EQ-Raiders Announces Raid Guild Progression Site Powered by RaidHub, Data Feeds

Written by Feldon on . Posted in EQ2 Data & EQ2U, Raiding

As posted by Praetorian, owner of the Raid strategy discussion site EQ-Raiders, on the EQ2 Forums:

It is now official that EQ-Raiders will be hosting a brand new Raid Guild Progression website.

This new website will have both manual kill submissions (For guilds that fall out of the realm of accurate auto-updaters) as well as automated kill verification updates through a unique RaidHub interface being created by Mecrab, the author of RaidHub. The website is being designed and coded by Mecrab and should be launching this weekend. RaidHub will not be required by any means but with the added capabilities and the already large amount of guilds that utilize RaidHub, it only seemed natural to make that the platform of choice. The website will also take full advantage of kill verifications with the upcoming new SOE Data Feeds that feature guild kill updates as well.

   

Recent EQ2U Performance

Written by Feldon on . Posted in EQ2 Data & EQ2U

As some of you have no doubt noticed, EQ2U has had some performance issues lately. Usually these outages have been short-lived but last night, EQ2 data updates stopped around 8:15pm last night and only sporadically worked today.

According to a recent tweet from John Smedley, PlanetSide 2 will soon be launching its own twice-delayed API service which will enable player-driven PS2 sites just as the EQ2 Data Feeds have enabled EQ2U and other sites. Hopefully they’re just working out the kinks and things will work themselves out over the next few days.

Just in the last hour we’ve seen data coming in again and starting to catch up. We wish the best of luck to the PlanetSide 2 folks and data team as they launch the second of what will hopefully be a companywide initiative to offer data to the public for all of SOE’s games.

Meanwhile we’ve started looking at some new data which we’re very excited about. Updates as we have it.

EQ2U Adds Support for Spirit Stones (Green Adornments)

Written by Feldon on . Posted in EQ2 Data & EQ2U, Expansion News

I am thrilled to announce that EQ2U now supports Spirit Stones (green adornments) which were added with the Chains of Eternity expansion, and for which we recently received the necessary data. We hope you will find that the progression of stats on this new type of adornment is a lot easier to follow with our choice of presentation/layout.

Spirit Stone shown on a character’s equipment with stats appropriate to the Spirit Level.

The Chains of Eternity Collaborative Loot Project

Written by Feldon on . Posted in EQ2 Data & EQ2U, Grouping, Itemization, Raiding

So while we’re crossing our fingers that EQ2U will get access to Loot Tables someday soon, I wanted to take our new Item Popups for a spin and put together a collaborative loot article. We’ll be covering loot from Advanced Solo, Group, and Raid Zones, and even Collections as I know there are some good reward items out there.

What do I do?

Please post item names below and who the item is from (as well as any adornments that are bundled with the item), which zone, and whether it was the EM or HM version. I’ll be reading through the comments and updating this article.

Surround each item’s name with {eq2u}and {/eq2u} (replacing the { and } with [ and ]) and it will automagically turn into an item popup.

EQ2U Gets New Popups for Better Positioning, Spells

Written by Feldon on . Posted in EQ2 Data & EQ2U

I’m thrilled to announce that the last three weeks of Javascript hell endured by Dethdlr have paid off, as EQ2U is now running totally revamped display code for Item Popups (Tooltips if you prefer). While we were at it, we also took the opportunity to switch our Spells pages to internal popups. This applies both when viewing a Character, and when browsing Spells directly.

[eq2u]Chains of the Baleful Soul[/eq2u] | [eq2u]Torrent of Pestilence[/eq2u] | [eq2u]Assassin’s Drape of War[/eq2u]

Once I started testing out the new code, and I saw item popups snap into nice neat positions rather than going off the screen or flickering, I was spoiled. This change applies sitewide to EQ2U, from Item Searches to AA Popups to Spells. This is not the only thing we’re working on, but wanted to push this out there and you’ll see in a followup article why we’re excited about Item Popups.

