Author Archive

Update Notes: Tuesday December 20, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, TLE/Prestige Servers

US Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET
EU Servers: 9:00~11:00pm PST | Midnight~2:00am EST | 05:00~07:00 GMT | 06:00~08:00 CET

From the EQ2 Forums:

GENERAL

  • Values for current and max character Health and Power are now on separate lines in the character UI to better fit the values.
  • Time-Locked Servers: Corrected an issue with players not being able to fill out the Shadow Odyssey expansion unlock poll.

Turbine Spins Off LOTRO, DDO to New Studio, Daybreak to Publish

Written by Feldon on . Posted in Commentary

NOTE: No EverQuest II content.

lotro_ddo

Turbine has announced today that Lord of the Rings Online (LOTRO) and Dungeons & Dragons Online (DDO) are being spun off to Boston, MA-based Standing Stone Games. As part of the announcement, we’ve learned that the two Free-to-Play games will fall under the publication of Daybreak Games. It is unclear if the two new titles will become part of Daybreak’s confusingly titled “All Access” program which includes EverQuest, EverQuest II, PlanetSide 2, and DC Universe Online, but excludes H1Z1:KotK, H1Z1: JS, and Landmark.

Here’s Turbine’s announcement:

Greetings,

Today we have some momentous news! The game teams responsible for The Lord of the Rings Online (LOTRO) and Dungeons & Dragons Online (DDO) are now moving from Turbine to Standing Stone Games, a newly formed indie game studio. In addition, we’ve partnered with Daybreak Games to provide global publishing services. They’ve had a long, successful history developing and publishing MMOs, and we’re happy to lean on their expertise.

With the announcement out of the way, I wanted to talk to you about what all this means.

Introducing the EQ2Wire Forums

Written by Feldon on . Posted in EQ2

eq2wire_forums_promo

After much consideration and consultation with players in the EQ2 community, I have decided to launch forums for EQ2Wire and our EQ2U Players site.

Player research and sleuthing has already begun for the Epic Weapon 2.0 quests, and now more than ever, a place is needed to discuss and document Combat Mechanics and Itemization strategies, while sharing Class builds and other knowledge. I also want a place to discuss the incredible Data API (Census) which Daybreak Games offers to players that makes sites like EQ2U possible. I want a place that EQ2 players really feel like they’re at home, comfortable to customize their forum profile with custom avatars, signatures, and more. This will be a community run By Players For Players.

Even if you have an EQ2U account, you will need to Register a new account on the EQ2Wire forums. I do suggest people use the same e-mail address used for your EQ2U account just for ease of identification and possible badges and extra features later on.

All users of the forum are expected to read and comply with the Forum Rules. This is not anarchy.

Also I have had a conversation with RadarX about this. I’m allowed (encouraged?) to promote my forums and my fan sites (EQ2U, EQ2Wire) through this announcement, my own Signature, etc. However he will be deleting thread replies such as “Let’s move this conversation to the EQ2Wire Forums” as that is thread derailment. If a useful discussion happens to be on my site, then someone can link it here within reason. I do appreciate that Daybreak is not taking an adversarial position on my launching of these forums.

Register for the EQ2Wire Forums!

Update Notes: Thursday December 15, 2016

Written by Feldon on . Posted in Game Updates & Maintenance

US Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET
EU Servers: 9:00~11:00pm PST | Midnight~2:00am EST | 05:00~07:00 GMT | 06:00~08:00 CET

From the EQ2 Forums:

GENERAL
Fixed an issue where summoning a merc when using a custom UI that did not have the new merc equipment page would cause a client crash.

POPULATION / ZONE PROGRESSION
Lost City of Torsis: Ashiirian Court [Raid]

  • The first earned revive location should no longer revive players in the wall.

PUBLIC QUESTS

  • The Danak messenger now rides a less stampeding rhino.
  • Missions tied to “Shade of the First Brood,” “Battlement Bound,” and “Long Live the Emperor!” should now update when their public quest rewards are accepted.
  • “Shades of the First Brood” and “Battlement Bound” will now respawn properly.

LIVE EVENTS
This year’s new Frostfell quest “Little Lost Goblin” is now available as intended to all players, regardless of which expansions they own.

QUESTS
Remnants of the Past [Challenge Heroic] will now update on the correct boss kills.

