EQ2Wire sits down with Dedith to talk about his new Data-driven EQ2 site which he launched over the weekend.
Q: What made you want to create Dragons Armory? Is there a history to the name?
Dedith: The reason behind the site was to help those players who may not know or not have the time to find the finer points of optimizing their characters. *grin* My wife insists that I wrote it for her. I did realize while researching the design of this site that everyone plays their characters differently, so I concentrated on making the tools so no matter your play style this would be useful. Even the min-maxer types will find use in the features as it just makes things much clearer and easier to find.
Q: What’s unique about the site? What’s your favorite part of the site?
D: While the site is somewhat similar to your own EQ2U site, it specializes in analyzing the character and making the player aware of points that could be optimized on the character. Some examples of optimizations are warning about missing items, missing adornments, low level gear, sub-expert rank spells, stats over the cap, uncompleted epic quest, etc. My favorite features are the item and adornment upgrade search options. These let one easily look for items and adornments for the class, level, slot, and socket color in question.
Q: What are some features on the site that people might not notice immediately?
D: Most of the site is built around a mouse click or hovering interface. Holding the mouse over any particular stat, item, or adornment will show tooltips and highlight items providing said stat. Once you start playing around with the interface, it becomes fairly easy to use.
Q: Did you have any revelations about EQ2′s data and suggestions about how the data could be improved to improve sites such as yours?
D: Right now, Spell data (including AAs) is based on a placeholder character. I had tried to work on the formulas for calculating weapon, spell, and AA damage based upon character stats, but due to how the data is exported, the end result is already altered. Thus the data we all see from the data feed on all sites (beetny, eq2u, etc) is nowhere near what is shown in the game. Most sites really just want to show the same stats on weapons, spells, and AAs as what shows inside the game for said character, but at present the data doesn’t allow that.
Q: I really like how mousing over Stats highlights which equipment is adding to a stat, and which equipment may not be helping your character. I was also impressed by the Spells and Adornments reporting tools which point out unimproved gear and recommend upgrades. How does your site help people improve their characters?
D: One of the features my testers have mentioned they liked a lot was how they could optimize reforging and adorning be seeing which piece of gear had the closest amount of the stat they want to reforge out of. I have to agree that I found this just as useful while I was testing as well.
Q: What are your plans for the future of the site?
D: If the data ever allows, there are several features I’d love to implement to allow the creation of virtual gear/AA builds. On top of that, I’d love to add support for EQ1, Vanguard, DCUO, Wizardry, and Dragon’s Prophet as their data becomes available. Planetside 2 data feeds are available and I’m looking into what I can do with those now.
Q: What class do you play in EQ2 and do you regularly group or raid these days?
D: In my heart, I love my Guardian, but my Beastlord is the one I tend to play the most these days.
We’d like to thank Dedith for sitting down with us and giving an interview about his EQ2 Data Feeds-driven website. If you’d like to learn more about the EQ2 Data Feeds, feel free to visit the Data forums or send me an e-mail!
Trackback from your site.