EQ2Wire’s Kunark Ascending Frequently Asked Questions

Written by Feldon on . Posted in EQ2, Expansion News

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Table of Contents

  • So what’s new in the Kunark Ascending expansion?
  • How do I get to the new Obulus Frontier overland zone?
  • Where do I find all the Instances (Solo, Advanced Solo, Heroic)?
  • What are the Prerequisites for starting the Kunark Ascending signature quest line?
  • Is there any easy way to lookup my EQ2 character and see if I have done all the prerequisites for the expansion?
  • Do I have to do the Terrors of Thalumbra signature line before I can start the Kunark Ascending quests?
  • The first part of the Kunark Ascending signature line has a sneaking quest on a boat. Can I just skip this part?
  • Do I really have to do all these old quests like the Greenmist Heritage Quest and learn all these languages (Di’Zok, Draconic, Sathirian, and Froak) on ALL my characters?
  • What can you tell me about Tradeskills in the expansion?
  • What are the new Ascended Classes? Do they replace existing classes?
  • How long does it take to level my Ascended Class? Can I have more than one Ascended class per character?
  • Have you got a list of Heroic Dungeons arranged by Difficulty?
  • Have you got a list of Raid Zones arranged by Difficulty?
  • Can I start working on my Epic Weapon 2.0 Quest?
  • What changes are there to the Deity buff?
  • What’s the new Enemies (Threat list) window?
  • What is Combat Mitigation and how does it affect encounters?
  • How do I upgrade Mercenaries with the new Training and Gear features?
  • What’s the new Wardrobe feature?
  • Are there any new Adornments in Kunark Ascending?
  • Is it true that Quest Regions of Interest are no longer marked on the map? What about quest feathers?
  • Help! There was some really important information on the Kunark Ascending beta forums but they’ve disappeared!
  • How do I see what expansions or account features I’ve got on my account?
  • Where can I download a high resolution version of the Kunark Ascending poster art?

Update Notes: Tuesday November 15, 2016 (Kunark Ascending)

Written by Feldon on . Posted in EQ2, Expansion News, Game Updates & Maintenance, Grouping, Itemization, Raiding, Tradeskill

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From the EQ2 Forums:

KUNARK ASCENDING

Norrath remains in danger from Lanys T’Vyl, God of Malice, and her pursuit of power! Return to Kunark and adventure through unexplored lands full of strife as a powerful force of iksar plan to overthrow the lich emperor, Venril Sathir. Uncover dungeons long sealed or lost, amassing power and piecing together the history long buried, in an attempt to keep the last Chaos Stone out of Lanys’ evil clutches!

It will take great courage to stand against the coming darkness and stop her from ushering in a new age of dominance by the gods. When the Tenets of Hate ascend to godhood, will you stand against them?

Kunark Ascending is the 13th EverQuest II expansion and brings new and exciting adventures to Norrath.

Journey to Obulus Frontier in North Kunark where you’ll explore the ruins of Kaesora, fight through the Crypt of Dalnir in Warslik Woods, traverse the City of Mist, and adventure through more areas both familiar and undiscovered!

Kunark Ascending Preview: Raids

Written by Feldon on . Posted in EQ2, Expansion News

From EverQuest2.com:

A struggle exists between the gods. Lanys T’Vyl, upon being resurrected, has summoned forth the once forgotten demigods Terris-Thule and Saryrn using the remnants of power from their planes, forming a new realm dubbed Vaedenmoor. Along with these powerful beings, some of their followers have reemerged to protect them. The fearsome Hobgoblins, Shades, as well as the Kaniz werewolves will defend their newly formed plane to the death… preferably yours!

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There are six raid zones to discover, from the magical Arcanna’se Spire, to the former cities of Kaesora and Torsis; from new and difficult foes in the decaying Crypts of Dalnir in the depths of Obulus Frontier, to the newly formed plane Vaedenmoor where you will face planar beings of unimaginable power. If you are powerful enough to master this new plane, you will be allowed to enter the Heart of Nightmares where the Avatars of Torment and Nightmares await. This realm is a maze of puzzles and powerful beings with new and exciting treasures waiting to be discovered.

