also shown (if you haven’t seen it then look here).
  • Holly talked a little about All-Access (subscription, Krono, or Prepaid cards)
    • All Access players will get access to new zones / heritage quests 1-2 weeks earlier than other players.
    • Those with new All Access account will have double xp weekends.
    • More All-Access exclusive items on the loyalty merchants.
  • The schedule for updates will be more public so that we can see how Smokejumper’s weekly/monthly update idea is working.
  • EverQuest II Roadmap/Blueprint — Upcoming plans for EQ2 with feedback from players.
  • Contested HighKeep Previewed
    • new skeleton models like crawling, one legged and some even use their head as weapon [IMG]
    • quests: drop quests, quests from items, daily missions for etyma (2 mission givers: 1 at entrance, 2nd at the entrance to picklaw part)
    • plunderable loot which you can place in your house
    • some items might be marked with our name (there is special achievement for marking all of them: Vandal title)
    • achievement for killing all nameds in the zone
    • hidden rare trophies in the trash – if you gather all you get Body Snatcher (?) title
    • new armor appearances
  • New High Keep Guild Hall
  • Player Studio will open up (later this year) to submissions from Germany, UK, France for players with an SOE Station account.
  • Developer picks for Housing Leaderboards – returning soon.
  • New Raid zone (ToV Wing 3) — Next Month
  • 10 More AA points (requires level 95)– next week.

Thanks to Sambril, Kinya of Babagra Polish EQ2 fansite, and Errrorr for their note-taking!

Bristlebane Day Brings Flying Bovoch Mounts

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, StationCash

In my Spring weather-fueled absence from Norrath, I’ve missed more than a few announcements, so let’s get caught up, shall we?

bristlebane_flyingmounts_ttobey_catkins

From the EQ2 Forums:

A flying meaty monstrosity has been spotted…and spotted…in the realm of Norrath! It would seem Bristlebane takes small statures to heart given the size of the little wings on these brand new barnstorming Bovochs!

To share his glee and innovation, Bristlebane has made his flying Bovoch’s available to those brave enough to take one to the air during the most hilarious of holidays from Friday, March 28th, 2014 to Thursday, April 10th, 2014!

The flying Bovoch mounts (available in black and pink) are 1995SC, as were last year’s non-flying mounts. There are also winged versions of the baby Bovoch house pets available as well.

Update Notes: Tuesday, 1 April 2014

Written by Dethdlr on . Posted in Game Updates & Maintenance, PvP/Battlegrounds, Raiding

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION

Temple of Veeshan: Guardian’s Edifice

  • Klandicar should no longer cast Chaos Bolt more than intended.

Temple of Veeshan: Halls of the Betrayer

  • Corrected an issue that would sometimes cause the doors behind Grendish to not open when they should.

PvP

  • Converting a mount to a house item must be done within a house on PvP servers.

 

Update Notes: Wednesday, March 26, 2014

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, Live Events, Raiding

From the EQ2 Forums:

WEEKLY FEATURE

  • Bristlebane Day event starts on 3/28!

POPULATION / ZONE PROGRESSION
Tears of Veeshan

  • Corrected an issue that was causing some spells to ignore wards.

Temple of Veeshan: Guardian’s Edifice

  • Klandicar and Zlandicar should no longer heal from non-player kills.
  • Zlandicar’s spell “Necrotic Evisceration” can now trigger reactive spells.
  • Klandicar’s spell “Cognitive Evisceration” can now trigger reactive spells.
  • Klandicar’s spell “Chaos Storm I” has been changed to “Chaos Bolt I” and can no longer be area effect blocked.
  • Klandicar’s spell “Chaos Bolt I” can now trigger reactive spells.
  • Merig, Harin, Gerid’s spell “Commanding Leadership” can now trigger reactive spells.
  • Pyrelord and Controller’s spell “Controlled Ignition” now properly applies.
  • Pyrelord and Controller’s spell “Controlled Ignition” can now trigger reactive spells.
  • Coalescence of Fire have had their health reduced and now cast a change target spell.

