Update Notes: Tuesday June 28, 2016 — 4 hours

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, TLE/Prestige Servers

US Servers: 7:00~11:00am PDT | 10:00am~2:00pm EDT | 15:00~19:00 BST | 16:00~20:00 CET

EU Servers: 7:00~11:00am PDT | 10:00am~2:00pm EDT | 15:00~19:00 BST | 16:00~20:00 CET

Update from RadarX:

A few technical issues have delayed this update an additional 2 hours. We’ll update you if an additional delay is necessary!

From the EQ2 Forums:

ZONES / POPULATION

  • Scourge Keep: The lockout timers for Scourge Keep [Heroic] and Scourge Keep [Advanced Solo] have been reduced to 3 hours.

Zek, The Scourge Wastes: The Siege [Raid]

  • Santifier Goortuk should no longer increase his resolve values as if he was in challenge mode without Fergul the Protector being present.

QUESTS

  • Justice for JoJo? – Coltang will appear even if your mercenary or pet helps you along the way.

HOUSES

  • Fixed an issue causing house portals to stop functioning.

 

Race to Trakanon Event Server Opens July 12th

Written by Feldon on . Posted in EQ2, TLE/Prestige Servers

From the EQ2 Forums:

A new day is dawning in Norrath. Head back to the beginning, gear up and group up, and race with your fellow adventurers! Do you and your friends have what it takes to make it to defeat the final event boss before others on the server? Do so, and you will be handsomely rewarded! (And there are rewards aplenty even if you’re not FIRST!) EverQuest II’s first event server, The Race to Trakanon, is scheduled to open on Tuesday, July 12, 2016.

What are Event Servers? What is the Race to Trakanon Event Server?

Event servers are something new for EverQuest II. Each event server will only be available for a limited time, and it’ll be set in some previous era of EverQuest II content. The Race to Trakanon will be set in Rise of Kunark.

Based on your achievements on an event server, players can earn rewards that can be claimed a character on another server of your choice.

Event Servers require an All Access Membership, and will only be available for a limited time.

Isle of Refuge (Free Trade) Server Coming June 28th

Written by Feldon on . Posted in EQ2, TLE/Prestige Servers

isleofrefuge_200

From the EQ2 Forums:

Welcome to Isle of Refuge.

No, not THAT Isle of Refuge. Well, not quite anyway. This Isle of Refuge is a new special server launching on Tuesday, June 28, 2016.

How will this server be different from Live servers or other special servers (such as TLE Progression and Event servers)? Here’s how:

Isle of Refuge is what we call a “Free Trade Server.” This means that almost all items can be traded freely between players. There are a few exceptions – Heirloom items purchased via a merchant or in the marketplace, granted from repeatable quests, or received via /claims will remain Heirloom.

When Isle of Refuge launches, there will be no transfers allowed on or off Isle of Refuge. This is a new Norrathian community being formed, and we want you all to have the opportunity to build relationships and a thriving player economy. There are no plans to EVER allow transfers off the Isle of Refuge server, though we may open transfers TO this server at a future date. While we’ll have news regarding transfers to Isle of Refuge in the future, at launch all characters will begin a new journey on the server.

A few other things to note about Isle of Refuge:

  • There will be limited account bonuses and/or claims at the launch of the Free Trade Server.
  • There will be no Battlegrounds access on the Free Trade Server.
  • To play on the Free Trade Server, you must be an All Access Member.

Update Notes: Tuesday June 21, 2016

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, TLE/Prestige Servers

US Servers: 7:00~9:00am PDT | 10:00am~Noon EDT | 15:00~17:00 BST | 16:00~18:00 CET
EU Servers: 9:00~11:00pm PDT | Midnight~2:00am EDT | 05:00~07:00 BST | 06:00~08:00 CET

Some nice updates today. Fixes for Amenities placed in the Premium Highhold Guild Hall. The Scourge Keep daily mission has been made less painful (no longer requires 100 kills). Spellbook resetting should come to an end. And those who use Jesdyr’s Layout Editor for arranging items in their houses and guild halls will no longer require a workaround step for loading and saving layouts. From the EQ2 Forums:

ZONES / POPULATION
Scourge Keep [Both Versions]

  • The damage shield component of Banshee Skin cast by Rinis the Everslaved can now be bypassed by pets and mercenaries if their owners meet a specific requirement.