Happy Thanksgiving, and a Look Ahead to Next Week

Written by Feldon on . Posted in Commentary, EQ2 Data & EQ2U, Game Updates & Maintenance

A lot of you out there (myself included) will be on the road in the coming days so I just wanted to wish folks in the U.S. a Happy Thanksgiving. Alas, my well-wishes are a month late for Canadians, and as for Europe, well, the best description I’ve heard is:

  • Thursday: We eat turkey and innumerable harvest foods ’til we want to die
  • Friday: We nearly kill each other while retail shopping for marked down electronics
  • Saturday: We engage in awkward social activities with crazy Cousin Eddie and odd Aunt Edna
  • Sunday: We bid fare-thee-well to in-laws who we are thankful that we see just once a year!

Where’s My EQ2 Updates?

A boatload of updates have been queued up to hit the Test Server next Monday. In addition to numerous tweaks and fixes for Quests, as well as adjustments to Solo, Group and Raid zones, there are a few other changes in store including an improvement to the in-game appearance of Spirit Stones (green adornments).

EQ2Talk Interviews Holly Longdale for Chains of Eternity Expansion

Written by Feldon on . Posted in EQ2 Data & EQ2U

EQ2Talk Episode #55 — Second Wind

This weekend Dell and Ali talked to the producer of Everquest 2, Holly “Windstalker” Longdale. In this podcast, find out which way the wind is blowing, and learn about some of the things behind the making of Chains of Eternity, EQ2’s ninth expansion. Also, learn about what’s in store for Norrath in the coming months and the future.

Rumor has it that one of the questions relates to Census, and Holly indicated that the team is fully committed supporting the service and my name was mentioned. 😉

Download EQ2Talk Episode #55

EQ2U Support for EQ2: Chains of Eternity

Written by Feldon on . Posted in EQ2 Data & EQ2U

So Dethdlr and I had a heart-to-heart and we decided to take today off and sip mojitos. Just kidding. About taking the day off that is.

Dethdlr spent all morning making sure that our backups of almost everyone’s Alternate Advancements worked and wouldn’t be overwritten by the new data.  He then reloaded the data for 121 AA trees, 2,882 AA nodes, and 11,193 AA spells.  Also, the spell data for all classes has been added for levels 93-95.  I’m currently working on adding the Tradeskill Prestige AA tab. By the way, the in-game AA window has undergone some significant changes which make it more usable. That’s great, but for the time being, we are planning to leave our AA window as-is but of course we are open to feedback on changing it.

UPDATE! We now support searching for characters up to level 95.

UPDATE! We now have Spell data for level 93-95 including what crafting rare you need.

UPDATE! Tradeskill Prestige tab has been added to EQ2U for newly-updated characters.

NOTE: The data for us to display Spirit Stones (green adornments) didn’t make the cutoff, but we are hoping to get this data very soon. We are receiving some other nice data which I hope we can add soon. 😉

SOE Live Video: “Making Data Sexah” aka the EQ2U Data Feeds Panel

Written by Feldon on . Posted in Daybreak Live (SOE Live/Fan Faire), EQ2 Data & EQ2U

Dethdlr and I were very fortunate to make it to SOE Live this year and further, to present a panel on EQ2U, including the new Achievements feature, and talk a bit about what went into creating this site, what we plan for the future, and how SOE is going to shortly be burying us in a lot more data. 😉

The panel starts with Clif Bate, Director of Commerce Services & Web Presence, and Morgan Bonar Lead Web Developer and Web Producer, PlanetSide 2, and then at the 20 minute mark, we get to the EQ2U bits.

AA Backup Redux – Think of the Beastlords!

Written by Dethdlr on . Posted in EQ2 Data & EQ2U, Expansion News

So last night, we announced that we had made a snapshot of the AAs for some 150,000 characters which people could view at Beetny.com. We were pretty proud of ourselves until someone asked if that included the Beastlord warder AAs.  It didn’t.  Beatny doesn’t cover Beastlord warders.

So because we try harder, we’ve gone back and made an actual backup of every character’s AAs right here on EQ2U and will hang onto it until well after the expansion.  That’s over 416,000 characters.

