Update Notes: Tuesday March 21, 2017

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization

US Servers: 7:00~9:00am PDT | 10:00am~Noon EDT | 14:00~16:00 GMT | 15:00~17:00 CET
EU Servers: 9:00~11:00pm PDT | Midnight~2:00am EDT | 04:00~06:00 GMT | 05:00~07:00 CET

From the EQ2 Forums:

ZONES / POPULATION

  • Encounters from Kunark Ascending should no longer periodically remain stuck in a stunned or rooted state.

Castle Highhold [All Versions]

  • Defeating Gudre Blackhand too quickly will no longer prevent him from dying by chandelier.

Lost City of Torsis [All Versions]

  • Meld of Vapor will no longer chain cast Spell Diffusion.

Update Notes: Tuesday March 14, 2017

Written by Feldon on . Posted in Game Updates & Maintenance

US Servers: 7:00~9:00am PDT | 10:00am~Noon EDT | 14:00~16:00 GMT | 15:00~17:00 CEST EU Servers: 9:00~11:00pm PDT | Midnight~2:00am EDT | 04:00~06:00 GMT | 05:00~07:00 CEST
90 minutes after servers came back up, players are still reporting issues logging into the game or accessing certain zones.

From the EQ2 Forums:

ZONES / POPULATION
Defeating the final boss in Kunark Ascending [Solo] and [Advanced Solo] instances now grant bonus experience.

Expert Zones
All expert versions of heroic and raid zones will now exit players to Obulus Frontier near the portal summoner. Normal versions of the zones will continue to exit players into their respective entrance locations.

Kaesora: Tomb of the Venerated [All Versions]
Implosion will no longer break Chatizad’s and Zannaska’s pathing.

Lost City of Torsis: The Shrouded Temple [Heroic]
The Meld of Haze should now return to combat after all group members are cleared of Lost in the Fog

Brokenskull Bay: Hoist the Yellow Jack [Heroic]
Adventurers are given more time to stop damaging Captain Krasnok before he and his crew becomes epic.

Arcanna’se Spire: Order and Chaos [Raid]
Shanaira the Prestigious has had her combat mitigation reduced to account for recent changes based on values a full raid of fully geared tier 3 raid force with max ascension levels would be able to overcome.

Vaedenmoor, Realm of Despair [Raid]
Setri Lureth has had her combat mitigation reduced to account for recent changes based on values a full raid of fully geared tier 3 raid force with max ascension levels would be able to overcome.

Arcanna’se Spire: Order and Chaos [Expert-Raid]
Sporous Plants and Magic Mushrooms in the Botanist Heridal encounter have had their health reduced.

Lost City of Torsis: Reaver’s Remnants [Expert Challenge]
Neh’Ashiir has had her health lowered to a more realistic value.

ABILITIES
Retribution of the Fallen will now only increase damage for profession spells.
Implosions combo will now trigger off of the initial hit instead of the final hit.
Corrected an issue that prevented Wildfire from triggering its combo on certain tiers of encounters.
Corrected an issue that prevented Scorched Earth from triggering its combo on certain tiers of encounters.

Epics
Awakened Epic abilities will no longer be removed when betraying.
Awakened Epic abilities no longer have a plat or status cost to purchase from Polúmetis.

QUESTS
Clinical Trials for Trees – Applying Merza’s Sick Tree Ointment to the trees is easier now for those on mounts.
Path to Understanding – Deletion of the quest will now remove the Fetish of Leadership from the character’s inventory.
Shellfish Ambassador – Offering shellfish to an ulthork will no longer have a chance of immediately angering the target.
The Shadow Odyssey, Chapter 5: Breaking the Chains – The dimensional anchor in Obelisk of Ahkzul has been overhauled. It should now consistently update the quest when destroyed with the Staff of Theer equipped, even when it is destroyed in one hit.
Thumpy Sticks – The crafted “thumpy stick” now correctly identifies that it is associated with this quest.
Clinical Trials for Trees – Applying Merza’s Sick Tree Ointment to the trees should now stop the poison mist from reappearing.
Finding Dolas – The Golden Shackle of Mist drop should now update in Lost City of Torsis: The Shrouded Temple [Expert - Event]

Arcanna’se Spire: Forgotten Sanctum [Heroic]
“The Five Chambers of Protection” has had its required time of completion increased from 6 minutes to 12 minutes.

