TLE Personal Harvest Stashes to Get a Boost

Written by Feldon on . Posted in Daybreak Cash, EQ2, TLE/Prestige Servers

The EQ2 team are slowly unlocking various creature comforts on the Time-Locked Expansion servers, including a few fluff Marketplace items, while Veteran Rewards and XP/Vitality potions currently remain off-limits. Some of these items were the subject of an in-game poll.

One of the items that got the thumbs up from players were Personal Harvest Depots/Stashes for player housing (Guild Halls remain unavailable, possibly forever). Players were disappointed at the status cost and the very limited number of slots (30) stored by the 1,000 DBC ($10) item. Fortunately, we can expect an improvement to these items.

From Caith on the EQ2 Forums:

We’ll be upping the numbers on the harvest depots in the next hotfix, at the same time as removing the errant status and rent increase on them.

There will also be new depots with the current capacity made available, appropriately priced.

EQ2U Leaderboards Extended to Include PvP Stats, More to Come!

Written by Feldon on . Posted in EQ2, EQ2 Data & EQ2U, PvP/Battlegrounds, TLE/Prestige Servers

We’ve had Leaderboards functionality on EQ2U for about a year now but we didn’t provide PvP leaderboard tracking…until now! In honor of the new Time-Locked Expansion Deathtoll PvP server which has so far been incredibly popular, we’ve added City Kills, Wild Kills, and Deaths for PvP servers on our Leaderboards. We’re also working with the EQ2 team to add some additional stats to track.

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Examples:

If you haven’t checked out our Leaderboards feature, we show the top 100 characters on each server and worldwide for a variety of stats for die-hard crafters, questers, harvesters, collectors, and achievement-chasers!

Time-Locked Expansion Server Stream Video Now Available

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, TLE/Prestige Servers

If you missed the merriment last week of Kander and Gninja running around Stormhold, the new Time-Locked Expansion server, and telling funny anecdotes, the video is now online! Although players had quickly figured out on Tuesday morning that Queen’s Colony and the Outpost of the Overlord (collectively the Isle of Refuge v2) were returning, it was a surprise to all that the Far Journey boat trip also came back as the first thing new characters experience.

The livestream video is mostly the guys having a good time and talking about what it took to bring these zones back. Most of the EQ2 team have continued working on expansion 12 (which goes into beta in October and launches in November) while a few members worked to get these TLE servers. The stream doesn’t contain any surprise news.

Update Notes: Tuesday, July 28, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, PvP/Battlegrounds, TLE/Prestige Servers

Here are the update notes applicable to all servers from the EQ2 Forums:

GENERAL

  • Fixed a bug where occasionally an entity would spawn and show an incorrect name for a moment before switching to the proper name.

PVP

  • The infamy progress bar has been removed.

ITEMS

  • Ankh of Ydall will now correctly apply its crit bonus to the group.

Here are the update notes applicable to Time-Locked servers:

Update Notes: Thursday, July 23, 2015

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, TLE/Prestige Servers

Most of today’s updates seem to apply to the Time Locked Expansion servers. I’ll ask about the update notes clarifying which updates apply to TLE vs Standard servers.

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
General
Lava will once again…huuuuuuurt.
Evils may now return to Antonica from Frostfang Sea via the bell.

Queen’s Colony
Direspike is no longer able to be charmed.
Players can now switch to a groupmate’s instance by right-clicking their name in the group window.

ITEMS
The Finsher IV should now provide the correct amount of potency.
Characters with exploited copies of Far Journey Backpack will have them deleted from their inventory.

QUESTS

Journey is Half the Fun: The Feerrott leg of the race has had its timer set to a more realistic timer.

TLE Server Livestream: Weds, July 22 @ 2PM PDT

Written by Feldon on . Posted in EQ2, TLE/Prestige Servers

Bumping this up so people see it…

From the EQ2 Forums:

We’ll be streaming from the new Time-Locked expansion server Stormhold on Wednesday, July 22, 2015 starting at 2PM Pacific* on the EverQuest 2 Twitch channel.

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Join Holly “Windstalker” Longdale, Kyle “Kander” Vallée, Carlos “Gninja” Mora, and Ry “Roshen” Schueller for this stream as we share some behind-the-scenes information on how the Time-Locked Expansion servers came together, and hang out on the Stormhold server.

Join us for this stream, and log into Twitch to chat with us and other players. We look forward to talking with YOU during this stream!

