Update Notes: Tuesday, November 25, 2014

Written by Feldon on . Posted in EQ2, Expansion News, Game Updates & Maintenance, Grouping, Itemization, PvP/Battlegrounds, Raiding, Tradeskill

First up, starting at 10:00am PST tomorrow (1:00pm EST, 18:00 GMT, 19:00 CET), Free-to-Play EQ2 players will be able to buy and start playing the Altar of Malice expansion.

Now for the downtime announcement…

US EverQuest II Live Servers will be brought offline on Tuesday, November 25, 2014 at approximately 7:00AM PST.
Estimated downtime is 1 hour.

EU EverQuest II Live Servers will be brought offline on Tuesday, November 25, 2014 at approximately 9:00PM PST. (Aprox. 5:00AM London Time on 11/26/2014)
Estimated downtime is 2 hours.

All accounts will also be able to purchase and play our new expansion, Altar of Malice, at 10:00AM PST.

GENERAL

  • Fixed a bug where general achievements would export to census with “Altar of Malice” as the subcategory.

Update Notes: Thursday, November 20, 2014

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

From the EQ2 Forums:

GENERAL

  • Fixed a bug that allowed agnostic dungeons to bypass level recommended code for XP reduction. Dungeon Maker dungeons now start reducing XP after 95.

EQUIPMENT SETS

  • Resolved an issue where the Save option wasn’t available after equipping an item that first required attunement.
  • There is now messaging when a specific instance of an item could not be found when equipping a set. This messaging differs if another copy of the item was found and equipped instead.

Update Notes: Wednesday, November 19, 2014

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization

From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Wednesday, November 19, 2014 at approximately 7:00AM PST.
Estimated downtime is 1 hour.

EU EverQuest II Live Servers will be brought offline on Wednesday, November 19, 2014 at approximately 9:00PM PST. (Aprox. 5:00AM London Time on 11/20/2014)
Estimated downtime is 2 hours.

and from the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Altar of Malice

  • Experience for defeating NPCs in Altar of Malice Solo and Advanced Solo zones has been increased.

ITEMS

  • Expendable items can no longer be transmuted.
  • Refining common harvests can no longer return high quality slag.

Update Notes: Tuesday, November 18, 2014

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, Tradeskill

From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Tuesday, November 18, 2014 at approximately 7:00AM PST (15:00-16:00 GMT). Estimated downtime is 1 hour.

EU EverQuest II Live Servers will be brought offline on Tuesday, November 18, 2014 at approximately 9:00PM PST (19th Nov 5:00~7:00 GMT). Estimated downtime is 2 hours.

From the EQ2 Forums:

GENERAL

  • Elite mercenaries Kenny, Matri Dut, and Perrin should now despawn after 5 minutes of being first hired.
  • Fixed an issue where Kylong Plains was at the wrong location on some Fast Travel Maps.
  • Removed the Burned Woods entrance from the travel map.
  • Resolved an issue where specifying the name of a mercenary in a macro resulted in a “not found” error.
  • Fixed a bug where you would not be able to see your bags in your inventory or house vault when inside a guildhall or house and you have a lot of stuff.

Update Notes: Thursday, November 13, 2014

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Raiding

UPDATE: EQ2 Servers are back up and accessible after just 40 minutes of downtime. Go play!

Assuming we don’t have three hours of company-wide firewall shanigans like we did yesterday…

US EverQuest II US Live Servers will be brought offline on Thursday, November 13, 2014 at approximately 7:00AM PST. Estimated downtime is 1 hour.

EU EverQuest II EU/RU/JP Live Servers will be brought offline on Friday, November 14, 2014 at approximately 5:00AM GMT. Estimated downtime is 2 hours.

and from the EQ2 Forums:

GENERAL

  • Aerakyn Beastlords will be granted a Reptile Warder when logging in and during character creation.

Here We Go Again — EQ2 Update Runs 4 Hours Long — All Servers Up

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

UPDATE: Today’s Game Update, scheduled to last 1 hour, clocked in closer to 4 hours as an SOE-wide Firewall glitch caused Login servers to be inaccessible for much longer than anticipated.

From Dave “SmokeJumper” Georgeson on twitter:

Original article follows after the jump…

Update Notes: Wednesday, November 12, 2014

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization

From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Wednesday, November 12, 2014 at approximately 7:00AM PST. Estimated downtime is 1 hour.