HOUSING

  • Fixed a bug where the Unique house ID would get saved out improperly.

GUILD

  • The Grotto Sailing Ship guild amenity may now be moved after purchase.
  • Corrected an issue with amenities in the Highhold Guildhall being placed in an odd location.

QUESTS

  • The ethereal daily mission for Scourge Keep, Sanctify or Die, will only require the death of either Sanctifier Maknok or Sanctifier Yegigoth.

SPELLBOOK

  • Fixed a bug where characters who had a lot of spells in their spellbook would have it get jumbled when zoning, or logging back in. After this patch. Sort your spellbook once to your liking, then zone to make sure it saves out and you should be good to go!

TLE

  • Avatar of Growth’s health has been reduced.

EVENT SERVER

  • Merchant Rilsk in the Kylong Plains has a sneak peek of many rewards soon to be available during the Race to Trakanon!

Update Notes: Tuesday June 7, 2016 — Summer Ethereals!

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, TLE/Prestige Servers

There was no downtime notice, but…

US Servers: 7:00~8:00am PDT | 10:00am~11:00am EDT | 15:00~16:00 BST | 16:00~17:00 CST
EU Servers: 9:00~10:00pm PDT | 12:00~1:00am EDT | 05:00~06:00 BST | 06:00~07:00 CST

From the EQ2 Forums:

SUMMER ETHEREAL EVENT

  • Summer Ethereal Items are here! Characters may pick up a new mission that will grant an Ethereal Coin with a chance at an Ethereal item. Ethereal coins may be used to purchase Ethereal rewards at a new merchant in Thalumbra: the Ever Deep.
  • Ethereal daily and weekly heroic missions are now available in Thalumbra! Speak to Holstin Coresprock for the daily mission and VV.E.E.K.I_.Y IIIissi0N5 for the weekly mission.

ZONES / POPULATION

  • Collectibles near Monolith of Woe and Ember Hive in Kylong Plains are no longer buried by snow or rock.
  • Harvestables and shinies will now despawn 5 minutes after opened instead of 2 minutes.

ITEMS

  • Tier 2 raid armor from the Scourge Wastes now grant the correct 6 resolve.
  • Paying Homage to the Past – Is now available from Navarius Orvalis <Sage> in Freeport.
  • The city Sages have received a huge shipment of Lore & Legend books, available for those who have completed the corresponding Mastery.
  • Fearknight is now available to purchase from Noble Tark Validus <Loyalty Merchant>.
  • Staff, Sai, Katana, and Mace of the Hua Mein are now heirloom

May 2016 Producer’s Letter: Prestige Servers, Premium Guild Halls, Fabled Fallen Dynasty, Summer Ethereals, and More

Written by Feldon on . Posted in Daybreak Cash, EQ2, Game Updates & Maintenance, Grouping, Itemization, TLE/Prestige Servers

Fallen_Dynasty1_1600

 

From the EQ2 Forums:

Happy Springtime, Norrathians!

Time is zipping by as usual! I wanted to drop in and let you know what we’ve been up to.

As you continue with the Terrors of Thalumbra expansion and take part in GU100, the team has been toiling away on future plans. And what are those? Well….

By the end of June we are going to introduce two new servers! We wanted to hear what kind of servers the community wanted so we recently ran an in-game survey. Given the results, we decided to launch two servers, each with different rules. There will be details coming soon, but here’s the summary:

EverQuest II Surveys Players About Prestige Servers

Written by Feldon on . Posted in EQ2, TLE/Prestige Servers

Thanks to a player who sent us this screenshot…

prestige_server2

Player Poll

Which of the following two prestige servers would interest you more?

  • No-Hierlom: All Heirloom items can be traded freely between players.
  • Race to Trakanon: A seasonal server race to Kunark end game to earn exclusive rewards redeemable on live servers for all participants.
  • Both: I want to have access to both, though I know they will be separate servers.

Update Notes: Thursday April 28, 2016 — GU100: The Siege of Zek

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, TLE/Prestige Servers, Tradeskill

US Servers: 8:00~10:00am PDT | 11:00am~1:00pm EDT | 16:00~18:00 BST | 17:00~19:00 CEDT
EU Servers: 8:00~10:00am PDT | 11:00am~1:00pm EDT | 16:00~18:00 BST | 17:00~19:00 CEDT

gu100-the-siege-of-zek-logo-eq2wire
* fan-made logo

From the EQ2 Forums:

THE SIEGE OF ZEK
The Orcish Wastes have been invaded! The Green Hood and Deathfist clan have been routed by a new breed of orc, The Scourge, who are preparing their armies to advance beyond the wastes. They must be stopped, or Norrath will be ruled by the tyrants of The Hounds of War!