Time Zone Conversions

  • PDT: July 22 @ 2:00pm PDT
  • EDT: July 22 @ 5:00 PDT
  • BST: July 22 @ 22:00
  • CEST: July 22 @ 23:00

Interview With Kander: Time-Locked Expansion Servers!

Written by Feldon on . Posted in EQ2, TLE/Prestige Servers

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EQ2 Lead Designer Kyle “Kander” Vallee took a few moments away from watching players gallivant around the resurrected Queen’s Colony and Outpost of the Overlord newbie zones to grant us an interview about today’s exciting launch of two new Time-Locked Expansion servers Stormhold (PvE) and Deathtoll (PvP)!
EQ2Wire: How long have you been working on the Time-Locked Expansion servers?

Kander: Since early June.

Q: What role did the success of EverQuest’s own TLE servers have in opening the door for these servers in EQ2?

K: We realized a lot of players are looking for a familiar experience and enjoy the excitement of a new environment, energy, and community dynamics.

Q: What’s the difference between a Progression server and a Time-Locked Expansion server?

K: On a Progression server, players have to accomplish certain goals and kill certain targets before content/expansions unlock. In EQ2, a Time-Locked Expansion server means the players will vote on when the next expansion unlocks without a requirement to beat certain targets or encounters.

Keep reading our interview with Kander after the jump…

EverQuest II Time-Locked Expansion Servers Launch On Schedule!

Written by Feldon on . Posted in EQ2, TLE/Prestige Servers

Actually a little bit ahead of schedule, the EverQuest II Time-Locked Expansion Servers are now live! At the Character Selection/Creation screen of the US English client (if you are an EU player you’ll have to switch to US in the Launchpad) , you now have the option of creating a Time-Locked character as shown here:

time_locked_expansion_server_charcreate1

Here’s the official announcement from the EQ2 Forums:

Are you ready to go back to the beginning? To get a fresh start on the shores of Norrath? Today is the day! The NEW Time-Locked Expansion servers are now available! Found the communities of Stormhold (PvE) and Deathtoll (PvP) from the start.

The time-locked expansion servers offer a unique EverQuest 2 experience different from the traditional servers. You must be an All Access member to play on these special servers, which are locked to a period on EverQuest 2’s history. As time passes, additional expansion content will unlock on these servers. Unlocking preferences are determined by each server community, so YOU get to vote and help determine your server’s future!

Not an All Access Member yet? Click here for more information and to purchase membership!

Make sure you join the Development team on Stomhold on Wednesday, July 22, 2015 starting at 2PM Pacific on theEverQuest 2 Twitch Channel!

Will you choose the PvE server Stormhold or the PvP server Deathtoll for your new Norrathian adventure? Either way, you have an exciting journey ahead!

EverQuest II TLE Servers Launching Today — Starting Cities?

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, TLE/Prestige Servers

After this morning’s patch of the live servers at 7:00am PDT, EverQuest II players are noticing a curious selection at the Character Select screen. TLE servers aren’t scheduled to launch til Noon, but players can step through the process of creating a TLE character and see which choices are available, including a few surprising ones. It’s conceivable that this is a bug or glitch.  This topic is blowing up on the forums in a half dozen threads including this one.

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Stormhold (PvE) and Deathtoll (PvP) Time-Locked Expansion Servers Launch at Noon?

Written by Feldon on . Posted in EQ2, TLE/Prestige Servers

Keep in mind that server/content launches are always tricky and there are any number of things that can delay them from CDN propagation issues to the Login servers misbehaving to Build issues, there are a lot of moving parts. DO NOT take this time as set in stone, but… it looks like the EQ2 team are hoping to launch the new TLE servers tomorrow at Noon Pacific. From the @everquestii twitter stream:

 

Server Downtime: Mon, July 20 @ 7AM PDT

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, TLE/Prestige Servers

There’s some downtime today in preparation for the TLE servers. We don’t expect update notes. From the EQ2 Forums:

US EverQuest II Live Servers will be brought offline on Monday, July 20, 2015 at 7:00AM PDT* for maintenance, in preparation for our Time-Locked expansion server launch. Estimated downtime is approximately one hour.

EU EverQuest II Live Servers will be brought offline on Monday, July 20, 2015 at 7:00AM PDT* for an update. (Approx. 3:00PM London Time on July 20, 2015). Estimated downtime is one hour.

Alle deutschsprachigen Server werden um 16:00 CET am 20.07.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 1 Stunde(n) betragen.