Kunark Ascending Preview: Ascension Classes

Written by Feldon on . Posted in EQ2, Expansion News, Itemization

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From EverQuest2.com:

Kunark Ascending makes Ascension classes available as a form of progression for all max level characters. Ascension classes are the apotheosis of a facet of energy, and are the gateway to ascended power. Once you have completed the Kunark Ascending signature quest line you may speak with one of the four masters in the Obulus Frontier to begin down the path to Ascension.

Ascension Forms

Each Ascension class grants the character the ability to shift into an avatar of that Ascension, converting all damage done from any ability that does not deal damage based on your weapon’s damage type. This conversion will also convert most pet and swarm pet damage.

Are you Ready for Kunark Ascending? — Epic 2.0 Teasers!

Written by Feldon on . Posted in EQ2, Expansion News

From EverQuest2.com:

Only a few short weeks remain before the launch of Kunark Ascending, but are you ready?  If you haven’t met a few pre-requisites which will ensure you can enjoy the new content, now is the time!

EQ2 Wire has a great writeup on which content you’ll need to complete not only to begin the Kunark Ascending Signature quest but finally upgrade that Epic weapon you meant to finish.

Here is one of the new Epic weapons you’ll be able to earn:

If you want to finish a few more AA points, this week’s Gear Up, Level Up promotion will grant double experience and loot to everyone!

If you wrapped all those up (of course you finished Speak like a Dragon year ago!) then be sure  you have logged on to Beta and earned your rewards for participating.   Everything you need to do you can find right here in our forum post!

 

Early Sarnak Concept Art & Continent of Kunark Sketch from the Rise of Kunark

Written by Feldon on . Posted in EQ2, Expansion News

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A popular trend on Twitter is #ThrowbackThursday, where everything old is new again, at least on Thursdays. The @EverQuestii account has adopted this trend over the last  2 weeks by posting concept art from the original Rise of Kunark expansion from 2008. Above is one of the first maps for the continent of Kunark. Below would be concept art for the then-new Sarnak race…

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Kunark Ascending Preview: Explore the Obulus Frontier

Written by Feldon on . Posted in EQ2, Expansion News

We are now less than 4 weeks away from the launch of Kunark Ascending. EverQuest II’s thirteenth expansion includes a sprawling new overland zone The Obulus Frontier.

From EverQuest2.com:

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Not every adventure will have you awaken on a pirate ship bound for ports of unknown villainy, but in Kunark Ascending you will find yourself under Captain Zythox’s hospitality. Your respite will be brief as you approach the Obulus Frontier.

Kunark Ascending Beta Rewards

Written by Feldon on . Posted in EQ2, Expansion News

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From the EQ2 Forums:

For those of you participating in Kunark Ascending Beta, your efforts have not gone unnoticed! Everyone who participates between now and then end of Beta and accomplishes certain objectives will receive one of the following rewards:

Quest/Solo: Complete at least 25 quests in the Obulus Frontier or Defeat all Solo Dungeon Bosses
Reward: [eq2u]Bellissi, Cloud Soarer[/eq2u], [eq2u]Skyfire Beta Infuser[/eq2u], [eq2u]Minor Coin of Tithing[/eq2u]

Preparing for the Kunark Ascending Expansion

Written by Feldon on . Posted in EQ2, Expansion News, Game Updates & Maintenance, Grouping, Itemization

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One of the proudest achievements in my EverQuest II history was acquiring my Eagle’s Talon epic weapon while Kunark was still fresh, challenging content. It took many months to find groups to get all the various group updates, many of which required defeating the hardest enemies in the game. Other updates required faction grinding (urrrgh Reet!), collection quests, and other solo side quests. Sadly I could not find a screenshot of when I received the fabled Eagle’s Talon, but I do have the above screenshot of when I acquired the mythical version during my brief flirtation with raiding.