  • Zek, the Scourge Wastes [Heroic]: Story Progressed Heroic Overland Zone
  • Zek, the Scourge Wastes [Solo]: Story Progressed Solo Overland Zone
  • Signature Quests – Special quests for max level Adventure players! Check your mail for how to get started!
  • Level Agnostic Shard of Love – Version of Shard of Love: Moment in Valor dungeon that scales for players 20-100!
  • Heartbound: Become heartbound to that special someone to gain a nifty new title and bonuses for playing together!
  • New stat “Resolve” which NPCs and players alike can raise. Matching your opponent’s resolve will keep you from incurring added damage from the adversary and make it easier to keep your outgoing damage at its full potential. All Terrors of Thalumbra items have gained the resolve stat to help get you started!
  • Equip 2 Relic Items AND 1 Greater Relic item

[TLE] Contested Avatar Now On Stormhold!

Written by Feldon on . Posted in EQ2, Raiding, TLE/Prestige Servers

Because we have awesome devs, and through some game archaeology, the EQ2 team have been able to bring back one of the original Avatars to coincide with today’s unlocking of the Echoes of Faydwer expansion on the Stormhold Time-Locked Expansion server. If this devilishly difficult Avatar  proves popular, additional avatars of that era might conceivably be brought back as well. The initial versions of these avatars were complex, requiring a tightly coordinated strategy. From the EQ2 Forums:

Do YOU have what it takes to defeat the Avatar of Growth, Tunare? This contested raid is now available on Stormhold, our Time-Locked Expansion server!

avatar_of_growth

Note: This is the only avatar that is currently available on Stormhold.

Stormhold – Experience the City Festivals!

Written by Feldon on . Posted in EQ2, Live Events, TLE/Prestige Servers

From the EQ2 Forums:

Attention, Stormhold Residents!

If you’ve been wandering through the city of Qeynos since the launch of Echoes of Faydwer on Thursday, April 7th, you might have notices some festivities going on. That’s because the City Festivals are now available on the TLE server!

[IMG]

Since EoF launched on the last day of the festival on the live server, this month the Qeynos festival will be hanging around on Stormhold through Thursday, April 14th. If you’re yearning to experience the fun that these festivals provide, head to Qeynos now!

Update Notes: Tuesday April 12, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, TLE/Prestige Servers

US Servers: 7:00~8:00am PST | 10:00am~11:00am EST | 15:00~16:00 GMT | 16:00~17:00 CEST EU Servers: 9:00~10:00pm PST | 12:00~1:00am EST | 05:00~06:00 GMT | 06:00~07:00 CEST

From the EQ2 Forums:

STORMHOLD

  • The travel bells in Greater Faydark and Sinking Sands are now restricted to the city zones, Antonica,and Commonlands.

POPULATION / ZONE PROGRESSION
Antechamber of Fate

  • Adds in the Cheldrak encounter should no longer break with a full raid force.

Maldura: Forge of Ashes [Raid]

  • Overwhelming Azure Light and Overwhelming Golden Light should no longer trigger a failure condition if the respective Captain is defeated before it wears off.

Update Notes: Thursday, April 7, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, TLE/Prestige Servers

US Servers: 7:00~9:00am PDT | 10:00am~Noon EDT | 15:00~17:00 BST | 16:00~18:00 CET
EU Servers: 9:00~10:00pm PDT | 12:00~1:00am EDT | 05:00~06:00 BST | 06:00~07:00 CET

Tomorrow morning, the Echoes of Faydwer expansion is unlocked on the Stormhold Time-Locked Expansion server. The update includes some other TLE-related items. From the EQ2 Forums:

STORMHOLD

  • Echoes of Faydwer has been activated with this update!

POPULATION / ZONE PROGRESSION
Tenebrous Tangle

  • The Droag Liftfinger in the Hurricanus encounter should no longer break encounter causing failure conditions to trigger.

