Update Notes: Tuesday, 28 April 2015

Written by Dethdlr on . Posted in Game Updates & Maintenance

Here are the patch notes for 28 April 2015 which include the notes for the new downloadable content (DLC), the Rum Cellar Campaign:

RUM CELLAR CAMPAIGN NOW AVAILABLE FOR PURCHASE

  • 2 Solo Zones (1 Solo and 1 Advanced Solo)
  • 3 Heroic Zones (1 Heroic, 1 Event Heroic, 1 Event Heroic-Challenge)
  • Raid Zone with 10 Bosses
  • Lots of Loot, including drops of a Rare Elite Mercenary and a Zeppelin Mount
  • New Achievements and Titles
  • New Adornments and a new adornment set bonus tier
  • 30 New Collections
  • Merchant who accepts Far Sea Ferrin (who also sells a Zeppelin Mount!)

Rum Cellar Launches Today – 28 April 2015

Written by Dethdlr on . Posted in Expansion News, Game Updates & Maintenance, Grouping, Raiding

rum_cellar_logo

Update: “Unlocking US live servers now.” – Bunji

Update: Downtime is now expected to extend until Noon Pacific time.  However, the link to purchase the Rum Cellar Campaign is now active, so we can pretend that’s the pre-order time window.  :)

Today marks the launch of the Rum Cellar Campaign which can be purchased here.

For those that haven’t been following along, the Rum Cellar Campaign is the first attempt at delivering Downloadable Content (DLC) for a price, rather than through traditional expansions (not counting the old Adventure Packs that were meant to be in addition to expansions, not a replacement for expansions).  It contains the “Far Seas Distillery” with 1 Solo, 1 Event Advanced Solo, 1 Heroic, 2 Event Heroics and a large Raid version for $15 ($13.50 for All Access).  Altar of Malice is required and should be available as a bundle for those that have yet to purchase AoM.  There will be another large Campaign this fall around the usual expansion release time.  The content released throughout the year in these Campaigns should add up to what we might have traditionally seen in a yearly expansion.

Roshen posted this on the EQ2Forums:

US EverQuest II Live Servers and website will be brought offline on Tuesday, April 28, 2015 at 7:00AM PDT* for the Rum Cellar Campaign Patch. Estimated downtime is approximately three hours.

Players will NOT be able to play this campaign until after this patch has completed, even if they purchase the campaign prior to this maintenance.

EU EverQuest II Live Servers will be brought offline on Tuesday, April 28, 2015 at 7:00AM PDT* for this update. (Approx. 3:00PM London Time on April 28, 2015). Estimated downtime is three hours.

Alle deutschsprachigen Server werden um 16:00 CET am 28.04.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 3 Stunde(n) betragen

Le serveur de langue française sera arrêté à 16:00 CET le 28-04-2015 pour une mise à jour du serveur. Le temps d’arrêt sera d’environ 3 heures.

*Time Zone Converter

Update notes for this downtime can be found in the Game Update Notes forum once they’re available.

Keep an eye on the EverQuest II forums for news if additional downtime is needed.

EDIT: Approx downtime is now three hours.

EDIT 2: This downtime will affect the website as well.

Update: As part of the launch festivities, Daybreak Games will be livestreaming as well:

Don’t miss today’s EverQuest 2 stream! To celebrate the launch of the Rum Cellar Campaign, we’ll be streaming today, Tuesday, April 28, 2015 starting at 11AM PDT* on twitch.tv/EverQuest 2

Daybreak General Maintenance: Monday, April 27, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

Innerspace19877_zpscea2cc5d

From the EQ2 Forums:

Attention players: we will perform a general maintenance beginning at 7:00AM PDT* on Monday, April 27th. The current estimated downtime for this maintenance is three to five hours, depending on the service.

This maintenance may impact the following Daybreak services across all games:

  • Commerce functions, including purchases, for all games
  • Game logins
  • Web logins for all Daybreak sites, including account creation
  • Forum access (login, posting, and viewing abilities) for all Daybreak games.

Thank you for your patience as we complete this maintenance.

~The Team at Daybreak

Maybe we’ll finally see Daybreak Games new logo? The company has existed without an official logo or branding campaign for well over two months now. Maybe they’re transitioning station.sony.com to daybreakgames.com?

Update Notes: Tuesday, April 21, 2015

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Raiding

UPDATE: What was supposed to be a one hour downtime this morning has turned into an all day event of stumbling servers, uppity login servers, and unexpected downtime:

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Brokenskull Bay: Fury of the Cursed [Raid]

  • Corrected an issue in the Captain Krasnok encounter that allowed the Spirit of Gluttony to be killed when it shouldn’t be.

