Second Patch for Greenmist, Ascension Scrolls – December 6, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

really_big_mistakes

In light of the issues with the Kunark Ascending Signature Quest Reward “Dread’s Vision of Greenmist” being NO ZONE and with existing Ascension XP scrolls having their XP amounts cut in half, there is an unscheduled downtime happening in just a few minutes…

All US servers will come offline for unscheduled maintenance shortly. Downtime is anticipated to be less than 2 hours but we will provide updates should they become necessary.

People keep asking about a rollback. There should be no need for a rollback to restore people’s missing Greenmist weapons or the infusing and adornments which have been applied to them.

1:45pm UPDATE — US Servers are coming down in 15 minutes.

Update notes:

ITEMS

  • Corrected the issue with Dread’s Visage of Greenmist being marked no-zone.
  • Smoothed out the potency progression of raid accessories.

ASCENSION

  • All old ascension scrolls have been reverted back to granting 1,000,000 Guided Ascension xp, new scrolls from the masters grant 500,000.

Kunark Ascending Sig Quest Reward Flagged “NO ZONE”, Ascension Scrolls Halved

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization

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With this morning’s patch, one of the two powerful new level 100 Greenmist weapons rewarded for completing the Kunark Ascending Signature Quest was accidentally flagged NO-ZONE:

As a result, players are losing the weapon as well as impossible-to-replace Ethereal adornments earned over this summer’s Ethereal event. Take heart though — According to Gninja in the Discord chat, this was not intended and will be fixed ASAP:

We will get you your lost greenmists back and adornments. We have logs of all that stuff. Caith is taking care of it as quickly as he can.

Ascension XP

Meanwhile, players who have been stockpiling Ascension XP scrolls — waiting for bugs to be fixed in the current Ascension XP system — got a surprise this morning. Stockpiled scrolls had their XP capacity cut in half from 1 million XP to 500k XP. Overall the new Ascension system rolled out today seems to be a winner, as it is a hybrid of daily scrolls (which now hold up to 500k; 600k if you are All Access) and a Vitality-like system which works out to 480k per day (20k per hour). Do the math and a fastidious player can now earn 1,080,000 Ascension XP per day, slightly more than before.

The problem is all those  people who had been stockpiling Ascension XP scrolls. If you saved 12 scrolls up to this point, they just dropped in value from 12 million Ascension XP to 6 million. The 4 bonus scrolls granted in today’s update don’t really make up for that shortfall. It’s puzzling as to why the existing scrolls weren’t left alone while new scrolls were added.

NOTE: The original 1 million Ascension XP scrolls are going to be reverted and new 500k scrolls are being added to the merchants.

Update Notes: Tuesday December 6, 2016 — Census Fixed, Better Ascension System

Written by Feldon on . Posted in EQ2, EQ2 Data & EQ2U, Game Updates & Maintenance

From the EQ2 Forums:

CENSUS

  • Fixed a bug where characters who had wardrobe items would not export properly to census.

ASCENSION EXPERIENCE

  • The method for gaining available ascension experience has changed! Based on feedback, you now gain available ascension experience similar to how vitality is gained, about 20,000 per hour online or offline. Additionally, you can acquire items that further increase that amount instantly, up to a maximum of 7,000,000. Members get a 20% bonus to all guided ascension experience earned, the guild buff for level 200+ guilds grants a 10% bonus and you get a 100% bonus for each ascension class of level 10.
  • Guided Ascension scrolls now directly modify the amount of guided ascension experience the character has available.
  • All characters that have at least one level of ascension have been granted four Guided Ascension scrolls to address the loss of Guided Ascension experience some characters experienced with the spell buffs.

Update Notes: Thursday December 1, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding

 Servers: 7:00~10:00am PST | 10:00am~1:00pmEST | 15:00~18:00 GMT | 16:00~19:00 CET

Servers were up after 1 hour 8 minutes. Woot!

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Obulus Frontier

  • The shadeweave bud will no longer lock to the first person that starts to harvest.

Lost City of Torsis: The Spectral Market [Heroic]

  • The Algae Fiend should no longer target pets with his curse.

Vaedenmoor: Realm of Despair [Raid]

  • Raenha, Sister of Remorse should no longer cause the zone to crash.
  • Raenha, Sister of Remorse will now reset her health triggers if the script is failed.

MERCENARIES
Fixed a rare case where gear would no longer load on a mercenary. Items in this state will be reimbursed to the character’s overflow upon login.

ABILITIES / ALTERNATE ADVANCEMENT
Corrected an issue with pets not benefiting from resolve class buffs.