When the expansion hits on November 13th, you now have two backups you can use. The original labeled ‘(Autosaved) Pre-CoE’ and the new one is labeled ‘(Autosaved) Pre-CoE Spec at EQ2U.’ One of them is bound to have your info.

If you haven’t got an EQ2U account, please feel free to sign up and do your own AA Backup! And let us know in the Comments if you have any questions!

Worried About the AA Reset? EQ2U Has You Covered

Written by Feldon on . Posted in EQ2 Data & EQ2U, Expansion News

With the EverQuest II: Chains of Eternity expansion comes new Prestige abilities, and that means an AA reset. In years past, news of an AA reset has seen players scrambling to capture screenshots of their AA tabs or scribbling down notes about where you’ve spent points (and how many) on each tree.

This year, we have a better suggestion: Sit back, relax, and let EQ2U do the work for you!

On October 28-29th, Dethdlr wrote and ran a script to Backup the AAs of every followed character on EQ2U, plus every single level 90, 91, and 92 EQ2 character ever looked up on EQ2U. Since 96% of level 92 characters have been looked up on our site, you’re probably covered!

UPDATE: We did one better and have backed up EVERY character who has ever been looked up on EQ2U. That’s over 400,000 characters. Just look up your character on EQ2U, click the AAs tab, and then click “Look For My AA Backup @ EQ2U“. Read More

EQ2U: Introducing Achievements

Written by Feldon on . Posted in Daybreak Live (SOE Live/Fan Faire), EQ2 Data & EQ2U

The Data Feeds (Census) panel is just starting in Las Vegas and Dethdlr and I will be presenting a talk about how EQ2U started and our plans for the future. The big news is, we are unveiling a feature we’ve been working on for some time — Achievements.

I wanted to do this feature right, and further, I wanted it easier to read than both EQ2Players, and the in-game Achievements window. I hope you’ll agree that we’ve accomplished that!

Go ahead and head over to EQ2U and check out the new Achieve tab on each character.

The Upcoming SOE Forums Transition

Written by Feldon on . Posted in EQ2 Data & EQ2U

For months, the question in my mind has not been IF, but WHEN the SOE forums would need to be replaced. On September 18th, word broke on the Vanguard forums that SOE will finally be leaving their crufty homegrown forum solution behind in favor of new forum software.

After the jump, we look at why new forum software is absolutely imperative, and just what will happen to the millions of existing forum posts amassed over the last 5 1/2 years.

EQ2Talk Ponders “We’re Players Too”, Touts EQ2U

Written by Feldon on . Posted in EQ2 Data & EQ2U

In the most recent episode of EQ2Talk, Dellmon and Aliscious address SOE’s notion that “We’re players too”. From SOEmote to Dungeon Maker to loot distribution and balance, the podcast asks the question — Why are so many things missed, overlooked, or left behind?

Also in the podcast, EQ2U gets its moment in the sun as Ali compares it to EQ2Players. I encourage listening to the whole podcast, but if you want to focus your attention on the bit about EQ2U, that’s from 41 minutes until 46 minutes with a brief followup from 52:30-53:30.

From EQ2Talk.com:

If the summer sun has you all hot and sweaty, cool off with a little Frostfell in July, as Dellmon and Aliscious talk about things they’d like to see come to EQ2. What past game changes have fulfilled your hopes? Which ones fell short of expectations? Download this episode to find out if your hosts share any of the things that made your list. Also, some listeners chime in with their thoughts, and play along with Are You Smarter than a Dellmon.

Click here to listen to Episode 48

   

EQ2Players is now Live — A Quick Review

Written by Feldon on . Posted in EQ2 Data & EQ2U

A few hours ago, Amnerys was kind enough to shoot me an e-mail with much better screenshots of the EQ2Players Sneak Peak from Thursday night. As I was poking around, I had a moment of sheer curiosity and checked what I knew to be the URL for the new EQ2Players site. To my surprise, I discovered that the site was up and running!

It’s February 16th, and EQ2Players is LIVE!