Le serveur de langue française sera arrêté à 16:00 CET le 20-07-2015 pour une mise à jour du serveur. Le temps d’arrêt sera d’environ 1 heure.

Stormhold (PvE) and Deathtoll (PvP) Servers Open Tuesday, July 21, 2015

Written by Feldon on . Posted in EQ2, PvP/Battlegrounds, TLE/Prestige Servers

From the EQ2 Forums:

Are YOU ready for the new Time-Locked Expansion servers? Stormhold (PvE) and Deathtoll (PvP) Servers open on Tuesday, July 21, 2015!

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Play on NEW Time-Locked Expansion servers and get a fresh start in EverQuest II. Be part of a vibrant community from the start and have your voice be heard as you decide each server’s destiny.

These are special servers that are only available to All Access members. If you aren’t already an All Access member, sign upand begin your adventures in Norrath… again!

Want to get a sneak peek of these servers? Our Time-Locked Expansion Server beta is still available so you can test out these servers and give us YOUR feedback. Find out more about the beta here.

Time-Locked Expansion Server Beta is Now Open!

Written by Feldon on . Posted in EQ2, TLE/Prestige Servers

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From the EQ2 Forums:

Want to get a preview of the new Time-Locked Expansion (TLE) servers, and give us your feedback? If so, you’re in luck because the TLE beta servers are now LIVE!

Note: An All Access membership is required to access these beta servers. Progress made on the beta servers won’t carry over when these servers go live. When Stormhold (PvE) and Deathtoll (PvP) open to players, these will be fresh servers and all players will have the opportunity to start here together!

Your beta feedback is important to us, and it helps us make our game better!

How to provide testing feedback:

Use the /bug or /feedback command in game to open a window and submit information.

EQ2Wire: Time-Locked Expansion Server Beta Instructions to Patch in 30 Minutes or Less!

Other Important Information:

  • We’ll be testing a queue system for EverQuest 2 during this time. Don’t be alarmed if you have a short wait when logging into these beta servers.
  • Beta installs into a subfolder that takes about the same space as your live game version.
  • Remember to set the ‘Version’ back to your regular setting to access your normal server.
  • The Beta server may not be accessible at all times, as patching and beta server maintenance will occur whenever it’s necessary (and sometimes without notice).
  • The Beta server is wiped periodically, meaning Beta characters may be deleted with or without notice.

So what are you waiting for? After you patch, we’ll see YOU in the beta!

 

Time-Locked Expansion Server Beta Instructions

Written by Feldon on . Posted in EQ2, TLE/Prestige Servers

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The Time-Locked Expansion Beta will be opening up soon is now open for ALL ACCESS members. Here are instructions on how to go ahead and be patched and ready to Beta test on the TLE (PvP) and TLE (PvE) Beta servers today.

How Do I Get to Beta [TLDR] ?

There is no Non-Disclosure Agreement to accept this year, and no separate Beta launcher to run. To access the Time-Locked Expansion Server beta, simply close and reopen your EverQuest II Launcher, click on the Version link in the top left corner (US English for US players), switch the region to “Beta“, click Apply, and let the patching begin!

After the jump, a detailed pictoral of how to do these steps, and some useful time-saving info…


Time-Locked EQ2 Beta Servers Launch Watch

Written by Feldon on . Posted in EQ2, TLE/Prestige Servers

tick-tock

After repeatedly being told that a Progression server was unlikely for EverQuest II, today marks the opening of Beta testing for not one but two EQ2 Time-Locked Expansion (TLE) servers. Although a complete rollback to how EQ2 was at launch is not possible — nor desirable for most — these servers will provide a healthy dose of nostalgia for those players who have wished for more challenge and less of those world-shrinking conveniences such as guild halls, flying mounts, expedient travel, etc.

Of particular interest to PvP players, the Deathtoll server will have a new ruleset that slams the door on many of the ways players currently escape PvP combat, including rapid travel, accessing housing anywhere, Battlegrounds, and flying or leaping mounts. The new ruleset for the Deathtoll server will disable nearly all of these features, which will hopefully lead to a resurgence in the popularity of PvP and may one day replace the struggling Nagafen server.

Three weeks ago, EQ2 Lead Designer Kander posted a PvE and PvP Time-Locked Expansion Server FAQ which provided answers to the first wave of questions that players will undoubtedly have. Because the new Deathtoll and Stormhold servers are opening up as Beta servers, the EQ2 team will be looking to player feedback to make further decisions on what restrictions, buffs, debuffs, etc. should be in place on the new servers.