Crypt of Dalnir: Baron’s Workshop [Heroic]
“Put to Rest” has had its required time of completion increased from 8 minutes to 16 minutes.

ITEMS
The Sovereign’s Medal – Item description now states that “Sarya Val’Sara, a Nye’Caelona merchant in Obulus Frontier” is the merchant that accepts these coin.
Expert’s Channeled Shadow Neckguard has had its potency value corrected
Expert’s Bracelet of Bones has had its potency value corrected
Wrist rewards from the quest Hook, Line, and… Anchor? may now be equipped at level 80.
The 3-piece bonus on the Volcanic Percussion set now grants higher bonuses to keep in progression with previous sets.
The 4-piece bonus on the TSO Mystic raid set now debuffs strength instead of multiattack (which raid mobs no longer use).
Several charms in Kurn’s Tower that were previously class restricted are now usable by all classes.

The 4-piece TSO raid set bonus for Wizards now grants 15% additional base damage to Fusion II.

Update Notes: Thursday March 9, 2017

Written by Feldon on . Posted in Game Updates & Maintenance

US Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET
EU Servers: 9:00~11:00pm PST | Midnight~2:00am EST | 05:00~07:00 GMT | 06:00~08:00 CET

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
General

  • Corrected an issue with expert zone encounter mitigation where it was not applying the full mitigation package for some encounters.

Raids

  • Corrected an issue that caused all players zoning into the Crypt of Dalnir: The Kly Stronghold [Expert-Raid] and Arcanna’se Spire: Order and Chaos [Expert-Raid] to be put into their own instance.
  • Xalgoz should no longer cast his heals during the few seconds he is looking for a new target.
  • Boss progression in expert raid zones have become a bit more strict. For example, the first boss needs to be defeated before raiders can fight second boss, etc.

Kunark Ascending: Expert Dungeons Now Available

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping

ka762

From EverQuest2.com:

The dungeons and raids of Kunark Ascending are now even more dangerous! Today, with the introduction of Expert dungeons and raids, players will be able to experience a more challenging version of this great content.

Speak to Prissaia, the Expert Dungeon Portal Summoner, within Crusdaers’ Cave in the Obulus Frontier zone to begin an Expert instance.

The following dungeons are now available in Expert Mode:

  • Arcanna’se Spire: Vessel of the Sorceress
  • Arcanna’se Spire: Forgotten Sanctum
  • Arcanna’se Spire: Repository of Secrets
  • Kaesora: Tomb of the Venerated
  • Kaesora: Xalgozian Stronghold
  • The Ruins of Cabilis
  • Crypt of Dalnir: Wizard’s Den
  • Crypt of Dalnir: Ritual Chamber
  • Crypt of Dalnir: Baron’s Workshop
  • Lost City of Torsis: The Shrouded Temple
  • Lost City of Torsis: Reaver’s Remnants
  • Lost City of Torsis: The Spectral Market

The following raids are also now available in Expert Mode:

  • Arcanna’se Spire: Order and Chaos
  • Crypt of Dalnir: The Kly Stronghold

With greater risk comes greater rewards, and each of these dungeons/raids will provide better loot drops for their completion. Begin your adventure today and see if you have the expertise to face these new challenges.

ka741

Update Notes: Tuesday March 7, 2017

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization

Downtime is unknown.

I’d heard some of this information from the Discord chat but I’ve been asked not to repost said information here until it’s official. So, here’s the official thingy from the EQ2 Forums:

ASCENSION
Members now receive five bonus Guided Ascension scrolls per week from the Ascension masters. When these bonus scrolls are claimed you will be not be able to receive any more bonus scrolls for six days and 20 hours.
Ascension Masters will now continue to grant Guided Ascension scrolls until all four Ascension classes are level 10. You are still limited to one scroll per day.

EXPERT ZONES
Expert zones are more challenging versions of all current Kunark Ascending heroic zones, as well as the tier one, two, and three raid encounters in the Crypt of Dalnir: The Kly Stronghold and Arcanna’se Spire: Order and Chaos raid zones. Expert zone encounters drop more powerful items. All current heroic missions will update within the appropriate expert zones and grant an extra reward if completed utilizing an expert zone.

Speak to Prissaia <Expert Dungeon Portal Summoner> within Crusaders’ Cave in Obulus Frontier to venture to these new instances.