ACHIEVEMENTS

  • Flawless: Sevalak of Storms’ Demise should now update correctly.
  • Flawless: Ikatiar’s Demise (Challenge) should now update correctly.
  • Shorthanded: Ikatiar’s Demise (Challenge) should now update correctly.
  • Ikatiar’s Demise (Challenge) should now update correctly.
  • Vanlith should now properly award achievements when defeated.

ITEMS
[eq2u]Zantril’s Great Staff of the Kin[/eq2u] has had its stats reduced to the appropriate level for a one handed item.

Deathtoll PvP TLE Server Merges Into Stormhold Tomorrow

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, PvP/Battlegrounds, TLE/Prestige Servers

Server-Merges-2016

The Time-Locked Expansion servers Deathtoll and Stormhold will come down tomorrow morning in order to merge Deathtoll with it’s PvE-only sister server Stormhold.

Time Zone Conversions

  • PDT: April 5 @ 2:00am – 2:00pm
  • EDT: April 5 @ 5:00am – 5:00pm
  • BST: April 5 @ 10:00 – 22:00
  • CEST: April 5 @ 11:00 – 23:00

Here’s the official announcement from the EQ2 Forums:

Both Splitpaw and Deathtoll servers will come down for maintenance beginning at 2:00 AM PT (9:00 AM GMT) for an update to merge servers as mentioned here. Downtime is anticipated to be at least 12 hours to perform this operation.

Commentary

After today, EverQuest II will have no more Player-vs-Player servers other than the Battlegrounds server.

Update Notes: Tuesday, March 29, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization, TLE/Prestige Servers

US Servers: 7:00~9:00am PDT | 10:00am~Noon EDT | 15:00~17:00 BST | 16:00~18:00 CET

EU Servers: 9:00~10:00pm PDT | 12:00~1:00am EDT | 05:00~06:00 BST | 06:00~07:00 CET

From the EQ2 Forums:

GENERAL

  • Changed the time between changing your last name from 7 days to 15 minutes.
  • Fixed the /namingpolicy command to show the proper webpage.

Language

  • You can now enable multi language fonts on your client. Open options, and go to User Interface, Game Windows, Multi Language Fonts. NOTE: you will need to restart your client for the changes to take effect. Doing this will switch the default fonts to ones that support multiple languages like Russian and Japanese.
  • You can now enable or disable your cl_allow_ime setting in your eq2.ini file. Currently, only players wishing to chat in Japanese (Hiragana/Katakana/Kanji) should need this setting and will need fonts that support Japanese characters. To enable this add the line “cl_allow_ime 1” anywhere in your eq2.ini file in your eq2 install folder. Restart your client and you should be able to type in Japanese on any server (regardless of locale, if you have a font that supports it).
  • The cl_allow_ime setting is automatically turned on if the language on your client is set to Japanese.
  • Also note, all other languages should be able to use chat with their local keyboards including Russian (Cyrillic).

Echoes of Faydwer to Unlock on Stormhold TLE Server on Thurs, April 7 @ Noon PDT

Written by Feldon on . Posted in EQ2, TLE/Prestige Servers

echoes_of_faydwer

From the EQ2 Forums:

Hey all,

We’ve combined the results from Stormhold and Deathtoll for the March TLE vote, and players have chosen to unlock Echoes of Faydwer content on our Time-Locked Expansion server!

faydwer_map2

Echoes of Faydwer content is scheduled to unlock on Stormhold on Thursday, April 7, 2016 at 12PM (NOON) PDT.

EverQuest II Ending PvP Support on April 5th

Written by Feldon on . Posted in PvP/Battlegrounds, TLE/Prestige Servers

tangled_swords

Introduced as an addon feature fourteen months after the game’s launch, Player vs Player combat in EverQuest II has always had an identity crisis.

In spring 2006, open-world PvP was bolted onto EverQuest II’s core game through the introduction of several open world PvP or “red” servers — Darathar (UK), Talendor (DE), Gorenaire (FR), Venekor (US RP), Vox (US), and of course Nagafen (US). In 2009, the population of Venekor, a RP PvP server, was merged with Nagafen. With the collapse of LiveGamer player auctions in 2011, Nagafen absorbed the Vox population.