Ssraeshza Temple: Echoes of Time [Raid]

  • Each of the Grimling bosses should no longer cast curses on players if they have been killed.

ITEMS

  • The Ssraeshza Sword Sentinel house item can now once again be scaled up to its previous maximum size. The default scale remains small enough to fit inside a room.

Update Notes: Tuesday, April 14, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Tradeskill

From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Tuesday, April 14, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately one hour.

EU EverQuest II Live Servers will be brought offline on Tuesday, April 14, 2015 at 9:00PM PDT* for an update. (Approx. 5:00AM London Time on April 15, 2015). Estimated downtime is one hour.

Alle deutschsprachigen Server werden um 6:00 CET am 15.04.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 1 Stunde(n) betragen.

Le serveur de langue française sera arrêté à 6:00 CET le 15-04-2015 pour une mise à jour du serveur. Le temps d’arrêt sera d’environ 1 heure.

and from the EQ2 Forums:

TRADESKILLS

  • Turtle Shell Buckler and Turtle Shell Mageshield recipes will now correctly accept rough agate.

ITEMS

  • Elemental essence infused Dagger of the Ancient Assassin is now correctly named Brokenskull Captain’s Shortspear, and has had its damage rating corrected.
  • The scale of the Ssraeshza Sword Sentinel house item has been reduced.
  • Prospective fix to prevent Hemotoxin from applying damage twice in the same activation.

Permafrost Database Migration: Tues, April 14 @ 3:30am~2:00pm PDT [10 1/2 Hour Downtime]

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

server-lag-roundabouts

The Permafrost server is next up to migrate from Oracle to EnterpriseDB. From the EQ2 Forums:

The Permafrost server will be brought offline on Tuesday, April 14, 2015 at 3:30AM Pacific* for server migration and maintenance. This server is estimated to be unavailable until approximately 2PM Pacific.

Keep an eye on the EverQuest II forums and social media for status updates and for news if additional downtime is needed.

Kander’s Candor: Rum Cellar and Beyond

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization, Raiding

EQ2 Lead Designer Kyle “Kander” Vallee has posted more details on the upcoming Rum Cellar DLC, as well as a peek at the large fall update which the EQ2 team has been careful not to describe as an expansion, yet will have an overland zone, quest lines, and numerous dungeons.

I’m relieved to read some of the details and this paints a better picture overall of what we can expect this year. If I had to ask for “one thing more” in the statement, I’d have liked to see the Echoes of Faydwer Fabled dungeons mentioned by name. They’re a nice summer holdover for players who can run the Altar of Malice instances in their sleep, and it helps us stretch out the content until the fall update. The announcement doesn’t touch on pricing, but I think it nudges in the right direction that we’re not going to be nickel-and-dimed for single dungeon updates. Players just want to know that the overall cost and rate of content release isn’t going to unexpectedly jump. Without that assurance, it’s understandable that some players are hesitating about the Rum Cellar DLC.

For many of them, it’s not the pricing of Rum Cellar so much as the total pricing for all the content coming in 2015 that players are curious about. If the overall number excluding extras such as prestige houses, mounts, and mercs is reasonable, then I think people will get on board. I plan to buy Rum Cellar on my main account, and will evaluate the Octoberish update when it’s around the corner. So without further ado, let’s read up!

From the EQ2 Forums:

Greetings Fellow Norrathians!

I was asked by Windstalker and a few other prominent Norrath citizens to come and expand on the information about the Rum Cellar Campaign as well as give some hints about what we have in store for the future.

[IMG]

Butcherblock and Crushbone Database Migration: Thurs, April 9 @ 3:30am~2:00pm PDT [10 1/2 Hour Downtime]

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

hamsters-shuffling

From the EQ2 Forums:

The Butcherblock and Crushbone servers will be brought offline on Thursday, April 9, 2015 at 3:30AM Pacific* for server migration and maintenance. These servers are estimated to be unavailable until approximately 2PM Pacific.

Keep an eye on the EverQuest II forums and social media for status updates and for news if additional downtime is needed.

Update Note: Thursday, April 9, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Thursday, April 9, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately one hour.

EU EverQuest II Live Servers will be brought offline on Thursday, April 9, 2015 at 9:00PM PDT* for an update. (Approx. 5:00AM London Time on April 10, 2015). Estimated downtime is one hour.

Alle deutschsprachigen Server werden um 6:00 CET am 10.04.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 1 Stunde(n) betragen.