Moors of Ykesha

  • Players using the cannons to cross the gorge are no longer allowed to be mounted.

High Keep Guild Hall Spotted on Test

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance

Cyliena over at EQ2 ZAM has reported the appearance of a new Guild Hall type, based on the upper and lower parts of High Keep. This new Guild Hall choice is currently on Test, and was first noted by Kuulei. It’s unknown how the High Keep hall will be acquired/earned, or when it will become available. We’re still hoping for a Halas Tier 1 guild hall. Most smaller guilds only need a 5 room, and Halas has a beautiful exterior and great overall appearance.

Read More

PvP Player Pranks “Update Notes”, Launches Useful Debate on Revitalizing Nagafen Server

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, PvP/Battlegrounds

So this one ALMOST took me, but fortunately I read through the thread further and realized it was not posted by a developer or sourced from any official post. Originally entitled “PvP Update Notes for March 25, 2014“, a player named Xray started a thread laying out an extensive series of changes — some minor, some drastic rule changes — to the PvP-only Nagafen server which would completely change how the server works, and more importantly, make PvP relevant enough that players might come back.

I won’t quote the entire bullet point manifesto, but it’s a captivating read if you are at all interested in Battlegrounds or PvP and have seen the writing on the wall of Nagafen server population. Despite the new Warfronts and Warzones, numbers aren’t looking good. Meanwhile, the Battlegrounds matchmaker has been putting together nonsensical groups since November, yet a fix remains elusive.

Some players took the “update notes” as an April Fool’s joke, while most others saw it as wishful thinking, but it got a lot of positive feedback. Then it was lent credence by none other than Kander who posted this:

There are lots of changes here we can make pretty easily. The copy to Nagafen issue turned out to be much more difficult than anticipated, so that is not going to happen anytime soon. We will go ahead and look at the list here and see we can get done soon.

The EQ2 team is likely already turning their attention to November’s colossal expansion which will see new zones, new dungeons, new raids, and, a level cap raise, but hopefully, something can be done for those who like hardcore gameplay.

Update Notes: Thursday, March 20, 2014 — 2 new HQs, Chronoportals

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Live Events, Raiding

From the EQ2 Forums:

All EverQuest 2 Servers will come down on March 20th, 2014 at 7:00 AM PDT for an update. The expected downtime is approximately two hours.

WEEKLY FEATURE
Two new Heritage Quests are now available for players to pursue:

  • Speak to Loremaster Dorondal in icy Thurgadin. He has many treasures to offer, and among the most valuable lies Zlandicar’s Heart. If you can find what he’s looking for, the Heart will be yours!
  • High among the cliffs of Steamfont, a gnome sits, wondering at his fate. Unable to descend the sheer rock wall, he puts pen to paper to ensure his story is told before the elements – or worse – take him from this world. To follow in his footsteps is to put oneself in grave danger, but the pull of the Hero Bracers cannot be denied!

Note: Portions of these quests will require the Tears of Veeshan expansion to complete.

Editor’s Note: These quests can be completed through grouping, although raiding may provide a chance at a better version of the reward.

EverQuest Franchise Update for March

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization

Dave “SmokeJumper” Georgeson, along with the producers for EverQuest, EverQuest II, and EverQuest Next/EverQuest Next Landmark have all given updates on what’s coming this March and a peek into April.

At the 1:35 mark, Holly “Windstalker” Longdale, Senior Producer for EQ2 gives a quick recap on the new content cycle, what we’ve seen, and what’s to come. A bullet point summary after the jump…

Update Notes: Tuesday, March 11, 2014

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, PvP/Battlegrounds, Raiding, Tradeskill

From the EQ2 Forums:

All EverQuest 2 Servers will come down on March 11th, 2014 at 7:00 AM Pacific Time for an update. The expected downtime is approximately two hour.