When the Epic Weapon 1.0 quests went live in February 2009, nothing about them had been revealed as there had been no public beta test. They were a complete mystery. Players had to band together and use their knowledge of Lore to seek out the quest starters and find the updates and requirements themselves. Some classes took over a week to find their quest starter. Many of the quests had NO quest feather to help and some had extensive prerequisites requiring hours of gameplay to even start the quest. Fast forward to today, and most quests in EQ2 are expected to be straightforward and obvious, with few if any prerequisites.

Not surprisingly, the announcement that EverQuest II’s upcoming thirteenth expansion Kunark Ascending would have some requirements and prerequisites from older content before players would be allowed to start the new stuff has been met with surprise and searing feedback. After much forum strife, one requirement was dropped: You no longer need to have done the Terrors of Thalumbra Signature quest before you can zone into Obulus Frontier, the expansion’s new overland zone. That’s not to say all requirements  have been dropped.

Kunark Ascending Beta is NOW OPEN — October 11, 2016 @ 12:15pm

Written by Feldon on . Posted in EQ2, Expansion News, Game Updates & Maintenance

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The beta test for Kunark Ascending is now open! It started on Tuesday, October 11, 2015 at 12:15pm PDT.

Everyone that pre-orders Kunark Ascending gets immediate access to the beta servers. Playing Kunark Ascending on the Beta server also has perks for your live server accounts! There is more information coming soon about the rewards players will be able to earn by testing expansion content on beta.

Tell me more about the Kunark Ascending expansion!

After the jump, the necessary information to help you get started in Beta…

50% Off Terrors of Thalumbra Through October 4th, 2016

Written by Feldon on . Posted in EQ2, Expansion News

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From EverQuest2.com:

Between Noon PDT on Thursday, September 1, 2016 and Noon PDT on Tuesday, October 4, 2016, expansions will be available to players for 50% off, including all released versions and upgrades!

Are you an All Access Member? You’ll receive an additional 10% off expansions during the sale!

Don’t miss your chance to get huge discounts on the Premium or Collector’s Edition of EverQuest II: Terrors of Thalumbra. The unique bonus items that come with EverQuest II: Terrors of Thalumbra won’t be available with an expansion purchase once pre-orders begin for our next expansion!

EQ2 Producer’s Letter: Let’s Talk “Kunark Ascending” Expansion

Written by Feldon on . Posted in EQ2, Expansion News

From EverQuest2.com:

Greetings citizens of Norrath!

Fall is on the doorstep! What does that mean? Expansion news, of course!

We have some epic adventures in store this year as we delve into undiscovered areas of a familiar continent in our thirteenth expansion, EverQuest II: Kunark Ascending! Quite a bit of time has passed since we have explored Kunark’s secrets and there are some great stories to be told and adventures to be had. Danger awaits you in the Crypt of Dalnir, Kaesora, Warslik’s Wood and more!

Game Update 101 to Launch Tuesday, August 23, 2016 — Public Quests, Fabled Mara, and More!

Written by Feldon on . Posted in EQ2, Expansion News, Game Updates & Maintenance, Grouping, Itemization, Raiding

From EverQuest2.com:

New adventures await you, Norrathains! GU101 is scheduled to release on Tuesday, August 23, 2016, and there’s something in this update for players of all levels.

New Fabled Content to Explore From The Fallen Dynasty!

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These new Fabled dungeons can be accessed through a portal just off the docks in The Village of Shin. This content is intended for level 100 characters, and a membership is required to enter these zones.

The Fabled Fallen Dynasty is made up of The Fabled Nizara, City of the Nayad which will have both Heroic and Advanced Solo versions! Also available will be The Fabled Cavern of the Crustaceans Raid for groups of 12 players and The Fabled Xux’laio’s Roost Raid and The Fabled Antechamber of Fate Raid for groups of 24 players.

Terrors of Thalumbra Expansion Now Available for Daybreak Cash

Written by Feldon on . Posted in Daybreak Cash, Expansion News

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From EverQuest2.com:

Are you ready for another adventure this summer? Have you been waiting to pick up the most recent expansion, Terrors of Thalumbra? Now is a great time to get it! Why? For the first time, Terrors of Thalumbra is available to purchase with credit card or with Daybreak Cash!