Update Notes: Tuesday February 28, 2017

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Tower of Frozen Shadow [X2 Raid]

  • Tserrina should no longer be able to be killed, bypassing her exit script.

ABILITIES / ALTERNATE ADVANCEMENT

  • Primary and Swarm pets will now share 20% of the casters DPS stat, and 100% of the casters strikethrough.
  • Combos involving Telluric Rending and Terrestrial Coffin will now properly trigger.

QUESTS

  • Ornate metal lamps for the quest “Key to Curing the Spellpox” should be a bit easier to find.
  • Geobotany – Gathering 100 crystal dusts no longer spams updates. It now only updates the quest on the 100th crystal dust gathered.

PUBLIC QUESTS

  • Reduced hitpoints on Jaled Dar’s Shade, The Iksar Hero and The Omen Feeder.

Unscheduled Downtime Feb 24th @ 2:15pm PST

Written by Feldon on . Posted in Game Updates & Maintenance

After various server crashes last night on Halls of Fate, we now have an unscheduled downtime today for all EQ2 servers.

From the EQ2 Forums:

All US Servers will come down at 2 PM PT for a brief update to address a few outstanding issues. Downtime is anticipated to be less than 2 hours.

The EU server will come offline at 9 PM PT (5 AM UTC) for the same update. Downtime is anticipated to be less than 2 hours.

Update Notes: Thursday February 23, 2017

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Obulus Frontier

  • Reduced the mitigation on solo encounters in Obulus Frontier.

The Lost City of Torsis: Ashiirian Court [Raid]

  • Lord Rak’Ashiir has been allowed to summon his adds more freely.

Ruins of Kaesora: Ancient Xalgozian Temple [Raid]

  • Xalgoz’s failure effect “Vampiric Lifeleach” will now heal for slightly more.

Update Notes: Tuesday February 14, 2017

Written by Feldon on . Posted in Game Updates & Maintenance, Grouping, Itemization, Raiding

US Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET

EU Servers: 9:00~11:00pm PST | Midnight~2:00am EST | 05:00~07:00 GMT | 06:00~08:00 CET

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Arcanna’se Spire: Forgotten Sanctum [Heroic]

  • Sabellah’Xen, Keeper of Fire’s adds now despawn when he is defeated or when his encounter is reset.
  • Caelan’Gael, Keeper of Growth’s adds now despawn when he is defeated or when his encounter is reset.
  • Lachina, Defender of Magics’ adds now despawn when she is defeated or when his encounter is reset.

Kaesora: Xalgozian Stronghold [Heroic]

  • General Janosz’s adds now despawn when he is defeated or when his encounter is reset.

Day 6: Daybreak Login Issues Persist

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

Not sure what else to say about the nearly week-long Login problems at this point, except that maybe @DaybreakGames shouldn’t tweet the suggestion that login problems are likely the fault of the customer’s computer or internet connection. This tweet rubbed more than a few people the wrong way:

Thursday afternoon as issues were resolved:

Update Notes: Tuesday February 7, 2017

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization

US Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET
EU Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET
According to reports, EQ2 servers went down for several hours at least once last night, hours ahead of the scheduled maintenance:

Update Notes from the EQ2 Forums posted as of 8:00am PST:

POPULATION / ZONE PROGRESSION

  • All raid encounters above tier 1 now have a base mitigation increased based off of expected mitigation debuff values.

Login / Launchpad Issues Affecting Daybreak Games, EverQuest II

Written by Feldon on . Posted in Game Updates & Maintenance

ethernet_cable_cut

Update Mon Feb 6th @ 4:00pm PST: According to a new tweet on @DaybreakGames, the login issues continue.

Update Mon Feb 6th @ 7:38am PST: Login problems continue for some Daybreak customers. Now, some players are reporting that their accounts, protected with Two-Factor Authentication that requires a code from a mobile phone or other device to login, are unable to login at all.

As players have been reporting in several threads:

and according to several twitter posts by Daybreak Games, the company is having issues with its Login Servers. This issue has been ongoing for at least two days, with some players having issues prior to that.

Update Notes: Thursday February 2, 2017

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

From the EQ2 Forums.

 All Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET

And

ABILITIES / ALTERNATE ADVANCEMENT

  • Soulburn will now cooperate with Reaper.
  • Reduced the autoattack damage for Savage Allies.
  • Elemental Unity will now trigger when under an ascension buff.