Despite significant and later sporadic development effort to keep PvP relevant, Nagafen’s population gradually dwindled to a point last year where just a handful of daily logins were being reported. Last fall, the difficult decision was made to migrate those remaining Nagafen players to the decidedly non-PvP world of Antonia Bayle. All did not seem lost for PvP diehards though…

With last summer’s launch of Deathtoll, a Time Locked Expansion PvP server with travel restrictions, limited escape options, and access to Battlegrounds almost completely blocked, things were looking up for open world PvP. Thousands of TLE PvP characters were created within hours of the server’s launch. It briefly seemed like a second TLE PvP server would be needed, and indeed the name Bonemire was reserved, later depriving the consolidated Butcherblock/Crushbone/Oasis server from a non-punctuated name choice.

Yet despite massive early enthusiasm, the underlying problems of a bolted-on system remained. EQ2 was never designed for PvP and despite sometimes Herculean efforts over the years to maintain a semblance of balance, skilled players always find the right combinations of class, gear, and abilities to make them unbeatable, frustrating others until they leave. With the departure of more and more well-meaning but outmatched cannon fodder, the remaining kings of the mountain squabble over titles and wonder why their easy prey has permaquit.

PvP’s shrinking audience may ironically be attributable to listening to player feedback by EQ2′s developers. On more than one occasion, an extremely vocal minority has dictated forum discussions which led to hefty PvP patches that only relocated PvP lopsidedness rather than stamping it out. Regardless of who or what is to blame, PvP’s 10 year run in Norrath seems to be at it’s end.

On April 9th, Deathtoll will merge with Stormhold (the TLE PvE server currently unlocked up to the Kingdom of Sky expansion). Harla Dar, the Akella Online-managed Russian PvP server, will be folded into Splitpaw on March 30th. Cross-Server Battlegrounds will remain for those who need their PvP fix.

Kander’s Candor: What’s Going on with TLE?

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, TLE/Prestige Servers

teutonic-battle550

From EQ2 Lead Designer Kyle “Kander” Vallee on the EQ2 Forums:

Hello everyone,

I wanted to take a moment to tell you exactly what is going on with the TLE servers.

Itemization

We’re done with global adjustments to Kingdom of Sky loot. We know that some items simply do not measure up, and we are absolutely fixing/adjusting these on a case by case basis as we find them (such as the Gnorble earring brought to our attention today).

In this time, we have done a thorough pass on Echoes of Faydwer loot to assure the progression is significantly better than KoS and to make sure raid loot is absolutely better than heroic, heroic is better than quest, etc.

Update Notes: Tuesday, February 9, 2016

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, Live Events, TLE/Prestige Servers, Tradeskill

US Servers: 7:00~8:00am PST | 10:00am~11:00am EST | 15:00~16:00 GMT | 16:00~17:00 CEST
EU Servers: 9:00~10:00pm PST | 12:00~1:00am EST | 05:00~06:00 GMT | 06:00~07:00 CEST

From the EQ2 Forums:

TIME-LOCKED EXPANSION

  • Made adjustments to most NPCs to make lower level encounters less punishing.

POPULATION / ZONE PROGRESSION
General

  • Fixed an issue where actors being killed could set the zone lockout in persistent dungeons.

Kralet Penumbra: The Master’s Chosen [Heroic]

  • Servitor of Yothshaval’s spell “In Service of the Master” damage has been reduced, but a power drain component added.

Kralet Penumbra: Tepid Depths [Agnostic]

  • Updated an encounter of Aberrants within the Tepid Depths to be of the appropriate agnostic challenge.

MERCENARIES

  • Increased the time before a mercenary auto suspends.

ABILITIES / ALTERNATE ADVANCEMENT
Summoners

  • Summoned Pets will now back off after a period of inactivity from their summoner.

LIVE EVENTS
Erollisi Day

  • Ykeshan frogloks near Guk in Moors of Ykesha now drop their love notes at the same rate as other mobs.
  • An Oval Heart-Stained Window Pane has been added to the “[eq2u]Romantic Gifts to Craft IX[/eq2u]” recipe book.

ITEMS

  • Fixed an issue where marketplace Burbur house items could not be sold for status.

and a late entry…

ITEMS

  • Adjusted the crit chance granted by many weapons between level 1 and level 90 to fit within progression.

TLE Vote: Unlock Echoes of Faydwer Expansion Content?

