Update Notes: Thursday, July 30, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization, PvP/Battlegrounds, Time-Locked Exp Servers

From the EQ2 Forums:

PVP General

  • Fixed an issue where players could mentor below the minimum PvP mentor level while inside PvP exempt zones.

Time-Locked PvP

  • Pumice stones are now available from gratified merchants.
  • Qeynos and Freeport now correctly flag opposing faction players for PvP.

ABILITIES PvP

  • Evac spells will no longer work on characters that are in PvP combat.

ITEMS

  • [eq2u]Spirit Totem of the Wolf[/eq2u] will now grant a small “in combat” speed bonus.
  • Fixed a bug with personal depots that increased status and coin rent for the houses they were placed in.

MARKETPLACE

  • Increased the size of the depots on the Marketplace. Their description now displays how many items they will contain.

EQ2 Server Merges As Soon As “End of August”

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

servermergeimage

Legendary author Douglas Adams once quipped “I love deadlines. I love the whooshing noise they make as they go by.”

Realizing that this is neither a promise or guarantee, Windstalker has given us a glimmer of detail about the much-needed Server Merges that will merge a number of lower-population Live PvE servers…

.@Henry15Stefans we are targeting end of august for #eq2 merges/consolidation.

— Holly Longdale (@TheWindstalker) July 29, 2015

Time-Locked Expansion Server Stream Video Now Available

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Time-Locked Exp Servers

If you missed the merriment last week of Kander and Gninja running around Stormhold, the new Time-Locked Expansion server, and telling funny anecdotes, the video is now online! Although players had quickly figured out on Tuesday morning that Queen’s Colony and the Outpost of the Overlord (collectively the Isle of Refuge v2) were returning, it was a surprise to all that the Far Journey boat trip also came back as the first thing new characters experience.

The livestream video is mostly the guys having a good time and talking about what it took to bring these zones back. Most of the EQ2 team have continued working on expansion 12 (which goes into beta in October and launches in November) while a few members worked to get these TLE servers. The stream doesn’t contain any surprise news.

Update Notes: Tuesday, July 28, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, PvP/Battlegrounds, Time-Locked Exp Servers

Here are the update notes applicable to all servers from the EQ2 Forums:

GENERAL

  • Fixed a bug where occasionally an entity would spawn and show an incorrect name for a moment before switching to the proper name.

PVP

  • The infamy progress bar has been removed.

ITEMS

  • Ankh of Ydall will now correctly apply its crit bonus to the group.

Here are the update notes applicable to Time-Locked servers:

Daybreak General Maintenance: Tuesday, July 28, 2015 @ 6am PT

Written by Cyliena on . Posted in EQ2, Game Updates & Maintenance

Attention players: we will perform a general maintenance beginning at 6:00AM PDT on Tuesday, July 28. The current estimated downtime for this maintenance is two to four hours, depending on the service.

This maintenance may impact the following Daybreak services across all games:

  • Game logins for all Daybreak games
  • Forum & Web logins for all Daybreak games
  • Commerce and account management for all Daybreak games

PLEASE NOTE: This is not a game-specific maintenance. There will be no update or patch notes.

Thank you for your patience as we complete this maintenance.

~The Team at Daybreak

Time Zone Conversions (assuming 4 hours)

  • Tue July 28 @ 6:00am ~ 10:00am PT
  • Tue July 28 @ 9:00am ~ 1:00pm ET
  • Tue July 28 @ 14:00 ~ 18:00 BST
  • Tue July 28 @ 15:00 ~ 19:00 CET

As of 7:21am PDT, the maintenance is complete:

Update Notes: Thursday, July 23, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Time-Locked Exp Servers

Most of today’s updates seem to apply to the Time Locked Expansion servers. I’ll ask about the update notes clarifying which updates apply to TLE vs Standard servers.

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
General
Lava will once again…huuuuuuurt.
Evils may now return to Antonica from Frostfang Sea via the bell.