An Unbiased Review?

These days, I’m wearing at least two hats, one as the operator of an EverQuest 2 News & Commentary site (EQ2Wire), and as the designer of a competing site to EQ2Players — EQ2U.

We appreciate all the hard work that SOE has put into building a Data Feeds service so that EQ2Players can be just one of what will be a growing number of websites that build on EQ2 data. As Dan Kinney told me, each website will have different strengths and thus attract a different audience.

So with that, I did want to just do a brief, and what I hope is objective, review of EQ2Players.

EverQuest2.com Talks EQ2Players Privacy, Features EQ2U

Written by Feldon on . Posted in EQ2 Data & EQ2U

Today, EverQuest2.com has provided the necessary instructions to players so that they can Opt-in or Opt-out of EQ2Players data.

And at the risk of Inception, EverQuest2.com also made a point of mentioning our new EQ2U site, our FAQ which talks about the Data Feeds and matters of privacy, and our Transcript of the EQ2Players Sneak Peek Webcast!

With a few exceptions, the past few days have been a bit euphoric. Thanks all!

EQ2U/EQ2Players Privacy — Alts are Opt-in

Written by Feldon on . Posted in EQ2 Data & EQ2U

Today, players gain more control over their Privacy for EQ2, EQ2Players, and API-driven websites like EQ2U.

Starting today, you can now Opt-in the discovery of your Alt characters when players lookup or search for your Characters on EQ2Players or EQ2U.

If you DO NOT WANT players to be able to find/see your Alts, then do nothing. By default, the Link to Alt Characters setting is disabled for all characters.

If you want players to be able to find some or all of your Alts, then enable the Link to Alt Characters setting on EACH character that you want to be discoverable.

And as we have discussed before, if you don’t want anyone to be able to view or search for any of your characters, simply uncheck the Enable EQ2Players Updates setting on each character.

UPDATE: EQ2U is now supporting Alts for characters that have this feature enabled!

NOTE: Players with custom UIs such as DrumsUI and ProfitUI have reported problems enabling their Character and Alt settings. Until there is an update, we suggest renaming your \EverQuest II\UI\%uiname%\eq2ui_mainhud_persona.xml file, logging in each character and setting your permissions how you want, then renaming the file back.

EQ2Players Preview Webcast Transcript

Written by Feldon on . Posted in EQ2 Data & EQ2U

So if you caught last Thursday night’s EQ2Players Sneak Peak Webcast, you know that the new EQ2Players site is coming very soon. If you missed it, the video has appeared on Youtube and we have produced a transcript, almost verbatim during the Q&A. Just for you!

Linda “Brasse” Carlson interviewed SOE’s Clif Bate (Director of Commerce Services & Web Presence) and Abby Watt (Associate Web Producer) about the upcoming EQ2Players site.

The transcript after the jump…

EQ2U: 1,000 Registered Users

Written by Feldon on . Posted in EQ2 Data & EQ2U

Just 84 hours since EQ2U launched, we have some great news to report: We’ve reached 1,000 registrations!

Here are some anonymized statistics about what’s happening at EQ2U:

  • Registered Users: 1,000
  • Unique Items Looked Up: 39,170
  • Unique Characters Looked Up: 23,824
  • Unique Guilds Looked Up: 3,876
  • Characters Being Followed: 6,167

And no, we won’t be sharing any more specific data than that about our users. We’re not Facebook. 😉

February 14, 2012 Update Notes

Written by Feldon on . Posted in EQ2 Data & EQ2U, Game Updates & Maintenance, Grouping, Live Events, Raiding

From the EQ2 Forums:

ZONE PROGRESSION / POPULATION

Vallon’s Tower [Challenge]

  • Players should get the correct message when entering the blue shielded dome in the Vallon Zek fight.
  • During the final Vallon Zek fight, only 2 Vallonite Aces will spawn per wave of adds.  Fighters will no longer be hit with Tactical Dilema during the fight.

DUNGEON MAKER

  • Fixed an issue with vitality not applying correctly in dungeon maker instances.