Update @ 5:06pm PDT

Time-Locked Expansion Servers for PvP and PvE are now available for Beta Testing!

If you want to read past updates on today’s beta launch of these servers, click the link to continue reading. Otherwise, look for a new article announcing their launch!

ZAM @ E3: EverQuest & EverQuest II Progression Servers

Written by Feldon on . Posted in EQ2, PvP/Battlegrounds, TLE/Prestige Servers

everquest_painting

ZAM’s outgoing Managing Editor Cyliena checked in with Holly “Windstalker” Longdale at E3 with questions about Progression servers in EverQuest and EverQuest II. From EQ2 ZAM:

E3 doesn’t stop when its doors are closed for the day. We snagged Executive Producer Holly Longdale at this year’s Daybreak after-party (and again this week in a follow-up), chatting about some recent changes that hit EverQuest‘s progression servers as well as the upcoming progression servers and merges for EverQuest II.

With EverQuest II, the upcoming progression servers will be a first for the game. In-game voting for time-locked and marketplace options has already come and gone, and for a short time players can still get their votes in on server names. For those not familiar with what a time-locked progression server is, Kander has posted a thorough FAQ on the forums.

Read more at ZAM.

Time-Locked Heroic Encounter Difficulty?

Written by Feldon on . Posted in DGC Wants Feedback, EQ2, TLE/Prestige Servers

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The requests for player feedback into the Time-Locked Expansion servers keep rolling. This time, we’ve been asked which encounters that have been changed over the years from Heroic or Epic mobs that should be changed back to something with more teeth!

From Caith on the EQ2 Forums:

What mobs would you like to see returned to heroic (or epic) status in the original game zones for the Time-Locked servers.

Example
Antonica – Scarecrows

PvE and PvP Time-Locked Expansion Server FAQ (June 16)

Written by Feldon on . Posted in EQ2, Grouping, PvP/Battlegrounds, TLE/Prestige Servers

time_locked_expansion_server_BTTF3

Next month, we’ll see two new Beta servers open to test PvP and PvE Time-Locked Expansion (TLE) Servers. While we’ve already been informed on several occasions that restoring the EQ2 codebase back to a launch or near-launch state would be nearly impossible, but the EQ2 team want to offer players some of the “uphill both ways in the snow“ experience that early EQ2 adventurers encountered. So the team are developing Time-Locked Expansion Servers which will be a sort of hybrid of some of the modern conveniences we have now, but with certain design decisions reverted or changed to provide more challenge and social interaction.

To decide what restrictions should apply to these new challenge servers, the EQ2 team have already been seeking feedback from players in discussion threads on the forums. This feedback is already shaping what we’ll see in Beta, which will then further shape the final form these servers take when they launch later this year. We’ve been told to expect several in-game and on-forum Polls for players to vote on which features they think should be removed outright, time-locked, or freely allowed. To sketch out some of the team’s current subject-to-change ideas for how these TLE servers will differ from what we see on Live servers, Kander has posted TLE FAQ dated June 16th on the EQ2 Forums.

Greetings Fellow Norrathians!

We wanted to make a post this week and give you a glimpse of what we are planning for our Time-Locked Expansion Servers and what you can expect to see here in the very near future.

Our current plan is to launch 2 new TLE Servers, a PvE and a PvP version. Both of these servers will have back up servers in case we need them. I am going to go over the current iteration of how they will be launching and what our plans are with them, and also list what we are considering, which we will give you, our player base, a chance to vote on with in-game polls. More on that later.

What can we expect to be in place with the launch of the Time-Locked Expansion servers?

Producer’s Letter: Server Merges Coming After TLE Servers

Written by Feldon on . Posted in EQ2, TLE/Prestige Servers

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From Holly “Windstalker” Longdale on the EQ2 Forums:

Greetings Norrath!

I want to address questions around concerns with lower-population servers. First, as a community-focused team, we’re listening to feedback and we want to tackle population health issues on some servers.

After we launch the two new Time-Locked Expansion (TLE) servers, we will proceed with creating a merge process for the US servers that need it most. We hope to start doing merges within the next few months. We’ll give you specific dates as we get closer. This is very challenging work that will branch off from our Cross-Server Dungeon work. Luckily, what we plan to do for true Cross-Server Dungeons & Battlegrounds logically helps us merge characters to new servers. We’ve already had our incredible coders working on the foundation of cross-server processes for a few months already. Our database changes earlier this year were the first step.