Time Zone Conversions

  • PDT: March 11 @ 7:00am ~ 9:00am
  • EDT: March 11 @ 10:00am ~ Noon
  • GMT: March 11 @ 14:00 ~ 16:00
  • CET: March 11 @ 15:00 ~ 17:00
  • AEST: March 12 @ 12:01am ~ 2:00am

From the EQ2 Forums:

WEEKLY FEATURE

  • Weapon Damage Bonus and Spell Weapon Damage Bonus are now displayed under the Autoattack category in the character sheet window.
  • Max Health % is now displayed in the tooltip for Health in the character window.
  • Physical Damage Reduction % is now displayed in the tooltip for Mitigation in the character window.
  • The Etyma Merchant Delvakin in Falinpol has several new consumables that may be purchased to assist you on your adventures.
  • Those that have completed the quest ‘Putting the Rage in Ragefire’ may now purchase upgrades to some crafted consumables from Delvakin in Falinpol area of Vesspyr Isle.

Update Notes: Tuesday, March 4, 2014

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, PvP/Battlegrounds, Raiding

From the EQ2 Forums:

All EverQuest 2 Servers will come down on March 4th, 2014 at 7:00 AM Pacific Time for an update. The expected downtime is approximately two hour.

Time Zone Conversions

  • PST: March 4 @ 7:00am ~ 9:00am
  • EST: March 4 @ 9:00am ~ 11:00am
  • GMT: March 4 @ 15:00 ~ 17:00
  • CET: March 4 @ 16:00 ~ 18:00
  • AEST: March 5 @ 12:01am ~ 2:00am

Here are the update notes:

WEEKLY FEATURE

  • Channelers can now be made Heroic!
  • Brewday event begins March 6th!

Two More Heritage Quests This Month: Hero Bracer & Zlandicar’s Heart

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization

From Holly “Windstalker” Longdale‘s twitter:

Also, it looks like further down the road, another heritage quest will be coming – Rainmare. A preliminary version of the quest (called “Past is Prologue”) slipped out to the Test and Live servers before it was ready and players didn’t take long in finding it. Kaitheel posted that the quest is still in development and will appear later on.

TWIN: Level 85 (Heroic) Channelers, Bug Fixes, Brew Day, Chronportals, Bristlebane

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Live Events

Since EQ2 is going to have weekly updates going forward, we might as well get an acronym going for it. So… This Week In Norrath, we can expect:

 

Update Notes: Thursday, February 27, 2014

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, PvP/Battlegrounds, Raiding

From EQ2′s new community manager Luperza:

The US EverQuest 2 Servers will come down on February 27th, 2014 at 7:00 AM Pacific Time for an update. The expected downtime is approximately one hour.

EU servers will come down beginning at 9:00 PM PT (6:00 AM CET February 27th, 2014) for the same update. Downtime is anticipated to be approximately 2 hours.

JP servers will come down beginning at 5:00 PM PT (10:00 AM JST February 28th, 2014) for the same update. Downtime is anticipated to be approximately 2 hours.

And no I didn’t add all those time zones. They were included in the announcement!

Here are your update notes:

NEW TUNARIA WARZONE

  • Maximum players per instance has been increased to 48.
  • Contested encounter health has been reduced by 50%.
  • Contested encounter AoE spells will no longer hit pets.
  • Contested encounter AoE spells have been reduced to a 75m area, down from 100m.

POPULATION / ZONE PROGRESSION
Temple of Veeshan: Guardian’s Edifice

  • The maximum damage on Cognitive Evisceration has been lowered slightly.
  • Destruction of the Wastes can no longer be area effect blocked.
  • Aerakyn Blackbows now only spawn one at a time.
  • The Sky Barriers from the Aerakyn Blackbows should be more reliable.

Update Notes: Tuesday, February 25, 2014

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, PvP/Battlegrounds, Raiding

Oh hey, there was an update today. A big one for PvPers. Got some personal stuff going on but will be back to 100% soon enough.