Written by Feldon on . Posted in EQ2, TLE/Prestige Servers

It seems like just yesterday that Kingdom of Sky was unlocked on Stormhold and Deathtoll servers, yet here we are once again with an in-game poll. From the EQ2 Forums:

Hey all,

The vote to unlock Echoes of Faydwer is now available on Stormhold and Deathtoll servers! This poll will last one week.

faydwer_map

Will YOU vote to unlock Echoes of Faydwer on your Time-Locked Expansion server?

February 16th, 2016 Update: The vote to unlock Echoes of Faydwer did NOT pass on either Stormhold or Deathtoll.

The original wallpaper for the expansion, after the jump…

Account-to-Account Transfers Open for Stormhold and Deathtoll

Written by Feldon on . Posted in EQ2, TLE/Prestige Servers

Have you got Stormhold (TLE PvE) or Deathtoll (TLE PvP) characters on another account and want to move them to your main account? Do you have them on your main account and want to move them to another account? Now you can. This is a manual process handled through Customer Service and it requires both accounts to be in the same name and address and, I believe, paid with the same credit card.

Note that this is not opening up the much-desired ability to move characters from the Stormhold or Deathtoll servers to a standard ruleset server.

From Roshen on the EQ2 Forums:

Today we’re opening up the Account-to-account transfer service to our Time-Locked Expansion servers, Stormhold and Deathtoll!

Account-to-Account transfers are a way that players can manage their characters. This service allows people to move characters from a single to multiple accounts so those characters can play together at the same time, or move characters spread across multiple accounts into one account to help save on membership dollars each month.

BEFORE you transfer a character from one account to another, remember that you need to contact our Customer Support team! For more information about this, see the knowledge base article here.

We’re happy to be opening this up to the players on our newest servers, and we appreciate your continued support!

Fixes for TLE Wards, Itemization, ToT Collections, Zones Coming Soon

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, TLE/Prestige Servers

fixin-to

Like previous expansions, Terrors of Thalumbra includes shiny “collections of collections” or meta-collections. A number of the expansion’s collections reward a piece which is part of a larger collection. When the expansion launched however, some of these pieces were not being rewarded. This week, Caith went through game logs to award the correct items to the players who had completed the quests but didn’t receive the pieces. From Kander:

We have started reimbursing these missed meta collection pieces. If you haven’t been reimbursed for missed metas, Please email me.
KVALLEE@daybreakgames.com

Email me if you have collections you have completed and did not receive the meta reward. We will of course be verifying any claims via logs.

Second, the collection rewards need to be corrected to properly reward the pieces. This is still in progress…

From Caith on the EQ2 Forums yesterday:

Quick update folks, we’re working on the collection issues, they are not yet fully resolved. None of the collections that have been completed are the final collection for the expansion, so you have not yet seen the final reward. We are aiming at having the issues resolved for next hotfix, we’ll let you know if that changes.

Anyone that completed one of the collections that was fixed in December have been granted the collection pieces that they missed out on. The grants were completed today.

As for the Time-Locked Expansion servers, a significant effort was made to go through heroic and raid rewards for the Kingdom of Sky expansion to bring the items up to snuff. After numerous revamps left the raid gear untouched, it had fallen behind even HANDCRAFTED gear. As per Gninja on the EQ2 Forums, the effort to remedy this imbalance continues:

We are going through the relic stuff and making sure the stats are correct. There were a few that were too far off and we are correcting those. Having said that the changes being made might not be drastic in every case, but when you kill stuff in raid the loot should be an upgrade in most cases. Obviously we can’t hit every item in the game but there should be items for every slot for every class in each of the different types and difficulties of content.

Players found a bug with Wards on TLE servers sometimes being zeroed out/missed. Caith has confirmed the issue and we hope to see a fix soon:

Found the bug in original coding for wards, it’s fixed for next hotfix. Multiplying by 0 [zero] is no bueno.

Finally, I’m happy to report that bug preventing zones from progressing, including Stygian Threshold as well as Castle Highhold‘s gates refusing to open is in the process of being fixed.

Update Notes: Tuesday, January 12, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, TLE/Prestige Servers

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Time-Locked Expansion Servers

  • Fixed an issue with named encounters not receiving their full mitigation.

Bonemire

  • The Humator Harridan is once again heroic.

ABILITIES / ALTERNATE ADVANCEMENT

  • The final point of Enhance: Predator’s Final Trick will now increase Potency instead of Crit Bonus.
  • Clara’s Chaotic Cacophony’s debuff component will no longer overwrite itself when cast by a different caster.