EU EverQuest II Live Servers will be brought offline on Wednesday, November 12, 2014 at approximately 9:00PM PST. (Aprox. 5:00AM London Time on 11/13/2014). Estimated downtime is 2 hours.

and from the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Castle Highhold [Solo and Advanced Solo]
Va’Tak Telaris’ relic of power can always be seen once it spawns.

Inventory Items Not Appearing When in a House Zone

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance

From Endymion on the EQ2 Forums:

Hey everyone,

We’ve been getting reports of players not being able to see their inventory when in a house zone (including guild halls). We were able to work with a player on the live servers to determine the cause of the issue and hope to have a fix deployed in the next few days after it makes it through QA. Sorry for the inconvenience!

Altar of Malice Frequently Asked Questions

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Expansion News, Game Updates & Maintenance, Grouping, Itemization, PvP/Battlegrounds, Raiding, Tradeskill

eq2_aom_eq2wirefaq

Table of Contents


Q: So what’s new in the expansion?

  • Adventure, Tradeskill, and Guild levels can now all go to 100.
  • 100 new Quests including new Signature line for the expansion
  • All new level 96-100 harvestables, spells, recipes, armor, weapons, etc.
  • Two new Tradeskill questlines by Domino
  • Two new Overland zones (The Phantom Sea and The Tranquil Sea).
  • Ten new Heroic zones with 4-5 bosses per zone.
  • Five new Event Heroic zones with a single ring event and boss (10-15 minute zone!)
  • Two contested Heroic zones for leveling from 96-100 (if you prefer to grind).
  • Six raid zones, many of which are tuned for entry-level raiding
  • Avatars of the Gods gets 4 more Avatar raid fights
  • New PvP Gear
  • Nearly all spells can be upgraded to Grandmaster from level 1-100.
  • New “Ancient” spells/combat arts.

Update Notes: Tuesday, November 11, 2014 “Altar of Malice”

Written by Feldon on . Posted in Game Updates & Maintenance

From buildmaster Bunji on the EQ2 Forums:

ALTAR OF MALICE

In the service of the monarchs, the bravest adventurers will journey across the mysterious Shattered Seas to face prehistoric deinodons, petite-yet-perilous pygmies, bone-armored lizard men, salty pirates, and other new, unseen creatures. And while there are dangers on the waters, beware the grotesque, thickening plot hidden deep in the Kithicor Woods. It’s so malicious it could make even the undead’s skin crawl…

Features:

  • Level 100 for Adventurers, Tradeskillers, and Guilds
  • New Prestige Abilities to 100
  • 15 Heroic zones
  • 6 Raid zones
  • 6 Advanced solo zones
  • 2 Contested zones
  • 2 Overlands
  • 4 new Avatars of the Gods raids
  • New Grandmaster spells
  • Rare Ancient Spell scrolls
  • Over 100 quests
  • Tradeskill Quests and Recipes
  • New PvP Gear
  • Lots and lots of loot!
  • Collect gem sets to give bonuses to armor

Altar of Malice & Nov 11th Game Update Downtime — 5am~Noon

Written by Feldon on . Posted in EQ2, Expansion News, Game Updates & Maintenance

eq2wire-servers

After some initial confusion, the downtime for tomorrow’s big update for the Altar of Malice expansion has been announced. ALL servers will go down at 5:00am PST tomorrow.

Time Zone Conversions — Downtime for ALL SERVERS (US, EU, RU, JP)

  • PST: November 11 @ 5:00am til Noon
  • EST: November 11 @ 8:00am til 3:00pm
  • GMT: November 11 @ 13:00 til 20:00
  • CET: November 11 @ 14:00 til 21:00
  • AEDT: November 11 @ Midnight til November 12 @ 7:00am

Heads Up for Tomorrow: Aerakyn Hair Shader Discrepancy

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, StationCash

aerakyn_ss_04

The Aerakyn race will become available for purchase sometime tomorrow and through internal testing, the EQ2 team have discovered an issue affecting hair color and the “hidden personal torch” feature. While this issue might not bother most players, if you’re going to drop $20 or $42 on a race, you might be a little miffed if your character customizations don’t turn out quite as expected.

From Afista on the EQ2 Forums:

Greetings Everyone,

We want to identify a problem that some players might encounter when customizing your new Aerakyns. The Aerakyn have a VERY broad color palette for hair shaders, which makes for some unique combinations. We use the exact same shader system we use for SOGA model hair with the Aerakyn but with more contrasting options.
The issue is this: If your character uses a torch in game, the hair base/highlight options you use at character select – where there is no torch – will create vastly different looking hair in game if your character IS using the torch options in game.