Queen’s Colony
Direspike is no longer able to be charmed.
Players can now switch to a groupmate’s instance by right-clicking their name in the group window.

ITEMS
The Finsher IV should now provide the correct amount of potency.
Characters with exploited copies of Far Journey Backpack will have them deleted from their inventory.

QUESTS

Journey is Half the Fun: The Feerrott leg of the race has had its timer set to a more realistic timer.

EverQuest II TLE Servers Launching Today — Starting Cities?

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Time-Locked Exp Servers

After this morning’s patch of the live servers at 7:00am PDT, EverQuest II players are noticing a curious selection at the Character Select screen. TLE servers aren’t scheduled to launch til Noon, but players can step through the process of creating a TLE character and see which choices are available, including a few surprising ones. It’s conceivable that this is a bug or glitch.  This topic is blowing up on the forums in a half dozen threads including this one.

time_locked_expansion_server_charcreate1

time_locked_expansion_server_charcreate2

Update Notes: Tuesday, July 21, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

Here are tomorrow’s Update Notes for the non-TLE EQ2 Live Servers. From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
General

  • The mercenary den is once again available in Qeynos and Freeport.

ABILITIES / ALTERNATE ADVANCEMENT

  • Fixed a bug that was causing many spells to spam time-locked server restrictions.

ITEMS

  • The Finisher IV has had its passive bonus increased.

LIVE EVENTS

  • “Great Balls of Fire” – Mad Mattie should offer this quest for everyone until 50 completions.

BATTLEGROUNDS

  • Pumice Stone is now available from the expendables merchant.

Server Downtime: Mon, July 20 @ 7AM PDT

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Time-Locked Exp Servers

There’s some downtime today in preparation for the TLE servers. We don’t expect update notes. From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Monday, July 20, 2015 at 7:00AM PDT* for maintenance, in preparation for our Time-Locked expansion server launch. Estimated downtime is approximately one hour.

EU EverQuest II Live Servers will be brought offline on Monday, July 20, 2015 at 7:00AM PDT* for an update. (Approx. 3:00PM London Time on July 20, 2015). Estimated downtime is one hour.

Alle deutschsprachigen Server werden um 16:00 CET am 20.07.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 1 Stunde(n) betragen.

Le serveur de langue française sera arrêté à 16:00 CET le 20-07-2015 pour une mise à jour du serveur. Le temps d’arrêt sera d’environ 1 heure.

Update Notes: Tuesday, July 14, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Kelethin

  • Philosopher Yubee in Kelethin will now give the same advice pertaining to Erollisi Marr, as Philosopher Rhimes.

ITEMS

  • Boots from fabled EoF dungeons have had their weapon damage bonus and spell weapon damage bonus corrected.
  • The Wild Divine will proc when Healing Arrow or Healing Barrage are cast.
  • Crafted and Merchant versions of the altar to Erollisi Marr are now available.
  • Hand of Thule’s Avatar now grants stamina, instead of ridiculous amounts of strength.

QUESTS

  • Power to the Tower – The damaged core should only be resetting when it is not successfully defended.

Daybreak Game Servers Affected by DDOS — 48 Hours

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

lizard_vs_cat

Update as of 9:45am PDT: Game and Account logins and Forum access have continued to be sporadically available. Census appears to be down, disabling EQ2U and Dragon’s Armory. More as we have it…

Update from Smedley as 5:40pm PDT last night, 29 hours into DDOS:

Update: DDoS has once again resumed against Daybreak Games, 24 hours after the attack began and which has continued with only a few interruptions:

Update: The DDoS seemed to once again abate approximately 15 minutes ago. Daybreak may have jinxed it by announcing such:

Update: Other than a 2 hour break from 2am to 4am PDT this morning and another 20 minute break around noon PDT, Daybreak Games froums, login, and game servers have been under sustained attack from DDoS flooding since 4pm yesterday (July 9th). A DDoS attack makes use of thousands of compromised computers (often in China as millions of internet users there are running unpatched Windows XP / Internet Explorer 6 machines) to send gigaquads of garbage packets to a specific target. The attack can be visualized in realtime at Norse Corp Security’s Realtime Mapping website. Attacks affecting Daybreak Games are routed through Level3 backbone in St. Louis, MO.

