At last year’s Fan Faire, I found out that work was being done on a program/script/tool to help the developers create items for EQ2. As with any game development, any number of little tools and scripts are created and passed around the office to help take some of the tedium out of certain repetitive tasks.
At the time, it was explained to me as a tool that could be used to whip out a bunch of Treasured and low level Legendary gear. Why? So that more time and attention could be spent creating unique higher level Legendary and Fabled gear with unique effects. It was hoped that we could see items with interesting procs and effects like those popular items from Shard of Hate, as well as the better raid drops from Shadow Odyssey, and even drawing some inspiration from Avatar Gear (although maybe not THAT powerful).
However with the cookie cutter, cut-and-paste itemization of Velious which seems to pigeonhole players into the 4 main archetypes with few exceptions, players are looking for answers and latched onto a post by SmokeJumper confirming the existence of said “itemization tool”.