Once we’ve addressed server populations for the US, we are going to work on some options for our international servers which is an even bigger challenge given the multiple languages, but we’ll be sharing news on that as we get closer.

What does this mean for you and our plans for the year? We are working in writing a merge process ahead of creating Cross-Server Dungeons. This effort will delay that somewhat, but it’s still on our calendar for this year along with the campaign content release and live content.

We want to do the work that is needed to ensure a rewarding and fun stay in Norrath.

Sincerely, as always,

Holly “Windstalker” Longdale

Time-Locked PvP and PvE Beta Servers Coming in Early July

Written by Feldon on . Posted in EQ2, PvP/Battlegrounds, TLE/Prestige Servers

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With the success of EverQuest’s recently launched Ragefire progression server, the idea of something similar in EverQuest II seems to have magically gone from “probably not” and “extremely unlikely” to “We’re doing it!” Perhaps it’s just a coincidence, but last week, EQ/EQ2 Executive Producer Holly “Windstalker” Longdale surprised the hell out of everyone by announcing that PvP and PvE Time-Locked Expansion Beta servers (Yes that’s plural!) were coming to EverQuest II.

How soon you might ask Kander?

Sooner than you think. /wink

Ok really… How soon?

Its coming sooner than you think. Announcements are being trained to zone…

Holly “Windstalker” Longdale unpackaged the feline on Twitter.

Happy day!! We're preparing TWO Time-Locked Expansion Beta servers for #EQ2 in early July — one for PVE and one for PVP! Details soon ™!

— Holly Longdale (@TheWindstalker) June 10, 2015

Producer’s Letter: New Fabled, Ethereal Items, PvE & PvP Time-Locked Progression Servers, and More!

Written by Feldon on . Posted in EQ2, Expansion News, Game Updates & Maintenance, PvP/Battlegrounds, TLE/Prestige Servers

From EQ and EQ2 Executive Producer Holly “Windstalker” Longdale on the EQ2 Forums:

What’s Up for EQII?

We have a lot in store for our intrepid Everquest II players. We’re excited to be discussing the launch of two new Time-Locked Expansion Servers for PvE and PvP sometime this year.

Along with that, the team is moving forward with a strategy of treating our players as real gamers who don’t need to be handheld for everything they do. What this means is we feel we need to trust our players to learn and achieve things without us having to give you all the information ahead of time. There’s a big difference between “head southwest and uncover the mystery of the green fog” and “go find the green fog that I put on your map for you.” Our players are smart and we want EQII to be a thinker’s and strategist’s game.

Today we release a new Rumrunner home with a décor set for our decorators, a store version of the Zeppelin mount for anyone that likes to float about in style, and new Summer Ethereal items will start dropping in Altar of Malice heroic zones (including Rum Cellar) for our adventurers.

We’re also currently testing Character Restore and Item Restore functionality on Beta which we hope to release soon.

On Tuesday, June 23, we will release Echoes of Faydwer Fabled Dungeons with all new updated loot and fun for level 100. There are 3 heroic dungeons, 3 advanced solos and 1 raid with a challenge version. Here’s the zone list:

· The Fabled Acadechism [Heroic & Advanced Solo] · The Fabled Court of Innovation [Heroic & Advanced Solo] · The Fabled Crypt of Valdoon [Heroic & Advanced Solo] · The Fabled Freethinker Hideout [Raid & Challenge Raid]

Then, in early July, we’ll introduce the ability to quest and worship Erollisi as a god for new miracles and blessings.

We can’t forget Tinkerfest! It will launch on July 17 with new content!

And later in the summer, we’ll see more Ethereal weapon drops.

For those who are curious, we’re doing a fair amount of technical and backend work to help our performance and to move toward cross-server functionality. We also want to address server population issues. We’re focusing on the first part of this work which is adjusting our architecture.

We also have been continuing to work on the content for our release later this year. Toward the end of summer as we head into the Campaign release timeframe later this year, we’ll be releasing some prequel events and designers will be sharing details about upcoming features with you. Today in our Twitch stream, designers previewed an upcoming feature that allows you to increase stats on new equipment. We also have a new item type in the works for this year’s campaign referred to as Relics which are extremely powerful items where only one can be equipped at a time, per character. Kander, Caith, and Kaitheel (yikes!) discussed these features in our livestream today and you can watch the replay here.

We’re enormously grateful for the support of all of our players and we’re excited about what’s coming up for EverQuest II!

Sincerely, as always,

Holly “Windstalker” Longdale
Exec Producer, EQ & EQII

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