ITEMS

  • Imbued Void Capsule now properly equips to the Charm slot.

QUESTS

  • Consolidation of Power – The Ethereal Catalyst will now drop 100% of the time if you are on the appropriate stage of the quest.

Update Notes: Tuesday January 31, 2017

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization

US Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET
EU Servers: 9:00~11:00pm PST | Midnight~2:00am EST | 05:00~07:00 GMT | 06:00~08:00 CET

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Lost City of Torsis: Reaver’s Remnants[Challenge Heroic]

  • Neh’Ashiir has had her max health reduced.

Monolith Of Wrahzul

  • Reduced the control immunity on Fathad Zastim.

ABILITIES / ALTERNATE ADVANCEMENT

  • Spell Weapon Damage Bonus and Weapon Damage Bonus have been consolidated into one stat, Weapon Damage Bonus.
  • Corrected an issue with Glacial Freeze that would cause the targets to heal after returning to their natural level.
  • Pass Judgement will now correctly grant a Fervor component to Heretic’s Destruction instead of Fervor Overcap.
  • Targets of Oration of Sacrifice may now trigger Fierce Combat for the entire duration of the effect at a maximum of once per 1.5 seconds.
  • Unfetter will now correctly remove the stealth component to Hidden Assault.
  • Corrected an issue with Shadow Trickery’s fervor effect not applying correctly. Added the amount of fervor increased to the examine of Shadow Trickery.

Surprise Afternoon Update Notes: Thursday January 26, 2017 — 2-4pm PST, 5-7pm EST

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization

tom-baker-doctorwho

Update: EQ2 US servers are back online.

From the EQ2 Forums:

All US EverQuest II Servers will be brought offline on Wednesday, January 26th, 2017 at 2:00PM PT (10 PM UTC) for an update. Estimated downtime could be up to 4 hours.

All EU servers will come offline at 9:00 PM PT (5 AM UTC January 27th) for this update. Downtime is anticipated to be approximately 2 hours.

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
General

  • Ikile Harmonia <Tradeskill Tutorial> and Ralika Mekkila <Crafting Trainer> in Kelethin should no longer fall to the forest floor.
  • Lama Mukhlisah in The Stonebrunt Highlands should no longer fall through the floor.
  • Proctor Talnisk <Representative of Dominus Rile> in Fens of Nathsar should no longer fall through the floor.
  • Monsters and Bosses in Kunark Ascending dungeons all now see stealth and invis.

ITEMS

  • Brought the [eq2u]Ring of Pursuing Sagas[/eq2u] and [eq2u]Band of Pursuing Sagas[/eq2u] into the correct item progression.
  • [eq2u]Gossamer Blade[/eq2u] and the [eq2u]Blade of the Naya’Patel[/eq2u] will now accept cyan adornments.
  • Corrected the stats and effect on Gossamer Blade.
  • Removed the 2 extra resolve and predicated effects that were added to the wrong tier of some raid armor.

QUESTS

  • Nonsense is Better Than no Sense at All – Certain elements of the coin quest now require the completion of specific quests to pick up the coins.
  • Awakening Bonds: …Is Whole Again – Corrected an issue that prevented the seeress from fully updating the quest for some players.

Plus whatever emergency glitch/exploit needed to be patched in such a hurry.

Update Notes: Tuesday January 24, 2017

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, TLE/Prestige Servers

US Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET
EU Servers: 9:00~11:00pm PST | Midnight~2:00am EST | 05:00~07:00 GMT | 06:00~08:00 CET

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Vaedenmoor: Realm of Despair [Raid]

  • High end difficulty encounters have had their “Panic” mechanic made a bit more lenient toward the beginning of the encounter.
  • Vhaksiz the Shade has had his health adjusted.

Ruins of Kaesora: Ancient Xalgozian Temple [Raid]

  • Xalgoz has had his health adjusted.
  • Xalgoz’s Staff of Control should now correctly be able to be used on Xagloz but is still not a required item to defeat his encounter.
  • The Strathbone Runelord should no longer remain immune to damage at low health for an extended amount of time.

Update Notes: Thursday January 19, 2017

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization, TLE/Prestige Servers

Downtime notice from the EQ2 Forums:

All EverQuest II Servers will be brought offline on Thursday, January 19th, 2016 at 7:00AM PT (3 PM UTC) for an update. Estimated downtime is approximately two hours.