Update Notes: Tuesday, July 7, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, PvP/Battlegrounds, Raiding

EU servers are now 3 hours late patching and Holly has an update that it will be another 2 hours before EU servers are back up. That’s 2pm PDT, 5pm EDT, 22:00 GMT, 23:00 CET.

Original article follows…

Daybreak General Maintenance: Wednesday, July 1 @ 7AM PDT

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

From the EQ2 Forums:

Attention players: we will perform a general maintenance beginning at 7:00AM PDT* on Wednesday, July 1. The current estimated downtime for this maintenance is two to four hours, depending on the service.

This maintenance may impact the following Daybreak services across all games:

  • Game logins for all Daybreak games
  • Forum & Web logins for all Daybreak games

PLEASE NOTE: This is not a game-specific maintenance. There will be no update or patch notes.

Thank you for your patience as we complete this maintenance.

~The Team at Daybreak

Time Zone Conversions (assuming 4 hours)

  • Wed July 1 @ 7:00am ~ 11:00am PDT
  • Wed July 1 @ 10:00am ~ 2:00pm EDT
  • Wed July 1 @ 15:00 ~ 19:00 BST
  • Wed July 1 @ 16:00 ~ 20:00 CET

Update Notes: Tuesday, June 30, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Fabled Echoes of Faydwer

  • Collectibles in the Fabled Echoes of Faydwer dungeons will now lock you to the instance when looted.

The Fabled Crypt of Valdoon [Advanced Solo and Heroic]

  • You can now click Valdoon while he’s giving his speech to initiate combat sooner.

Fabled Freethinker’s Hideout [Challenge Raid]

  • The werewolf guards at the entrance should now have the intended amount of health.

ITEMS

  • Corrected the spell description for the solo and raid versions of All for One, they now correctly say 48 to 148 potency for the solo version, and 58 to 158 potency for the heroic version.
  • Icons on the bottom fragments of Ydal now know left from right.
  • A Quarter of the Ankh of Ydal items will automatically convert to the new collection piece versions.
  • Fixed a bug with the ability mod of Paingiver’s Gloves.
  • Altar of Malice Armor fragments and Armor Upgrade gems may now be sold for status.
  • Lore and Legend items may now be sold for status.
  • Slaughterer’s Boots now have the correct spell weapon damage bonus, and weapon damage bonus.

A Few Workarounds to Get EQ2 Running on Windows XP

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

windowsxp_endoflife

Despite going end-of-life on April 8, 2014 and no longer receiving crucial security updates, Windows XP continues to serve the computers of a surprising number of EverQuest II players a decade after its introduction. The reasons for running such an old operating system seem to center on inertia (the horror of locating and reinstalling all of one’s software) and budget. Windows 7 is not exactly a free upgrade, and Microsoft has never offered a direct XP -> 7 upgrade path. Also, Windows Driver Model, introduced with Vista and carried forth in 7, 8, and 10, has left behind a mountain of older hardware that will never sport Windows 7-compatible drivers. For those EQ2 players on a fixed income, a $300 expenditure for a new or upgraded computer and Windows 7 license can be difficult to justify.

Last Tuesday’s update brought us Fabled versions of dungeons and raid zones hearkening back to the Echoes of Faydwer expansion. It also brought an unexpected change that is making it difficult for certain Windows XP users to login to EverQuest II. This is a situation that is frustrating for both players and developers. Players want to login to EQ2 without making changes to their computers. Meanwhile the EQ2 team has to spend extra time investigating and debugging game client crashes in Windows XP — time they could spend working on other things.