Heroes Festival Being Kept Going, Permanent Fix Tuesday

Written by Feldon on . Posted in Game Updates & Maintenance, Live Events

heroes_festival_patchwork

At SOE Live this year, we found out that of all the internal test servers that the EQ2 team uses to build content, none of them behaves quite like the Live or production servers. EverQuest II’s 10th annivesary is being celebrated with the return of the Heroes’ Festival event and although we understand the event was extensively tested internally, things just did not work as planned when the event was pushed to the live servers.

To force the event to run properly, members of the EQ2 team and Customer Service have been empowered to manually start up these events and spawn the vendor Roslyn through the weekend until a proper fix can be rolled out on Tuesday.

A Well-Received Event

So far these puppet/patchwork events have been a lot of fun and received positive feedback. Even though they are raid mobs, in actual practice they work like Public Quests in that anyone of any level can participate in the fight. As long as you get the buff on you from fighting them (you need to stand rather close to them), you should get credit.

Don’t worry, they don’t actually do any damage. There are zonewide notifications several minutes before they spawn. Specific details of the event can be found on EQ2 ZAM. Note that if you are a low level character, you can still reach Baelon in the Eidolon Jungle. Travel to the Feerrott and then take the nearest teleporter to the Fearcreep.

Celebrate Ten Years of EverQuest II at the Heroes’ Festival

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Live Events

eq2_10thanniversary

Tomorrow marks the 10th anniversary of the release of EverQuest II. To celebrate this, the annual Heroes’ Festival returns with some new events, specifically five open raid encounters which anyone can participate in and earn credit (like a Public Quest, you do not need to be grouped or even the right level to get credit).

UPDATE:  The Heroes Festival did not appear on Test or Beta, and so players are reporting a number of issues, specifically that the camps have despawned and vendors are unavailable.

UPDATE #2: According to a dev update, the mobs have been respawned, but there is no assurance that the quest will keep running all weekend.

View the “The Play’s The Thing” Heroes Quest writeup at EQ2 ZAM!

Here’s the original article from Afista on the EQ2 Forums:

By: Racheal Afista McKenny

This year’s Heroes’ Festival is extremely special because Norrathians will be celebrating ten wonderful years of questing, raiding, tradeskilling, house decorating, and socializing in EverQuest II!

Travel to the cities of Qeynos or Freeport for the joyous festivities. Be prepared to join the fun, because the Heroes’ Festival starts on Friday, November 7 and runs through Monday, November 17, 2014.

Update Notes: Tuesday, November 4, 2014

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance

From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Tuesday, November 4, 2014 at approximately 7:00AM PDT. Estimated downtime is 2 hours. It will include additional Database Maintenance.

EU EverQuest II Live Servers will be brought offline on Tuesday, November 4, 2014 at approximately 7:00AM PDT. (Aprox. 3:00PM London Time on 11/04/2014). Estimated downtime is 2 hours.

Time Zone Conversions

  • PST: Nov 4 @ 7:00am ~ 9:00am
  • EST: Nov 4 @ 10:00am ~ Noon
  • GMT: Nov 4 @ 15:00 ~ 17:00
  • CET: Nov 4 @ 16:00 ~ 18:00

Here are the patch notes from the EQ2 Forums:

GENERAL

  • 11-Year Veteran Reward is now available! [Ed Note: See related article about the Isle of Refuge house posted today]
  • Heroes’ Festival starts November 7th.
  • Fixed a rare issue where Guild achievement data could become corrupt.

As to why the Heroes’ Festival didn’t go to the Test or Beta servers, Kaitheel posted his comments on that subject.

SOE Maintenance: Monday, October 27 @ 7AM~9AM PDT

Written by Feldon on . Posted in Game Updates & Maintenance

From the EQ2 Forums:

Attention players: we will perform an SOE-wide maintenance beginning at 7:00 AM PDT* on Monday, October 27, 2014. We expect this maintenance to take approximately two hours.

Game, web, and forum log-ins may be impacted while the maintenance is underway.

Thanks for your patience.

Time Zone Conversions

  • PDT: October 27 @ 7:00am ~ 9:00am
  • EDT: October 27 @ 10:00am ~ Noon
  • GMT: October 27 @ 14:00 ~ 16:00
  • CET: October 27 @ 15:00 ~ 17:00
  • AEST: October 28 @ 1:00am ~ 3:00am

NOTE: The United States (as per a 2005 law which went into effect in 2007) will go off Daylight Savings Time next weekend. The rest of the world Most other countries in the Northern Hemisphere went off DST last night.