Le serveur de langue française sera arrêté à 6:00 CET le 10-04-2015 pour une mise à jour du serveur. Le temps d’arrêt sera d’environ 1 heure.

and from the EQ2 Forums:

GENERAL

  • Fixed an issue related to server stability.

Oasis, Unrest and Battlegrounds Database Migration: Tues, April 7 @ 3:30am~2:00pm PDT [10 1/2 Hour Downtime]

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

Database-Migrations

Update: Unrest seems to be done, however Oasis is now 4 hours overdue on returning to service.

From the EQ2 Forums:

The Oasis server, the Unrest server and ALL US Battlegrounds will be brought offline on Tuesday, April 7, 2015 at 3:30AM Pacific* for server migration and maintenance. These servers are estimated to be unavailable until approximately 2PM Pacific.

Keep an eye on the EverQuest II forums and social media for status updates and for news if additional downtime is needed.

For those playing at home, this leaves Splitpaw, Storms, Valor, Butcherblock, Crushbone, Permafrost, Barren Sky and Harla Dar.

Rum Cellar Beta is Now Live

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

The Rum Cellar update, which will be available for purchase for $15 near the end of April, and which introduces 6 new zones all based on the “Far Seas Distillery” motif, is now available for Beta testing. It’s been announced by Ry “Roshen” Schuller on the EQ2 Forums. Curiously, the announcement includes the pronouncement that EQ2 players are expected to use a cancerously atrocious third party service trollfest known as Reddit and that developers will be seeking feedback there. I believe the term “when hell freezes over” is applicable here.

Fortunately, the EQ2 designers can be reached directly through their forum handles of @Gninja (design/instances), @Kander (design/instances), @Caith (design/itemization) @Kaitheel (design/events/quests), and @Maevianiu (code/stability issues), and @ttobey (art/animation).

The Rum Cellar Campaign and class changes are now live on Beta! We appreciate everyone that’s able to join us on the beta to help test this upcoming content.

[IMG]

Update Notes: Tuesday, April 7, 2015

Written by Feldon on . Posted in Game Updates & Maintenance, Itemization, Raiding

From the EQ2 Forums:

maintenance_notification

US  EverQuest II Live Servers will be brought offline on Tuesday, April 7, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately one hour.

EU EverQuest II Live Servers will be brought offline on Tuesday, April 7, 2015 at 9:00PM PDT* for an update. (Approx. 5:00AM London Time on April 8, 2015). Estimated downtime is one hour.

Alle deutschsprachigen Server werden um 6:00 CET am 08.04.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 1 Stunde(n) betragen.

Le serveur de langue française sera arrêté à 6:00 CET le 08-04-2015 pour une mise à jour du serveur. Le temps d’arrêt sera d’environ 1 heure.

and from the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Precipice of Power [Raid]

  • Cazic Thule will be protected by his minions if he falls low on health and they are able to help him!

ITEMS

  • All damage types of the Terror Inducing Mace have been made 6 second delay.

Test / Beta Update Notes: Friday, April 3, 2015

Written by Feldon on . Posted in DBG Wants Feedback, EQ2, Game Updates & Maintenance, Grouping, Itemization, Tradeskill

Normally we don’t list complete Test / Beta Update Notes so as to avoid confusion with Live notes, but in this case, we’re going to make an exception as players have been clamoring for signs that development continues on EQ2 from bug fixes to performance tweaks to mechanics and class balance changes, and this update has all of that!

From the EQ2 Forums:

PERFORMANCE IMPROVEMENTS

  • Reduced frequency of UI updates being sent to clients from the server lowering server/client and bandwidth load, specifically during combat.
  • Improved server memory use.
  • Various client crash fixes.
  • Several minor performance improvements on nearly every system in game.
  • Lowered server/client and bandwidth load for the warder and construct windows.
  • Lowered the server load caused by player pets in and out of combat.
  • Made improvements to performance hits caused by census exports.

GENERAL

  • Guildhall Harvesters have had their dialog list shortened.

ACHIEVEMENTS

  • The triumphs for Drunder have been reset to clear any issues with them not updating. Some players will be granted this automatically upon logging in.
  • Achievements related to Sevelak of Storms have been fixed.
  • Achievements related to youtube uploads have been removed as this feature is no longer available.

Server Downtime: Thurs, April 2 @ 7AM PDT

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

From the EQ2 Forums:

maintenance_notification

US EverQuest II Live Servers will be brought offline on Thursday, April 2, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately one hour.

EU EverQuest II Live Servers will be brought offline on Thursday, April 2, 2015 at 9:00PM PDT* for an update. (Approx. 5:00AM London Time on April 3, 2015). Estimated downtime is one hour.