The EU EverQuest II Server will be brought offline on Thursday, January 19th, 2016 at 9:00PM PT for an update (Approx. 5:00 AM UTC January 20th). Estimated downtime is two hours.

UPDATE: Due to the occasional typo in past downtime announcements, we assumed that the notification above was a mistake and that US servers would come down at 7am PST while EU servers would come down at 9pm PST. We were wrong. All servers came down in the morning and no further update is required.

From the EQ2 Forums:

ABILITIES / ALTERNATE ADVANCEMENT

  • Fixed an issue with Ethershadow Assassin that was granting it two points of base damage per point of power spent.
  • Smoothed out the curve for obtaining Fabled and Mythical critical hits when crit chance is over 1000.
  • Spiritual Leadership may no longer critically apply.
  • Increased the base ward amount of Spiritual Leadership.

TRADESKILLS

  • The recipe for Blocker’s Bauble will now return the correct product.

Missing Character Graphics, 1 FPS Frame Rate After Today’s Patch

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

invisible_man

We are monitoring a situation where some players who use the streaming client are experiencing non-rendering (invisible) Character and NPCs and extreme rendering lag after today’s update. Others cannot even zone their character into the game, getting stuck with a “Loading UI Resources” error. There’s a discussion on the EQ2 Forums. The developers are aware of this issue and investigating.

UPDATE from Discord as of 8:45am PST:

We’ve got a process running that should correct the issue with the bad data being on some of the patchers, may take about an hour.

In-Game Update from Gninja:

If you are having issues with extreme lag and art not loading please logout and rerun patcher and check the Full Download on the Select Game Version screen. Then Validate Game Assets. We are looking into it still though. We are running a process that should correct the missing data on some of the patch servers. It may take about an hour to fully run.

Update as of 1:00pm PST: Buffs are crashing zones. The more buffs, the more crashes. Public Quests and Raids are basically impossible right now. Servers will come down later today to fix this issue.

Update Notes: Thursday January 12, 2017

Written by Feldon on . Posted in Game Updates & Maintenance

US Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET
EU Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET

Additionally…

Accounts and Purchases will be unavailable beginning at 4 AM PT (Noon UTC) for approximately 2 hours.
PST: 4:00am – 6:00am
EST: 7:00am – 9:00am
GMT: 12:00 – 14:00
CET: 13:00 – 15:00

From the EQ2 Forums:

GENERAL
Fixed an issue where client updates for Beastlords would be sent way too frequently.

POPULATION / ZONE PROGRESSION
General

  • Shady Swashbuckler XVIII – Now offers The Shield of the Magi, for those who have completed “Koada’dal Magi’s Craft”.
  • Several Heroic bosses have had issues with spawning more adds than was intended. These should now properly spawn the correct number of adds more reliably.

Update Notes: Thursday January 5, 2016 — No Longer Hammer Time

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding

 Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET
The downtime ran an additional hour and there was a tweet advising us about it.

A bunch of Update Notes, but the one you’ll probably be hearing the most about appears, at first glance, to rein in the incredible power of items such as Ethereal Onslaught, Ethereal ConduitIre-Dread (the hammer), Spine of Ancient Terror, Spine of the Deep One, which can Reset the Reuse of some or all of a character’s abilities sometimes several times a minute. This effect has been the subject of much debate on the forums for the last year and a half.

From the EQ2 Forums:

GENERAL

  • Added Resolve as a searchable stat on the broker.
  • Fixed a bug where switching your warder in the warder UI would not update the abilities displayed.
  • Fixed an issue where tool-tip information would not display correctly on some Deity abilities above rank 12.

POPULATION / ZONE PROGRESSION
General

  • Adds for Captain Vhankmin and Tabor’Zaai should now despawn when the encounter is defeated.

Update Notes: Tuesday December 20, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, TLE/Prestige Servers

US Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET
EU Servers: 9:00~11:00pm PST | Midnight~2:00am EST | 05:00~07:00 GMT | 06:00~08:00 CET

From the EQ2 Forums:

GENERAL

  • Values for current and max character Health and Power are now on separate lines in the character UI to better fit the values.
  • Time-Locked Servers: Corrected an issue with players not being able to fill out the Shadow Odyssey expansion unlock poll.
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