Altar of Malice Beta Patching Issues

Written by Dethdlr on . Posted in Expansion News, Game Updates & Maintenance

Update: This issue has now been resolved. 

Having issues loading the non-streaming Altar of Malice Beta?  You’re not alone.  Starting about 6 hours ago people have been experiencing an error when trying to patch the non-streaming client for Beta.

Holly “Windstalker” Longdale just confirmed on Twitter that they are aware of the issue and are testing a fix.  She’s also written this on the forums:

“True, true. Sorry folks. We are updating a lot of code to handle memory issues better. There were a few unexpected results…which were bad, obviously.”

If you can’t wait for the fix, the streaming client seems to work if you uncheck “Full Download”.  You can get the streaming client here: http://launch.soe.com/installer/EQ2_Streaming_setup.exe

 Update:  Windstalker just posted this on Twitter:

Full Download patcher errors on Beta may not be fixed until tomorrow. We don’t want to interrupt players on server. Streaming works.

So if you want in before tomorrow, here’s the long version of one option for streaming.

Here’s the short version:

  1. Download this and run it: http://launch.soe.com/installer/EQ2_Streaming_setup.exe
  2. When it asks where to install it, add ” Streaming” to whatever it says and install it.
  3. When the launcher screen appears, change the version to Beta, uncheck Download Full and click Apply.
  4. While it’s downloading the 200mb or so, copy your Beta_charactername_eq2_uisettings.xml files from your normal EverQuest II\BetaServer folder to your new EverQuest II Streaming\BetaServer folder.
  5. When it’s finished downloading the 200mb or so, click Play.
  6. On the character select screen, wait til the little dragon stops running to make things a bit less laggy, then load whichever character you want to play.

Then, once all this is over and the regular version is working again, you can delete the entire EverQuest II Streaming folder and be back where you were before any of this happened.

There are of course other ways to do this, but this was the easiest for me. Your mileage may vary. Some restrictions apply. Void where prohibited. May cause shortness of breath, nervousness, and excess sweating. If any of these symptoms persist after the next patch, welcome to beta.

Opinion: Why $90 for a Collector’s Edition Could Cost SOE Big

Written by Feldon on . Posted in Game Updates & Maintenance

happygilmore__140313201626

If EverQuest II: Altar of Malice were a brand new game coming out today, then a $90 price for the Collector’s Edition would be completely justifiable. We’ve seen this price point with Founder’s Packs in Landmark, and in other highly anticipated new games from Trion and other developers. But Altar of Malice is not a new game. It is an expansion — nee a DLC — for a ten year old MMORPG.

Technically, EverQuest II’s last four expansions (ToV, CoEAoD, and DoV) have carried a sticker price of $89.99. However this price has only gone into effect after a generous Pre-Order window at a more reasonable $59.99. I think it’s safe to say that the vast majority of players who purchased the Collector’s Editions did so at this early stage, even if their accounts did not yet contain max-level characters.

EQ2 ZAM Previews EverQuest II: Altar of Malice

Written by Feldon on . Posted in EQ2, Expansion News, Game Updates & Maintenance

OssuaryofMaliceEntrance

It looks like Marketing is getting started earlier this year as EQ2 ZAM has already released their Altar of Malice expansion preview with some nice screenshots. No doubt Massively, TenTonHammer, and MMORPG won’t be far behind with their own press tour writeups.

Altar of Malice marks the 11th expansion for EverQuest II. First announced at SOE Live 2014, the expansion will add two new overland zones as well as several new Advanced Solo, Heroic and Raid dungeons. The level cap will increase from 95 to 100 for adventuring, tradeskill and guild levels, and both tradeskillers and adventurers alike can enjoy a variety of new quests and collections.

We recently joined Senior Producer Holly “Windstalker” Longdale and Creative Director Akil “Lyndro” Hooper for a preview of some of the zones we’ll get to visit in Altar of Malice, as well as some extra tidbits of info about the expansion.

Continue reading at EQ2 ZAM…

Update Notes: Tuesday, October 21, 2014

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

From Bunji on the EQ2 Forums:

GENERAL

  • All Access members can now send and receive mail attachments from almost anywhere.
  • Added an option to default applying Adornments to manual selection. You can find this option under User Interface – Game Options – Manually Select Items to Adorn.
  • Rewards earned in the Altar of Malice Beta may now be obtained via /claim.

TRADESKILLS

  • Grandmaster recipe for Winds of Velious IV now requires the correct master component.
  • Corrected several issues with Conjuror Grandmaster recipes above level 80.