ITEMS
Corrected an issue that caused wands to have a minimum range.

Update Notes: Tuesday November 29, 2016

Written by Feldon on . Posted in EQ2, EQ2 Data & EQ2U, Game Updates & Maintenance, Grouping, Itemization, Raiding

US Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET
EU Servers: 9:00~11:00pm PST | Midnight~2:00am EST | 05:00~07:00 GMT | 06:00~08:00 CET
EU Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Lost City of Torsis: The Spectral Market [Heroic]

  • Adds in the Merchant Caniz encounter should respawn slightly slower.

Crypt of Dalnir: Baron’s Workshop [Heroic and Solo]

  • Placing the Main Valve Lever and pulling it to open the slime grate will no longer cause smaller races to be stuck with a MAIN VALVE LEVER IN THEIR HEADS.

Kaesora: Xalgozian Stronghold

  • Colonel Gozier should no longer port you out of the world.

Lost City of Torsis: Ashiirian Court [Raid]

  • Lord Ghiosk will now be guarding the library once again.

What Ails Us: Census Updates, Ascension XP Scrolls, and Public Quest Crashes

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

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For the last two weeks, players have been hard at work on the unforgiving Kunark Ascending quests, solo zones, and dungeons. Much of it has gone smoothly, but there are always issues, and with EQ2′s expansions coinciding with the American harvest celebration of Thanksgiving, the fixes seem to arrive at a Tryptophan-addled pace. Here are some issues we’re monitoring which will hopefully see patches tomorrow and possibly Thursday…

Census Updates

Over the last 5 years, Censusthe public data API which makes sites like EQ2U and Dragon’s Armory possible — has been incredibly reliable, with only about 3 days worth of total downtime that I can recall. As time permits, the EQ2 team have also managed to keep pace with new functionality and adding new data to the service as needed to support Game Updates and new Expansions. However for Kunark Ascending, something went wrong. One of the most oft-requested Census features is the ability to track Character progress on completing shiny Collections. An unknown glitch with the new code that would have provided us with Collection data ended up blocking updates of every EQ2 characters who has even 1 collection complete. Basically we are dead in the water until a fix comes. Once the fix comes, we should be able to add significantly more data to EQ2U!

Update Notes: Tuesday November 22, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, TLE/Prestige Servers, Tradeskill

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Lost City of Torsis: Reaver’s Remnants [All Versions]

  • You should no longer be able to kill the Spirit Flames in the Tzirathk encounter.

Kaesora: Tomb of the Venerated [Advanced Solo]

  • Icicle Storm no longer reduces potency.

Update Notes: Thursday November 17, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, Tradeskill

All Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Obulus Frontier

  • Sarnak Infiltrators are no longer quite as hearty.
  • Players who have not completed “Kunark Ascending: Opportunity ‘Noks” will now evac inside the Crusaders’ Cave.
  • Banker, broker, collector, and other service NPCs in the Greenmist Crusader caves no longer require you to speak sathirian.

Update Notes: Tuesday November 15, 2016 (Kunark Ascending)

Written by Feldon on . Posted in EQ2, Expansion News, Game Updates & Maintenance, Grouping, Itemization, Raiding, Tradeskill

kunark_ascending_logo

From the EQ2 Forums:

KUNARK ASCENDING

Norrath remains in danger from Lanys T’Vyl, God of Malice, and her pursuit of power! Return to Kunark and adventure through unexplored lands full of strife as a powerful force of iksar plan to overthrow the lich emperor, Venril Sathir. Uncover dungeons long sealed or lost, amassing power and piecing together the history long buried, in an attempt to keep the last Chaos Stone out of Lanys’ evil clutches!

It will take great courage to stand against the coming darkness and stop her from ushering in a new age of dominance by the gods. When the Tenets of Hate ascend to godhood, will you stand against them?

Kunark Ascending is the 13th EverQuest II expansion and brings new and exciting adventures to Norrath.

Journey to Obulus Frontier in North Kunark where you’ll explore the ruins of Kaesora, fight through the Crypt of Dalnir in Warslik Woods, traverse the City of Mist, and adventure through more areas both familiar and undiscovered!

Daybreak General Maintenance: Tuesday, November 8 @ 5AM PT

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

5:00~8:00am PDT | 8:00am~11:00am EDT | 13:00~16:00 BST | 14:00~17:00 CET
This update is now complete.