After the jump, some player-reported temporary workarounds to get EQ2 running on Windows XP…

Update Notes: Thursday, June 25, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
The Fabled Acadechism [Advanced Solo and Heroic]

  • Kelzaral the Animator should be much less destructive.

The Fabled Freethinker Hideout
Drops for The Fabled Freethinker Hideout have had the following adjustments:

  • Moved armor drops from Treyloth to Othysis.
  • Moved accessory drops from Makonis to Treyloth.
  • Makonis will now always drop 2 armor pieces.

Precipice of Power [Raid]

  • You can now combine two cruxes from the same boss drop table to form the other from the same drop table by examining the cruxes.

ITEMS

  • The effect “Bolstered Block” can now be triggered by using “Blinding Dust”.

Kander’s Candor – Fabled Echoes of Faydwer and More!

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, PvP/Battlegrounds, Raiding

From EverQuest II Lead Designer Kyle “Kander“ Vallée on the EQ2 Forums:

Greetings Fellow Norrathians!

Just stopping in to give everyone the low down on the new Fabled Echoes of Faydwer zones we will be releasing today.

fabled_eof_1

People are asking what zones will become Fabled and what play styles will be covered. The answer is we tried to cover as many as possible with this release. We have 3 Fabled Echoes of Faydwer heroic zones: The Acadechism, The Court of Innovation and the Crypt of Valdoon. We also decided to make an advanced solo version of each of these zones for our solo players and are releasing the Fabled Freethinker Hideout raid zone in two flavors, Normal and Challenge.

  • The Fabled Acadechism [Heroic]
  • The Fabled Acadechism [Advanced Solo]
  • The Fabled Court of Innovation [Heroic]
  • The Fabled Court of Innovation [Advanced Solo]
  • The Fabled Crypt of Valdoon [Heroic]
  • The Fabled Crypt of Valdoon [Advanced Solo]
  • The Fabled Freethinker Hideout [Raid]
  • The Fabled Freethinker Hideout [Challenge Raid]

Update Notes: Tuesday, June 23, 2015 – Fabled Echoes of Faydwer and Un-Deleting Items & Characters

Written by Feldon on . Posted in Daybreak Cash, EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, Tradeskill

Downtime Notice

US EverQuest II Live Servers will be brought offline on Tuesday, June 23, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately two hours.

EU EverQuest II Live Servers will be brought offline on Tuesday, June 23, 2015 at 7:00AM PDT* for an update. (Approx. 3:00PM London Time on June 23, 2015). Estimated downtime is two hours.

Echoes of Faydwer Fabled (Level 100)

That was fast! After a week on the Beta and Test servers, the Echoes of Faydwer Fabled solo and group dungeons plus a raid zone are patching live tomorrow, providing new content for level 100 players. These new zones also drop this summer’s Ethereal weapons which are on a 30-day rotation as previously mentioned.

Un-Deleting Characters and Items

For the first 15 years of its history, SOE has been known for its exemplary customer service which included the extraordinary safety net of recovering deleted and transmuted items as well as deleted characters (sometimes due to hacked accounts). In the aftermath of recent changes within the company in its transition to Daybreak Games, we’ve seen petition times jump to 3-6 days, and cutbacks on what support events are covered, particularly on deleted characters. It’s our understanding that restoring a hacked account can take several hours of painstaking reconstruction and digging through log files.

With tomorrow’s update, players who mistakenly Delete an Item or Character will now be able to restore them for Daybreak Cash. Player opinion has been rancorous and divided on this issue. On one side, players are castigated for their carelessness with the delete button or use of weak passwords, while others are quick to remind us EverQuest II is not a free game and most pay a monthly subscription, plus Campaigns and/or Expansions and surely there is enough room under that umbrella for this safety net.