From the EQ2 Forums:

WEEKLY FEATURE – NEW TUNARIA WARZONE
This PvP server contested zone is accessed by right-clicking the discord portal from any city zone, the same portal that is used to access champion’s respite/battleground servers.

Zone information
New Tunaria Warzone has been set to have around 36 players, any more then that and it will spin up another copy of the zone and new players will be placed there.

Upon entering the zone, you will be in a PvP restricted area that will allow you to form groups. To leave this area, you will need to right-click on the discord portal in the center of area and chose one of the three destinations within the zone. You can also use the discord portal to return to your home city.

Update Notes: Wednesday, February 19, 2014

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, PvP/Battlegrounds, Raiding, Tradeskill

From the EQ2 Forums:

WEEKLY FEATURE
Loyalty Merchant

  • Noble Tark Validus has a new item to assist gold members who wish to change their city alignment or betray their adventure profession.
  • Noble Toowik Mclure has new adventuring equipment available for sale.

POPULATION / ZONE PROGRESSION
The Fabled Halls of Fate

  • Knockbacks should occur much less frequently.

Temple of Veeshan: Guardian’s Ediface [Raid]

  • Corrected a bug in the Pyrelord and Controller fight in which the same target was selected every time for the red and blue ground AEs. Targets are now selected randomly, as intended.

TRADESKILLS

  • All Player crafted Round Shields should once again be scout usable and grant agility.

ITEMS

  • Uplifting Procs no longer clear off the entire raid when a user dies or removes the item.

PVP

  • Legacy PvP adornments can now be used in PvP combat again.

TWIN: Gold Subscriber Loyalty Items, Oakmyst Prestige House

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance

From Holly “Windstalker” Longdale on Twitter:

 

SOE Maintenance Notice: Tuesday, February 18, 2014

Written by Feldon on . Posted in Game Updates & Maintenance

SOE is having a companywide maintenance tomorrow. Here’s the announcement from the EQ2 Forums:

Important: We will perform maintenance beginning at 3:00 AM Pacific* on February 18, 2014. This maintenance is expected to last 4 hours. This will impact the following services:

  • Account management, which includes logging into our websites, submitting, updating, or viewing Support Tickets.
  • Commerce transactions, including purchases on our websites and in-game marketplaces.
  • Forums will remain open during the downtime however you may lose permissions and experience occasional disconnects.
  • Login for our games MAY be affected.

Time Zone Conversions

  • PST: Feb 18 @ 3:00am ~ 7:00am
  • EST: Feb 18 @ 6:00am ~ 10:00am
  • GMT: Feb 18 @ 11:00 ~ 15:00
  • CET: Feb 18 @ 12:00 ~ 16:00
  • AEST: Feb 18 @ 8:00pm ~ Midnight

Update Notes: Tuesday, February 11, 2014

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, PvP/Battlegrounds, Raiding, Tradeskill

From the EQ2 Forums:

GENERAL
New Achievements available for dedicated collection hunters!
Health Percentage will now show with the Detailed (Arrows) version of the target window if you have the option turned on.
Players’ preferred auto attack mode will now be restored after their possession of a target has concluded.

Update Notes: Thursday, February 6, 2014

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, PvP/Battlegrounds, Raiding

From the EQ2 Forums:

GENERAL

  • The Target Window now has an optional Health Percentage numerical display that can be toggled in Options > User Interface > Name and Chat Bubble > Show Health Percentage of Target.
  • The bonuses granted to Spell Doublecast and Flurry chance obtained by exceeding the Ability Casting Speed and Attack Speed caps will now be displayed in the tooltips for the relevant stats in the character sheet window.
  • Added option User Interface > Game Features > Default Double Click to Examine Effects to allow you to bring up the examine window of effects by double clicking on their icon.

POPULATION / ZONE PROGRESSION

Ancestral Champions

  • Zordakalicus Ragefire – Adds have had hit points lowered. Bolt of Storms now does substantially more damage.
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