Alle deutschsprachigen Server werden um 6:00 CET am 03.04.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 1 Stunde(n) betragen.

Le serveur de langue française sera arrêté à 6:00 CET le 03-04-2015 pour une mise à jour du serveur. Le temps d’arrêt sera d’environ 1 heure.

Update Notes were posted at 7:10pm today…

ITEMS

  • Increased the consistency of many Altar of Malice procs.
  • Constructed shoulderpads awarded via The Unfinished Journey may now be upgraded with a Purple Malice Gemstone.

Antonia Bayle & Everfrost Database Migration: Thurs, April 2 @ 2AM PDT [12 HOUR]

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

servercat

The database migrations continue, this time with Antonia Bayle and Everfrost. From the EQ2 Forums:

The Antonia Bayle and Everfrost servers will be brought offline on Thursday, April 2, 2015 at 2:00AM Pacific* for server migration and maintenance. These servers are estimated to be unavailable for at least 12 hours.

Keep an eye on the EverQuest II forums and social media for status updates and for news if additional downtime is needed.

Announcing the Rum Cellar Campaign DLC for $15 [NOT A JOKE]

Written by Feldon on . Posted in EQ2, Expansion News, Game Updates & Maintenance, Grouping, Raiding

EQ2_000887

If you told me last November that nearly one third of Altar of Malice expansion purchasers would opt for the never discounted $89.99 Collector’s Edition, I’d have suggested therapy or possibly drug treatment. If you read the comments here on EQ2Wire and on the official EQ2 forums when the pricing was announced, the universal response was howls of protest.  Yet to this day, the expansion not only continues to show good sales numbers, but fully one third spring for the Collector’s Edition. Perhaps we ARE the vocal minority.

So with that background comes today’s Marketing-driven blitz (yes on April Fool’s Day for some reason) of how EverQuest II’s content will be released going forward. First up, here are the Press sites that participated in Round Tables with the EQ2 team this week:

TL;DR Summary

  • Coming on April 28th, we will see a purchasable “Campaign” or what most people would call DLC/Adventure Pack for $15 ($13.50 for All Access)
  • The new DLC introduces a new instance called the “Far Seas Distillery“, with 1 Solo, 1 Event Advanced Solo, 1 Heroic, 2 Event Heroics, and large Raid versions. The new zones have rare loot, collections, achievements, a new drunken monk mercenary, and a dropped Zeppelin flying mount.
  • We’ll see another large Campaign this fall around the usual expansion release time. The content released throughout the year in these Campaigns will add up to what we might have traditionally seen in a yearly expansion.
  • Cross-Server Dungeon Finder is coming “later this summer”.
  • New Deity Revamp this fall with purchasable AA abilities.
  • Level cap will remain 100 for the time being.

Producer’s Letter: Class Changes on Beta

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization

From EverQuest and EverQuest II Executive Producer Holly “Windstalker” Longdale on the EQ2 Forums:

Good day, Norrath!

This week, we are starting to beta test class changes for scouts, fighters, and summoners. We have wanted to tackle some high priority issues for these classes for a long time and we’ve been working on solutions. This includes improvements like increasing DPS for scouts and fighters, which goes along with a gear revamp for fighters’ defensive armor that makes playing the game more rewarding (i.e. using abilities will matter more). For summoners, we’ve addressed some lingering issues with pets and implemented a whole new pet AI, as well as the long-awaited summoner pet window that will display pet stats. We’ve invited some of our community experts and players to help us test on Beta for release as soon as we are all satisfied which will hopefully be in a larger update at the end of the month (more news on that really soon).

We are also focusing on and continuing to bring improvements to performance. We are aware of the lag concerns and are working hard to address them as quickly as we find them. We found some issues we patched out last week and we’re seeing improvements. Please continue to use /bug and /feedback if you are experiencing severe lag and aren’t using a third-party UI mod (which do tend to bog down clients).

Last, but not least, we wish you the best of the silliest of high holidays with Bristlebane Day events. We will continue to bring you infamous holiday fun throughout the year and, as always, will continue to provide frequent updates and bug fixes.

Spring has sprung and we’re excited to be on this journey with you all! We appreciate you all and the support you’ve shown us.

More news to come!

The Summoner Pet AI/UI has been on test since February. No test/beta notes have been posted for the remainder of the mentioned changes just yet.

Guk, Sebilis, Marketplace Database Migration: Tues, March 31 @ 2AM PDT — COMPLETE!

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

Database-Migrations

Update: This maintenance seems to be complete as Guk and Sebilis players have been able to login for almost an hour now.