EverQuest II: Terrors of Thalumbra is now available for $34.99 or 3499 DBC (Standard Edition), $89.99 or 8999 DBC (Collector’s Edition), and $139.99 or 13999 DBC (Premium Edition).

Massively: Music Makes EverQuest II’s Terrors of Thalumbra Complete

Written by Feldon on . Posted in EQ2, Expansion News

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MJ Guthrie of Massively Overpowered got a chance to talk to the EQ2 team about the music in the Terrors of Thalumbra expansion. After countless expansions scored by sought after composer Inon Zur, EverQuest II’s twelfth expansion received its soundtrack from longtime sound designer Mark MacBride who has been with SOE and Daybreak for many years. The music trades orchestral heft for an urgency and immediacy found in horror and other soundtracks.

From Massively Overpowered:

Music has been on my mind a lot lately. OK, so it is always on my mind! From skipping down the streets belting out showtunes, cartoon theme songs, and parodies of other assorted songs (now you know what I did last weekend!) to signing on livestreams, my mind is always aswirl with music. So when EverQuest II Audio Manager/Composer Mark MacBride made his Terrors of Thalumbra tracks available on soundcloud, I knew I had to go and give them a listen.

As much as I appreciate the art in a game — as much as I love the vistas, the beautiful backdrops, and the intricate details — it’s music that can truly be the heart of a game experience. It’s the music that truly brings out feelings and emotions that connect you to your surroundings; the right music can add things to the picture that your eye can’t see.

I’ll admit that my next thought was to go back and discuss my favorite musical scores in the game. However, that became a massively daunting task as there are so many zones and so many dungeons that I simply can’t remember them all nor could I possibly visit in the time I had allotted. So we’ll leave that for another week. In the meantime, which musical scores do you think perfectly fit their areas and help you feel immersed in EQII?

Read the article on Massively Overpowered Terrors of Thalumbra Soundtrack on Soundcloud

MMORPG: Terrors of Thalumbra Reviewed!

Written by Feldon on . Posted in EQ2, Expansion News

From Ann “Cyliena” Hosler on MMORPG:

The ancient kingdom of Maldura, not heard from since before the Shattering, has made a desperate call for help to those residing aboveground. Their messages, unclear by the time they reached the surface, prompt the heroes of Norrath—those who have achieved level 100—to take action and delve into the unknown.

EverQuest II’s 12th expansion, Terrors of Thalumbra, introduces new content for level capped adventurers and tradeskillers. A plethora of new dungeons (13 Heroic, 6 Advanced Solo, and 1 Contested) and four raid zones can be found within the vast underland zone of Thalumbra, the Ever Deep and the city of Maldura. The local denizens, dwarves and gnomes called the dhalgar and gnemlin respectively, are wary of outsiders but desperate for help.

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Pros
 A lot of group and advanced solo content
 Core storyline is entertaining & wide open for future updates
 New infusion mechanics allow players to delve into equipment customization
Cons
 Gear continues power creep, which could be an issue if the level cap increases in the future
 Side stories offer their usual humor, but otherwise aren’t very compelling
 Solo quests offer only a few hours of entertainment

Read Review: Journeys Into Subterranean Norrath @ MMORPG

EQ2 Lead Designer Kander Teases TLE Tweaks, Spring Update, Exp 13 Work

Written by Feldon on . Posted in EQ2, Expansion News, Game Updates & Maintenance

EQ2 Lead Designer Kyle “Kander” Vallee is not usually one to tweet, but he dropped an interesting note this afternoon! For those thinking that the Time Locked Expansion servers would receive no attention going forward, you couldn’t be more wrong. Now that expansion 12 is out the door, work begins on the 13th expansion. We might also get a spring content update (fabled zones, perhaps?).

EQ2Wire’s Terrors of Thalumbra Frequently Asked Questions

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Expansion News, Grouping, Itemization, Raiding, Tradeskill

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