From Hellzelves on the EQ2 Forums:
Last year on March 10, and in the week before that date, Norrathians made gaming history. Over 600 unique accounts came together from servers across Norrath for one purpose: To give a very special little Froglok some wonderful playgrounds and a very special party in his honor.
For those of you who weren’t involved, we started a guild and leveled it to 70 for a [Tier 3] guild hall in less than 70 hours. We not only decorated Ribbitribbitt’s TT Island Retreat but 3 other prestige houses were donated and the T3 hall still looks spectacular.
So many of you told me stories in the days and months that followed of fellow adventurers that you had lost and of whom you had fond memories. I myself have lost a few friends along the way.
This year we want to remember the feeling of community that we gained that day. We want to celebrate not only Ribbitribbitt, but all the friends we have lost along our adventures. And we want to celebrate the friendships we have made that are still going strong. Myrose, Ribbitribbitt’s mother, and I would like to invite you to this celebration.
When: Saturday March 9, 2013 @ 1 eastern
Where: Guk Server, Lillipad Jungle Guild Hall off Antonica Docks
From a post by Karen Bryan of Massively.com:
Every now and then, we hear stories that transcend gaming and prove that there’s something more to our pixelated worlds than uber loot and leveling up. Last week, the Guk server (which I proudly have called my home server for the past several years) rallied together to bring some cheer to a young boy with terminal cancer and to his loving family.
I first heard of this story last week while I was at GDC, and although I wasn’t able to attend the event, I caught up with one of the organizers this week to hear about this incredible effort. In this week’s Tattered Notebook, we’ll look at the story of Ribbitribbit and how his mother’s call for help with decorating brought on a wave of support from the amazing EverQuest II community.
Last year, I almost didn’t mention this event on EQ2Wire out of fear of heartless and aggressive comments. But I took that risk because the story of a mother trying to create some joy for her dying 6 year old son got to me, pulling at my emotions, and would not let go. Seeing hundreds of players working together all to help one brave boy was sobering yet reinvigorating, especially against the backdrop of a blunt and often cynical video game website such as this. I feel honored to have borne witness to this exceptional outpouring of love.
Trackback from your site.