Are You Running the Dragon’s Armory Tracker Plugin?

Written by Feldon on . Posted in EQ2, EQ2 Data & EQ2U

treasure-hoard

While we do not receive official “loot table” data from Daybreak Games to see which items drop from which enemies in which zones, we have been able to crowdsource this information using Dedith’s Dragon’s Armory Tracker plugin. Those who are running this plugin are helping to populate EQ2U’s Loot Database!

If you setup this plugin a while ago, it’s possible it may not be setup correctly. I suggest anyone who runs Advanced Combat Tracker to go ahead and follow the instructions at the following link to install or update your plugin and make sure your settings in EQ2 and the plugin are up-to-date!

Dragon’s Armory Loot Tracker

Update Notes: Tuesday December 13, 2016

Written by Feldon on . Posted in Art, Appearance, Housing, EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding

 Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
General

  • Fixed a bug that could cause some overland zones and popular dungeons to crash.

Vaedenmoor: Realm of Despair [Raid]

  • Raenha, Sister of Remorse should now allow a little extra time to defeat her.

ASCENSION
Adjusted the minimum time required to gain ascension levels to account for the four extra scrolls granted to all characters.

Ascension FAQ & Eager Players Hit a Wall!

Written by Feldon on . Posted in EQ2, Expansion News

ascension-daniel-jackson

After years of watching players race through content and levels within hours of expansions launching, the EQ2 devs clearly wanted something different this time around. With Kunark Ascending, a new Ascension subclass system was put in place. Most important, gaining Levels in the new Ascension system strictly time-limited. The design ensures that no player will hit Ascension Level 5 until December 13th, one month after the expansion launched. It was designed so that even if a player somehow did find a way around the rules, a failsafe was put in place to prevent progression before the aforementioned date.

After complaints about fairness and glitches in filling Ascension XP scrolls, a new hybrid Ascension XP system was rolled out on December 6th. With the updated system, half of your daily Ascension XP pool comes from Ascension scrolls, while the other half just comes from waiting patiently, sort of how Vitality works. Also, in a “make right” for the glitches people experienced, players were mailed four Ascension XP scrolls. The new system is sufficiently complex that an Ascension Frequently Asked Questions seems essential to navigate all the details.

EQ2Library Updated for Kunark Ascending

Written by Feldon on . Posted in EQ2, Itemization

eq2library-kunarkascending

We’re happy to report that Ablivion’s invaluable EQ2Library site has received some updates for the new Kunark Ascending expansion. For the past few expansions, his site has contained detailed strategies for Heroic zones, Gear recommendations, selected Loot information for popular zones, and more. For Kunark Ascending, he’s already started working on documenting the Overland Achievements, Collections, Timed Treasure Hunt quests, the Ascension system, Tradeskills, Consumables, Merc Gear & Leveling, Adornments, and much much more.

View the Kunark Ascending section of EQ2Library.com

Second Patch for Greenmist, Ascension Scrolls – December 6, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

really_big_mistakes

In light of the issues with the Kunark Ascending Signature Quest Reward “Dread’s Vision of Greenmist” being NO ZONE and with existing Ascension XP scrolls having their XP amounts cut in half, there is an unscheduled downtime happening in just a few minutes…

All US servers will come offline for unscheduled maintenance shortly. Downtime is anticipated to be less than 2 hours but we will provide updates should they become necessary.

People keep asking about a rollback. There should be no need for a rollback to restore people’s missing Greenmist weapons or the infusing and adornments which have been applied to them.

1:45pm UPDATE — US Servers are coming down in 15 minutes.

Update notes:

ITEMS

  • Corrected the issue with Dread’s Visage of Greenmist being marked no-zone.
  • Smoothed out the potency progression of raid accessories.

ASCENSION

  • All old ascension scrolls have been reverted back to granting 1,000,000 Guided Ascension xp, new scrolls from the masters grant 500,000.

Kunark Ascending Sig Quest Reward Flagged “NO ZONE”, Ascension Scrolls Halved

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization

funny-dog-train-scarf-walk-surprise2

With this morning’s patch, one of the two powerful new level 100 Greenmist weapons rewarded for completing the Kunark Ascending Signature Quest was accidentally flagged NO-ZONE:

As a result, players are losing the weapon as well as impossible-to-replace Ethereal adornments earned over this summer’s Ethereal event. Take heart though — According to Gninja in the Discord chat, this was not intended and will be fixed ASAP:

We will get you your lost greenmists back and adornments. We have logs of all that stuff. Caith is taking care of it as quickly as he can.