ITEMS

  • Gnomish Anti-Camo Goggles can now be equipped by any class.

LIVE EVENTS

Erollisi

  • Hearts a’Flutter: Antonica – The Essences of Erollisi should no longer spawn within unreachable tree roots or branches in the Central Farmlands.

QUESTS

Betrayal

  • Betrayal popup warnings should more accurately describe what happens to your spells and combat arts when you betray.

Not included in the notes, so this is in my own words:

CENSUS / DATA FEEDS

A checkbox has been added to the Persona window under EQ2 Share allowing players to Opt-in some or all of their characters to be discoverable when viewing their character’s Alts.

Massively’s Karen Bryan Interviews Us About EQ2U!

Written by Feldon on . Posted in EQ2 Data & EQ2U

Karen Bryan interviews us about EQ2U for Massively:

This past week, we got a glimpse of the newly refurbished EQ2Players site, but what’s really exciting is that th EQ2 team has been working with fansites to provide the data feed and allow community figures to create their own resource sites. Morgan Feldon and Dethdlr, who do an amazing job with EQ2Wire, did just that, and on Friday, they officially launched EQ2U.

It’s a thorough and regularly updated database of things ranging from character stats, gear, and AAs to spell lists and warder pets. What’s more, you can look up gear, track spells, and create your own wish list for your character. Feldon and Dethdlr have been working on this for the bulk of the past year, and Massively had a chance to talk with them about the project.

Read on for a glimpse into the site’s early beginnings and learn how EQ2U will help you get your characters up to snuff!

The Tattered Notebook: Build a better character with EQ2U

As Massively was bought by Joystiq which was bought by Yahoo, this interview is no longer on the internet, so I present it below:


The Tattered Notebook: Build a better character with EQ2U

by Karen Bryan
02.11.2012

For years, EverQuest II fans have quietly suffered in silence as the EQ2Players site remained broken and buggy. We watched other games, with their Armories, Magelos, and extensive databases, and we pined for the day when we could once again look up things like characters, gear, stats, and guild rosters.

The wait was worth it, though, and EQII players have gone from famine to feast. This past week, we got a glimpse of the newly refurbished EQ2Players site, but what’s really exciting is that the EQII team has been working with fansites to provide the data feed and allow community figures to create their own resource sites. Morgan Feldon and Dethdlr, who do an amazing job with EQ2Wire, did just that, and on Friday, they officially launched EQ2U. It’s a thorough and regularly updated database of things ranging from character stats, gear, and AAs to spell lists and warder pets. What’s more, you can look up gear, track spells, and create your own wish list for your character. Feldon and Dethdlr have been working on this for the bulk of the past year, and Massively had a chance to talk with them about the project. Read on for a glimpse into the site’s early beginnings and learn how EQ2U will help you get your characters up to snuff!

Massively: First off, can you talk a little about how this all got started? You’ve been working on this for a while now, so can you give the readers a sense of what went into this project and how it came to fruition?

Morgan Feldon: About a year ago, Lead Programmer Nandor “Zoltaroth” Szots mentioned to me that he’d been working on a data feeds server thatEQIIfansites would be able to query forEQIIgame information. We stayed in communication off and on after that.

Dethdlr: And back around June or July, I worked with Senior Director of Platform Client Applications Dan Kinney when I was writing the server status widget used on EQ2Wire. I had no idea at the time that I was working on the same server as the data feeds. I continued working with him for several months to work out some of the early kinks in the server status feeds.

Feldon: After Dethdlr’s Adornment Calculator and server status page had contributed so much to EQ2Wire, I approached him about the possibility of building a data feeds-driven site, even though we had no idea what kind of data we would actually get. Then Dan, who oversaw Launchpad 4, was assigned to getting data feeds to a state where fansites as well as EQ2Players could start building on them. We started plotting out the site in September, still with no idea of what the data feeds would look like. That’s when the adventure began.

What was it like to work with the EQII team members overall?

