Update Notes: Tuesday March 7, 2017

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization

Downtime is unknown.

I’d heard some of this information from the Discord chat but I’ve been asked not to repost said information here until it’s official. So, here’s the official thingy from the EQ2 Forums:

ASCENSION
Members now receive five bonus Guided Ascension scrolls per week from the Ascension masters. When these bonus scrolls are claimed you will be not be able to receive any more bonus scrolls for six days and 20 hours.
Ascension Masters will now continue to grant Guided Ascension scrolls until all four Ascension classes are level 10. You are still limited to one scroll per day.

EXPERT ZONES
Expert zones are more challenging versions of all current Kunark Ascending heroic zones, as well as the tier one, two, and three raid encounters in the Crypt of Dalnir: The Kly Stronghold and Arcanna’se Spire: Order and Chaos raid zones. Expert zone encounters drop more powerful items. All current heroic missions will update within the appropriate expert zones and grant an extra reward if completed utilizing an expert zone.

Speak to Prissaia <Expert Dungeon Portal Summoner> within Crusaders’ Cave in Obulus Frontier to venture to these new instances.

POPULATION / ZONE PROGRESSION
General

  • Added bonus experience multipliers for defeating encounters in all Kunark Ascending zones.
  • Removed bonus experience multipliers for defeating encounters from all previous expansion zones.
  • Going forward, bonus experience multipliers will only be applied to zones in the most recent expansion era.
  • Defeating the final boss in any Kunark Ascending heroic dungeons will grant a robust experience award.
  • Reduced the lockout timer of Lost City of Torsis: Reaver’s Remnants [Challenge Heroic] to 3 hours.
  • Reduced the lockout timer of all other Kunark Ascending [Heroic], [Event Heroic], and [Advanced Solo] instances to 90 minutes.

The Fabled Acadechism [Both Versions]

  • Removed the possibility of remaining stuck in combat against Emperor D’Vinn.

The Fabled Temple of Cazic-Thule

  • Enforcer Zifa can now be killed.

ABILITIES / ALTERNATE ADVANCEMENT

  • Ascension forms have been moved into their own ability, granted at level 1, 5 and 10 of each ascension class. Players that have already earned the required ascension level will not receive the new spell retroactively, however may purchase the forms at the ascension masters.
  • Divine Righteousness will now display in the maintained spells window.
  • Reduced the maximum increment on Brittle Armor to 24.
  • Corrected a bug that caused Glacial Freeze to refill the targets power when it wore off.

QUESTS

  • The End of an Era – Osh will offer this quest even if you are on “Curse of the Magic Thief” or “Awakening Bonds: Forks in the Road.”
  • The Shadow Odyssey, Chapter 5: Breaking the Chains – The dimensional anchor in Obelisk of Ahkzul will now properly update the quest when destroyed with the equipped the staff of Theer, even when it is destroyed in one hit.
  • “The Legend of Dalnir – Page 9” will no longer spawn on the ground within Bathezid’s Watch in Fens of Nathsar.
  • A source of Malediction – The Journal of the Dread Exarch is now removed from player’s inventory when the quest is deleted.
  • The Maiden of Masks – The Tightly Locked Chest can no longer be interacted with if you already have the Desiccated Halfling Skin Mask.
  • Jerol in Village of Shin now offers “a Letter of Summons” to those who have completed “Lack of Documentation.”
  • Key to Curing the Spellpox – The Blackscale rune cube no longer regenerates health when damaged.

PUBLIC QUESTS

  • The Iksar Hero will no longer reset if all players are removed from its hate list.

ITEMS

  • Polúmetis, the Arms Dealer of Ik will now sell Awakened epics to those that have previously completed their Kunark Ascending epic quest.
  • The TSO Troubador and Dirge raid breastplates now properly apply their effect to the entire group.
  • The TSO Ranger and Assassin raid 2-piece set bonuses now apply additional potency.
  • The TSO Illusionist raid 6-piece set bonus now properly applies potency to recipients of Synergism.
  • Rewards from the quest “Out of Her Element” may now be equipped at level 80.
  • Corrected an issue where epic combat mitigation debuffs were wearing off faster then intended.

LIVE EVENTS

  • What is That Noise?! – Mraugl Stonecrusher in the Bar of Brell, will now offer this quest to those who have completed it in years past.

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Comments (15)

  • Benj

    |

    It’s about time they boost XP in the newest expansion. I never liked it when “XP grinds” for max level players were in old content. Now I can work on Ascension XP and gear at the same time.

    Does anyone know how the Expert zones will compare to current zones? Resolve requirements? Reavers already has a challenge mode. Will the new experts be harder than that?

    Reply

  • Bhagpuss

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    I’m not clear on how this works. Does it mean that the bonuses for zones other than those in the current expansion are removed for ALL characters, including those of the appropriate level? I’m leveling a Warlock, currently 94, in level-appropriate content (late Velious, Age of Malice). Will that now become a slower process?

    Reply

  • Ansom

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    For quest leveling i hope will be the same, since the xp from the quest don’t have multipliers (veteran, bonus…). But will remove the PL from the game.. at least in the classic zone 🙁

    The xp bonus malus should be present only if the player is already at max liv… Not for everybody, lol

    Reply

    • Benj

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      I agree with you and would amend my previous statement. I don’t like when max level players are running old content for XP grinds. I hope my 96 ranger can still level up decently through AoM.

      Reply

      • Feldon

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        Didn’t they already try the “let’s make old zones worthless for XP” thing once?

        Reply

        • Ansom

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          Yes, i don’t remember if was for 92-95 or 95-100, uhm, prob more the second, SS was the most popolar zone for grind xp, and once player pass the liv.. 96? the xp gained drop by 99%.

          Reply

        • Griffonlady

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          I still face palm when I run through an old dungeon, kill a bunch of mobs, then realize they didn’t give any XP what so ever. :\ Nerfing is one thing, but to zip was just waaayyy too far.

          Reply

  • Sono

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    So if you get the 5 scrolls will you be able to get daily scrolls? I don’t see the point of having 2 options if you can’t.

    Reply

  • Carnifex

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    If you already claimed your daily scroll for this morning before the server went down, you are hooped for getting the bonus five. Why on earth would they be tied together, that is just sloppy and lazy.

    Reply

    • Anaogi

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      “Sloppy and lazy” seems to be the DBG hallmark of late, sadly…

      Reply

    • Occam

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      They just gave us bonus scrolls from now on, and you’re complaining. Jeez, some people’s children… 🙄

      Reply

      • Griffonlady

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        I know, right?

        Reply

  • Moose

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    They better make the XP amazing for this, the last time they nerfed XP they reverted it within a week. The new zones needed the boost so let’s see how this pans out.

    Reply

  • Hacattack

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    This exp loss is complete garbage! Leveling up to 100 is going to takes months now. -.-

    What’s the point of having 10 years of vet reward exp potions? Why give people exp bonuses for having multiple 100 toons, why is there a mentoring exp bonus? None of that shit works now. All that leveling up shit is ONLY for level 100’s??? What in the actual fuck???

    Reply

  • Leahyla

    |

    I’m reading this and is it referring to the bonus experience multipliers for killing groups of monsters? As I recall, when you finish off a group, you get bonus experience. Equal to…I think it is 20%? Then multipliers get applied after that so it can be up to about 100-140% bonus xp from killing groups.

    Reply

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