Fabled Echoes of Faydwer instances now on Test and Beta!

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization

echoes_of_faydwer

As posted by Chrol on the EQ2 Forums on Tuesday, June 16th:

Hey all,

The following instances from Echoes of Faydwer (expansion 3) are now available on Test and Beta servers as Fabled level 100 versions:

  • The Fabled Acadechism [Advanced Solo & Heroic]
  • The Fabled Court of Innovation [Advanced Solo & Heroic]
  • The Fabled Crypt of Valdoon [Advanced Solo & Heroic]
  • The Fabled Freethinker Hideout [Raid & Challenge Raid]

You’ll find the entrance to these dungeons (a door!) just off the dock in Butcherblock Mountains at approximately 724, 24, 581. They can also be accessed individually through their original entrance locations within Greater Faydark, Klak’Anon, and Loping Plains.

There are a ton of new items, collections, missions and challenges so give them a whirl and please reply here with any and all feedback and bugs.

Thanks!

-Chrol

Update Notes: Tuesday June 16, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, PvP/Battlegrounds, Raiding

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Precipice of Power [Raid]

  • Tribunal adds should despawn even if you do not kill the original copy of the Tribunal boss.

Ossuary: Cathedral of Bones [Raid]

  • Villadre’s adds should now despawn when she resets or is defeated.

ABILITIES

  • Consistent Strike and Consistent Smite will now do damage at low levels.

PVP

  • Kylong Warfields will now grant Marks of Bloodshed to players over level 95.

BATTLEGROUNDS

  • Battleground of Theer tiles will no longer apply buffs or debuffs to players on the tiles, with the exception of the Order tile which will still damage those upon it.
  • Battleground of Theer will now kick players who have hidden in the protected spawn points for an excessive amount of time.

ITEMS

  • Several Altar of Malice weapons that had an erroneous extra white adornment slot have had them removed.
  • Gemstone of Scornful Malevolence may now be used to upgrade new block armor.
  • Ethereal Expertise will now message when it is applied, as well as when it is consumed.
  • Ethereal Expertise will no longer break swarm pets.

TRADESKILLS

  • Zander’s Choral Rebuff II (Grandmaster) may now be crafted.

QUESTS

  • Zikana Sly’ssar will now offer his quests to Aerakyn.

Update Notes: Tuesday, June 9, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
F.S. Distillery: Stowaways [Event Heroic] and [Challenge]

  • The curable version of Supply Chain will no longer target mercenaries.

MERCENARIES

  • Lady Gretta Cheroon should now be a female when casting illusions on her.

and from Kander on the EQ2 Forums:

Guys, there is an issue with the Ethereal weapons. Yes, they are dropping but no, its not correctly. This should be correctly dropping tomorrow morning.

and from Holly “Windstalker” Longdale‘s twitter:

Thus addressing the concern that of the four Ethereal weapons added on Friday, only [eq2u]Fai Thass, The Ravager[/eq2u] has dropped, and only for 2 players on Oasis. You can watch Recent Item Discoveries on EQ2U, specifically Ethereals for the last 30 days, to see them roll in.

Producer’s Letter: New Fabled, Ethereal Items, PvE & PvP Time-Locked Progression Servers, and More!

Written by Feldon on . Posted in EQ2, Expansion News, Game Updates & Maintenance, PvP/Battlegrounds, Time-Locked Exp Servers

From EQ and EQ2 Executive Producer Holly “Windstalker” Longdale on the EQ2 Forums:

What’s Up for EQII?

We have a lot in store for our intrepid Everquest II players. We’re excited to be discussing the launch of two new Time-Locked Expansion Servers for PvE and PvP sometime this year.

Along with that, the team is moving forward with a strategy of treating our players as real gamers who don’t need to be handheld for everything they do. What this means is we feel we need to trust our players to learn and achieve things without us having to give you all the information ahead of time. There’s a big difference between “head southwest and uncover the mystery of the green fog” and “go find the green fog that I put on your map for you.” Our players are smart and we want EQII to be a thinker’s and strategist’s game.