SOE Login Servers, Forums Experiencing Outage

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

eq2wire-servers

From Twitter approximately 30 minutes ago:

UPDATE from Holly “Windstalker” Longdale on twitter:

Apparently this was a network issue at SOE’s ISP and not something they had control over.

Nerf! Research Reducers Removed from Skyshrine Zones

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization

gu63-skyshrine-battle

Shortly after the Skyshrine Gu-spansion (a game update that raised the level cap, added a new overland zone, 3 advanced solo zones, 4 heroic zones, and 2 raid zones), a reward was added to the advanced solo versions of the Skyshrine zones — Research Time Reducers. Previously these had only been available as a reward from completing Dungeon Maker zones.

Research Time Reducer items reduce the time it takes to research a player Spell or Combat Art to its next quality tier, such as from Adept to Expert or from Expert to Master. They ranged from a savings of 6 hours to a full 7 day shortcut.

In February 2012, the benefit of the Research Reducers was dropped from seven days to one. Just one month later, Research Reducers, along with nearly every other useful reward, were completely removed from Dungeon Maker. Players are now reporting here and here that with Tuesday’s update, these potions have been removed from the Skyshrine zones as well. The only way to acquire them seems to be an SOE referral program.

These are now the only 3 ways to get Grandmaster 90-95 spells:

  • Wait 40 days.
  • Pay $20 in StationCash.
  • Spend 4-8 hours harvesting to get the spell rare (or prepare to pay out the nose*) and hire a crafter if you happen to be on a server with a player who has discovered the recipe**.

* Current estimates to Grandmaster a max level character are 8-10,000 plat if you do not harvest the materials yourself.
** Only 2 players have discovered the level 90-95 Grandmaster recipe books, and they are both based on Guk.

Altar of Malice Beta Opens to All (incl Free-to-Play) Today

Written by Feldon on . Posted in EQ2, Expansion News, Free-to-Play (EQ2X), Game Updates & Maintenance

From Holly “Windstalker” Longdale‘s twitter:

UPDATE: At 5:00pm PDT last night, the Altar of Malice beta finally opened for all players, whether Free-to-Play or All Access subscriber.

From the EQ2 Forums:

Everyone can now join the Beta server and experience Altar of Malice before it launches. Are you interested in what’s become of the Isle of Refuge? Do you long to discover the treasures hidden in the Phantom Seas? Beta testing is a great opportunity for you to try out the features of Altar of Malice and provide us with valuable feedback so that we can make this the best expansion yet!

Playing Altar of Malice on the Beta server ahead of time also has perks for your live server accounts! There is more information coming soon about the rewards players will be able to earn.

Here is some consolidated information to help you get started in Beta:
How to provide testing feedback:

  • Use the /bug or /feedback command in game to open a window and submit information
  • Post issues and suggestions in the Altar of Malice Beta Forums

How to copy your character over to the Beta server:

  • Log in your character and then type the /beta command.

Continue reading on the EQ2 Forums…

If you want to get into Altar of Malice beta in 20-30 minutes instead of after 12-14 hours of patching, read our “Altar of Malice Beta Opens” article to see how to quickly copy over your live files to the beta folder.

Update Notes: October 14, 2014

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Tuesday, October 14, 2014 at approximately 7:00AM PDT. Estimated downtime is 1 hour.

EU EverQuest II Live Servers will be brought offline on Tuesday, October 14, 2014 at approximately 7:00AM PDT. (3:00PM London Time). Estimated downtime is 2 hours.

UPDATE #5: Issues with Valor have been resolved as of 12:30pm PDT.

UPDATE #4: Hot off the presses, here are the Update Notes for this morning’s update:

POPULATION / ZONE PROGRESSION

  • Cut-Me-Own-Tail Ssstibbler will now grant the wrinkled, crumpled note from his merchant inventory to players that require it.

ABILITIES

  • Grandmaster Shard of Essence, Najena’s Essence Summoning, Dark Heart and Miragul’s Dark Heart Summoning will now correctly summon Grandmaster shards and hearts.
  • Shard of Essence, Najena’s Essence Summoning and Dark Heart will no longer overwrite higher level shards in the target’s inventory.

LIVE EVENTS

  • Corrected an issue with the Pumpkin King title granted from the Pumpkin Pulper Achievement. Characters that have previously pulped over 500 pumpkins may purchase the title for free from the Nights of the Dead merchant.

UPDATE #6: An unannounced change in today’s update is the removal of Research Reducer items as rewards from Skyshrine and other zones.

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