Ascension XP

Meanwhile, players who have been stockpiling Ascension XP scrolls — waiting for bugs to be fixed in the current Ascension XP system — got a surprise this morning. Stockpiled scrolls had their XP capacity cut in half from 1 million XP to 500k XP. Overall the new Ascension system rolled out today seems to be a winner, as it is a hybrid of daily scrolls (which now hold up to 500k; 600k if you are All Access) and a Vitality-like system which works out to 480k per day (20k per hour). Do the math and a fastidious player can now earn 1,080,000 Ascension XP per day, slightly more than before.

The problem is all those  people who had been stockpiling Ascension XP scrolls. If you saved 12 scrolls up to this point, they just dropped in value from 12 million Ascension XP to 6 million. The 4 bonus scrolls granted in today’s update don’t really make up for that shortfall. It’s puzzling as to why the existing scrolls weren’t left alone while new scrolls were added.

NOTE: The original 1 million Ascension XP scrolls are going to be reverted and new 500k scrolls are being added to the merchants.

Update Notes: Tuesday December 6, 2016 — Census Fixed, Better Ascension System

Written by Feldon on . Posted in EQ2, EQ2 Data & EQ2U, Game Updates & Maintenance

From the EQ2 Forums:

CENSUS

  • Fixed a bug where characters who had wardrobe items would not export properly to census.

ASCENSION EXPERIENCE

  • The method for gaining available ascension experience has changed! Based on feedback, you now gain available ascension experience similar to how vitality is gained, about 20,000 per hour online or offline. Additionally, you can acquire items that further increase that amount instantly, up to a maximum of 7,000,000. Members get a 20% bonus to all guided ascension experience earned, the guild buff for level 200+ guilds grants a 10% bonus and you get a 100% bonus for each ascension class of level 10.
  • Guided Ascension scrolls now directly modify the amount of guided ascension experience the character has available.
  • All characters that have at least one level of ascension have been granted four Guided Ascension scrolls to address the loss of Guided Ascension experience some characters experienced with the spell buffs.

Frostfell Going Live Early: Event Runs December 6th til January 5th

Written by Feldon on . Posted in EQ2, Live Events, Tradeskill

frostfell_banner

Two days ahead of schedule, Frostfell seems to be going live tomorrow morning after the patch. From Kaitheel on the EQ2 Forums:

Due to scheduling issues Frostfell is now going to be activated on Tuesday, Dec. 6, instead of Thursday Dec. 8 on the live servers, which means everyone will have two more days to enjoy it!

From Kaitheel on the EQ2 Forums:

Join us in celebrating this Deepice holiday! Whether you are an adventurer or tradeskiller you’ll find something new awaits you! Step through the Magic Closet within your city to enter the Frostfell Wonderland Village, an enchanting land of ice and adventure! From there you are welcome to visit the Frostfell Workshop, where Meg Gingersnap, a Frostfell elf is looking for some assistance. Don’t forget to log in each day and claim your extra-special Frostfell present from Santa Glug!

New Features for ’16!

EQ2 Census Largely Fixed!

Written by Feldon on . Posted in EQ2

census_banner

I am happy to report that EQ2 Census is now correctly exporting most EQ2 characters and thus you are once again able to enjoy sites like EQ2UPlayers and Dragon’s Armory to lookup your EQ2 characters. Not every character is exporting however — If your character has made use of the new Wardrobe feature with more than one Head, Shoulder, Primary, etc. wardrobe slot filled, your character won’t update until Tuesday’s patch.

If you are really curious, the data EQ2 was trying to publish to the Census server wasn’t formatted in the exact perfect way it had to be. Anyone who has ever worked with XML can tell you how persnickety it can be about containers. While we’re not exactly thrilled that we were down for 15 days, we appreciate that this happened while the EQ2 team was adding new stuff for us, specifically Ascension info, Mount info, Wardrobe info, and more information about Collections.

Thanks everyone for your patience!

Update Notes: Thursday December 1, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding

 Servers: 7:00~10:00am PST | 10:00am~1:00pmEST | 15:00~18:00 GMT | 16:00~19:00 CET

Servers were up after 1 hour 8 minutes. Woot!