From the EQ2 Forums:

There will be a general maintenance on Tuesday, November 8, 2016 beginning at 5:00AM Pacific Time*. The estimated downtime is up to four (4) hours. The following services may be impacted during this maintenance:

  • Game Logins
  • Forum Logins
  • Account Management (including filing Customer Support tickets)
  • Commerce

Please follow @DaybreakGames on Twitter for any necessary updates. Thank you for your patience as we complete this maintenance.

Gear Up, Level Up #5: November 4-11, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Live Events

From EverQuest2.com:

We’re approaching the end of Gear Up, Level Up, but the bonuses haven’t stopped yet!

From 12:00PM PT (Noon) on Friday, November 4, 2016 until 12:00PM PT (Noon) on Friday, November 11, 2016, ALL Players will be awarded with Double Currency(Including Public Quest Rewards) AND Double Loot!

Head into Norrath to take advantage of these limited-time bonuses!

Commentary

Just a reminder that the exact definition of “Double Loot” has not been explained. As far as we’ve been able to confirm, it’s a 25% chance to get a second batch of loot off of certain enemies in Thalumbra zones.

Update! Here’s an explanation from Kander:

There have been a lot of questions on how this actually works, so I am going to explain it here. Is it a little late in the promo to be explaining it? It really is. We are knee deep in expansion 13 beta and it just sort of got away from us.

So, Double loot means that any heroic zone end boss or any raid boss in Terrors of Thalumbra [currently] has a 25% chance to roll on their loot table and drop it twice in the same kill. They are able to drop anything on their table twice.

I hope that clears things up, we will most certainly be using this again in the future. Thanks to everyone for being understanding and a special thanks to everyone who has been involved in helping us test Kunark Ascending.

Heroes Festival — November 3rd – 14th

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Live Events

From EverQuest2.com:

It has been twelve years since we first caught sight of the Isle of Refuge and made our way into this magical realm of Norrath. In that time, we have built cities, fought dragons, and – most importantly – formed lasting bonds of friendship with our fellow adventurers.

To celebrate this momentous occasion, the Heroes’ Festival is returning to Norrath once again. And this year, there is a special reward for anyone who participates! Earn the Twelfth Anniversary Celebration Mount if you complete six Heroes’ Festival Quests during the event.

heroes_festival_12th_mount

On the TLE server Stormhold, the Twelfth Anniversary Celebration Mount will behave like a leaper mount.

Update Notes: Tuesday November 1, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Veeshan’s Peak [Raid]

  • Trakanon’s hitbox has been reduced.
  • Silverwing should no longer charm players.

ITEMS

  • Yha-lei Oracle’s Ring now gives the correct amount of DPS.
  • Corrected some appearances on level 100 boost cloth armor. No more mooning!

QUESTS

  • The Name of Fear – The ancient idol which offers this quest can now also be found at the beginning of “Emperor Atrebe’s Laboratory: The Fabled City of Kor-sha”.

RACE TO TRAKANON

  • Corrected an issue with the achievement “Race: Complete the Assassin Epic Quest” that would prevent it from updating if you completed the epic via the quest “Speak with Preceptor Nyjuss”.

Preparing for the Kunark Ascending Expansion

Written by Feldon on . Posted in EQ2, Expansion News, Game Updates & Maintenance, Grouping, Itemization

eagles_talon_feldon

One of the proudest achievements in my EverQuest II history was acquiring my Eagle’s Talon epic weapon while Kunark was still fresh, challenging content. It took many months to find groups to get all the various group updates, many of which required defeating the hardest enemies in the game. Other updates required faction grinding (urrrgh Reet!), collection quests, and other solo side quests. Sadly I could not find a screenshot of when I received the fabled Eagle’s Talon, but I do have the above screenshot of when I acquired the mythical version during my brief flirtation with raiding.

When the Epic Weapon 1.0 quests went live in February 2009, nothing about them had been revealed as there had been no public beta test. They were a complete mystery. Players had to band together and use their knowledge of Lore to seek out the quest starters and find the updates and requirements themselves. Some classes took over a week to find their quest starter. Many of the quests had NO quest feather to help and some had extensive prerequisites requiring hours of gameplay to even start the quest. Fast forward to today, and most quests in EQ2 are expected to be straightforward and obvious, with few if any prerequisites.

Not surprisingly, the announcement that EverQuest II’s upcoming thirteenth expansion Kunark Ascending would have some requirements and prerequisites from older content before players would be allowed to start the new stuff has been met with surprise and searing feedback. After much forum strife, one requirement was dropped: You no longer need to have done the Terrors of Thalumbra Signature quest before you can zone into Obulus Frontier, the expansion’s new overland zone. That’s not to say all requirements  have been dropped.