Feldon: It’s been tremendous. We’ve been kept in-the-loop, and they have listened to our feedback about the format and quality of the data. Whenever we’ve asked for something, the answer has often been “check the feed!” because they just added it. The API has changed a lot since we and other fansites became involved, and it has been dizzying to keep up with the changes, but the result has been much improved data in a format that makes it possible to do some really interesting things.

Dethdlr: I can’t say enough good things about working with the folks at SOE on this. It really has been incredible.

The original EQ2Players site, when it worked, used to offer things like basic character information and guild rosters. How have you improved upon that with EQ2U?

Feldon: One thing that always bothered me about the original EQ2Players was how it depicted character information such as spells or AAs. It never really looked how it looks in-game. Searches were really limited too. So we’ve gone out of our way to either closely mimic the in-game display or improve it. The languages tab shows which languages you haven’t yet learned, and the warders tab tracks the progress of all 17 of your Beastlord pets at a glance. AAs are displayed just like they are in game, including the text in the popup boxes based how many points have been spent.

Dethdlr: Our equipment view looks a little different at first, but it lets you immediately see which items need adornments without having to hover over each item. We’ve really tried to make it easier for the player to see the information they are interested in.

EQ2U warder AAs

One of the features I really love is the ability to make gear and spell wishlists. Can you talk a bit about how that works?

Feldon: Since Velious came out, I’ve had to keep a notepad file of all my characters, what items they have, and what items I want to get from different zones, and then try to keep it updated. On our site, each of your characters has a wishlist and a havelist. The havelist is great if you have some items in your bag that aren’t adorned yet or if you want to keep track of crafting gear. And as you are searching for items, the wishlist is always there, so you can easily add a desired item to any of your characters. You can also compare any item you’re looking at with your currently equipped item.

Dethdlr: One of the first things I built was a complete spell and combat art list for all 25 classes from levels 1 to 90. I had done something similar for my guild’s website a few years earlier, but it was all manual entry. Now that we have the data from the feeds, you can view a character, click on spells/CAs, and make a list of all the spells you need upgrades for and what rare materials are needed to craft them.

Can players worried about privacy choose to opt out?

Feldon: Absolutely. Players can do this right now by logging into EQII on each of their characters and deselecting “Enable EQ2Players Updates.” These characters disappear from the API on the next update. SOE also went the cautious route with viewing alts and chose to go fully opt-in. This means none of your characters shows up as an alt of the others unless you log in each character and set it that way.

How committed do you think SOE is to the accuracy and long-term health of the data feeds?

Feldon: The data so far have been very accurate and up-to-date. Also, this week, SOE quadrupled the RAM in the two current data feeds servers, and it’s already ordered a cluster of five servers that will replace them in a master-slave configuration. The new EQ2Players site runs on top of the data feeds API, so it’s in the company’s best interests to have a robust setup.

What part of the site are you most excited to reveal?

Dethdlr: The character Equipment page. Within EQII, adornments are shown on the actual items. SOE has to do it this way because the item might be in a bag, a bank, a house vault, who knows? Since we didn’t have the constraints that the game itself has on how to display items and adornments, we were able to come up with a way to see everything at a glance. Adornment slots are shown beside the items themselves so that you can see which ones have been filled and which ones are empty without having to hover over anything. I really like it and hope others find it as useful as I do.

EQ2U gear screen

What’s been the most difficult thing to implement so far?

Dethdlr: Implementing near-real-time updates. We’re doing lots of things behind the scenes to cache the character data but also to automatically update it when things change. Let’s say you change an item, spend an AA point, upgrade a spell, learn a language, etc. and then go to a different zone (zoning triggers an export from SOE). Within five minutes, those changes should be reflected at EQ2U.

Will players have to pay for the site?

Feldon: Like its sister site EQ2Wire, EQ2U is free to use. We’ll probably be looking at ways to support the site, but at this time we have no plan to charge people to create accounts or use any of the features. We created these tools because it’s something we wished to see available, not to make a buck.

Dethdlr: I told Feldon early on that if nothing else, I wanted to create a site that I wanted to use. I’ve been using it for months, and I can’t wait for others to see it.