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Obulus Frontier

  • The shadeweave bud will no longer lock to the first person that starts to harvest.

Lost City of Torsis: The Spectral Market [Heroic]

  • The Algae Fiend should no longer target pets with his curse.

Vaedenmoor: Realm of Despair [Raid]

  • Raenha, Sister of Remorse should no longer cause the zone to crash.
  • Raenha, Sister of Remorse will now reset her health triggers if the script is failed.

MERCENARIES
Fixed a rare case where gear would no longer load on a mercenary. Items in this state will be reimbursed to the character’s overflow upon login.

ABILITIES / ALTERNATE ADVANCEMENT
Corrected an issue with pets not benefiting from resolve class buffs.

ITEMS
Corrected an issue that caused wands to have a minimum range.

Update Notes: Tuesday November 29, 2016

Written by Feldon on . Posted in EQ2, EQ2 Data & EQ2U, Game Updates & Maintenance, Grouping, Itemization, Raiding

US Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET
EU Servers: 9:00~11:00pm PST | Midnight~2:00am EST | 05:00~07:00 GMT | 06:00~08:00 CET
EU Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Lost City of Torsis: The Spectral Market [Heroic]

  • Adds in the Merchant Caniz encounter should respawn slightly slower.

Crypt of Dalnir: Baron’s Workshop [Heroic and Solo]

  • Placing the Main Valve Lever and pulling it to open the slime grate will no longer cause smaller races to be stuck with a MAIN VALVE LEVER IN THEIR HEADS.

Kaesora: Xalgozian Stronghold

  • Colonel Gozier should no longer port you out of the world.

Lost City of Torsis: Ashiirian Court [Raid]

  • Lord Ghiosk will now be guarding the library once again.

What Ails Us: Census Updates, Ascension XP Scrolls, and Public Quest Crashes

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

sad_puppy-med

For the last two weeks, players have been hard at work on the unforgiving Kunark Ascending quests, solo zones, and dungeons. Much of it has gone smoothly, but there are always issues, and with EQ2′s expansions coinciding with the American harvest celebration of Thanksgiving, the fixes seem to arrive at a Tryptophan-addled pace. Here are some issues we’re monitoring which will hopefully see patches tomorrow and possibly Thursday…

Census Updates

Over the last 5 years, Censusthe public data API which makes sites like EQ2U and Dragon’s Armory possible — has been incredibly reliable, with only about 3 days worth of total downtime that I can recall. As time permits, the EQ2 team have also managed to keep pace with new functionality and adding new data to the service as needed to support Game Updates and new Expansions. However for Kunark Ascending, something went wrong. One of the most oft-requested Census features is the ability to track Character progress on completing shiny Collections. An unknown glitch with the new code that would have provided us with Collection data ended up blocking updates of every EQ2 characters who has even 1 collection complete. Basically we are dead in the water until a fix comes. Once the fix comes, we should be able to add significantly more data to EQ2U!

Update Notes: Tuesday November 22, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, TLE/Prestige Servers, Tradeskill

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Lost City of Torsis: Reaver’s Remnants [All Versions]

  • You should no longer be able to kill the Spirit Flames in the Tzirathk encounter.

Kaesora: Tomb of the Venerated [Advanced Solo]

  • Icicle Storm no longer reduces potency.

Wrapping Up Race to Trakanon Server in January 2017

Written by Feldon on . Posted in EQ2, TLE/Prestige Servers

From the EQ2 Forums:

Hey all,

Don’t miss your last chance to finish up special rewards from The Race to Trakanon Event Server. This server is scheduled to close in January 2017.

Transfer tokens will go out to players on The Race to Trakanon server on Thursday, December 1 at (or around) noon PST. Players on this server can use this token to transfer to a server of their choice. If you do NOT use your transfer token before the server closes, your character will be moved to Stormhold.

Update Notes: Thursday November 17, 2016

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, Tradeskill

All Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Obulus Frontier

  • Sarnak Infiltrators are no longer quite as hearty.
  • Players who have not completed “Kunark Ascending: Opportunity ‘Noks” will now evac inside the Crusaders’ Cave.
  • Banker, broker, collector, and other service NPCs in the Greenmist Crusader caves no longer require you to speak sathirian.

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