ITEMS

  • Baby Dragon Burbur (Chestnut) petamorph wand now properly converts into a house item, and back again.
  • Amplifying Stamina and Amplifying Combo effects will once again display the effect range.
  • Disciple’s Fervor will now correctly grant potency for each increment stack.
  • Corrected an issue that prevented Apostate’s Wrath from applying.
  • Relic class cloaks will are now Heirloom.
  • Corrected the potency granted by Azure Gemmed Bracelet of Reason and Azure Gemmed Bracelet of Piety.

Kingdom of Sky Now Available on Time-Locked Expansion Servers

Written by Feldon on . Posted in EQ2, TLE/Prestige Servers

This morning came the announcement: Kingdom of Sky is now available on our Time-Locked Expansion servers, Stormhold and Deathtoll. The announcement included some artwork I’ve personally never seen…

kingdom_of_sky_wallpaper

 

We also saw a high resolution map of the islands making up Tenebrous Tangle, the Barren Sky, and the Bonemire.

kingdom_of_sky_map

Community also polled players on Twitter and Facebook asking “What have been your favorite places to explore, as you’ve adventured through the lands of Norrath?

 

Update Notes: Thursday, January 7, 2016 — 3 Hrs for Maj’Dul, Stormhold, Deathtoll

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, TLE/Prestige Servers, Tradeskill

US Servers: 7:00~8:00am PST | 10:00am~11:00am EST | 15:00~16:00 GMT | 16:00~17:00 CEST

EU Servers: 9:00~10:00pm PST | 12:00~1:00am EST | 05:00~06:00 GMT | 06:00~07:00 CEST

  • Stormhold & Deathtoll – Approx downtime three hours for Kingdom of Sky content prep.  We’re estimating that these servers will open at 10AM PST.
  • Maj’Dul – Approx downtime three hours for server maintenance

Tonight is the last night of Frostfell until later this year, while tomorrow sees the unlocking of Kingdom of Sky on the Time-Locked Expansion servers. Meanwhile on live servers, in addition to a number of content fixes, we will also see a potentially significant change to AAs. Abilities that used to grant Crit Bonus will now grant Potency instead.

Finally we must say goodbye to a feature that has worked inconsistently at best for many years but must have proven too difficult to fix. With tomorrow’s update, the PvP Arena feature will be disabled in EverQuest II, with the rewards from that content, including unique house pets, being moved to the Loyalty merchant.

From the EQ2 Forums:

TIME-LOCKED EXPANSION SERVERS
General

  • All encounters received a global balance update that can be adjusted dynamically by development.
  • Level 20+ encounters now mitigate damage based on level and tier.
  • All blue stats have been unlocked with the exception of crit bonus.

Kingdom of Sky Unlocks on Stormhold and Deathtoll – Thurs, Jan 7, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, TLE/Prestige Servers

From the EQ2 Forums:

Hail Norrathians,

The vote to unlock Kingdom of Sky content passed last month. This content is scheduled to unlock to players on BOTH Time-Locked Expansion servers Stormhold (PvE) and Deathtoll (PvP) on Thursday, January 7, 2016. This content is scheduled to unlock at 10:00AM PST

UPDATE: We’ll need some additional time to get KoS set up for TLE servers, and we anticipate these servers will unlock to players at 10AM PST. More info here.

EQ2-logo-Kingdom-of-Sky

There are a lot of updates coming to Time-Locked Expansion servers after this content unlocks. To give you an idea of what’s coming:

  • Adventure, Tradeskill and Guild Level will be raised to 70
  • Alternate Advancement Subclass Window will be unlocked with a 50 AA cap
  • This launch will include a full balance pass for all TLE content level 30+, including existing encounters.
  • All blue stats, with the exception of crit bonus, will be available on the server.
  • Cloud Travel will be restored.
  • Spire Travel will be restored on Stormhold (PvE) and Deathtoll (PvP), and reverted to its original design, teleporting players every 5 minutes.

The Time-Locked Expansion (TLE) servers offer a unique EverQuest 2 experience different from our traditional servers. Are you unfamiliar with special servers like Stormhold and Deathtoll? You can get more information about what these servers are in the post here!

And in case you are wondering, a balancing and bugfixing pass has been done to try to ensure that Kingdom of Sky is challenging and interesting.

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