What features are you hoping to add to the site down the road?

Feldon: We’ve got a list a mile long of things we want to add to the site. It’s been hard picking which things to focus on and putting off other things until after 1.0. Probably the first things we’ll add are item discoveries and achievements just because that information is available to us and it fits in naturally with what we have already built. I would like to add some really off-the-wall searches like how many people have killed a certain mob so that we can get some solid numbers of what percent of the playerbase is actually grouping or raiding.

Thanks Morgan and Dethdlr for talking to Massively, and congratulations on the launch! If you’re interested in checking out the site firsthand, head to EQ2U. Registration is free, and it allows you access to everything, including the wishlist and havelist features. Happy shopping!

From the snow-capped mountains of New Halas to the mysterious waters of the Vasty Deep, Karen Bryan explores the lands of Norrath to share her tales of adventure. Armed with just a scimitar, a quill, and a dented iron stein, she reports on all the latest news from EverQuest II in her weekly column, The Tattered Notebook. You can send feedback or elven spirits to karen@massively.com.

Introducing EQ2U – All-You-Can-Eat Character, Guild, and Item Data!

Written by Feldon on . Posted in EQ2 Data & EQ2U

EQ2Wire is proud to introduce a new website built on the remarkable new EQ2 Data Feeds API. As a guest, you get all the functionality of the original EQ2Players site such as searching for Characters, Guilds, Items, and Spells in EverQuest II. But we see that as just the beginning.

We strongly encourage EVERYONE to take just a few moments and read the Help & FAQs page as it contains answers to a lot of questions you may have about Privacy.

Please remember that EQ2U is a Beta site and we have many more features in mind, as well as tweaks to the style and site layout.

Search for Characters, Guilds, Items, and more at EQ2U

  • Report a Bug, Feature Suggestion, or Feedback — Use the EQ2U Contact Us form hosted here at EQ2Wire.
  • Post Comments or Questions about the site below!
  • Please remember that the site was developed for free as a service to the EQ2 Community.

NOTE: If you have been helping us test the site, please feel free to post your experiences!

EQ2U Teaser #1

Written by Feldon on . Posted in EQ2 Data & EQ2U

Several months ago, Dethdlr and I were put in touch with SOE’s Platform and Game teams (including Dan Kinney and Nandor “Zoltaroth” Szots) about a new Data Feeds API that would allow websites to access the same kind of Character, Guild, and Item data which has traditionally been available on EQ2Players.

We have been testing, giving feedback, and developing on this new API since the moment it was available. It’s been a long haul to say the least, but Dethdlr and I have been blown away by how receptive and motivated the folks at SOE have been towards allowing us and others to produce the best possible EQ2 API-powered websites. The answer to most of our questions has been “Sure, we can add that”, or a useful discussion about the best way to organize and present the information.

Equipment View shows Items at-a-glance and which ones have Adornments.

After months of intense development, we are proud to show the first teaser images of the new EQ2U. We are still working on adding site features and styling, but already, we have been getting very good feedback on the site so far.

EQ2Players Beta Preview on Thursday Feb 9 Webcast

Written by Feldon on . Posted in EQ2 Data & EQ2U

From the EQ2 Forums:

The Beta version of the new and improved EQ2 Players site is nearly ready to launch! Join host Linda “Brasse” Carlson as she sits down with SOE’s Clif Bate (Director of Commerce Services & Web Presence) and Abby Watt (Associate Web Producer) to get a sneak peek at what we’ve been working on.

Join us on Thursday, February 9, 2012, at 4:30 p.m. US Pacific Time* on Twitch TV! The webcast is expected to last about 20 minutes.

If you have questions you’d like to see answered, Brasse will be collecting them from this thread. You do not want to miss Abby and Clif answering them live!

Come take a drive with us in this week’s webcast! See you on Twitch TV!

Time Zone Conversions

  • PST: February 9 @ 4:30-5:00pm
  • EST: February 9 @ 7:30-8:00pm
  • GMT: February 9 @ 0:30-1:00
  • CET: February 10 @ 1:30-2:00


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