Daybreak Games‘ migration of EQ2 servers to EnterpriseDB continues with the Guk, Sebilis, and the StationCash Marketplace servers undergoing their upgrades tomorrow. This is not new hardware, but a substantial software change that will result in better performance and open the door for new functionality such as Cross-Server Dungeon Finder. The new software is also a tremendous cost savings over existing systems which you can read from this article way back in 2007. Good things come to those who wait?

From the EQ2 Forums:

The Guk server, the Sebilis server and the Marketplace for ALL servers will be unavailable for approximately 12 hours, starting at 2:00AM PDT.

Update Notes: Tuesday, March 31, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization, Raiding

From the EQ2 Forums:

maintenance_notification

US EverQuest II Live Servers will be brought offline on Tuesday, March 31, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately one hour.

EU EverQuest II Live Servers will be brought offline on Tuesday, March 31, 2015 at 9:00PM PDT* for an update. (Approx. 5:00AM London Time on April 1, 2015). Estimated downtime is one hour.

Alle deutschsprachigen Server werden um 6:00 CET am 01.04.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 1 Stunde(n) betragen.

Le serveur de langue française sera arrêté à 6:00 CET le 01-04-2015 pour une mise à jour du serveur. Le temps d’arrêt sera d’environ 1 heure.

and here are your update notes from the EQ2 Forums

Database Migrations for Guk, Sebilis, Antonia Bayle, and Everfrost Announced

Written by Feldon on . Posted in Game Updates & Maintenance

From the EQ2 Forums:

The Guk server, the Sebilis server and the Marketplace for ALL servers will be brought offline on Tuesday, March 31, 2015 at 2:00AM Pacific* for server migration and maintenance. These are estimated to be unavailable for at least 12 hours.

Thursday, April 2: We’ll be taking Antonia Bayle and Everfrost down for server migration and maintenance. We’re looking at the same downtime (offline starting at 2:00AM Pacific* on April 2, 2015 and unavailable for at least 12 hours), and we will update players later next week if this has to change for any reason.

Freeport Database Migration: Tues, March 24 @ 2AM PDT [12 Hr Downtime]

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

Data-Center

From the EQ2 Forums:

The Freeport server will be brought offline on Tuesday, March 24, 2015 at 2:00AM Pacific* for server migration and maintenance. This server is estimated to be unavailable for at least 12 hours.

Keep an eye on the EverQuest II forums and social media for status updates and for news if additional downtime is needed.

Here’s the scoreboard so far:

  • Nagafenmigration complete
  • Test & Betamigration complete
  • Freeporttomorrow
  • All other EQ2 serversTBD

Server Downtime: Thurs, March 19 @ 7AM PDT

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

No update notes yet, but… From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Thursday, March 19, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately one hour.

EU EverQuest II Live Servers will be brought offline on Thursday, March 19, 2015 at 9:00PM PDT* for an update. (Approx. 4:00AM London Time on March 20, 2015). Estimated downtime is one hour.

Alle deutschsprachigen Server werden um 5:00 CET am 20.03.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 1 Stunde(n) betragen.

Le serveur de langue française sera arrêté à 5:00 CET le 20-03-2015 pour une mise à jour du serveur. Le temps d’arrêt sera

Nagafen Database Migration: Thurs, March 19 @ 2AM PDT [12 Hr Downtime]

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

This is it boys and girls! EverQuest II has begun migrating to EDB, and the first server up is Nagafen. If all goes well, then presumably we’ll start see the other servers migrate. From the EQ2 Forums:

Data-Center

The Nagafen server will be brought offline on Thursday, March 19, 2015 at 2:00AM Pacific* for server migration and maintenance. This server is estimated to be unavailable for at least 12 hours.

Keep an eye on the EverQuest II forums and social media for status updates and for news if additional downtime is needed.

and from HollyWindstalkerLongdale on Twitter:

Update Notes: Tuesday, March 17, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization, Tradeskill

From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Tuesday, March 17, 2015 at 7:00AM PDT* for an update. Estimated downtime is one hour.

EU EverQuest II Live Servers will be brought offline on Tuesday, March 17, 2015 at approximately 5:00PM PDT* for an update. (Approx. 00:00AM London Time on March 18, 2015). Estimated downtime is two hours.

and from the EQ2 Forums:

GENERAL

  • Fixed an issue causing NPC name plates to flicker when using the Simple(Frames) selection under Name and Chat Bubble.

POPULATION / ZONE PROGRESSION
General

  • Corrected an issue that prevented NPC’s Wrath III from activating in many cases.

Ossuary: Cathedral of Bones [Raid]

  • Ritual Keeper V’derin’s damage spread and growth has been adjusted.
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