Today we release a new Rumrunner home with a décor set for our decorators, a store version of the Zeppelin mount for anyone that likes to float about in style, and new Summer Ethereal items will start dropping in Altar of Malice heroic zones (including Rum Cellar) for our adventurers.

We’re also currently testing Character Restore and Item Restore functionality on Beta which we hope to release soon.

On Tuesday, June 23, we will release Echoes of Faydwer Fabled Dungeons with all new updated loot and fun for level 100. There are 3 heroic dungeons, 3 advanced solos and 1 raid with a challenge version. Here’s the zone list:

· The Fabled Acadechism [Heroic & Advanced Solo]
· The Fabled Court of Innovation [Heroic & Advanced Solo]
· The Fabled Crypt of Valdoon [Heroic & Advanced Solo]
· The Fabled Freethinker Hideout [Raid & Challenge Raid]

Then, in early July, we’ll introduce the ability to quest and worship Erollisi as a god for new miracles and blessings.

We can’t forget Tinkerfest! It will launch on July 17 with new content!

And later in the summer, we’ll see more Ethereal weapon drops.

For those who are curious, we’re doing a fair amount of technical and backend work to help our performance and to move toward cross-server functionality. We also want to address server population issues. We’re focusing on the first part of this work which is adjusting our architecture.

We also have been continuing to work on the content for our release later this year. Toward the end of summer as we head into the Campaign release timeframe later this year, we’ll be releasing some prequel events and designers will be sharing details about upcoming features with you. Today in our Twitch stream, designers previewed an upcoming feature that allows you to increase stats on new equipment. We also have a new item type in the works for this year’s campaign referred to as Relics which are extremely powerful items where only one can be equipped at a time, per character. Kander, Caith, and Kaitheel (yikes!) discussed these features in our livestream today and you can watch the replay here.

We’re enormously grateful for the support of all of our players and we’re excited about what’s coming up for EverQuest II!

Sincerely, as always,

Holly “Windstalker” Longdale
Exec Producer, EQ & EQII

June 4th, 2015 Livestream Notes — EoF Fabled Zones June 23rd, Summer Ethereals, Campansion 12 Info!

Written by Feldon on . Posted in EQ2, Expansion News, Game Updates & Maintenance, Grouping, Itemization

Today Robert “Caith” Fouts, Nathan “Kaitheel” McCall, and Kyle “Kander” Vallee were joined by EQ2 Community Manager Ry “Roshen” Schuller to talk about upcoming changes in this fall’s expansion-sized Campaign, or as the EQ2 team has been calling — the Campansion. Here are my rough notes, subject to my interpretation and these are mostly not direct quotes. Any mistakes are my own!

Amplifying

Players have be able to upgrade armor through Gems and adding Essences to change the Damage type on Weapons. However this has been very limited as it requires the devs to create hundreds of items for each boost/change. A new feature is coming with this fall’s Campansion #12 (Expansion-sized Campaign) called Amplifying  which will allow items to be customized and upgraded on a more detailed level. Not all items in the game will be upgradeable, as this will be limited to items in the expansion and perhaps a few AoM/RC items. For example, you might get a bauble from a zone that allows you to boost stats or add a totally new stat to an item. You will be able to change the Weapon Delay (1, 2, 4, 6, 8) and Damage Type (Mental, Fire, Noxious) on Weapons.

20150604-livestream-amplifying

current prototype of Amplifying

Amplifying requires a dropped material (which could be rare) to boost an item. We’re not sure what it costs just to change the stats, delay, or damage type on an item. The prototype shown just costs plat, but the finalized version will use a material. This will work alongside but not replace Reforging which will largely remain in its current form. The plan is to have a longer expansion Beta test this year so that more feedback can be collected on this feature.

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