Update Notes: Tuesday October 18, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

US Servers: 7:00~9:00am PDT | 10:00am~Noon EDT | 15:00~17:00 BST | 16:00~18:00 CET
EU Servers: 7:00~9:00am PDT | 10:00am~Noon EDT | 15:00~17:00 BST | 16:00~18:00 CET

From the EQ2 Forums:

ITEMS

  • Corrected an issue that prevented beta reward mounts from showing up in the /claimed crates. Players who unpacked their crates will be receiving them automatically.
  • Corrected an issue with Faeralith, The Obedient One that made it give less resists then intended.

Kunark Ascending Expansion Will Not Require ToT Sig Quest; Ethereal Runes & Tokens to Become Heirloom

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization

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From Kander on the EQ2 Beta Forums:

We are no longer requiring the ToT Signature quests to start the Kunark Ascending questlines for beta or when it goes live. These changes should be in ASAP. We’ll make sure it gets in the patch notes.

and Kander on the Discord chat:

The Ethereal Merchant is staying up indefinitely. After some very heated discussion, we have decided to make the Ethereal Runes heirloom when the expansion launches. After some even more heated discussion, we have decided to make the ethereal coins heirloom when the expansion launches.

Gear Up, Level Up #2: October 14-21, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization

From EverQuest2.com:

It’s a great week for you to “gear up”- from 12:00PM PT (Noon) on Friday, October 14, 2016 to 12:00PM PT (Noon) on Friday, October 21, 2016, ALL Players will receiveDouble Public Quest Rewards AND Double Loot 1.25 Times Loot!

The Double Loot bonus will give you a 25% chance of getting double loot drops from all Terrors of Thalumbra, Scourge Keep, and Fabled Fallen Dynasty raid bosses, as well as from the final bosses in their heroic, event heroic, or solo zones.

What are you waiting for? Get out there and get looting!

Time Zone Conversions

  • PDT: October 14 @ Noon –  October 21 @ Noon
  • EDT: October 14 @ 3:00pm – October 21 @ 3:00pm
  • BST: October 14 @ 20:00 – October @ 20:00
  • CEDT: October 14 @ 21:00 – October 21 @ 21:00

Nights of the Dead Returns to Norrath

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Live Events

From EverQuest2.com:

nights_of_the_dead

As the most daring and ghost-hunter-y among us know, Nights of the Dead returned to Norrath in early October! If you haven’t been skulking in the shadows among the spooky seasonal haunts, don’t worry. There’s still plenty of time to join in the Fall festive fun, since Nights of the Dead will take place through 11:59PM PT on November 2, 2016.

Whether you fancy crafting seasonally appropriate wares or get thrills from hunting ghosts in various haunted locations, there’s something for everyone during Nights of the Dead.

If you’re a resident of the TLE server Stormhold, you can participate in the full Nights of the Dead event this year! This year, Nights of the Dead brings with it a new collection (A Swinging Wake),illusions, house items, and a holiday recipe book!

Of course Niami Denmother has updated her website with all the new goodies in this year’s Nights of the Dead. You can check it out here:

eq2traders

Daybreak General Maintenance: Thursday, October 13 @ 5AM PT — COMPLETE

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

UPDATE COMPLETE!

5:00~7:30am PDT | 8:00am~10:30 EDT | 13:00~15:30 BST | 14:00~16:30 CET

From the EQ2 Forums:

There will be a general maintenance on Thursday, October 13, 2016 beginning at 5:00AM Pacific Time*. The estimated downtime is up to four (4) hours. The following services may be impacted during this maintenance:

  • Game Logins
  • Forum Logins
  • Account Management (including filing Customer Support tickets)
  • Commerce

Please follow @DaybreakGames on Twitter for any necessary updates. Thank you for your patience as we complete this maintenance.

Kunark Ascending Beta is NOW OPEN — October 11, 2016 @ 12:15pm

Written by Feldon on . Posted in EQ2, Expansion News, Game Updates & Maintenance

kunark_ascending_keyart2k

The beta test for Kunark Ascending is now open! It started on Tuesday, October 11, 2015 at 12:15pm PDT.

Everyone that pre-orders Kunark Ascending gets immediate access to the beta servers. Playing Kunark Ascending on the Beta server also has perks for your live server accounts! There is more information coming soon about the rewards players will be able to earn by testing expansion content on beta.

Tell me more about the Kunark Ascending expansion!

After the jump, the necessary information to help you get started in Beta…

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